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Even if they werent dying. THe performance is abysmal for the money
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Performance increases have been slowing down since 2012 where we got kepler and Ivy bridge.hmscott likes this. -
I was really looking forward to raytracing.Arrrrbol, Mastermind5200 and hmscott like this. -
Games dont look all that much better than 4-5 years ago and need more and more hardware for no apparent reason..
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Crysis is from 2007, still holds up with games today.hmscott likes this. -
yrekabakery Notebook Virtuoso
It really doesn't, that's just a meme.
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Crysis doesn't but Crysis Warhead (which I call polished Crysis) does. I just played both. Also it lags on Extreme graphics with x8 AA + transparency AA for me. Even on high with a erage AA it may go slow on my bottlenecked GDDR3 850M Maxwell.
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Mastermind5200 and hmscott like this.
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Last edited: Nov 20, 2018
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Textures are higher res than most games, Volumetric clouds are rare as well in newer games, Being able to destroy enviroment, enviroment being affected by the player (grass, leaves, stuff on the ground etc.), a much better physics engine and the list goes on.
Also Crysis does have advanced parallax occlusion mapping and it does have subsurface scattering, how advanced it is idk. Obviously we got new technologies such as hairworks, Tress FX, HBAO and so on which crysis doesn't have, yet because of technologies that have been abandoned due to console performance problems, crysis still holds up.
This is just a map with small tweaks to the config. Beast many games in terms of graphics. -
But Crysis does look a tad dated (especially the models) and it is still a heavy game to run because the optimization is so bad now. Too bad they never really made a real proper proper follow up. Did enjoy Crysis 2 and 3 but those where kinda different games. -
Also consoles are to blame. Sadly, PC only titles which are graphically demanding were way way more advanced.Mastermind5200 likes this. -
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I mean have you even tried for example God of war 4 on the PS4? Apart from the 30fps that game is gorgeous and it is pretty much one of the best looking games out there right now. Same goes for Horizon zero dawn, RDR2, Spiderman etc. All top notch looking games which can measure with the best looking PC games out there. So how are consoles slowing the market down? It is a fact that financial costs of creating games is now a large factor, manpower, return of investments
https://www.gamasutra.com/blogs/RaphKoster/20180117/313211/The_cost_of_games.php
and the diminishment of returns in graphic complexity
https://wccftech.com/difference-polygon-count-resolution-xbox-one/
Crysis was a milestone but at of this time which cannot be replicated now, just as the stagnation of computer hardware in terms of performance. Crysis 2 and 3 arent the entire industry. Also Crysis 3 was ways ahead of Crysis one in terms of engine performance and complexity. -
Yes god of war 4 looks good, but if you look closely, its because of how the game is designed, and that's what sets things apart. It's not that the game is graphicially outstanding or innovative, but how well the designers have put together the little ressources they had. The world of Crysis 1 was massive, it felt like an open world where you could do whatever you wanted, while the next games forced the whole game to play like an arcade game. God of war 4 is no different, cross platform games become smaller and smaller in size and use trickery to appear bigger than they really are.
On a technical standpoint Crysis 1 is superior to Gow 4.
And saying that games are more expensive to produce, well yes, of course they are, because games are more accessable than ever. Obviously you pump more money into something that will get you even more money. I don't know why you think that's a factor for anything.
You don't have to be a genius to notice how the consoles have changed the games. Before the whole cross platform thing PC games were getting bigger and bigger, after the whole cross platform thing games became small. -
Ofcourse you an do more on a PC, the thing is and thats my main point of this whole discussion, its financially not feasible anymore the costs are too high, the gains not big enough and the market not big enough. -
yrekabakery Notebook Virtuoso
On a technical level, Crysis 1 is still from the 7th gen console era. Standard things you'll find in modern AAA titles like multi-threading, tessellation, deferred shading, PBR, photogrammetry, global illumination, volumetric lighting and particles, particle lighting and shadows, contact hardening shadows, screen space reflections, HBAO+, temporal anti-alising, etc. are all absent
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Later on, when the hardware can support 8x the rays current hardware can, then maybe we can get 100+ FPS with the whole screen raytraced. But I'm afraid that's still a few years in the future.rinneh likes this. -
I couldnt see Crysis as anything more than a glorified benchmark.Terreos likes this. -
yrekabakery Notebook Virtuoso
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Its just an interactive benchmark to me. -
yrekabakery Notebook Virtuoso
Why you shouldn't get RTX just yet.
Discussion in 'Hardware Components and Aftermarket Upgrades' started by Danishblunt, Nov 18, 2018.