The Intel + AMD combination isn't working right. The iGPU is supposed to be off and just be a gateway to the display for the 7970M. But that is not the case, the iGPU is still on and I think it's hampering the performance.
Or it could be my interpretation of this is wrong. Try this. Some wondered, even though you choose vSync in game, you still have tearing. Well if you go to the Intel HD Graphics console and enable Vsync, behold you have forced Vsync now. In your game video settings, turn it off. The iGPU ensures you have forced Vsync now. If you change the AF settings, behold you now have 8x AF or whatever.
It's really weird to me, seems to me the iGPU is still functioning, it's not off.
-
its driver problem, i think its been reported a lot
-
-
oh maybe not, kinda skimmed over it :S sorry
-
My impression was that all the visual processing was done on the 7970M and the iGPU just sends that to the display, just be a funnel/gateway/ whatever. But since the iGPU is applying AF and Vsync, makes me wonder if the iGPU setting for the 7970M+EM series is broken. Especially considering the 7970M is running awesome. I'm starting to think it could be the Intel HD 4000 that is slowing it down.
-
so i am guessing its still a driver problem? i mean if its a hardware problem, then it should occur with 680 as well
-
It's the way it works, iGPU is running Explorer.exe while dGPU only deals with assigned applications. It's the same on Optimus. How did you even come up with iGPU being shutdown? If iGPU shuts down you lose your screen
.
-
-
. It doesn't send all app onto the HD7970M when a game is launched. Instead, the HD7970M reacts as a 2nd GPU and runs only the game you started, and after the game is finished, the dGPU turns off itself when nothing is using it.
-
That's not how the whitepapers for switchable graphics say it. It's said all processing for the 3D game is done by the dGPU and the iGPU just feeds that to the display. But the iGPU on mine is processing it. That doesn't seem right to me. I don't care about explorer.exe, I'm talking about 3D not 2D.
-
Hmm, interesting read. Hope this thread turns out educational..
Thanks guys. -
, there are other programs that are assigned to the iGPU and still "using" the iGPU while the game is running on the dGPU.
And this:
. OS is using your iGPU and the game is using your dGPU, iGPU creates a window for displaying what the dGPU has processed, do you get it now?
-
It's not as stated. And stop trying to explain to me how switchable graphics works, I'm not stupid. I know how it works. Instead of trying to explain that to me, try to read what I'm writing here.
The iGPU should be just a 2D card and then the 7970M being the 3D. There have been setups like this in past and worked fine. My Voodoo 2 connected to 2D only Matrox card functions better than this. From what I observed, it seems to me the 3D for the iGPU is on, when it should be off. What I wrote I think demonstrates that the iGPU is on, it's processing AF and Vsync to the 3D when it should be just a 2D and 7970M doing all the 3D. This to me indicates the iGPU being the cause of slow downs. And it could be cause of why 7970M users are experience odd behavior such as same FPS whether it's high or low.
It's obvious the switchable graphics for Optimus and Enduro is NOT functioning the same as Optimus is not suffering like Enduro is. I'm not sure why you are even trying to suggest it's the same when you having a 680M already demonstrated you're not suffering from the issues 7970M users are facing.
So again, I KNOW how switchable graphics work, I know how a muxless system works. -
-
And this is how Optimus work: When a game is launched, NVIDIA driver detects the .exe and it doesn't question if it's 2D or 3D, if the .exe is previously assigned to NVIDIA GPU in the NVIDIA profile, then NVIDIA GPU runs the .exe. Then HD4000 creates a gateway window and display what the NVIDIA GPU has processed. If the .exe is previously assigned to HD4000 on the NVIDIA profile, then HD4000 runs the .exe.
Please state where the Enduro is working differently. -
Of course the iGPU manages v-sync. The 7970M isn't connected to the display panel. No idea why you would expect otherwise.
You do have a tendency to talk about technical issues you have absolutely no clue about. -
i think he is trying to say that he wants to manage v-sync and the other stuff over the 7970m and just pass it through, it looks like the igpu is ignoring the v-sync off command from the 7970 but v-sync is still on because its activated for the igpu
at least thats how i understand it -
-
-
-
-
-
-
-
-
definetly sounds like the bottleneck to me! if this is an amd vs intel conflict im concerned about the timeframe it will be resolved in. i may be switchin to a 680m for personal reasons but im still rooting for AMD
-
I wouldn't want an Intel iGPU to have one finger on what happens to the video processing coming from the 7970m. Many issues with Enduro that need to be resolved.
-
-
i already have the driver on my external for when the gpu arrives
iGPU still on while gaming with 7970M
Discussion in 'Sager and Clevo' started by Zymphad, Jul 18, 2012.