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    How big of an SSD for game development

    Discussion in 'Hardware Components and Aftermarket Upgrades' started by bigmojo, Oct 26, 2017.

  1. bigmojo

    bigmojo Newbie

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    Hey guys,

    I'm considering getting an SSD for my new vr game development laptop, and I'm having a dilemma as to whether or not I should get a 1 tb or 512gb. I do plan on downloading games as well.

    Any tips or advice would be greatly appreciated. Thanks.
     
  2. saturnotaku

    saturnotaku Notebook Nobel Laureate

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    Get the largest capacity you can afford.
     
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  3. tilleroftheearth

    tilleroftheearth Wisdom listens quietly...

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    Always!

    Depending how many games you'll be creating/playing on the system at any given time and how fast you actually want your system to be: a 2TB SSD is the current 'sustained performance/productivity' champ. Better firmware, better controller, better nand and more DRAM.

    Don't forget to OP too. ;)

    See:
    http://forum.notebookreview.com/threads/need-ssd-opinions.810060/#post-10621365

    (The OP may want to read that entire thread...).

     
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  4. Danishblunt

    Danishblunt Guest

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    Sorry but 512 and 1TB won't cut it. If you want to develop larger games and download games as well, then you're stuck with harddrives.
     
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  5. Starlight5

    Starlight5 Yes, I'm a cat. What else is there to say, really?

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    @bigmojo I'd suggest getting a 4TB SSD drive, if you can afford it ofc.
     
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  6. Danishblunt

    Danishblunt Guest

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    Oh god, I didn't even know those exist. They cost more than most notebooks o_O
     
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  7. tilleroftheearth

    tilleroftheearth Wisdom listens quietly...

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    You may want to reconsider using a notebook to do game development on. ;)

    See:
    https://www.pcworld.com/article/3235284/storage/intel-optane-ssd-900p.html
    See:
    http://forum.notebookreview.com/threads/intel-optane-900p-ssd.810226/


    The biggest/fastest/newest SSD is always preferable - because those high burst bm 'scores' don't translate into anything the drive turns into after putting it into a system...

    At best, you may get 50% of what an SSD promises after it has been used for a few days/weeks - and that is only at high QD's and synthetic 'scores'. In real world use even hitting 50%, sustained, is a challenge for almost any SSD I've ever used.

    btw, have you made a decision which way you'll jump? What is your experience like so far if you've already chosen a path?

     
  8. Deks

    Deks Notebook Prophet

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    Looks like it takes a year for SSD's to drop down a tier in pricing.
    So, a 1TB SSD would need about 1 year to drop down to the price of 512GB SSD it would seem... and so on and on.
    Manufacturers really need to stop milking SSD's for money and just lower the prices already... this artificial inflation is ridiculous.
     
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  9. jaug1337

    jaug1337 de_dust2

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    Develop on SSD, download games onto HDD :)
     
  10. tilleroftheearth

    tilleroftheearth Wisdom listens quietly...

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    Yeah; more than one way to skin a cat. :)

     
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  11. HTWingNut

    HTWingNut Potato

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    Exactly! I'd find it hard to use laptop as primary means for game development. A big high-res display on a powerful desktop for fast compiling would be the way to go. Of course laptop as secondary machine if you need to be mobile. I do some video editing and will choose my desktop setup any day over any laptop when it comes to editing and encoding. Yes, I do use laptop on the run, but any heavy lifting is done on desktop.