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    Sony PSP First Thoughts Review (pics)

    Discussion in 'Notebook News and Reviews' started by srdhkl, Mar 24, 2005.

  1. srdhkl

    srdhkl Notebook Evangelist NBR Reviewer

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    Ok, so it's not a PDA, notebook or a perfect fit for any of our family of sites, but the Sony PSP is a mobile device that is extremely popular, so it's our duty to play several hours of games to tell you if it's a worthwhile purchase. And given Sony's departure from the PDA world, we're frankly quite starved for any tiny computing device with Sony's name on it. Lastly, there are plenty of rumors that these mobile gaming devices will ultimately include PIM and other productivity oriented applications. All excuses to buy a PSP and a few games aside, how does the PSP perform and does it stack up well against the Nintendo DS? Read on!

    Read the full content of this Article: http://www.notebookreview.com/notebookreview/sony-psp-first-thoughts-review-pics/
     
  2. coriolis

    coriolis Notebook Nobel Laureate

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    Nice review!

    It's funny how left out i feel as almost all my friends own one, and 3/4 of my Communication Technology class has one, even the teacher. But I know why.

    The screen is beautiful, and everything you mentioned was right on. And it is a bit too quiet, the sound I mean, I've had it for about 1-2 hours, and i couldnt play without the earbuds(I used my own so i dont know about the ones provided). And the oily casing doesn't bother me as much, but because of the black it's pretty noticeable. Also, maybe because the only handheld I've ever owned was a gameboy pocket, the PSP was kinda heavy for my wrists(either that or I'm a weakling[ :p]) so I had to rest a couple of times every 30~ mins, and rest my elbows on a table. I didn't get it for long, so i didnt have time exploring the features, since i was busy with that block game(Dont remember the name - I just know it as the addictive as hell game), and I wasn't sure of the battery life.

    But overall, It's probrably worth all the money.

    I wonder if different colours will be availiable, but i doubt it, black is the Playstation's trademark color [8D]

    Nice review Brian!

    remember, DON'T LEND IT OUT TO YOUR FRIENDS! You'll have to pry it from your friend's grasps! Like what my friend did, he had to tackle and wrestle the PSP free[ ;)]
     
  3. titaniummd

    titaniummd Notebook Deity

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    Sleek and ergonomically designed. It is sure to wipe out Nintendo's market share.

    Here is one link I will be watching closely:

    http://money.cnn.com/quote/quote.html?shownav=true&symb=SNE

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  4. mclassic

    mclassic Notebook Consultant

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    If Sony opens up the UMD format the possibilities for the PSP will be endless. I would love to have something like this while traveling. I'll wait for it to reach near iPod status before I pick one up.
     
  5. jherber

    jherber Notebook Consultant

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    <blockquote id='quote'> quote:<hr height='1' noshade id='quote'>Originally posted by titaniummd

     
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  6. Rahul

    Rahul Notebook Prophet

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    Actually, its $250 for the unit.
     
  7. Andrew Baxter

    Andrew Baxter -

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    it's $250 for the unit if you can find it, but it's going for $300+ on ebay and then buy a couple of games and add taxes and you're quickly at or past $400 so jherber is right here. Sony will do well next year if they sell enough units of the PSP and get reap rewards from the software licenses and movies sold.

    checkout this article (bullet 3) for more on that:

    http://www.fool.com/news/commentary/2005/commentary05032404.htm?source=mppromo

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  8. Hitokiri_Sigma

    Hitokiri_Sigma Notebook Enthusiast

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    I think most of you are jumping the gun on the destroy nintendo thing. Let it be known that the DS has already sold over 3 million units and the Gameboy is still selling very well. Nintendo has own the handheld gaming industry for over 10 years, they know what they are doing.
     
