In Windows Vista (and windows XP sp3 i believe) theres a known issue that mostly affects gamers. Basically you get lag spikes every one minute, which basically causes the game to lag for 2-4 secs. Think the reason behind this is that windows scans for new networks which causes the spike.
There are a few programs and tweaks out there that supposed to fix this issue but had no luck with them so far. Ive been suffering long enough from this and im wondering if they actually fixed this in Windows 7.
Thanks in advance.
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I've not experienced this yet in Windows 7 RC 1
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the 'lag' (if it even really exists) is easy enough to cure by shutting off a few network services.
Pretty much you shut off everything but ipv4. -
haven't experience that since 7100
now i'm at 7600
still no splikes
my router is N draft
manual SSID hunting
no automatic scanning -
Ive tried it with all services at default and with "extreme" service tweaking, getting the same result.
An easy way to check for spikes is just ping your router, ping 192.168.1.1 -t and check for spikes every one minute.
Signal is always at 80%+ and all three laptops on my network suffer from the same issue. Also note i tried about four different routers.
After all that I started googling the issue which seemed to be a common problem that started after XP sp3 apparently.
Since i do game a lot i find it really annoying and im just hoping they fixed it with Windows 7 -
LLTD is the problem.
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Yeap, there are around 4-5 "solutions" out there but sadly no one worked for me.
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The ping 'theory' could easily be a red herring. Since ping by default targets a single, well-known port, routers are often programmed to drop this traffic when necessary in order to service just about anything else.
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Every one minute ?
Plus as i said there are a lot "solutions" out there (programs or by disabling services, depending on OS since XP sp3 suffers from this too) that helped a lot of people. If it was a router issue then those wouldnt help with the problem.
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davepermen Notebook Nobel Laureate
and you have problems because of this? never heard one having problems. maybe the problem is there. but as no one ever reported it to be an issue, i'm interested in how exactly your problem shows up?
fps going down? downright stuttering?
i have quite some gamer friends, never heard it yet.
(oh oh, hy coolmine..)
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hehe
The issue about this is gaming. Taking some games for eg, Quake, CSS, Cod and so on, every one minute when the spike happens you basically warp (blink) which is annoying for you and for the others since they see you "teleporting" while moving around. Not to mention when the spikes happen you see the other players blinking as well which makes it pretty impossible to aim and actually hit something for that 2-4 secs
Fps is always at max (125 for quake and cod, 60 for CSS and so on). Also using a wire this doesnt happen so im pretty sure its the wifi Vista issue that alot of people are having problems with. Pretty common issue it seems, learned about it after I had this issue for a while. I was curious why it only happened with the wifi and not when using the wire. After some troubleshooting and some googling it looked like Vista is the issue, although a lot of people mention the same issue on Windows XP sp3. -
This is not JUST about gaming. This issue will negatively affect anything thats sensitive to latency spikesVoIP probably being the most common. Latency should not go from 2ms to 100ms every minute and this is clearly a bug in the product. Hopefully Microsoft has fixed this glaring flaw in the RTM code.
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unexpected behavor is not always a bug.
using an unsophisticated tool to point-of-time diag what may be a complex problem is not 'wise'. -
Unexpected behavior that happens every one minute is not exactly unexpected.
Switching between routers, laptops and between wifi/wired (in my case) to pinpoint what exactly is the problem is not what i call unsophisticated tools. Your post makes no sense at all so you might want to elaborate a bit about it.
Having an issue that is OS related, since it happens on a clean install system (which means no third party software conflicts) and since a lot of people suffer from it. I would call it a bug. Or poor coding since its not actually something thats incomplete in the system. But something that the programmers did not count on (system spiking when the OS is looking for new networks). -
you need to settle on ONE network config, stop swapping things around, and use a decent network monitoring tool that can log everything over a period of days to get a trend of what might be happening. For all you know the 'problem' could be in the ping code itself.
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Sounds like unnecessary troubleshooting to me. Since,
1. You can isolate the issue to wifi.
2. The issue continues to happen on other networks (friends house)
3. The issue happens with all the laptops i own (currently three) and friends laptops
4. Theres NO internet activity at the moment the spike happens (sniffers to check it)
5. The issue happens with a clean install of Vista
6. There are no other wireless networks in this area that can affect the signal (lots of programs to check if there are other signals around and what channels are they running at etc)
So, where that leaves us ? Its not a wifi card, router, network issue.
Many users succeeded fixing the issue by disabling the service in windows xp (which basically allows you to keep the connection you are currently connected, but you cant connect if the service is disabled.) Sadly that doesnt work since in Vista when you disable the service the connection also instantly drops.
Dont think there are many other reasons why this issue is happening since its basically isolated to the OS.
Of course the 6 steps are basically some major troubleshooting steps i took, ive tried a lot of other things as well. And theres a good explanation as why this happens, already said it a few times with a few words but im sure you can get a more detailed answer if you google the issue.
All and all, i think any more troubleshooting than this is pretty much an overkill and a waste of time -
I see the issue myself while gaming over wireless, while the wife's wired computer playing the same game has no issue.
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the wifi card, the wifi driver stack, the virtual layer between everything, the wifi extensions to ip v4, etc, etc. And packet handling under wifi is just different enough from ip v4 that it could cause problems with whatever tool you choose to use to illustrate the problem.
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davepermen Notebook Nobel Laureate
okay.. one idea i had: i had some audio stuttering while wireless mode A was available (just active, not used).
i disabled it, got only b/g support. since then, all problems are gone.
maybe try this? -
Did they fix the wireless issue in Windows 7 ?
Discussion in 'Windows OS and Software' started by CooLMinE, Jul 21, 2009.