Hello,
Today I decided to try out tf2 on my new laptop dv6-6030je with AMD 6770m gpu.
At first the game was really choppy with a lot of screen tearing issues even with vsync enabled both in catalyst control panel and in-game. So i thought updating catalyst drivers would fix it.
Apparently updating to 10.7 did fix the screen tearing, but textures now appear low res and pixelated even with everything maxed out. I still manage constant 120 fps, but what's the point when even intel graphics 3000 can manage better look/textures.
Hell even the in-game menu is pixelated: http://i.imgur.com/6uF4Y.jpg
I decided to open a new thread about this issue since i haven't seen any other threads or posts mention it. Hopefully someone would shed some light on the issue.
-
Go into the Catalyst Control Center and set the texture and mipmap options to Quality or High Quality.
-
Which one is mipmap, sorry im new to amd cards.
-
Mipmap and texture options aren't there as far as i see. Are you sure you are in Advanced mode?
-
Yes, I've chosen advanced view. Maybe in the new version of ccc mipmap been renamed into something else?
-
Ah, they put it under Catalyst A.I... Mipmap is texture filtering. Along with anisotropic and things like that, looks like they merged them in the latest drivers.
I haven't updated in a while as the latest card i have is the HD3870 on my desktop, which doesn't benefit from new drivers anymore. Try moving that slider towards High Quality. -
Yes, mine is also on advanced, and it looks the same, none of those options.
-
I don't have my dv6t anymore, but when I did I saw all of those options.
Did you Windows update your catalyst? Search around Catalyst you should find those settings somewhere -
Found in this FAQ thread
Anyway I moved catalyst A.I slider towards high quality and the problem is finally solved now.
Team fortress 2 high-res textures bug (dv6-6xxx)
Discussion in 'HP' started by th3hate, Jul 22, 2011.