  9. Eliwood

    Eliwood Notebook Deity

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    I do have to differ in how the PSP and DS are stacked up in this review. Of course its undeniable that the PSP is superior in hardware, but at the same time, let's remember that the DS's selling point is the touch screen and nothing else besides that. The DS is an innovative machine while the PSP is an incremental improvement that Nintendo could have easily chosen but didn't. I don't know exactly what to make of the PSP. I originally saw it as a pure gaming machine with multimedia capabilities on the side, but every major reviewer has said otherwise and has actually touted it more of a competitor to the ipod as being the ultimate all-in-one device rather than a handheld gaming machine.

    I'll admit that the DS currently has 3 good games for it, but let's remember that Nintendo has taken a huge risk here to experiment. If all that console and henheld systems did was increment in hardware, the industry would dry up, and it's not something that only Nintendo reps and fans are wailing about. At this year's GDC, key people in the industry expressed explicit concerns about the state of the industry and where it was heading. They were very worried that better technology would simply lead to clones and incremental improvements to existing games which is precisely what has happened this generation. We aren't seeing much now in terms of fresh ideas. It's just bigger and better of the same. As great as GTA was, I'm almost certain that everybody here would get sick of 5 more GTA's that followed this same sort of cycle of getting simply "bigger and better."

    I'm not saying that what Nintendo is doing is right. But somebody has to break the mold and try something new. If we are to progress towards exciting new possibilities, we have to give this technology a chance to show its worth. Using touch screens for games is a very novel idea, so new that game designers do need some time to figure out great ways of making it work. We're months into the DS's cycle and we're only beginning to see the possibilities like in Yoshi's Youch and Go. Of course it's easy to say now that the touch functionality is a gimmick, but it surely isn't if you've seen the newest games under the wraps (Kirby in particular). If you see these videos (http://media.ds.ign.com/media/711/711828/vids_1.html) and still aren't convinced that touch screen functionality isn't promising, then I can't help you.

    I sincerely hope that Nintendo holds on to its current userbase (we can't talk in terms of market share because the segment that the PSP targets was previously non-existent) and with over 4 million DS's sold so far, Nintendo definitely has the support. As great as the PSP is in terms of functionality, it's introducing several bad precedents into the handheld market, things all of us wish would not happen.

    1) Increased prices for games AND the unit itself.
    2) CD's and handhelds don't mix. Cartridges may be more expensive (but we're seeing the opposite this round), but they load instantly and sap virtually no power. CD's on the otherhand introduce streaming and load times. These are handhelds. We can't have load times...
    3) Worse battery life in exchange for better functionality
    4) More fragile unit (Need I say anything more? Nintendo is the indusputable king in build quality and durability. For a notebook analogy, Nintendo would be like IBM, except even more off the scale)

    I don't want to sound so one sided, but everything I've said is the truth. PSP games are $40-$50, just like their console counterparts. I'm already not happy that GBA and DS games can run above $30. Ever dropped a Nintendo product from several stories above the ground or left it out in a snowstorm? It still works. That's what I call durability. Try that on a Sony product. I may have had great experiences with Sony products myself, but no company even touches Nintendo when it comes to build quality.

    Just a little opinion from the other side of the issue...

    It's perfectly natural to get hyped up about the technology, but don't forget what Nintendo has done for the past 15 years with the Game Boy franchise. We can't overlook the fact that the GBA/SP combo has done phenomenally on such "limited" hardware. I'm afraid that this race for higher tech will make programmers "lazier" because they have so many more resources now (the GBA runs off a 16.7 MHz processor with 32 KB RAM). I'd rather have a slimmer, less powersucking unit than one with more power than anybody needs.

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  10. DeathMoJo

    DeathMoJo Notebook Consultant

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    wow, it is a great little system. We checked one out at my work today (im a manager at a retail store and a student). It was sleek and that screen was AMAZING! Also, not sure if you guys are having problems, but we got 40 in for the release. We sold 11 all day. This is at a Target store that does the 3rd most business in the state of Colorado. Now i know its not the weekend but still, we expected better. During Christmas we had people lining up at the door before we opened EVERY DAY to see if we got Nintendo DS, PS2 or Xbox in.

