2D3 steadymove pro is killing my quadcore desktop. Any other plugin which is less processor intensive?
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jackluo923 Notebook Virtuoso
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Have you looked into this?
http://www.toolfarm.com/2008/08/red-giant-software-offers-camera-shake.html
cheers ... -
Have you considered a tripod? De-Shaking is a very cpu intensive operation. Probably the fastest way would be to do it externally to premiere using an AVS script.
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usapatriot Notebook Nobel Laureate
I'd assume that it's probably better to prevent camera shake from happening in the first place rather than trying to correct it in post processing. Invest in a good tripod and make sure to disable shake reduction while using a tripod as that may introduce unwanted shake into the picture.
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jackluo923 Notebook Virtuoso
I'm editing a footage of a live even right now. So getting a tripod right now would be useless. Also, the footage was shot by hand in wierd places. We had awesome tripods, but couldn't use it when we're moving in wierd angles.
Right now, I'm using after effects with its motion tracking and stabilzation feature. It seems to be faster than all of the plugins I've tried...
Rendering 800 frames, AF -> 10 minutes
Rendering 800 frames, 2D3 SteadyMove -> 45 minutes
Magic bullet and topaz, 800 frames-> 30 minutes. -
it is what it is. Matrix math like frame by frame video correction takes time.
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ScuderiaConchiglia NBR Vaio Team Curmudgeon
While I realize this is after the fact, when you can't use a conventional tripod, a cool trick that works well is to get an eye bolt that fits the threads on your camera and attach a length of string to it. Let the string dangle down, step on the end and then pull the string tight with the camera in postion to take the shot. The tension will remove a LOT of the shake.
Gary
Tool for camera shake reduction in premiere pro cs3?
Discussion in 'Windows OS and Software' started by jackluo923, Jun 21, 2009.