I am currently at prep school for a PG year of football. After this year I plan on majoring in computers (comp science & info tech). I am very, very knowledgable from a software and hardware aspect of computers however, I think learning a language would help me a bit in my upcoming years of college.
In your opinion whats the most widely used "language"?
One most worth learning?
Java? JavaScript? HTML?
also, if possible include some guides![]()
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i'm learning java now. Yes, some guides would be helpfull
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Java is what all the schools are teaching for the most part, as it's pretty forgiving. If you want to teach yourself a language, go with Java, C++, or Assembly (will be much more difficult, but it offers you more flexibility in the long run). I was taught programming on Java and to date, it's the only language I know (well, besides basic...). I do not consider HTML or JavaScript programming languages, as they're more just markup languages (setting locations, etc). Also if you know Java, Javascript takes about 5 minutes to learn. I think Java is an excellent choice.
Python and perl are also pretty powerful, though I've yet to see them offered at school. -
im taking computer classes up at the local community college, first semester im learning html, xhtml, java, and CSS.
you could always take multiple different language classes since html and xhtml use CSS attributes and eventually you may need them all -
I'd say go with C or C++ it is a good foundation to start from and once you get the basics understood any other language (java for instance) comes very easy to you.
I also agree with Hep HTML and JavaScript aren't really "languages"... -
Can you guys find me some good guides on how to get started with Java and C+++
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ScuderiaConchiglia NBR Vaio Team Curmudgeon
As a programmer for the last 40 (yes that's right 40) years and having taught computer science and other classes, my suggestion to you is that the specific language you learn is less important, than learning how to learn.
I know, I know that sounds like gobble-d-gook. But the point is no matter what language you learn now, a few years down the road that language will be pretty much obsolete. I can't begin to count all the languages I have learned and tossed aside. Quicktran, Fortran, Cobol, Algol, Pascal, Forth etc. etc. etc. The same goes with programming paradigms. Spaghetti code, structured programming, object oriented, mainframes, mini computers, micros, "the web is the computer", thin client, thick client. They all come and go.
The folks who last in this industry are the ones who learned how to learn. They learned how to teach themselves a new language or new paradigm as the industry shifts. Pick a language that interests you, I'd suggest Java or C++ as the flavor of the month. In fact I would suggest you learn TWO languages at one time. That will prepare you for understanding the differences between languages that you will encounter years from now. Learn how to avail yourself of the many resources available to a fledgling (or pro) programmer, websites, newsgroups, forums, users groups, etc.
Gary -
Java is pretty easy to learn...and one thing I found really helpful was that the compiler error tells you quite a bit about whats wrong. But...I agree with Scuderia on learning how to learn...that, and I really think that learning the first language is the most difficult.
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qbasic... lol
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To start with, what does the curriculum of the school you'll be going to teach, and what do they expect all students to know? Were I you, I'd go to the school, introduce yourself to some of the teachers and ask them - you'll both get a useful answer and start building a relationship with the teachers, which in and of itself is a very useful thiing.
Assuming that you currently have a Windows-based system, I would second the poster who mentioned powershell - it's a useful way of introducing yourself conceptually to objects and object-oriented programming/thinking, particularly since, as a shell, you can use it interactively (i.e., executing one line at a time in real-time) and not just as a compiled language, such as C++. Beyond that, I would suggest C++; assembly I would not suggest unless you have a particular desire/need to get as close to the bare hardware as possible, because assembly is very difficult to write, and difficult to grasp conceptually (although the rewards of learning it are immense precisely because it is so close to the actual hardware); and, since it is machine-specific, will not give you as portable a knowledge base as learning something like C++. -
Verilog for hardware design. VHDL is too dry and too picky.
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Learn any object oriented language, but learn it well! Get a good understanding of object oriented design, how to work and design classes and then it doesn't matter what the language is, it's just a matter of syntax and learning the different features offered by the language. The concepts remain more or less the same.
When I did computer science a few years back, we started out on Java. We started out making "Hello World" examples all the way to data structures with trees and linked lists with GUI's. When the time came to learn another language like C++, it was a piece of cake for most part, except that most of the class was lost when pointers were introduced
I'd choose between Microsoft .NET C#/VB.NET, Java, or even better C++. If I were you, I'd go with C++ because it's a high level OO language that gives you the ability to work in the lower level, working directly with what's in memory. Once you'd be done learning C++, you'll quickly learn C# and Java.
Knowing C and Assembly is for sure a strong asset to any programmer because C is not going anywhere. Languages like C# and Ruby that do all the dirty work for you come and go, but C's still out there. Well, Assembly not so much, now it's pretty narrow. If you're working on an OS or other heavy applications, writing a game or working with hardware, you'll need to master Assembly to gain every inch of performance. -
C# or C++ would be a good place to start. That's what I'm doing now.