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  11. eightone

    eightone Notebook Consultant

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    <blockquote id='quote'> quote:<hr height='1' noshade id='quote'>Originally posted by Hitokiri_Sigma

     
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  12. orangeguy

    orangeguy Notebook Consultant

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    Is the US version the made in China one?
     
  13. jherber

    jherber Notebook Consultant

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    re:game cost - the development cost of a game for a platform should closely correlate to the amount of space the game media provides.



     
  14. Brian

    Brian Working at 486 Speed NBR Reviewer

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    This has turned into an interesting debate that I didn't expect when I wrote the piece. Let me give a little more context for my thoughts. I'm not looking at the DS and PSP as pure gaming machines. I'm looking at them as devices I'd like to take with me on a business trip or the like to provide some entertainment. The DS is certainly innovative, I won't dispute that, but so far the touch screen functionality is more neat than useful. I haven't played a ton of games on it, but the ones I did play made little use of the touch screen feature, or made it a pain to use because I'd have to stop and get out the stylus, etc.

    As for the PSP, it does more, with better hardware and an amazing screen. You really can't dispute this. Sure it's more expensive, but at least the games span the price range, NBA Street is under $14. You'll pay more for the big names, I'm actually fine with that. If the market wasn't fine with the prices, then the market would speak. So far we're saying an averge of $40-50 for a game is within the range we're willing to pay.

    So far batteyr life has been very good and I don't think there have been major complaints about the UMDs in Japan, though time will tell if that mechanism works in a mobile device. We also don't have enough history on the build, but I am concerned about the screen getting scratched. Keeping it in a case is critical, where the DS can just be tossed in a bag.

    Frankly I hope they both succeed, more competition is good. But if I have to pick one fore my gear bag, it's going to be the PSP and I'm not going to think very hard about it. The games I've played are better, the movies look fantastic and I can use it for photo viewing and MP3 playing if I want to.

    Brian

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  15. AzN

    AzN Notebook Consultant

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    Battery life of Nintendo DS for me 10 hours PSP = ?
    BTW how long are the load times from what I heard from IGN is that they can go up to 1 minute?

     
  16. Brian

    Brian Working at 486 Speed NBR Reviewer

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    Load times for me with Twisted Metal are about 20-30 seconds. The battery lasts 5+ hours from what I've read. I haven't done battery tests yet.

    Brian

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  17. Dynamo

    Dynamo Newbie

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    Eightone, you are forgetting many things.

    First off, Handhelds are frequently played when a person does not hane a chance to play for extended periods of time. This is why pick up and play games are important to handhelds. More importantly, this is why loading times are of concern for them.

    So yes. They're okay for a console, when you can sit and play as long as you wish, but not for a handheld when you pull it out for 1 minute, and have to spend a portion of that time waiting for it to load!

    Secondly, while it is a guess that the PSP is frail in comparison to the DS, you also cannot forget two important things:

    1. The DS has a clamshell design, which automatically protects it's screen. The PSP lacks this, so automatically that takes quite a few points away from it. You can toss the DS where ever you wish, but you have to at least keep the PSP in a seperate case.
    2. Anything that brings more moving components (The PSP) allows for more points of failure.

    By pure logic, yes, the PSP would be less sturdy than the DS. It's not set in stone, but it isn't purely talking out of the ass, either.


    And the Virtual Boy? Drop in the bucket considering Nintendo is the company responcible for reviving the console industry.

    You should pay them a little more respect.
     
  18. eightone

    eightone Notebook Consultant

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    <blockquote id='quote'> quote:<hr height='1' noshade id='quote'>Originally posted by Dynamo

     
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  19. ZaZ

    ZaZ Super Model Super Moderator

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    I for one hope Sony does not take Nintendo's approach and rehash all their old games onto the PSP. The big game on the DS right now is Mario 64 which I already played years ago. I want some original content.






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  20. DeathMoJo

    DeathMoJo Notebook Consultant

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    I have the money for one of these, but the reason i am holding back is look at the games coming out here in the near future(3-4 months) I know some will make it ahead of schedule, but there is only about 5-7 games slated to come out in that time. It might have had more games than the DS at launch but its going to drop off just like the DS did.

