i think the game should run better in full screen, when it is in windowed mode, it has to use cpu power etc to run the desktop, so generally its always better as far as im aware to run in full screen.
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ORB - World of Performance
Does that look normal? -
I'm using the Dell Beta VBIOS with the Official Catalyst 10.8 Mobility Drivers (not the Dell drivers).
Here are links to screen dumps of my video settings:
In-game, I have character shadows turned off.
Try checking those settings over again and if that still doesn't do it for you I'm happy to run GPU-Z and download/run the FFXIV benchmark. -
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i also would like to see some improvement to the game, thats for sure, but i think its wrong to have a given a complex and in-depth MMO like this such a low score so early on in the piece, ive now put in around 45 hrs and have to say the more i play this game the more i am enjoying it, working with a Linkshell to collect and create items, going to dungeons to party grind are all very enjoyable things, its definitely growing on me, like i said in a early post, ive subscribed for six months if SE try to address some of the flaws ill stick with it, i think a MMO of this depth needs time before writing it off.
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I for one don't usually complain about games, in this case it's mainly because of how highly anticipated this game was for me. I can tell you i almost only have enough interest to play FF series in the gaming world, everything else is secondary. So you can see why i would vent off, and i'm sure there's many other big fans out there.
Though, in the end as you said, the game is still enjoyable and knowing SE and their track record, i'm sure they will eventually pull through fine, i just hope sooner rather than later.
btw.. thanks for tip on vantage, i posted a message earlier with the results. You able to shed some feedback on that? Thanks..
Link - ORB - World of Performance
Post - http://forum.notebookreview.com/6773438-post102.html -
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I'm thinking i might format the laptop and see if that does anything.. -
Cheers. -
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So FFXIV is heavily CPU dependant ey? Hmmmmsss I wonder how much difference someone with a 920XM or 940XM will see performance wise in game compared to our 740QMs. Has anyone with the XM CPUs recorded or detailed their FF experiences? Or are they experiencing low frames too?
I know the game is extremely buggy and that SE has said they will be releasing big patches for it soon. So hopefully that will fix things for everyone.
Cheers. -
I have experienced strange issues with my GPU performance, as i noted in earlier messages, where my performance drops down heavily after a while and that is reflected in FFXIV benchmark app for eg where the score goes down from around 3200 on low down to around 2400 i think.
Shutting down the laptop and starting up again brings it back to normal state (which is still underperforming compared to other Alienware owners)
Anyhow i guess for now the immediate concern is the CPU score is very low at 6k in vantage. Something is really wrong there. Any idea why? This is on 840 QM too, the 720 QM's are scoring 14-15k on CPU,
I am thinking perhaps the low CPU performance is what is causing my low frame rates in FFXIV?
At this stage, not sure what i can do about the CPU, is it a hardware fault or driver issue. Format comes to mind ..
Also, as per one of your msg's, i tried to uninstall my ATI catalyst driver through uninstall, then boot insto safemode, driver sweeper, reboot, CC cleaner in safe mode, reboot, then back in windows, tried to reinstall the new drivers, but its failing when it tries to install the ATI drivers.
So not sure whats up there.
I did install Grimfan's edition of ATI drivers, not sure if thats related. i've overriden them with the stanard VGA drivers.
Still cant install latest drivers. -
the only thing i can suggest is a format but i personally dont think it will make much difference, you could create a topic in the M17x section and ask for advice there, it may be faulty in which case a call to dell is in order, good luck with it mate...
@ reborn2003 i dont think the will be huge gains from someone with a 9**XM cpu over ours a few frames at best, but yes it is dependent on cpu because of all the things that are happening at any given moment, and of course its GPU dependent for the eye candy -
The game continues to run like total crap on my R1 with 260M GTX cards. It's clunky, choppy, and slow. Frankly, it's embarrassing that Nvidia hasn't released any SLi profile updates--can't even play the game with both cards properly.
It's also worth noting that the benchmark is as smooth as silk compared to the game--so I'm not sure what's going on, whether it's the game, the drivers, my cards, or all of the above. -
ok I have been trying fr weeks to get this running at its best... (Yes I am pissed about the driver/SLI issue) ...to solve the SLI issue, create an SLI profile for FFXIVGame.exe based on the crysis one using "Geforce SLI Profile Tool". do this after getting the new beta drivers from Nvidia. other than that, make sure your fans are clean, dust is the enemy! I am running 2 260s and I am running 45 fps on very high settings. SLI dose help with fps when using high settings.