You could learn HTML in a 3 day weekend. -
I second Scuderia's advice. Although I would also suggest Lisp for something quite different (that and my prof said it was the best language, hehe).
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Well I'm going to disagree with most of the people here.
Stay away from C and C++. Especially C++. And especially if you're trying to teach yourself. These languages are complex and arcane. (Same with Perl by the way.)
Stay away from Lisp too. It is quite different... an interesting language but not a great intro to programming.
Good places to start: Python, Pascal, Lua, Java, VB.NET, C# -
Ganesh Ranganathan Notebook Consultant
C is the best way to begin, its the best base to build on and you can learn C++ , Java and C# all of which share some common features.
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The Fire Snake Notebook Virtuoso
I have been a programmer for about 10+ years now and have also used various languages. Some languages make certain things easier than others. But overall I would say for learning procedural programming learn C and for object oriented programming learn Java(a little less complex than C++) or C++.
I miss C and Java, I have to work with .NET now -
i'm taking computing as an A-level this year.. we're learning about ascii etc... binary code.... neways i think next year we do a project with quickbasic or something, and make programs. If quickbasic is teh first language we get taught... then i suppose its a good way to begin. but yeh i'm a n00b lol so dont quote me
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Greetings:
As one with a degree in business computer science, and being involved in the industry since 1984 (not as long as Gary), I would like to ditto what Gary stated.
I do recommend "Code Complete" by Microsoft Press as a book any and all programmers should read; and agree that the issue is knowing the thought processes, and then the language.
Thank you.
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let's do it in a reverse way: Do you want to be an employee or employer?
if employee: learn the latest trend (C#, VB.Net, Java and others)
In some countries cobol programmer has a higher salary because it's almost dead. It exists in old banking system.
if employer: learn them all because soon when you came up with a great idea, choose which language you prefer. and start digging!
hope this helps -
They are NOT programming languages!
I'd suggest C++ or java. Very widely used in the industry (although depending on what field exactly you wish to get into). If you learn one, the other wont be hard to pick up in case you want to learn both at some point. That's my advice. -
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Wikipedia calls Javascript a "scripting language", but if you look up "scripting language", Wikipedia will tell you that a scripting language is a kind of programming language.
The main reason I didn't recommend Javascript for trying to learn programming is that I've found it hard to debug, and I haven't found a great way to debug Javascript. Then again, I haven't looked too hard... maybe there is a great way, I don't know.
An additional strike against it is incompatibilities between different Javascript execution environments... although that may not be an issue if you stick to one execution environment to run your code on.
However, if you are particularly interested in doing web development, these negatives might be outweighed by the extra motivation that comes from doing stuff that interests you.
HTML is a markup language... not really a programming language... but a language, yes. -
I have only read this page. My interjection is only the term "compiled" is missing from past to few posts. I agree with talin's post. I understand jaycee and of course understand swarmer's comment.
Another word that is fundamental? Coding.
I must say this whole discussion of "programing" is well, hmm, I would say is generally accepted as a compiled language. Separates scripting?
What does OP really want to do? Makes all the difference. No one can do and know all. It is too much information.
When you learn a language that compiles code? You will learn the next one faster and so on. Same with scripted.
There is no answer to the question as asked. -
There's no one best language. But whatever you choose, I'd recommend buying an actual physical book guide. Most of the Internet guides assume that you know a certain amount about a language that you probably don't actually know starting out - a book will explain in adequate detail that you'll really understand what it is saying. The cost of buying a good book will be worth the expense relative to poring over the Internet looking for a decent guide.
Not that the Internet isn't useful - Java for example has very good reference online. But I've only encountered one Internet guide that I'd consider adequate for learning a language (in this case Prolog) from the beginning thus far. And I doubt it's as good as the books. Granted, I haven't looked for guides to that many languages. But Visual Basic, Java, C++, MIPS assembly, x86 Assembly - all of those I've yet to find a really adequate guide online. -
You want a Javascript compiler? There's one in Google Chrome. -
Wow Swarm? Sorry but it is. That is the difference between "programming" and scripting? My brother "programs" I don't. I like your opinion. I am just telling you reality.
Also I have no interest in fighting with you about "Java script"? I don't know?
Did I argue with you? I said compiled? If not 3'rd generation I might have issues. I am not going to research at this point. Any way read my first post, I in no way wanted to disparage you. I do not know a lot about these things. But I do have major common sense. -
I'm sorry, but that's not reality. That's just the opinion of a different group of individuals.
