I mostly use an eGPU, but wanted to see what effect memory performance had on the HD 3000 for lan parties and such. I recorded benchmarks at 1600mhz CAS9, then flashed to 1866mhz CAS10.5 with thaiphoon burner. Since the HD 3000 shares with system memory, I expected a significant performance increase. Below are my results:
...........................................1600................1866...............gain
3dmark vantage graphics:.......1623................1674...............3.1%
3dmark06.............................4930.................5006...............1.5%
RE5......................................31.5.................33.5................6.3%
dmc4....................................40.3.................42.8................6.2%
3dmark03.............................12302...............12803.............4.1%
(why 3dmark03? still GPU limited!)
So a 16.7% memory bandwidth increase resulted in a 4.2% performance increase. I also played around with only 1 stick of 1600mhz, which will have half the bandwidth of 2 sticks. From 1 to 2 I generally saw a 25% performance increase. Going off of my other results, I speculate that 1333 to 1600 is a 5-6% performance increase.
So the main conclusion is that the HD 3000 scales pretty poorly with increased memory bandwidth. As long as you are running dual channel, you'll see pretty much all your HD 3000 has to offer.
The secondary conclusion is that my memory kinda sucks for not even being able to do CAS10 1866mhz at 1.5V.
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Do you think there would be any performance gain on a dedicated GPU going from 1333mhz to 1866mhz?
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get a real GPU bro -_-
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I'd rather see game FPS than a benchmark.
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Karamazovmm Overthinking? Always!
there is quite a difference from going 1066 to 1866 using the igpu on these systems -
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Karamazovmm Overthinking? Always!
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Well, in more CPU bound games, like SC2, there would be a much greater gain (X220 Lenovo owner who tested that, posted it in the lenovo section somewhere...)
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If you somehow managed to run out of dedicated VRAM then memory speed might make a difference. Chance of that happening is very slim though.
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Karamazovmm Overthinking? Always!
they arent related to game performance, just for bragging rights
they havent a use
they dont give meaningful info -
The difference will most likely be a normal slideshow or a slightly faster slideshow since you've run out of real VRAM but eh. -
That is why games are usually best to benchmark with. -
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Going from 1333 to 1866 might be worth the 10-15% fps boost if it were only $75 for 8GB. -
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thats not enough....they should be stating how much time it spends at any given framerate
if a game runs for 1 frame/second for .1 second, its a hell of a lot different that then game running at 1 frame/second for 90% of the time. -
* There are a few games that use procedural generation to create textures, but this an exception to the rule.
HD3000 performance: 1600 vs 1866 mem
Discussion in 'Hardware Components and Aftermarket Upgrades' started by Khenglish, Aug 24, 2011.