Well, deceptive advertising is the name of the game. That, and as lupin said, freeing the consumers of their rights to the products they buy. According to the EULAs, you don't actually own any of the software on your computer, regardless of how you acquired it - you're simply "leasing" it. It's sort of like a library, except you went in thinking it was a bookstore. They're trying to combine the two - you pay for the software, but you use it on their terms. And once they've decided it's no longer yours to use, you've got to dispose of it. So in addition to the false advertising and lease-lend software, there's also a lot of planned obsolescence thrown in. You've got to throw the book/disk away when they say so. You can use your shiny XP/Vista disk once, twice, three times - but after that, it's back to the library to buy a new book - which, don't forget, will be due in another three days.
This sounds quite warped when described in terms of libraries and bookstores and garbage cans, but it's been the business model for large software corporations for years now.![]()
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lupin..the..3rd Notebook Evangelist
... so you buy it based on the description, without actually investigating for yourself what is included or whether or not its specifications will meet your needs, or how it compares to other similarly priced models. You could end up with a Hyundai hatchback with manual-crank windows and an 85 horsepower engine.
While that description was certainly lofty, it didn't imply the presence of any specific equipment or capabilities. What is the definition of luxury? How much horsepower is astounding? And how many cubic feet of cargo capacity is considered cavernous?
Lots of superlatives, zero specifications. If you wanted cupholders, or a cd-changer or a sunroof it is up to you to find out if the product is so equipped before you hand over your hard-earned money.
It is no different if you wanted photo-editing software, word processing software, or games.
As the saying goes, 'a fool and his money are easily parted'. -
Actually, car manufacturers and some dealerships nation wide have been successfully sued for many counts of false advertising. For example, false gas mileage claims.
To expect every consumer to know about every item is ridiculous. That would defeat the purpose of Windows shopping, Browsing and spur of the moment purchases that many companies count on.
I stated in a earlier post that my cousin got a 512MB notebook with Vista pre-installed on it. Nothing but problems. Sorry, but she is too busy with school to know that Vista is basically a no go on 512MB. It's not her fault, most would figure that Vista would work flawless if it's pre-installed. Just watch HSN for a while and see how much false info they put into peoples heads.
Also how are people suppose to research what they don't know? A lot of people don't know they need software for this or that until after they buy a PC. So how can you expect them to do their homework on this.
When I bought my Acer, I didn't really know about Graphics Cards yet. Before hand I thought the more PC RAM the better graphics. If I knew then what I know now, I would have spent a little bit extra for another Notebook. How was I to know to research this? -
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Add me to the agree list. Yes, people aren't free from the responsibility of looking out before making purchases, but companies *are* responsible for going out of their ways to deceive consumers about what their products do and do not contain. The corporations screw the customers, and the customers go along with it because they don't know any better.
But not every customer goes along with it. Some explore the world of open source. And others raise the black flag and download what they need to make their computers work the way they were meant to. And as long as there's a gap between the worth of software and the MSRP, there's going to be piracy. As long as there's a gap between the advertisement and the product, there's going to be piracy to fill the space between. -
If the OS autodeletes itself, it's a rubbish OS. What happens to my other legit data?
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Honestly, if you want to use freeware, go right ahead, Ubuntu is a perfectly working OS, you can get free very good software now to do most things, but if you want to do things that free software doesn't exist for you either have to break the law, or you have to decide that it's something you actually want to do and are willing to pay for. -
Do you believe Microsoft has one less copy of Windows Me if someone downloads it?
What about when someone goes to a library, checks out an audiobook, burns the CD, and returns it to the library? Does the library lose its copy of the audiobook?
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Undacovabrotha10 Notebook Evangelist
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That's a big word. Why such strong feelings? Maybe you lose money on it, but do store owners also hate people who buy from their competitors? They lose money on that too. Or maybe you don't lose money on it, because you're not producing or selling movies, songs, games or other applications. And in that case, hatred seems even more out of place.
Can't we all just get along?
The first is that another thing most people hate is buying a product that doesn't work. Currently, a huge number of Vista installations have had problems with their overzealous copy protection labelling legal licenses as pirate copies. Now how do you think people would react if Microsoft deleted their OS due to a mistake? Can you say lawsuit?