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Also try the different SLi profiles out. Like alternate frame rendering and so forth. I got different results last time. Some much higher than others. I too had the 260s and the rest of the specs in my sig below.
Cheers. -
FFXIV Free Trial Period Extension :: Final Fantasy XIV (FFXIV, FF14) :: ZAM
looks like the massive feedback about issues has prompted se to do something pretty drastic
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Now this game has been named the one of the biggest disappointments of the year.
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I believe it. It definetly doesnt have the suck you in power off ffxi. I am still going to hang on and see if the big update coming this month or next makes it more enjoyable.
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I was so disappointed with FFXIV that I unsubscribed before the (extended) free trial period was up.
I'm pleased to see SquareEnix finally starting to realise that they need to pull their finger out of their backsides and address the glaring issues with the game as it's well overdue, however it may be too late for many players...
I'm sure it will get better in time, as is the case with most MMO's - but until FFXIV is in a much better state, I refuse to reward SE by handing over cash for a sub-standard gaming experience which I struggle to enjoy. At this stage, all I'd be paying for would be a few minor changes and a bunch of promises. -
Well as unfinished the game may look like at the moment and probably scaring away alot of people that bought the game and already stopped playing... Don't forget the PS3 release next march should reinitalize a "new" start and i'm sure there will be more people joining again.
As of now, alot of people quit already and it's no surprise, i'm also having a hard time playing this game well and being able to enjoy it is not easy. Gameplay, Performance, Navigation in Menus, Browsing Retainers, Crafting "simple" recipes and whatnot is really a pain. The game is not optimized for DX10/11 nor does it correctly support any Multi-GPU solution. I also hope the big november update will solve alot of issues peope are experiencing, so the game can progress in a normal fashion with new added content aswell. But first SE needs to properly fix the mentioned issues. -
I am receiving the game next week.... maybe you guys can give the heads up on what to do and not do at the beginning...
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Is anyone else getting horrible vertical sync issues with this game? I'm only having issues with this game. I got a blurry bar jumping around going up and down on the screen when I'm running my character around and stuff. If you're not having any issues, what do you have your settings at in the CCC when it comes to triple buffering, vertical sync settings, ect. Thanks. Btw I'm on 5870Mx2 and v10.10 drivers.
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You need radeonpro utility to force v.sync in ffxiv and getting rid of the tearing you experience. The ffxiv config program and the whole adjustments are external and kind of a devtool to me to play with. Not something normal users should handle, as in most games, thats normally done ingame. -
PS3 version of Final Fantasy XIV indefinitely delayed furiousfanboys.com -
Well i didn't really read an indefinite delay from official site, that was just their interpretation on the S-E guy not answering directly on the question...
Of course, the windows version has priority in development at the moment, as i would mildly say, it's a mess.
People are losing fate not only in S-E more and more, but in the whole Final Fantasy Franchise... It's just not the same experience anymore... And with many problems in the game, i can truely understand how unsatisfied and confused people are at the moment on the state of the game... I always stay optimistic and would wish for the best... But even i as a huge RPG, S-E and Final Fantasy Fan, i'm losing hope and patience with those people at S-E and it's surely not getting less people thinking the same over time -
Take FF-13 for example. Reading all the marketing stuff it would seem like a great game but it only did ok sales-wise. Dragon Quest Sentinels outsold it my millions I believe and it's a DS game. Sentinels is a good game for one reason...it's old school fun (I'm old btw hahaha).
Again, it's not just SE and it's Final Fantasy that isn't doing well. I think all of SEs primary games are not doing well. Front mission was a huge mess and lost its hardcore fans. The Shining series aren't any better. I'm hoping the two new Shining games will be ok. Phantasy Star is now MMO and it doesn't have enough gameplay mechanics for me to enjoy.
Right now, all of us in the family are playing classic RPGs. I'm currently playing Shining the Holy Ark and Shining Force 3 episode 1-3. Best thing is, we are still enjoying them. Worst thing is we keep asking ourselves why they can't make RPGs as fun as these old ones. Nice graphics doesn't cut it for RPGs.
As for FF-14, none of my FF-11 friends are on it or are on it anymore. It really is a horrendous game that should have never been release. SE can make all the excuse they want but improving on 11 and calling it 14 with all these bugs, lags and terrible "creation" (account, payment, etc.) is truly pathetic in my book. The shady ways they are doing business and services they are providing with both FF-11 and FF-14 really should be enough to ward players away. But fans like me and you are still hoping for the good old days of great FF games.
