I own MSI GT62VR with i7-6770HQ and Nvidia GTX1070. I am facing a decision dilemma in choosing an MSI gaming laptop that:
1. Has a powerful mobile i7 CPU to run demanding games that is not an intel H model but higher (K or equivalent). My current i7-6770HQ has always been a bottleneck in AAA games since 2 years ago and it causes FPS drops.
2. Has a strong cooling solution that can control the i7 K model CPU or equivalent and keep it under 80C at full clockspeed. My weak i7-6770HQ easily overheats to 89C when playing BF1 at 60fps, i have to reapply thermal paste every 8months to bring it down to below 80C at 60fps.
So which laptop can give me a better CPU performance while still able to keep the CPU cool under 80C under heavy load. I am open to non MSI options as well.
Thank you.
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What kind of memory do you have and have you done a repaste recently?
I ask because the 6770hq should be a competent cpu with its 128mb l4 cache.
Not a recommendation just curious -
32GB RAM dual channel and no repaste since december 2017. Looking for recommendation on next laptop.
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Your laptop options with 'K' CPUs are limited period. I mean with MSI you only have the top end GT75 SKUs with the i9-9980HK or the GT76 with the i7-9700K or i9-9900K.
You have the Alienware 51M with the same desktop CPUs as the GT76 and the risk of the GPUs catching fire.
You have the 17" and 15" Clevo rebrands with i5-9600K, 9700K, 9900K desktop options. I know the Sager brand names are NP9176-G1 and NP9156-G1, respectively.
I think that's it. -
Thanks Kevin. In terms of cooling under load, which one would you nominate? (No Asus?)
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I have the 1060 + 6700HQ version but never had cooling issues and my CPU temp has never went above 60-65 under load. Perhaps you haven't considered undervolting? Or using a more aggressive fan profile?
The auto profile of MSI is pretty useless at cooling, i have my own fan curve and on the GPU i have never went above 70-73 degreees even with ambient temps above 30 degrees.
I play BF1 just fine on 60 fps and Rainbow six at 120 and above with cpu temp staying around 60°C.
I'm using a -150mV undervolt too, if you haven't, consider it. I've been on stock MSI paste for two years now without issues.ronferri likes this. -
I haven't researched any of them to have an answer. The power is in your hands now. -
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ronferri likes this.
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Assassims creed odesey is the heaviest until now that i saw. -
No idea about Assassins Creed, fell off that train like 5-6 sequels ago. -
BF5 and the last 2 AC games are by far the most stressing games I have tested. Even then the 6700/7700HQ has enough horsepower to spare.Last edited: Jul 28, 2019 -
Unless you are running siege at 60 fps i doubt your cpu hasn't reached 100% there.
Siege is really cpu intensive, especially with unlocked framerate. -
CPU Core temps is a better indication of CPU usage than the percentage indicator. BF5 for example, core usage never reaches 80% but temp is 89C after which it throttles. In BF4 core temp is 64C-68C. % usage is always under 80% for all cores in all games so i disregard it.
Papusan likes this. -
yrekabakery Notebook Virtuoso
The game doesn't seem to benefit much if at all from Hyper-Threading either, at least on a hexa-core. My friend's 8750H locked to 3.9GHz was getting minimums around 80 FPS in the same scenario:
Papusan and GrandesBollas like this. -
What you are showing isnt a CPU bottleneck. Mind you that my old 7700HQ, 1070GTX is never dropping sub 80 fps in BF1 with all settings on high. -
yrekabakery Notebook Virtuoso
No I am not dropping settings on purpose to create a bottleneck. Those are literally the exact settings I have played using for 150+ hours, because I value FPS/input lag and visibility over visual quality.
Hyper-Threading helps in BF1 on a quad-core yes, but it helps little if at all on a hexa-core, which I showed on the second video with that 6C/12T i7-8750H versus my 6C/6T i5-8600K and the performance delta being in line with the clockspeed difference. -
But still that is not really what a CPU bottleneck is called.....You are just maxing out your CPU (not an ideal CPU for BF games at that in my experience by the way) and because of that your GPU isnt fully utilized. But a bottleneck? Nah if you would have selected higher settings you would still have that excellent framerate with great visual.
