I want every single weapon in use in Bf3, except you get to choose which weapon you unlock at each level/milestone/whatever. That way they can spread out the unlocks up until the very last rank, but I won't feel the need to obsess about ranking up after I've unlocked the weapons I want.
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That's what they do in BF2.
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I hope they bring that back to BF3, although I really don't care what weapons they use in the game as long as the P90 and MP7 are in it.
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I don't care if they give me a potato gun as long as it actually hits the person when its supposed to!
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HAHAHAHAH.
I have to agree with wingnut there. Although BF2 was a great game there was so many bugs and issues that interfered with my gameplay that I eventually stopped playing it entirely and went to play Medal of Honor (which has many of its own issues as well). -
No, I had every weapon at level 22 or something. There are 50 levels.
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BF2 = Battlefield 2, not Bad Company 2...
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Only a few more days and hopefully we'll have more info and system requirements. Anyone else getting psyched up all over again?
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Shadowfate Wala pa rin ako maisip e.
MOre BF3 SOund Details
War Tapes: The Sounds Of Battlefield 3 - Features - www.GameInformer.com
Qoute me so that it other people will see this in the next page
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You want me to quote you?
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So, I haven't played any of the BF series games -- except BC2 which is rather conosolized -- will their be any "infantry" only servers.
Don't get me wrong, I enjoy the immersion of vehicles in BC2, but it would really be nice to play a first person shooter where I was getting killed by another person shooting their gun, as opposed to an Apache helicopter raining missile after missile.
I know, I am twitch shooter from the CSS, COD series of games. -
I thought there were infantry only servers for BC2 as well? You just have to untick Ranked Servers in the filter.
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A few interesting videos talking about some of the tech behind BF3 (as the title obviously mentions
...).
The Technology Behind Battlefield 3 - Features - www.GameInformer.com -
Great videos but I can't escape the feeling that they are talking about DX9, which is great they are really pushing DX9 to the edge but were does DX11 come in? No talk about tesselation at all, I have a feel DX11 will be a tacked on feature and will be like AvP or Lost Planet 2, just a useless feature that eats process power.
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I'm sure by Thursday/Friday we should have more info on that stuff. But if they're scrapping DX9 support, don't they kind of have to have a lot of DX11 specific features, you know, the kind of stuff that pushes the hardware sales along side game sales?
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HQ gameplay video is finally out:
Fault Line Series Episode I: Bad Part of Town - EA
This game's pretty darn gorgeous, looks like it's gonna push some boundaries like Crysis did 4 years ago. -
Was just gonna post, nice! Sweeet trailer!
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Damn..can't just wait...
I hope to see some Multiplayer gamepley soon. -
Isn't this COD 4 re-skinned?
Guess I will be saving my money.
BF3 is no successor, failed IMO, it looks like COD series.
The battlefield 2 feeling isn't there.
Looks like BF3 is COD 4 + vehicles.
It is too FPS Micro instead of Battlefield 2 Macro style. -
usapatriot Notebook Nobel Laureate
You are assuming way too much without having actually seen any proper gameplay footage.
If there's one thing BF3 won't be like, it's COD. -
yeah I had the same thoughts, but then again BFBC2 single player was nothing to rave about, and yes BF3 single player does kinda look like some graphics of COD but with better lighting and destructible environments. The thing that sold me on BFBC2 was the multiplayer, and that is what's gonna make or break it, although I have a feeling the multiplayer will be awesome, but you'll need a monster system to enjoy the next level of graphic and physics enhancements in all it's glory. Guaranteed just going by that video you can already see signs of choppiness, and that's not even a full blown 64 player fire fight with explosions galore.
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First footage not enough?
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Yeah I know. First footage is like two second snippets. Can't make any assumptions from that.
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Ladies and mentlegen,
BEHOLD!
<param name="movie" value="http://www.youtube.com/v/UHyPEk_mKzs?fs=1&hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/UHyPEk_mKzs?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width='640' height="390"></embed></object>Last edited by a moderator: May 6, 2015 -
Saw it, it was like COD style of shooting rather than BF2.
If you were to shoot like that in BF2 you will not hit anything.
For me it was like this
In CS I couldn't hit anything at first then I got used to reaction
When I played BF2 I couldn't hit anything at first then I got used to precision and accuracy with reaction and now they are going back to CS/COD style?! -
Hey bro I posted this last night already, check the page before, heh.Last edited by a moderator: May 6, 2015
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What do you mean? Just watched BF2 vids, and the M4 has 0 recoil.
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if you'll notice, they use scripted cut scenes to give that extra "wow!" to the graphics, although it's intertwined with actual gameplay. Don't get me wrong it's a level up from DX10 games, but so was Metro 2033. I'd really like them to release a demo for multiplayer though, although I'm afraid once it's released BFBC2 servers will start to empty out
or maybe not since many people won't have funds to upgrade their system. YAYEE!