I would like to leave FF-11 for the extremely poor service, the poorly implemented security token crap, and the bias JP GM's that come around every now and then but I like the character designs and gameplay too much. Hopefully this is not the case for many of you that have already jumped on FF-14.
I've played FF-11 since release and FF-14 is really just a upgrade, if you can call it that with all the problems, from it. The characters are the same with different visuals and more animations. The jobs are the same, the macros are the same. Crafting is about the same, etc. At it's core, FF-14 is still just a pretty FF-11 game, nothing more. Some of you may disagree and that's ok, but having been on FF-11 I don't see that much difference except for the "bad" stuff.
In any case, have fun and pray SE fixes things in FF-14. FF-11 is being broken as we speak so, umm.....sigh, hahahahhha -
Not much more to add to this, very well worded and describes the general situation pretty accurate. Could not have said it better from my heart (atleast not in english^^). +1
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"Jekt" I am in the same boat as you... or airship in FF terms
I got this laptop for this game too. I was upset with the release of the game, it was still in beta, and not ready for a release. BUT with the updates that have been coming out I am having a much better time with the game. Not that everything is running great, but it is all much MUCH better than it was release week.
Google "WindowerXIV" when I started using that, I saw a BIG improvement in gameplay. Other than that, the 260.99 nvidia drivers do give a boost to gameplay too.
as for "The0ne" saying 14 is the same as 11... I played 11 since it's first release. Yes some things are the same, race, ext... but at it's core they are nothing the same! leveling is not, battle is not, quests are not, jobs are not... I can keep going. If it was the same, I would have just kept 11 after the horrid release of 14. but I saw new gameplay, and great potential so stuck with it. I am glad I did as with the updates the game is only getting better.
Slice,
RED_XIX -
I'm curious to see what differences you can tell us from 13 to 14 and I pray they are enough to persuade some to jump on board. I'm very technical so details would be great.
I reason I say they are very similar is that in it's core, from a programming perspective, these are just skins on-top of what FF-13 has already. The graphics and animations are nice, no doubt about that, and they've almost sold me to the game but it's not enough. What I'm saying is think of the character as a block and you just paste over it with new skins because now you have more advance tools available for use. Kinda like rehashing the same mobs over and over again but with different names and/or color. I'm pretty positive but even in this area FF-14 falls short. But really I shouldn't say it until I've seen all the mobs in FF-14 in all their various colors.
Another example is the fatigue system which mandates/forces you to stop with one job and level another. Sure this is a new gameplay/gimmick and the added xp bonus from crafting is nice, but think of it this way; in FF-11 you have the option to stop leveling your main job, go craft level a different job, and/or be social . Same difference except for one thing, the mandatory requirement for you to actually stop enjoying what YOU want to do. There is absolutely no reason for them to mandate this as they will never be able to satisfy all players but yet can easily frustrate them. SE reasons sound ok enough but losing your freedom, particularly in a MMO, is not something one should EVER expect. But maybe kudos for them trying something slightly different to cater to the more casual players? Maybe something new and better will come out of this feature; one never knows
Then there's the bazaar/market system. This is as unbelievable to me as a current phone not being able to do cut/paste. By this I mean, sorting, searching and just your regular plain organization system that actually makes finding items easier. In this day and age, it's freaking unbelievable. Might as well have Apple shove a PC device on you and not have any USB ports.
Personally, I think SE was too lazy and just didn't build off of FF-11 enough of those similar "features." When did they implement sorting or auto-sorting in FF games? A LONG time ago and yet it's not in FF-14. It's even more tedious than it is in FF-11 due to how the game treats items and crafting.
I'm not saying the game is the exactly the same or that FF-14 isn't a good game. I had hoped it would be much better on release; but as with the thousands that gave SE credit for believing they would fix many of the beta issues prior to the 1 month release, even knowing that wouldn't happen as beta wasn't progressing as well, our hopes were shattered. I don't know about you guys but reading the PR interviews, the promises and then having to deal with a buggy unfinished game is not a very good experience.
I'm glad you are still enjoying and keeping up with FF-14. But personally and from a technical perspective it is not much of a change from FF-11. Many of the similarities are already mentioned by your comment. Again, pretty graphics won't sell me on a game.