Thi sis not what we call a CPU bottleneck, you simply try to let the CPU push as many frames as possible by eliminating load on your GPU. THat is not a case of the usual CPU and GPU mismatch. -
yrekabakery Notebook Virtuoso
Again, you're wrong. I don't know how else to explain to you. If you let a game run uncapped, there is always something limiting its performance, whether that's the GPU, CPU, or the software itself. That's what a bottleneck is. I feel like you do understand what I'm saying, but are arguing semantics of the sake of it. And I'm not sure what you mean by not an ideal CPU for BF games, as the 8600K was the second fastest gaming CPU at the time, and only lacked Hyper-Threading compared to the top dog 8700K, which I have already demonstrated BF1 doesn't really benefit from HT ( nor BFV for that matter) on 6+ core CPUs. -
When people talk about a bottleneck they in general talk about when loading up the GPU as much as possible, when the CPU cannot run the game logic adequately enough, people start to talk about a bottleneck. Every game bottlenecks when you eliminate the GPU as much as possible, that is not a bottleneck. Now you are just testing the performance of your CPU. Which is hampered by the way because it is a i5. Frostbite is optimized for 8 threads currently thanks to the consoles. My i5 desktop which has been OC-ed to 5ghz still performs slower in BF1 than my 7700HQ laptop which cannot be overclocked. 3Dmark also shows a higher physics performance on i7s vs i5s. You are just lacking threads. I dont get why you think that HT doesnt hel pin both BF1 and BFV because it is the sole game series that made me ditch my desktop with an i5.
But yeah it is semantics. But in that case there is always a bottleneck and that is not what the general gamers are talking about. But the 6700HQ/7700HQ is nowhere near a bottlenecking CPU for BF1 and already outdated for 2 years. BFV still runs fantastic on it together with a 1070GTX on high settings. most of the time near 80fps. -
yrekabakery Notebook Virtuoso
And if you'll excuse my doubt, I would really love to see proof of your 5GHz i5-7600K performing worse than your i7-7700HQ in BF1 when the CPU is the bottleneck.
If you have a 120Hz display, and your CPU is limiting the frame rate to below 120 even with the settings turned down, then that's a CPU bottleneck, plain and simple. Not sure why this is so difficult for you to comprehend.Last edited: Jul 30, 2019 -
Regarding bottlenecks. Relieving the GPU of as much stress as possible and then complain it bottlenecks isnt really bottlenecking in a sense that your GPU is mismatched with your CPU. And other factors are at play. Frostbite performs best at 120fps and becomes iffy over that. Also load spikes because it is currently being horribly optimized doesnt tell the story of an underpowered CPU. Our semantics differ, but I think it is fair to say that your semantics arent aligned with what reviewers and most users consider bottlenecking. -
yrekabakery Notebook Virtuoso
It’s called playing at competitive settings for lowest latency and highest visibility. BFV literally has a preset called Lowest Latency that sets everything to the lowest setting. If your frame rate is limited by the CPU, then that is a CPU bottleneck, no ifs or buts. Saying Frostbite performs best at 120 FPS and iffy over that is another arbitrary BS statement, but you’re getting quite good at that. -
GrandesBollas Notebook Evangelist
https://forums.guru3d.com/threads/what-is-the-best-way-to-check-for-a-cpu-bottleneck.421643/
"If the GPU doesn't reach 95%+ but at least one of the CPU cores does, the CPU is the bottleneck.
If neither the GPU nor the CPU reach 95%, then the bottleneck is probably the game itself* or the RAM. Or you made the mistake of having vsync enabled, in which case you can't tell. Always test with vsync off.
Keep in mind that there's almost always a bottlneck. It's quite rare for a game to fully utilize both the GPU and the CPU. In general, it's better to have a slight CPU bottleneck rather than a GPU one, as GPU bottlenecking will usually increase input lag."
From the videos, the first video clearly shows a CPU bottleneck. All cores at or near 100%. The GPU well underused. The second video also shows the GPU not being fully utilized. Not clear if it is a CPU bottleneck or the game itself bottlenecking something.Papusan and yrekabakery like this. -
yrekabakery Notebook Virtuoso
The smoothest overall experience is achieved by using a CPU-based frame limiter (as these have the lowest input lag outside of the game engine) that ensures consistent frame pacing (many in-game FPS limiters have godawful frametime consistency), and setting an appropriate FPS cap so that neither GPU nor CPU are bottlenecking. RTSS is the best limiter for doing this.