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  21. Lyndal

    Lyndal Notebook Enthusiast

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    Ummmmm.... did the reviewer sneeze on the PSP right before these pictures?? Good grief... at least wipe it off!!

    I basically got a PSP on impulse on Thursday. My son and I have been fighting over it since. Outstanding machine.
     
  22. Brian

    Brian Working at 486 Speed NBR Reviewer

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    Uh, the point is to show the real device, not a cleaned up one that isn't what it will look like if you buy it.

    Brian

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  23. Lyndal

    Lyndal Notebook Enthusiast

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    I doubt it looked like that out of the box. My comment was mainly in jest, but the PSP is a beautiful device and it woulda been cool to highlight the sleek shiny surface a little better in the pics. However, you did illustrate how easily its smudged with fingerprints - certainly a valid point.

    Btw, Twisted Metal is online capable - I've done it. However, I was kinda disappointed when I bought 4 titles (Thug2, Twisted Metal, Wipeout Pure, and Untold Legends) and TM was the only one of the 4 that supports over-the-internet play. Sony identifies this as "infrastructure" multiplayer mode, versus just "ad hoc" which is local head-to-head mode. It can be seen on the boxes in the area that identifies the ratings, number of players, etc on the back for those of you that would like to know before purchase.

    The device also appears to support "Game Sharing" where some titles can upload to other devices a (probably limited) copy of the game that is stored in RAM and can only be played I assume while connected to the other machine with the UMD disc of the game. However, I think the only existing title that supports it is Namco Museum according to the article I read. The clerk at EBGames told me a Sony rep told him that Grand Turismo for the PSP will support Game Sharing.

    I'm looking forward to your full review/comparison, Brian.

    Lyndal.
     
  24. Dynamo

    Dynamo Newbie

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    Handhelds are for people who don't have the time to sit at home and play for extended periods of time is rubbish. Per your words, speak some pure logic. Handhelds are primarily for mobile use; it is for the people who commute on the bus and subways and can't take the PS2 or Gamecube with them.

    Then explain the general slant of the games for handhelds.

    Why are the console ones generally more "epic", whereas games like Warioware and puzzle games (Or games with "fights" like Pokemon) are more popular on the handheld.


    Loading time is a moot point, just like when people complained about moot time being a problem when PS1 was a concept. Don't tell me it's ok to sit at home and waste time waiting for a load screen but it's not ok to sit on a bus or in a boring class and wait for a load screen. What's the relevance?

    I speak as someone who it matters to, and thus I speak from experience. Sometimes I barely have the time to play quick races in Mario Kart: Super Circuit. I know that Loading times would cut into that even more, making my already short play time shorter.

    You cannot speak objectivly for everyone, people's cases vary, and for me and my schedual, it is a bad idea. You cannot argue this, as you'd be arguing about my life. I am stating that to some, yes, it does matter. It would for me, and as I said, you cannot debate this.

    So just understand that to SOME of us, who don't always have the time (I.E Playing a quick game before an eyeglass appointment.), and respect that.




    #1. I drop a dozen eggs still in their container, and I drop a dozen eggs one by one naked. Guess what, they're all going to break. The PSP comes with a neoprene case and either way, no one is going to want to sit on a DS or a PSP. We're talking about small delicate devices, the DS isn't that rhinoceros you're trying to make it out to be.

    I said "less prone to failure", not that the DS is a rhino. Skipping to conclusions is a bad thing.

    You never know what will happen to a handheld until you take it outside, so it's best to get something that can take the punishment instead of something that may not.

    Plus, that closed formfactor is inherent to the design of having dual screens, the PSP is what is it. Not sure why you hold it against Sony.

    Kindly explain the GBA SP.


    #2. Wow, a UMD reading optic laser track is that much more of a moving part and so prone to failure. I wonder how the market ever supported the portable CD player for so long. You want to talk about moving parts in portable devices, how about HDD mp3 players such as the iPod and the flash based ones.