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The standard fighting distance is over 100m you can barely aim with the red dot.
Usually the head of the enemy is SMALLER than the red dot.
That is BF2.
With that distance the M4's miniature recoil makes automatic shooting impossible.
Using the M16 the iron sights is many times thicker than the enemy body as well.
You have to switch the weapon to single to land a hit because if you use burst the second and third shots will definitely miss unless you are in close range.
That is what makes BF2 fun IMO.
Not sure if any veterans agree with me.
In the new battlefield games the distance became shorter and shorter...
Something like this is considered close range by BF2 standards.
Proof of my ground fighting capabilities
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Are this demo video from Console of PC?
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PC I'm 99% sure. If you analyze the video you can see at one point there's an onscreen tutorial of how to drag that injured soldier, with WASD keys.
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Yea your probarly right. It looks amazing, and i am sure this game would crush Cryis2 in every area.
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It supports DX10 I thought, and DX10 is pretty much a relabeled dx9, But again hopefully they actually put effort into the dx11 unlike AvP and Stalker were it makes no difference having tesselation on or off. Tessellation can make games without it look FLAT, only if its done right.
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Hey guys do you think the 460m with the new SB be able to run this game on high settings in 1080p resolution?
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Haha, you wish lol.
Only high-end desktops will be able to max it out fluently. -
What about the 460m on medium-high settings in 1080p during multiplayer?
I guess I should just stay with the 485m to run it smoothly? -
Hm well without knowing the exact specs of the demo machine it's hard to say what we can expect for hardware reqs. Not to mention that it clearly states this is pre-alpha footage (??), which means it might as well be a cutscene.
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Appearently at Video Game Trailers for Wii, PSP, Xbox, PS3 & More | Upcoming Video Games they have more gameplay footage up, Im at work so I won't be able to link for another half hour.
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It should be about gameplay rather than Graphics.
BF2 had a stunning success not because of the incredible graphics rather it was the incredible gameplay. -
While I do agree that gameplay is more important than sheer graphical prowess (look at crysis...), BF2 actually had fairly advanced graphics when it came out.
I only hope BF3 has scaling so lower end computers (i.e. laptops like mine which only have a 5650m) can still play it but at lower resolutions and lower graphical settings, but with a playable framerate. -
Guys, let's stay on topic here. The discussion is on Battlefield 3, NOT consoles vs PC. Some posts have been deleted. Further attempts to incite a console vs PC discussion will result in infractions.
I understand that the game is available for both consoles and PC, so it is ok to discuss the differences of the game from one platform to another, but arguing about what technology is better, etc is not part of this discussion.
Thanks for understanding. -
Yeah, better scalability in games would be ideal. It's great to have top end graphics but I'm sure they would expand the sales base if they made it playable on mid end hardware without sacrificing a lot of the experience.
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oh..my..goodness..my laptop cannot run this lol. guess im getting it for 360 >.>
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***like***
EDIT: on second thought, I dislike this because I want the devs to keep this game accessible to midrange folks even if it means using an option to revert to DX9 to get acceptable framerates. -
stevenxowens792 Notebook Virtuoso
This looks epic. Their goes hours and hours and hours of time. If I get 30 fps with dx11 (without tessellation) on my m15x I will be uber happy. If I get higher than it's just icing on the cake.
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I think you guys are getting deceived by DICE. Why do I think that? Because :
BF3 will be using Deferred rendering. And deferred lighting techniques are among the best, less resource hungry there are. So, DICE added lots of light sources and besms to make it all shiny and sexy. And deferred rendering is many times less resource hungry than than Forward rendering ( crysis 1 ), but has the same, or even better quality than it.
Besides, DICE has put LOTS of work in the textures and the overall quality of the models... They seem EQUAL to real life ( look at cars!!!
)
So yeah, it is not as resource hungry as you think -
even if it might not run great, I'm getting it just to see how state of the art software is at now. Dice has set a standard with the frostbite engine, and many game developers need to top this, BFBC2 has already defeated the COD series in my mind, and having just played Crysis 2, even with it's improvements, too me, it's not on the same level as BFBC2.
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Thanks to BC2 I will have a hard time playing any FPS game without destructible environments now. It definitely adds to the immersion. I mean someone hiding behind that wall? Well, just shoot through it or blow it away.
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don't be too intimidated just yet - i don't think the game requires DX11, thus, the DX10 counterpart shouldn't contain as advance of techniques as shown in the gameplay footage. your computer might be able to handle it just fine.
Battlefield 3 Discussion Thread
Discussion in 'Gaming (Software and Graphics Cards)' started by usapatriot, Jan 25, 2011.