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    Battlefield 3 Discussion Thread

    Discussion in 'Gaming (Software and Graphics Cards)' started by usapatriot, Jan 25, 2011.

  1. Phistachio

    Phistachio A. Scriabin

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    It's different. I kinda enjoyed MOH. But I think it was a low-budget game, and it wasn't as "big" as BC2. I bet if it was GvD's team (BC2) making MoH, and not Patrick Liu's (BF 1943), the game would be GOTY.

    Also, 300 posts!!!! :D 400 more for custom title and 700 more to complete one of my new year's resolution : post 1000 posts by 2012 :D
     
  2. usapatriot

    usapatriot Notebook Nobel Laureate

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    MoH used to be a very popular franchise, I don't know why EA nerfed it so bad with the latest MoH. Maybe they didn't want it to compete with Bad Company 2 or Battlefield 3.
     
  3. Pooster

    Pooster Notebook Consultant

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    GI magazine scans out:

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]
     
  4. BatBoy

    BatBoy Notebook Nobel Laureate

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    Oh wonderful... look at that last screenshot - look familar? *SIGH*
     
  5. tetutato

    tetutato NBR Troll

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    LMAO *cough* Medal of Honor :rolleyes:
     
  6. Prydeless

    Prydeless Stupid is

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    Info from the magazine: GameInformer Battlefield 3 information revealed - National Video Game | Examiner.com
    If there's no mod tools, they better have a lot of good maps.
     
  7. daranik

    daranik Notebook Deity

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    Still pre beta bud, not a final build could be a place holder for a different HUD, just giving them the doubt, but either way its not a big deal, truthfully they should cut the hud and really challenge players to keep reloading and clip management in their mind and off the screen.

    I will say it does look a bit better the BFBC2 , so far no shadow jaggies of any kind for screen shots, character models look like BFBC2 ALOT! But I guess its standard military look, destructable environments is nice to see, its the feature that seperates it from other games, hopefully its not soo repetitive. How much better in the end will the pc dx11 version look compared to the dx9 console version, thats the 100 million dollar question :p
     
  8. usapatriot

    usapatriot Notebook Nobel Laureate

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    Those graphics (Game Informer scans)!
     
  9. Shadowfate

    Shadowfate Wala pa rin ako maisip e.

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    WOW Graphics looks good specially coming from a printed copy
     
  10. stevenxowens792

    stevenxowens792 Notebook Virtuoso

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    This game is going to be so EPIC I can't wait.. I hope we get BETA before end of summer.

    Bout time we get something this good. Can you guys remember... It's been almost a year since BFBC2 was released... In March 2010 correct?

    StevenX
     
  11. HTWingNut

    HTWingNut Potato

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    To be honest I hope they throw in several maps from Battlefield 2 in there redone with the new engine. I would love to demolish that hotel in Jalalabad that snipers always camp. That's what that hotel looks like too.
     
  12. BatBoy

    BatBoy Notebook Nobel Laureate

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    lol yeah I know... just a little scary to see that. I think we may see this HUD in the full release. Only time will tell though. Regardless, I will reserve judgement until the beta.

    EA/DICE Folks, if you are monitoring - please, do not fail by incorporating MOH type changes into BC3. Trust the community feedback, it wont work.

    and yes, I will most likely order it anyway. ;)
     
    Last edited by a moderator: May 8, 2015
  13. jacob808

    jacob808 Notebook Deity

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    Here's some in game footage of live play. No doubt you'll need a monster system to push this with adequate framerates. This is what happens when everyone whines about it being a console port, the developers go and push the envelope for PC so much that it becomes another crysis (pun intended).

    Anyway I already happy with BFBC2 and my new laptop. If this is BF3 in the vid it looks terrible, seeing how choppy it's running on the system in the vid, and most likely it's a monster system. lol



    YouTube - Battlefield 3 First In-game Footage EVER!!!
     
  14. TomTom2007

    TomTom2007 Notebook Deity

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    Naahh, that's not BF3 footage.

    It's a pre-alpha, pre-rendered artist concept video for BC2, someone just added the BF3 title card and BF2 music to make it look like BF3 footage.
     
  15. jacob808

    jacob808 Notebook Deity

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    how do you know?

    EDIT: it better be, cause that video is gross! yuck!
     
  16. City Pig

    City Pig Notebook Virtuoso

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    Lookie here!

    Battlefield 3 to support 64 on PC

    I guess that this is more proof of the special attention, though I have to wonder why the console version only supports 24 players. Bigger maps, perhaps? Either way, this may prove to be a mistake on DICE's part if they really want to challenge CoD's sales. They need to look for a way to bump that up to 32 for the console version.
     
  17. usapatriot

    usapatriot Notebook Nobel Laureate

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    That's Bad Company 1 Alpha footage. NOT BF3. And I know because it's way too old and its been refuted by DICE far too many times now.
     
  18. HTWingNut

    HTWingNut Potato

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    Not only that but you can never judge system performance on alpha code, not even beta code.
     