The second video still shows a CPU bottleneck. I actually had my friend do that test based on my explicit instructions lol. Hyper-Threading improves core efficiency, meaning an HT CPU can do the same amount of work as a non-HT CPU, at a lower utilization %. With BF1 being a game that doesn't really benefit from HT on modern hexa-core or greater CPUs, that's the reason the total CPU utilization in the second video is relatively low despite the CPU still being the limiting factor. If he disabled HT, his CPU utilization would be maxed out like mine was or close to it. Also I believe he had a bit of a RAM bottleneck as well that was limiting his CPU/GPU utilization, since he was using 2666MHz CL15 (I have 3000MHz CL16), and the Frostbite Engine used in the Battlefield games loves memory bandwidth.
On a side note, I recently got an NVMe drive and installed Windows 8.1 on it. I was very surprised to see a consistent ~20 FPS increase across the board in recent Battlefield games (BF4, BF1, BFV) compared to Windows 7, which I was using when I recorded that first video. No other games I have currently installed had performance improve in such a manner, if anything some of them saw a slight regression compared to W7. I did some Googling and found this Twitter log from the former rendering architect on the Frostbite Engine. It seems that DX11 and WDDM updates in Windows 8+ enable specific optimizations which improve performance in Battlefield games from BF4 onward. I believe Windows 7's lack of full DX11.1 support and WDDM 1.2/1.3 is also the reason for its lower Graphics Score in 3DMark Fire Strike, which has been known as a Windows 8/10 favoring benchmark for years.Last edited: Jul 30, 2019 -
I never said my blade was sub 3ghz, it isnt. I have undervolted it and it is stuck at 3.4ghz at all time for all 6 cores (also in Prime95, I can guarantee that no lenovo will stay at 3.9ghz in that test). I spoke about the majority of laptops out of the box.
Third, the so called low latency mode in BFV is nothing more than disabling future frame rendering which in the end just greatly lowers performance because your GPU is doing nothing half of the time, considering that as a test for bottlenecking is hugely flawed. If that is your measurement stick, than you should go home..... -
yrekabakery Notebook Virtuoso
I was talking about clockspeeds while gaming, not Prime95. Way to move the goalposts.
I suggest you actually check what the low latency graphical preset in BFV does. Hint, it changes settings on both the general and advanced video tabs, not just FFR. You’re the one who needs to stop posting BS and go home. -
Again It is just forward frame rendering what makes it a low latency preset. The rest are just graphical details which do not affect latency if you have the horsepower.
You really lack clear understanding of what happens in game engines and GPU's. Get some basic dev classes in developing in common game engines......
Also I aint moving the goalposts. I simply gave a baseline. Some games barely touch the CPU at all, while others do. BF1 for example is not that CPU heavy, it is thread heavy though. But it doesnt push the power usage over 40watts in the majority of todays gaming laptops. You are making insinuations based on your own bias. But to keep it in your ballpark, lets just say BF1 and BFV only fro now on.
This thread has derailed quite a bit. But come with some counter evidence that a 6700HQ/7700HQ has bottlenecking issues at medium and high graphic presets in BF1, R6 siege. -
yrekabakery Notebook Virtuoso
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You really lack the understanding of what each of those presets mean and what place they have in the rendering pipeline. Again you lack in depth knowledge in this field.Yet you have a highly misplaced arrogant tone. -
yrekabakery Notebook Virtuoso
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But no your knowledge haven't been sufficient in this story. But whatever floats your boat.
Again it would benefit your knowledge to actually try to program some shaders that run on your GPU etc and learn how performance is affected by it, also some basic understanding of a rendering pipeline. -
yrekabakery Notebook Virtuoso
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Where is the proof that a 6700hq is not sufficient in either bf1 and R6 siege with normal gpu load to run the game with any gpu within the range from a geforce 980m to a 1080gtx?
You only posted 2 videos of which 1 has shown 100% cpu load. And that cpu load is caused because your gpu isnt being utilized.Last edited: Jul 31, 2019 -
yrekabakery Notebook Virtuoso
Why don’t you post the proof that a 6700HQ is sufficient to properly drive a 120Hz display in 64p BF1? If such proof even exists. I don’t care about the ungame that is R6S.
