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    9800 GTX questions

    Discussion in 'Sager and Clevo' started by rockmedic109, Sep 17, 2008.

  1. rockmedic109

    rockmedic109 Notebook Enthusiast

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    Well the 9800GTX SLI is out before I get my funding together for a new DTR class laptop. Not hard to choose the 9262 {only real choice and I am partial to Alienware}. So I turn to those with more knowledge than I to help me choose between the 9800GT SLI and the 9800GTX SLI. The main use of my computers is for gaming. I will use it for surfing, research and watching DVDs but over 90% will be gaming.

    I've read that only 512mb of the Video memory is able to be used. Is this true? If true, then what is the reason for a full GB on the GTX?

    I've heard that the GTX SLI will be a performance increase of 10-15%. Does this equate to a 10-15% increase in fps? Are there any future proof reasons to go with the GTX?

    Any other ideas on the 9800GT vs 9800GTX that I missed?

    Thank You
     
  2. Xirurg

    Xirurg ORLY???

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    1)no,that only goes to weak video cars
    2)GTX is 10-15% faster then GT,but in SLI it will a little more faster then 15%
    3)yes-paying 500$ more for a little gain is pointless IMO
     
  3. emike09

    emike09 Overclocking Champion

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    Unless you have the extra $$$ to drop on the cards, it is not worth doing the GTX. IMO, go with the GT's in SLi. But if you want 224 shaders and 2GB or vRAM, you won't be dissapointed in the performance you get.
     
  4. MastaMarek

    MastaMarek Notebook Evangelist

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  5. wobble

    wobble Notebook Evangelist

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    User-run FPS benchmarks (such as 3DMark06 graphics scores or in-game benchmarks like the Crysis one) vary all over the place depending on CPU, OS, user settings, video driver...etc., and I haven't seen enough "apples-to-apples" comparisons of the 9800M GTX and the 9800M GT, to establish a quantitative difference. The GTX does seem to be a little faster, but it's clear the difference is quite small. Your guess of 10-15% may not be too far off the mark.

    Other than its speed advantage, I don't see anything in the GTX that makes it any more "future proof" than the GT. Considering the difficulty/impossibility of upgrading notebook computers, about the only future proofing we can usually do is to buy the fastest machine we can afford at the time we need to buy. If I could "afford" the GTX, I'd buy it, but if I thought I couldn't, I'd buy the GT and not lose a wink of sleep over it.
     
  6. justanotherguy_be

    justanotherguy_be Notebook Enthusiast

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    wow 3 different topics on the 9800m gtx.

    @topicstarter, I'll have my dual 9800m gtx after tomorow (I hope..). I have been searching for ages for anything on them..but nothing. So if you wish me to test anything, let me know.
     
  7. emike09

    emike09 Overclocking Champion

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    justanotherguy, what would you like to know about the cards? I can get you any technical information on them.
     
  8. MastaMarek

    MastaMarek Notebook Evangelist

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    Yep I dont know anybody else who ordered GTX in SLI. My order will ship in at least 2 week time :( Post 3dmark06 scores, crysis and other game benchmarks when u receive it.
     
  9. justanotherguy_be

    justanotherguy_be Notebook Enthusiast

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    If you have technical information/reviews/benchmarks on the sli setup,please post everything you got :D I couldnt find anything!

    Ok I will!
     
  10. emike09

    emike09 Overclocking Champion

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    Here is all the technical information for the 9800M GTX in general. Some things will be different from this to yours, such as the BIOS version and perhaps the ID, but everything else is essentially the same.

    Video Adapter nVIDIA GeForce 9800M GTX (Clevo)
    BIOS Version 62.92.49.00.A1
    GPU Code Name G92M-750
    PCI Device 10DE-0608 / 1558-0481 (Rev A2)
    Transistors 754 million
    Process Technology 65 nm
    Bus Type PCI Express 1.0 x16 @ x16
    Memory Size 1 GB
    GPU Clock (Geometric Domain) 500 MHz
    GPU Clock (Shader Domain) 1375 MHz
    RAMDAC Clock 400 MHz
    Pixel Pipelines 16
    TMU Per Pipeline 1
    Texture Mapping Units 56U nits
    Unified Shaders 112 (v4.0)
    DirectX Hardware Support DirectX v10
    Pixel Fillrate 3200 MPixel/s
    Texel Fillrate 11200 MTexel/s

    Memory Bus Properties
    Bus Type GDDR3
    Bus Width 256-bit
    Real Clock 800 MHz
    Effective Clock 800 MHz
    Bandwidth 6400 MB/s

    nVIDIA ForceWare Clocks
    Level #1 GPU: 200 MHz, Shader: 400 MHz, Memory: 100 MHz
    Level #2 GPU: 275 MHz, Shader: 550 MHz, Memory: 301 MHz
    Level #3 GPU: 383 MHz, Shader: 767 MHz, Memory: 301 MHz
    Level #4 GPU: 500 MHz, Shader: 1375 MHz, Memory: 799 MHz

    OTB GPU Overclock Shaders only (nVidia System Tools)