And the second reason is a bit more pragmatic. What is best for Microsoft? People pirating Windows, or people switcing to Mac or Linux? Microsoft has piracy to thank for their explosive growth. Yes, it has cost them money, but it has also spread their OS to the extent that most people now wouldn't know what to do if they needed an alternative OS. (And that's also why they've only recently started cracking down on piracy. Until a couple of years ago, it had benefits to them as well as disadvantages. But now they're so big they no longer need to worry much about competitors, so they can start harrassing their customers)
Oh, and a third reason. There are a lot of laws about what information can be sniffed from your computer and sent to remote servers. And of course these laws differ from country to country. Finding a strategy for doing this, which is safe all over the world is... tricky. And even if they managed that, they'd still have to deal with a lot of customers feeling it was invading their privacy. Doesn't something like this sound like spyware to you?
And while we're at it, a fourth and fifth reason too.
Fourth: Not everyone are online all the time. And their server might not be online all the time either. What should people do who can't connect to this master server when required? Oops, auto-delete because they couldn't get it verified?
Fifth: Corporate customers would never use it. What do you think an IT administrator would say if he had to 1) install each of, say, a hundred PC's with different license keys (currently they get corporate keys that can be reused on hundreds of computers, saving them a lot of hassle), and allow company computers to phone various companies all over the world with... unknown information?
The owner does not lose posession of anything. If I steal a car, the owner no longer has it. If I rob a bank, the bank no longer has the money I took.
If I pirate a game, does the developer suddenly lose their rights to it? Do they lose the source code?
Software piracy is illegal in most countries, yes, but it is not theft -
It is technically theft (seriously, it is the closest word people can think of so that is what they call it)...but you are definitely denying the developer their right to the profits they deserve. That's what the problem is.
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However, that's a big "if", and although I'm sure every single major company in question here has had their marketing departments work overtime to plot what profits, if any, they might or might not lose, there's still no conclusive evidence that any of it is true. There's this sort of intuitive idea that "people are pirating our software, therefore we must be losing money!" that's floating around, but is this really true?
I mean, look at it this way. Let's use Photoshop as an example. If your job requires you to use Photoshop, most people would buy that software. The legal ramifications of pirating software for a business, commercial, or production use are just too risky, and most people would write that off as a business expense anyway (I'm talking about actual small businesses, not 1-person self-employed businesses). You would buy it, write it off as a business expense to your company, and that would be that. Or, your company would work out volume licensing of some sort. I'm almost 100% sure that no sizable company that intends to keep any sort of professional clientale will mass-pirate PHotoshop.
On the other hand, if you want it for personal use, if you couldn't pirate it, would you buy it for $700? Probably not. So that's a sale Adobe would never have had. On the other hand, now if you pirate it, Adobe's still not getting your money just yet, but at least its product is being used and more popular. Furthermore, an additional user, legit or otherwise, is one more user who uses adobe-specific proprietary file formats. Others wanting to open ppd files will almost have to have Adobe Photoshop, and those people may buy Photoshop. The more Photoshop is in use, the more it will become an industry standard that people will want to buy or use. In the end, that 1st user who pirated PHotoshop may decide to buy his own copy as well if his use of it starts to become business and not personal, especially since he's had ample opportunity to fully try the software out (as opposed to the very limited trial demo).
So in the model above, Adobe would never have gotten a sale to the original pirater to begin with, so it's not money lost. On the other hand, the distribution of its software indirectly promotes sales and can actually lead to increased revenue.
Obviously, this is just an example, and possibly an extreme one at that. The point is, it's enough of a relevant example that there are companies who adjust their marketing strategies to accommodate technological change. Again, I refer to GalCiv2 and EMI as examples. -
The main point though is that people who pirate would never have bought the software anyway if they didn't pirate it. -
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While I understand your point, let's say that Arla is a developer for ABC software. ABC software has this really awesome and needed product that really makes life easier for a lot of people. Rewind back to Arla graduating high school and Arla decides to go to school to be a PR major and not a software developer, then what software would you have to pick up off of the street? The point is that Arla probably spent a small fortune of time and money going to school to learn how to make applications. The applications they (software) developers make allow the modern world to go around. We could have millions of computers in the world but if there is no software to run them or run on them then we have some pretty nice paperweights. I don't work for free so I don't expect Arla or anybody else for that matter to do the same. In my job I am a tech support guy, now I can't physically touch my handywork because it involves talking, thinking and fixing an array of tech issues that I can't put in a box and take home at the end of the day, but I get paid every 2 weeks for this service and I feel that software development is the same.
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If you don't see the thing as having value, don't pay for it (and don't use it) if you find it has value then pay for it. -
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You could argue that pirating indirectly affects that because it makes demand more elastic and eventually indirectly lead to lower value for their product, and probably be right in a sense, but only if people would have bought that product to begin with. In that sense, whether or not people would have paid for it is actually very material.