  19. usapatriot

    usapatriot Notebook Nobel Laureate

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    I just read through the Game Informer scans on BF3. I am honestly awestruck. Everything the interviewee had to say about BF3 as well as GI's analysis of the BF series and BF3 itself.
     
  20. Mjolner

    Mjolner Notebook Evangelist

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    Care to elaborate?
     
  21. usapatriot

    usapatriot Notebook Nobel Laureate

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    If you want, a quick Google search might yield you a link to the scans. I don't want to post it here since I'm not sure if it is allowed.

    But basically, they were talking about how DICE underestimated BC2's success and didn't have the amount of post launch support they wanted because they didn't expect the game to sell as much as it did.

    Also, the guy said that they were really focusing on every minute detail possible to ensure a great experience for all players in BF3. Basically, how they wanted to make sure nothing was overpowered and every weapon had a counter. It is clear that they really want to make BF3 as balanced as possible. The BF3 team is twice as big as the BC2 team and four times as big as the BF2 team was.

    Overall, what I got out of the article was that DICE was applying EVERYTHING they have learned from past BF releases and from community feedback into BF3. You could really tell they have been listening to the community, especially the PC community.

    You know BF3 will be hot when every gamer from here to there is talking about BF3 with such fervor even though the game is still many months away.
     
  22. HTWingNut

    HTWingNut Potato

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    Whoa. AAA game developer actually listening to its customers? Novel concept. I'll believe it when I see it. Just can't wait for this game though.
     
  23. usapatriot

    usapatriot Notebook Nobel Laureate

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    Another contributing factor is the cohesiveness of the team at DICE. Most of the people that worked on early BF's such as 1942 are still on the team. Unlike certain other developers who have disbanded after a while (MOH team to COD team to New team).
     
  24. AlyH

    AlyH Notebook Evangelist

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    So I read the article and WOW! It's starting to look pretty promising. I don't think we'll be doing any dog-fighting though....
     
  25. Mjolner

    Mjolner Notebook Evangelist

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    I also just read the article and it does seem very promising, although the comment about a mach 2 jet passing over the maps in .2 seconds would mean that the maps are only 136 meters wide; I am guessing that his comment was hyperbole, since that would be a rather small map.
     
  26. hakira

    hakira <3 xkcd

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    It'd also be impossible to fly around in a jet on a map 150m wide :D There likely will be small maps like bc2 where there aren't really vehicles, just those quadbikes or a hummer maybe.
     
  27. usapatriot

    usapatriot Notebook Nobel Laureate

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    I'd expect roughly BF2 64-player map size which is nearly enough for jets provided they fly no faster than they flew in BC2. Although I would love to see jet boundaries extended beyond the normal map boundaries as well as a higher controllable altitude ceiling.

    Anyone who's played BF2 knows that if you fly too high you lose all flight control and you go spinning off the map. Let's hope aircraft combat in BF3 is an evolution of what we saw in BF2, just more in-depth.
     
  28. HTWingNut

    HTWingNut Potato

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    To be honest, they're better off sticking with attack choppers, A-10 Warthogs, Harriers, and SU-25 Frogfoot. Those aren't supersonic aircraft, and are maneuverable at reasonably low airspeeds. No need for an air war as much as it's more a ground based military game. Air-to-Air missiles should be eliminated and the anti-tank should have a shoulder mounted stinger missile kit option. As much as I like the tracer dartin BFBC2 and how it somewhat levels the playing field, but SOOO unrealistic. I mean RPG's that can arc like an Aim-9.
     
  29. usapatriot

    usapatriot Notebook Nobel Laureate

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    I dunno, I think air to air combat adds a lot to the series. Very few games successfully combine land, sea, and air combat as well as the Battlefield series. It's definitely something unique to the series and I believe contributes a lot to its appeal.
     
  30. Phistachio

    Phistachio A. Scriabin

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    *coughDICEpwnscough*

    That said, I sense 9+ reviews and some GOTY awards :D
     
  31. HTWingNut

    HTWingNut Potato

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    You'd still have air-to-air gun dogfights which I think are more intense and require more skill anyhow. But you won't have fighter jets requiring 500mph to achieve proper maneuverability.

    I've always wanted a game like Battlefield series with more of a simulation aspect for ground war, air war, and sea. But I realize it's best to stick to one particular genre otherwise too much to balance and keep optimized.

    Although a little more watercraft action in BF3 would be nice.
     
  32. Mjolner

    Mjolner Notebook Evangelist

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    A10s would be nice, and particularly applicable to he urban warfare that this game will apparently feature. The presence of jets does mean that the maps have to be big enough to have airfields that are separate from the action, which were not present at all in BFBC2 since helicopters take off vertically.
     
  33. stevenxowens792

    stevenxowens792 Notebook Virtuoso

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    What about a v22 offsprey? With some weapon packages that would be suweeeeet!
     
  34. HTWingNut

    HTWingNut Potato

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    Yeah, the Osprey. It'd be more like a gunship than an attack aircraft though.

    [​IMG]
     
  35. AlyH

    AlyH Notebook Evangelist

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    I'll put money on seeing this little guy:

    [​IMG]
     
  36. stevenxowens792

    stevenxowens792 Notebook Virtuoso

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    Hughes 500 defender... Sweet with the anti tank pods on the sides.

