I'm not sure if this is really how Crysis performs on high end desktop cards but with the 7970M (12.11 beta8)+3610QM I see a surprisingly low average on Ultra (less than 40). I am using the Crysis demo, and that may be the problem.
I'm guessing Ultra was designed as a half-joke, meant for benchmarking, going past what the code was designed for. I mean really, it is a game that released in 2007 with Ultra still not able to run at 60FPS on a modern system 5 years later. Nothing really wrong with that other than what I stated, in that the setting is really meant for benchmarking and not for actual gameplay.
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i had my 5 year old m860tu all set to ultra running a 9800GT with a P9500 cpu and it run perfectly with no stutter or lag at all.
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Don't worry, the game is just very badly optimized. It runs as "badly" on my high-end desktop, between 30-50 fps too actually, so you can play in 2D but not in 3D. Crysis 1 isn't needing specs (only) because the graphs are amazing, it's needing specs because it's poorly optimized...
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Interestingly, 35FPS in Crysis still looks surprisingly smooth. Probably a combination of a large FOV that requires little head movement and well executed motion blur. I do know for a fact you could not be getting 60FPS on Ultra with that rig, but probably 30FPS, but as I stated, even 30FPS looks smooth with Crysis 1 compared to other games at 30FPS.
Even still, on high instead of ultra, Crysis runs even smoother, and it is quite the experience.
And I don't believe Crysis is badly optimized. The engine and visuals are very advanced, even for today. -
As you thought, the demo is the problem.
Buy the game and install the 3 patches. The first 2 improved C1's optimization dramatically. -
I've also noticed that Crysis (warhead too for that matter) artificially set the refresh rate to 50hz when vsync is turned on in game. Only way I've been able to work around it was to disable sync all together and deal with the tearing
Crysis 1 Performance
Discussion in 'Sager and Clevo' started by TrantaLocked, Dec 4, 2012.