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    9262 Upgrade

    Discussion in 'Sager and Clevo' started by ogar1978, Dec 31, 2008.

  1. ogar1978

    ogar1978 Newbie

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    I am thinking of upgrading my 9262 from a single 9800m GTX to an SLI setup.
    Can anyone with an SLI setup give me feedback on what type of performance increase I will see.
     
  2. Johnksss

    Johnksss .

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    read my sig.
    and you can play all games very well, with the exception of gta4.
     
  3. Doodles

    Doodles Starving Student

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    Do you mean, SLI causes GTA4 issues?
    or that the GTX SLI is just still not enough to handle GTA4?
     
  4. Johnksss

    Johnksss .

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    it plays alright when using single card mode, but enabling sli it runs like junk. it has to do with what they didn't put in the patch yet. one card can run it around 40 to 60 frames @ 1280x1024 and some proper tweaks, but maxed out at this time...is not a reality. it's poorly optimized is a mild way of putting it.
     
  5. ogar1978

    ogar1978 Newbie

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    I can currently play everythign except Crysis smoothly.
    I am just wondering if the 2nd card makes enough of a difference to warrent the purchase.
     
  6. Johnksss

    Johnksss .

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    depends on what is considered smooth...
    and in most cases...2 or more cards are better than one.
    and if your doing fine with just one, then no sense in forcing your self to get another one.
    but if your trying to stay cutting edge...then get the second card....
    i came from a single to a dual card solution. i like having dual. :)
     
  7. ogar1978

    ogar1978 Newbie

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    I have a 150 man lan I will be attending in Feb and want to have the best system I can. It will be satisfing watching peopel lug huge computers into the lan and have a system that runs just as good if not better then thiers fit into my backback :)
     
  8. Johnksss

    Johnksss .

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    then a dual card would be the way to go. plus...how many of those desktops can say..they are running a dual card solution. :) of course a few will be, but most wont. and you can be the talk of the lan. run your fps counter so they know it's really possible on a laptop. :) and not all of them will be running 1920x1200 or higher.... if you drop to 1280x1024 you will be way up in frames...

    let me know what game you have so we can compare. anything but gta4.

    [​IMG]
    [​IMG]
    no over clock on this one.
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
     
  9. Eivind

    Eivind Notebook Evangelist

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    61hz? FC2 pic.
     
  10. Johnksss

    Johnksss .

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    yeah, my lcd is 60/61 hz
     
  11. Gophn

    Gophn NBR Resident Assistant

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    yup, so is mine. 61Hz in my LG.Philips WUXGA LCD panel.
     
  12. ogar1978

    ogar1978 Newbie

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    Farcry 2 Benchmark
    Ranch Small
    All option Maxed

    25.83 Average FPS
    35.95 Max FPS
    22.87 Low FPS


    Crysis Warhead
    Ambush
    Gamer Settings Max Res DX10 AA off

    17.86 Average FPS
    22.60 Max FPS
    12.54 Low FPS
     
  13. Johnksss

    Johnksss .

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    all dx10
    1920x1200
    [​IMG]
    1920x1200
    [​IMG]
    1680x1050
    [​IMG]
     
  14. ogar1978

    ogar1978 Newbie

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    John,

    I am not sure what i am looking at with the images.
    Are they the benchmarks to compare with mine?
     
  15. Johnksss

    Johnksss .

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    this is the crysis in game bench marks.
    and above them are the resolutions they we're ran at.
    and in the gpu screens. they show the speed at which they we're ran at. and the temps at the time of running.

    hope that helps.
     
  16. wobble

    wobble Notebook Evangelist

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    My experience with Crysis is that SLI increased FPS by about 70%. That increase made the Island Level playable at 1920x1200/high settings/dx9. Without SLI, I felt the game was unplayable at those settings.

    The Crysis benchmark yielded these results:

    non-SLI=19fps

    SLI=32fps
     
  17. eleron911

    eleron911 HighSpeedFreak

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    Mind sharing those tweaks?
    I kinda got tired of testing so many unsuccesful commands...
     
  18. Johnksss

    Johnksss .

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    eleron, that game is iffy at best right now. and i too got tired of testing. one days fps are up and the next day they are down and stuttering. i reverted everything back to stock and just tried one command. else i would get random lockups. ill probably get back to it this weekend if i have time. also, the quad is helping it out as well, but over clocking for me was not that beneficial for some reason....
     
  19. eleron911

    eleron911 HighSpeedFreak

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    And what command is that? -norestrictions ?
     
  20. Johnksss

    Johnksss .

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    i started out by following this guys lead on work arounds and error codes.
    http://forums.steampowered.com/forums/showthread.php?t=762088

    then i think i got the single command idea from another poster in here.

    he says to not use any no restriction codes. i would have a hard time getting magnus txt file to run for me. so i took out all the commends accept:
    –availablevidmem 0.2
    that was the only one i used and the system seem to run fairly decent

    Graphics

    -renderquality: Set the render quality of the game. (0-4)
    -shadowdensity: Set the shadow density of the game. (0-16)
    -texturequality: Set the texture quality of the game. (0-2)
    -viewdistance: Set the view distance of the game (0-99)
    -detailquality: Set the detail quality of the game. (0-99)
    -novblank: Disable wait for vblank (No Vsync)
    -norestrictions: Do not limit graphics settings
    -width: Set width of main render window (default is 800)
    -height: Set height of main render window (default is 600)
    -safemode: Run the graphics in the lowest setting possible
    -frameLimit: Limit frame to interval of refresh rate (ex If refreshrate is 60HZ –frameLimit 1 = Locks down to 60HZ)
    -refreshrate: Set the refresh rate of main render window – Warning - Monitor must support (ex. –refreshrate 60)
    -fullscreen: Force fullscreen mode
    -windowed: Force windowed mode
    -availablevidmem: Set amount of physical Video Memory(ex. –availablevidmem 0.9)
    -percentvidmem: Percentage of video memory to make available to GTA

    Audio

    -fullspecaudio: Force high-end CPU audio footprint
    -minspecaudio: Force low-end CPU audio footprint

    System

    -noprecache: Disable precache of resources
    -nomemrestrict: Disable memory restrictions