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I'm a senior in college and I've taken 2 C++ classes, a Java class, a SQL class, and a couple of classes involving C and Assembly language. However, I hate my teachers, so it wasn't that much fun sitting in class, but it was fun programming, especially Java. I go to a small school where every CS course isn't offered every semester/year, so I haven't had the chance to take everything I have wanted to (and I'm a **** senior already).
HTML/PHP/SQL are good to know too.
Newer languages are also nice to know, like C#, .NET, etc. -
If you are serious about going to college for CS, then I advise you start reading some material online to figure out what language you want to learn. (A good place to start is your colleges of choice's websites about what they expect. It'll give you a starting point.)
If you can't figure out what language you should be learning, then you probably should consider an easier field, like Psychology.
Reading, Research, and exploration are KEY to being successful in Computer Science. If you can't solve a task, the first step isn't to sit down and code 5000 lines. The first step is to research.
Read up and pick one. If you pick wrong, then pick another one.
If you want a job in the industry, they will expect that you will have experience in many languages. So if you learn 3-4 "wrong" ones, maybe they'll be applicable later. -
You really don't need to do any research on all these different programming languages before you go to college.
In highschool, I had a basic C++ class. Before that, I taught myself the basics of HTML (yes, totally different from C++, but it was my starting point for coding). This is all I really knew before college. I mean, I knew of other languages, but I never really tried learning new ones. I just went to school and figured things out as I went along. I never touched Java before my Java course and I found it to be pretty straightforward.
Don't worry about it. You'll learn things as you go along. You'll probably want to know more than your school can teach you anyway. This is when you can do some research and learn some more on whatever you're currently learning or some new languages. Have fun.
EDIT: And about industry... I had an internship over the summer and had the task of customizing web forms for automation purposes. They were written in HTML and classic ASP. However, I've never done anything in ASP before. It did remind me of Java though. So, I said sure I could do it. Ended up doing everything just fine. Researched some things that weren't completely obvious about ASP, and everything worked fine.
Really, don't worry. -
Hi Firesnake, this is completely random. I was wondering where you got the picture for your avatar of the snake?
I was looking to refer to it for some artwork I'm working on.
Would be great if you could let me know. -
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AKAJohnDoe Mime with Tourette's
The more languages you know, biological or computer-based (the lines will blur in the next decade or so), the better.
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Python ----> Nuff said!
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For Python, I recomend picking up/downloading these:
Dive into Python(free)
Core Python Programming, 2nd Edition
Both MIT and Stanford. They teach both Java and Python.
I suggest starting out with Python. It's a great language for starters. Java is also good for beginners, so try that second. C# might be your next choice.
Take it day by day, go slow, make sure to create clean code.
P.S. Keep it opensource(GPL, LGPL, AGPL, BSD License)
Just to give you some reason why many are saying python, compare a python "Hello, World" file with a similar program written in C++.
Python(does not require compiling)
Code:#!/usr/bin/env python # Traditional unix start up line, unneeded in Windows. print "Hello World!"
Code:#include <iostream> int main() { std::cout << "Hello, World!" ; return 0; }
You can see why Python is good for beginners.
Python.org -
AKAJohnDoe Mime with Tourette's
And all those absolutely superfluous brackets and colons that C insists upon
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AKAJohnDoe Mime with Tourette's
I actually write pre-compilers for inefficient languages (like the various C) so I can write real code and have it automatically translated into the obscure dialect required by the compiler of those archaic langages.
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It takes much longer to learn anything in C++ then in Python.
But agreed, the programmer needs to know how those statements happen. -
The only reason why I wouldn't say the same thing as regards Assembly is because that requires too much of a narrow focus on having to tell the computer each and every step to take, and would result in the student losing sight of the forest for sake of having to inspect the bark on every tree. C++ occupies a middle ground between the extreme level of detail of Assembly, and the extreme gloss of something like Python.
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Screw it, switch to unix and go with Bash
j/k
Ya, I think Python is rock solid and awesome though. -
I haven't worked in Python directly, but I've no doubt that it's a good programming language, probably in large part because it was written by experienced programmers who just got tired of going through the same dog-and-pony show each time they wanted to write something quick and dirty to get a chore done. Once you understand what's going on under the hood conceptually, there's no real reason to keep repeating the rote lessons you used to gain that understanding in the first place. Sounds like Python is the sort of language that a programming newbie should graduate to once s/he is no longer a newbie. -
A major thing is compilation, it can take hours, in Python, its all immediate.
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Ya, in Python its still fast like compiled languages, without the compiling.
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Still, performance should be fine for most purposes.
Which "computer language" should I learn?
Discussion in 'Windows OS and Software' started by Jaycee8980, Sep 23, 2008.