I bought my M17xR2 specifically for FF-14 and now that I don't play it it's only running Heroes of Might and Magic 3Sure I have other games installed and they play well but they're play by my nephews and not me hahaha
Odd, I've never imagined talking about FF in these type of forums but cool
EDIT:
1. Btw, I honestly don't mind the fatigue system in FF-14 because of how I like to play the game but I know I get get upset when I really want to continue on a job and not have to be force to stop. I have all my FF-11 characters at 80 before I left 2 months ago. I love the grinding but forcing one to stop leveling a job that is so much fun to you is just plain WRONG. I hope you and others can see that. If not then consider that absolutely no system will balance out the hardcore from the casual players.
For example, in FF-11 I love playing Warrior, Red Mage and Ninja (main is WHM btw). I have 3 separate characters that have these 3 jobs leveled just for the "fun" of it. If the fatigue system was in FF-11 I would never have been able to do this, enjoy playing them nor even consider doing it. And I pay for those separate accounts just to level the jobs! That's how crazy and addicted I am to FF grinding hahaha
So although it may sound contradictory on what I've just said it's not. I don't mind having to switch jobs to grind one fatigue kicks in but will certainly be upset when I can't play and continue on the job(s) I really really like. That is just too sad IMO. -
LoL, ok... the battle system is nothing the same, you have to pick every move unlike FF11 where you click, and walk away for a minute. The limits are nothing like the ones in 11. You get "limit points" for attacks, and use a mix of that, and/or MP to use "limit" moves. Also... unlike FF11 you can use most any move from any class you have lvled with any other class in place of the FF11 job, and sub job that limits you to two classes.
The music is great, not that the FF11 music was not, but it is a fresh take on it. the Graphics are net to none when it comes to MMOs... and yes... they are noting like FF11! google the crabs from 11, and then for 14... hell just look at player models! I dont know how you can say it looks the same 0_o
the monsters have many more moves than the hit and limit break moves that FF11 was restricted to. In 14, a monster can use anywhere from 2-10 moves! bla bla bla... I am tired and dont want to go on... but I wont as I could write a book on it.
I am sorry your time with 14 was not that good. I hope you can get on some time and give it a chance. I am sure you will see it in a new light. -
I think you're still misplaced on how similar the two systems are, even in your example.
1. Battle in FF-11 is not click and walk away. I don't know where you are getting this info at. You will NEVER survive playing FF-11 like this. I mean literally NEVER. This is because the game mechanics will, for the most part, tear you apart if you try to run away; meaning they will catch you and/or hit you even though you're not close. You however cannot do this to a mob while chasing it. The actual fight is exactly the same as in FF-14 with the exception of some new/different moves here and there.
2. As I've said, the job system in FF-14 is similar to FF-11 in that you gain the abilities of your secondary job. Granted FF-11 limited you to some abilites and weapon skills but in reality they are still the same. The limits are done because of how FF-11 is structured. My main job, white mage, would be entirely useless compared to RDM if they didn't put the limitations on the jobs. Having said that SE is alway screwing the game increasing the level cap and giving some jobs abilities that are way strong...such as refresh-ga. But at least they don't have items/equipments for the new levels either
3. In FF-11 you get limits points for hitting the mob. In FF-14 "you get Limit points for attacks." These are exactly the same.
4. Graphics are not the same between the two games. FF-14 has astounding graphics but it alone cannot bring me back to play it. I didn't say they were the same but rather refer to the character models (Hume, Elvaan, Galka, etc.) having exactly the same type as in FF-11. My 3rd character is the exact same female Elvaan that is in the trailers and promotions. EXACTLY the same. That is why I want to play it again hahaha And yes, the crabs are amazing as is their size!The graphics and sound in the game are amazing imo but again not enough for me.
5. FF-11 monsters have spells and abilities that varies from one to another. That is why Blue Mage can make use of them. They typically have an average of 5 and you have to know which is which in a few cases when fighting them. Having 5 more moves is great, but does the game makes use of all 10? The fewer you have the more the monster will use them, as in FF-11.
When you are I get more and more into technical details, you'll understand why FF-14 isn't that much of a change from FF-11. As I've explained above, even with some of the "minor" differences and touchups here and there it is still similar. That is both a good and bad I guessIn the end, what's important is that one enjoys the game and for me that means waiting until the game is more stabilized/mature.
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I attempted the Radeon Pro fix but to no avail.
Can you please give a step by step on how to configure this? -
Any FFXIV players as disappointed as I am?
Discussion in 'Alienware 17 and M17x' started by Jekt, Sep 28, 2010.