    Actually, a better comparison would be IBM's glass platter technology for HDs. But I disgress...

    I don't understand why you brought up the IPOD- anyboy with a decent technical background would be able to tell you a normal hard drive, being magnetic, would likely be less prone to breaking than something with a glass (or quartz) lens if it sustains a substancial drop.

    We all know how delicate hard drives are but no one ever made it out to be a problem. iPods did not fail because it used a HDD that also sucks up so much more power than flash based players or a HDD that could lose it's track if dropped while loading a song into its buffer. Hmm so what gives? You still want to rely on that argument?

    Hard Drives are frail...? Aluminum platters, with a metal head... they usually can take quite a large non-operational shock. They can also live through high temperatures. Theoretically, glass and quartz wouldn't quite stand up to the same punishment, operational or not. Also, the quality of a drive's tracking motor and lazer head can be of suspect. Sometimes they're even plastic, in comparison to the general metal make of a Hard Drive. How is that supposed to compare?

    It would be a fair comparison if it was IBM's Glass platter technology (but not early on in the Deskstar series. More like their recent models), but your comparison downright confuses me. It isn't logical at all.

    (And for the record, I have had 4 hard drives in this computer for 3 years, a 5 year old HD in another, and 2 extra 6 year old ones.
    However, I've gone through 3 walkmen, thanks to breaking them via a drop.)

    If you can, kindly explain how on Earth a Hard Drive is less durable than a CD, especially considering you can take out a CD's media and scratch it.


    No it's not pure logic. No one I repeat talks about Nintendo machines being built like tanks. Like I said, these aren't washing machines and these sure aren't automobiles. Laptops, cell phones, PDA's and handheld game devices are all delicate machines and all need to be taken care of the same way. Not everything is going to be a clamshell device.

    Are you saying it would be wrong to expect a considerable ammount of durability from something you will be constantly holding in your hands (as opposed to even a laptop, which would be resting somewhere) while playing a game (and possibly getting excited).

    And even if you dissagree there, are you saying that it wouldn't matter if the item was durable enough to "protect your investment" better? (I.E make sure your item lasts) Like I said, it is better to expect the unexpected, and get something rugged than something you'll have to treat gingerly- it is, above all, a device that will be taken outside. Even for the above you mentioned, durability is an issue to consider.

    Lastly, I never said it had to be a clamshell: I simply said the DS has points going for it when it comes to durability due to it's clamshell design.

    Haha the Virtual Boy was a TIC cheap shot. And come on, are you still stuck in the 80's? Were you even born in the 80's? Nintendo did revive the industry back then but don't even think for one second they are the ones sustaining it.

    I was born in the late 80s. And no, I am not stuck in the 80s. I am stating that the fact that they had created the Virtual Boy is a drop in the bucket in comparison to the fact that they revived the industry.

    Even Sony has came out with the Pocketstation and PSX. No company is without it's failures, and Nintendo at least had the sense to cut it off before they lost too much on it. (As opposed to Sega, with the 32X) The Virtual Boy isn't quite mockable considering Nintendo's history, and how they've remained mostly profitable. Knocking ONE company for creating a failure when almost all of them have (Ignoring Microsoft here, but they're new.) is ignorant at it's best.

    If you mean that you mentioning the Virtual Boy is a cheap shot, then you are right.


    If you think Nintendo alone and their sparse closely knit 2nd party developers could create an industry that rivals the movie industry, you have got to be kidding me.

    I was unaware that the VIDEO GAME INDUSTRY became the movie industry.


    Plus that last comment is borderline fanboyism. Look, I don't hate Nintendo and I didn't come into this discussion as a Nintendo-hater. I do have respect for them but I came in here to compare the PSP and the DS mano y mano. Face it, the DS lacks the support the original Gameboy has because the DS is goign to tank. Wait all you want but that's all Nintendo gamers have been doing.

    Fangirl. Get it right... but even if you where to call me that, it'd be an incorrect statement.