    Thumbs up!
     
  37. Cheeseman

    Cheeseman Eats alot of Cheese

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    Did anyone else notice that most of the Pre-order sites state in the details:
    The mounting of the weapon thing is probably the prone feature and possibly bipods for machine guns and snipers, but what's this about dragging fallen teammates to safety feature? I hope its a similar feature as in ArmA2: Operation Arrowhead were you can drag wounded teammates to safety for a heal, etc.
     
  38. Thisisalamp

    Thisisalamp Notebook Deity

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    A sea based map...oh that'd be fun :D.

    Have you tried BF2's Project Reality? That spruced up my hormones playing that mod; completely changed every aspect of the game. No HUD, no TAGs on maps, no counters, compasses, ambushes, bleeding with limited bandages, maps forcing players into teams, and the best community teamwork yet. It's almost like the hardcore type maps, except classes are limited and differ e.g. chopper and vehicles can only be piloted by pilots whom are limited in numbers, medics spots are player voted, officers provide spawn points.

    But at times of the game, the team was put into sea-warfare; nothing like a clash between 2 dinghies with 5 people inside both, firing away, only to realise that they teamkilled the other dinghy.

    I like the ideas brought up; I am a full-time medic in all Battlefield installments and when teammate cover is scarce, I'd like some feature to harbour bodies to safe areas...and the lord has spoken. BF2's Project Reality offered smoke screens which blanketed the area, already a good option...glad DICE decided to implement this.
     
  39. niharjhatn

    niharjhatn Notebook Evangelist

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    Any one want Dice to tone down the leveling system? Every damn shooter tries to do a cod 4 leveling system when only some guns are used. I liked BC2's, but tbh, I found the leveling system in Bf2 to be great as well - it created a bit of weapon diversity between the sides.
     
  40. weinter

    weinter /dev/null

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    I have exactly the same sentiments. :)
     
  41. atticus182

    atticus182 Notebook Consultant

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    At the end of the Gameinformer article, we can see this note about modding:

    ''We are still discussing how we handle modifications of any kind.''

    There is a chance!
     
  42. HTWingNut

    HTWingNut Potato

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    Yeah. I think BFBC2 leveled way too quickly and easily. I mean you can have everything by level 25 or earlier and within 50 hours of gameplay.
     
  43. Phistachio

    Phistachio A. Scriabin

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    Finally found this thread. Bump.

    By the way, I don't know if it is allowed here, but have you seen the leaked scans by gamerspawn in youtube? The HUD is very MoH-ish, but very improved, and nice. All that "robotic" HUD is awesome. The numbers are nicely fit, and the HUD isn't intrusive. I think the graphics aren't worth mentioning... They are too obvious :p
     
  44. Mjolner

    Mjolner Notebook Evangelist

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    In the article they stated that they honestly didn't expect many people to reach level 25, let alone play until level 50. They completely underestimated how popular the game was going to be for some reason. Of course, getting to level 50 takes an obscene amount of time, and you don't get any more unlocks.
     
  45. jacob808

    jacob808 Notebook Deity

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    I thought this at first, but now being level 30 I'm glad that I have access to all weapons and gadgets. There's still alot to master before I hit level 50 and it seems it takes longer to attain the next level the higher you get. And correct me if I'm wrong, but I would think in real life you'd be competent to use all the weapons with a rank of corporal.
     
  46. HTWingNut

    HTWingNut Potato

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    That's funny, they wouldn't expect people to play to rank 50. Talk about positive attitude. It's almost like they expected it or wanted it to fail.

    And I don't care what they do in real life. I want to have something to strive for and something much better than the lower ranks for investing so much time in it. I don't care about perks, or getting a fun new sticker or lollipop, I want something effective in the game. It took me over 300 hours in Battlefield 2 to achieve all the unlocks. And it forced me to play better.
     
  47. AlyH

    AlyH Notebook Evangelist

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    Didn't see it on youtube but seen it on another site. They've been saying those pics of the HUD were shopped though; if you look at the screenshot behind the HUD, you'll notice it's one of the pics from the scanned magazine. I'm not 100% sure it's shopped, but it looked pretty legit to me.
     
  48. AlyH

    AlyH Notebook Evangelist

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  49. niharjhatn

    niharjhatn Notebook Evangelist

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    Definitely - in Bf2 it was a real reward to level up and get the new guns, and you could actually see yourself improving, unlike Bc2 or cod (LOL) where I remember coming out top on servers @ level 10 XD

    I think making fewer unlocks, but make them more valuable and harder to get (e.g. bf2) would be better.

    You shouldn't be playing a game just for its unlocks! You should be playing (and paying) for gameplay!
     
  50. Mastershroom

    Mastershroom wat

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    I vote more unlocks but still harder to get. :p

    I would ideally like to see it take about as long to unlock everything for one class in BF3 as it does to unlock everything in BFBC2, i.e. between 50 and 100 gameplay hours for most players.
     
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