Both videos show a CPU bottleneck in BF1, but the i7-8750H’s total utilization is lower due to Hyper-Threading and a RAM bottleneck. It’s funny that you still think high CPU load is caused by low GPU usage, instead of being related to, you know, frame rate? Here’s an example from another video I made, at ultra settings, showing both full CPU load and full GPU load:
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Again how does your suggestion to change the preset prove that all settings are benefiting the low latency part? That not proving anything, maybe in that tiny world of yours. But people that know how rendering pipelines work, know that it is the future frame rendering part that lowers the latency, the rest improves the framerate.
I would happily record gameplay for you myself to show that the 6700HQ/7700HQ isnt being CPU bottlenecked, But then you have to wait till next week Monday after I have flown back so I can record it on my old Alienware.
All videos that I see on youtube are on max settings and the 1070 isnt sufficient enough to render the game at ultra settings @ 100+ fps.So for you, I will go out of my way to install BF1 on my old laptop and do a test run.
Regarding the lower usage part of the six core, that is what I said the whole time. BF1 and BFV benefit from HT. Both on the 4 cores and on the 6 cores. To prove my point even more I stated that my 5ghz i5 quad core with such a massive more amount of clockspeed couldnt even surpass a locked 6700/7700HQ laptop simply because the i7 had HT. After I said that my RB15 2019 which can run with both HT on and off also show an FPS difference. -
yrekabakery Notebook Virtuoso
So test using High instead of Ultra then, or a lower resolution scale, if your GTX 1070 becomes the bottleneck for 120Hz before the 6700HQ does. And don’t pull some slick stuff on me and bench the singleplayer or something lmao. Actually do a proper 64p multiplayer test on a CPU-intensive map like Amiens.Last edited: Jul 31, 2019 -
The low latency aspect in the equation is the future frame rendering option, the rest is to boost the framerate as much as possible.
Thats why I said to record gameplay myself, because the only videos that I can find are in singleplayer and I have no idea how much the fairly low AI affects CPU performance in a positive of negative way (never even tried SP in BF1). -
yrekabakery Notebook Virtuoso
Oh and here’s another gem, one which fits your criteria for being a CPU bottleneck because this is at ultra settings to load up the GPU:
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Again you fail to understand that part.
ALso what does your screenshot tell me? THat you are still fully utilizing your gpu, having a eally nice framerate of almost 120fps in one of the highest end online shooters, your CPU isnt limiting your framerate yet but loaded quite high, showing again that HT is beneficial in this game because it likes to load 8 threads at once. That is what I have said constantly.
Thanks for entertaining me through this boring day of work! -
yrekabakery Notebook Virtuoso
80% GPU usage, with nearly 100% CPU usage, on ultra settings, is considered fully utilizing the GPU, and not a CPU bottleneck? Thanks for entertaining me with your laughable interpretations of very simple concepts and backtracking/retconning your previous statements. Good to know that your word is about as flimsy as a piece of paper.Last edited: Jul 31, 2019macmyc likes this. -
I stopped caring about this thread when you said R6 isn't cpu intensive, now i came back to giggle. This world never stops surprising me!
yrekabakery likes this. -
Again learn the friggin' render pipeline theory behind it.
You cant read, you fail to understand, yet you keep rambling on with lack of knowledge and blame me for backtrackign afterwards.
Read and learn https://www.reddit.com/r/BattlefieldV/comments/9vte98/future_frame_rendering_an_explanation/
You have a higher framerate with allowiing a slightly higher input latency thanks to future frame rendering. It is not more frame and lower input latency.
Regarding your screenshot. I didnt see the GPU utilization part on the top only saw the fps. thats a slight bottleneck indeed. Well you got that one -
yrekabakery Notebook Virtuoso
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Here a video with plain people speak so that you can also understand it
Here a video with the framerate differences.
So no fast framerate doesnt automatically mean lower input latency if the rendering pipeline is changed.
If you can get a higher framerate with future frame rendering turned off by upgrading your system then yeah, you lower input latency just as if you keep it turned on and improve fps by changing your hardware. -
https://www.google.com/search?q=R6+...me..69i57j0.3574j0j4&sourceid=chrome&ie=UTF-8
Too many uninformed people in this thread. -
yrekabakery Notebook Virtuoso
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My goalposts havent moved an inch.
CPU Bottleneck & CPU Cooling Dilemma
Discussion in 'MSI' started by ronferri, Jul 18, 2019.