    And I severly doubt the DS will tank: The support is considerable so far, and the PSP's sales in the US aren't exactly strong despite it's AAA lineup. (Admitedly, the story is different in Japan) While that may change, the DS is also getting more games.

    And anybody who has brought the DS not knowing they would wait is a fool: the release list was available before the console seen the light of day in the states. It is your job as a consumer to do research.

    So while I know that I'll be stuck playing Mr. Driller, Mario 64, Feel the Magic, Wario Ware, and Yoshi Touch & Go, I also know the future holds Castlevania DS, Harvest Moon, Megaman Battle Network, Viewtiful Joe, Animal Crossing, Mario Kart and Nintendogs.

    Oh, and Touch! Kirby, Metroid: Hunters as well as NFSU and Meteos, etc. Possibly Bomberman. Likely Katamari Damacy... Crap, almost forgot Pac Pix...

    In the meantime, I'm also using the GBA compatability to play GBA games (mostly Metal Slug and Mario Kart: Super Circuit).

    You need to do some research: I wouldn't say developers are dropping the DS. On the contrary, Katamari was only recently announced. As was the Shonen Jump-Superstars game (which I want as well, because I like Zoro. ;p)

    They waited years before someone even bothered to make a sports game for the N64 much less an RPG and that cycle repeated with the Gamecube. Nintendo does not meet the needs of the multifaceted gamer and as I said before, I'll bet you that a majority of Gamecube owners also have one of the other systems but it's not going to be the other way around.

    You're right that some of us GC owners own a second console. I have a PS2, an X-Box, Dreamcast and a Gamecube.

    And I got them all during launch.

    Your point has failed, as I had to have gotten the PS2 (And Dreamcast!) first. (I also have a Saturn, N64, PS, SNES (ver 1 and 2), Genesis (versions 1, 2 and 3), Sega CD, and an NES (ver 1 and 2). Handhelds include a Wonderswan, Neo Geo pocket color, 2 Game Gears, Original Gameboy, GBC, GBA, GBA SP... you should be able to guess the rest of the systems). As of writing, they all work.

    For this generation, I do most of my gaming on the Gamecube. However, for the previous generation, it was equally N64 and PS (Thank you, Jumping Flash!, Klonoa, Gran Turismo, Megaman games, etc.). However, I liked the Saturn more (Virtual-on, Virtua fighter 1-2, Fighter's Megamix, Daytona, Sega Rally, Panzer Dragoon (And Zweii), Virtua Cop, NiGHTs...)

    I even own a Virtual Boy, but unlike most of my systems (which are usually "launch" or "near launch", I brought it as a little Kid from Blockbuster after I heard that they where being sold for 30 dollars from GamePlayers.)

    I got the Virtualboy to decorate my room. I actually have no games for it...

    So despite the fact that you may think I'm a baised Nintendo fangirl, you cannot be further from the truth.

    My issue is that I think your post has some baseless speculation.

    Listen to yourself: Much less RPGs?! The GC has Skies of Arcadia, Baiten Kaios, Crystal Cronicles and Tales of Symphonia. It's not a ton, but they're mostly AAA games- I wouldn't scoff at that... It won't be the other way around? It depends ENTIERLY on a person's taste (as seen with me).

    Some people could get along fine with just a GC. Some with just a PS2.


    Let's just see what happens, time will tell but developers are sparse for the DS and no software kills hardware no matter how much innovation and crap you put into it. Ask Sega. But if you're willing to wait for the DS to fulfill Nintendo's philosophy of what true gamers want, then wait all you want; just don't get a PSP while you're waiting [:p]

    That's funny... I could have sworn the GC is keeping afloat despite the fact that you just said it lacks support. Like you said the DS will.

    Also, as for Sega, it's death was in LARGE part due to very poor management: Look it up. That's far from the case with Nintendo.


    And oh, I'll get whatever the hell I want: I collect consoles and portables.
     
    Last edited by a moderator: Jan 29, 2015
  25. jherber

    jherber Notebook Consultant

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    pretty good writeup at the reg:

    http://www.theregister.co.uk/2005/02/01/review_sony_psp/