The issue is not whether or not people are getting something for which they have not paid for -- since this doesn't necessarily directly translate into profit for the software maker. Adobe will not sue you because you're getting "value" for free. They'll sue you because your actions, either directly or indirectly, affect their potential profits. During the course of litigation, they may well use that argument to further their claim, but that's not the primary motivation or reason you're getting sued. -
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Also, one person may look at it and say, you're losing 25% of your revenue.
However, another may look at it and say:
You're getting 100% of your revenue that you ever could have gotten. But, an additional 33% beyond your customer base is using your software and indirectly promoting it for free. -
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On an individual level, of course you're breaking the law. That's a matter of fact.
Nothing you say to justify yourself *excuses* you from breaking the law, which is very clear on this subject. Piracy is illegal and should not be condoned no matter how you individually justify it.
However, on the macro level, I believe the current set of laws are detrimental to the original purpose of intellectual property protection and copyright protection - for both consumers AND producers. And what I'm arguing for is the fact that producers should be able to realize that it's not simply a matter of 1 pirate = 1 loss = loss of profit. -
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We just went over this. I don't buy your product. You don't get money from me. I download your product for free. You still don't get money from me.
Where in there did I take money away from you?
And just two minutes ago, you wrote this:
Perhaps I should just start repeating my counter to this over and over again:
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As for loss, well, it's hard to say, my argument would go along these lines.
For each person illegally using software that I created I have a potential loss, how much that loss is depends, certainly it's not the full price of the software since as you point out a number of the people using my software would never pay for it, however once you have it for free are you likely to ever pay for it? Even if perhaps you would have paid for it had you not had it for free. -
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For example, I'm sure you have all heard of the MPAA and RIAA levying lawsuits against college students for each music and video file they had shared in their collection - the sum of which totaled into the BILLIONS of dollars. They then brought that lawsuit for against each student for the full amount of their supposed "losses". Of course, they settled for a far smaller figure in the end, but such actions, even for--ESPECIALLY for-- deterrent purposes do not serve the intention of intellectual property protection at all.
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I would argue it has two impacts, one is that now that you have the software for free, even had you come to decide you "needed" the software you won't pay for it (since you already now have it for free, thus "removing" potential profit from me) also it's unlikely that you make a single copy and just stop there, likely (in this day and age) you share your copy over bittorrent or limeware or one of the many other file sharing programs, and others who might have brought my software, are now using it without buying it. -
Then again, if we /are/ going to consider hypotheticals, there /is/ the matter of how much you might potentially make from the increasing word-of-mouth your product receives from people who don't buy it but download it, like it, and tell other people about it. Sort of the way OSx86 might be the best viral campaign for Apple's OS in the history of their company. People illegally download OSX cracks that, if they're lucky, work on their x86 hardware, but never work quite as well as OSX. It gives people a way to try the OS out for free without dropping the cash on the hardware it's bound to. Eventually, people either uninstall the OS, since it is never as bug free as XP/Vista, and go back to their old OS, OR they go out and buy Macbooks, MBPs, or iMacs, enthralled by OSX and wanting to try the real deal.
I believe this is why Apple has not sued the OSx86 project out of existence. They know they're getting a great hand from the hack project, and although I can't prove it, as I don't work in the annals of Apple, I would bet a hefty sum that their profits Have increased as a result of this piracy, rather than decreased. -
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You also have the issue of, say those students, sure SOME of the music they wouldn't ever have paid for, but I would bet that had they not had free access to it they would have paid for some of it. -
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It's too bad neither the MPAA nor RIAA nor Microsoft really cares though.
But I think companies might even benefit if they relaxed their policies in this regard officially and allowed some form of distribution. I.e. the spawn versions of previous Blizzard games, or GalCiv2's policy to protect their game updates, rather than the game itself, or EMI's decision to actually profit off nonDRM music, etc.
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It's a valid point, whether you would have paid for it or not, you are using it and therefore legally should have paid for it.
Having said that, since the RIAA launched all the lawsuits I listen to CD's I already owned, I listen to new CD's that I buy direct from a couple of independent bands, and I listen to the radio. I don't buy CD's (or MP3's) because I honestly think the music business is very slow and are trying to force everyone into the old physical model despite technology changes that SHOULD have changed how they sell things.
Should operating systems auto-delete itself at first sign, EVERYTIME?
Discussion in 'Windows OS and Software' started by HenryMan2008, Jul 5, 2007.