Patch day is every Tuesday. I'm waiting for Techies to come back in but rumor is Techies is dead last. I'd also like to see Pitlord and Phoenix and Ember Spirit.
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Tsunade_Hime such bacon. wow
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lolllllll I finally did it. 4 golems with Warlock. Pretty deadly. Fatal bonds then ulti + refresher + ulti. So fun, especially since they kinda buffed the golems.
I was never able to get refresher before on him because I was always locked down to be a 4/5 position with him. But in this game I just got out of, my friend went Omni and so I figured, I'd try and rush refresher since he could be the main healer and I wouldn't be forced to get mek. Laned against LD and Disruptor and I was still able to get oblivion staff before getting brown boots. After that, finished the rest of refresher and had it by 25 minutes. Got mana boots next and then went straight to aghanims. I was getting plenty of double kills and farming with fatal bonds helped me to get scepter quickly. Then, in our last fight, our beastmaster blinked in and ulti'd, which allowed me time to get fatal bonds off first, getting most of the radiant team with it, then BOOM two ulti's to the face. -
seconded!!
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Tsunade_Hime such bacon. wow
I hate heroes like Abbadon and Morphling, if you don't have the burst damage, gg. I always hated Morphling, one of the weirdest carries in the game besides Spectre.
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I remember a game with abaddon and spec in the original dota. spec hit him all the way down to nothing, back up to full then back down to dead in a matter of seconds. good times.
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Tsunade_Hime such bacon. wow
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Mannn you just gotta love comeback games. Had another super good comeback game the other day, playing as Centaur. Our team was me/Omni/Jakiro/AM/(forgot who our 5th was) against a Warlock/Viper/Doom/BH/Bloodseeker. Me and Omni laned against Warlock/Viper and although the warlock didn't harass with fatal bonds at all, it was still hell against the Viper and the ganking BS. They kept pushing and pushing, but Omni was able to deny the tower. Top was getting pushed, too, but luckily I was able to come up and deny their tower. The radiant was able to take our mid rax by the 30min mark, but for some reason that's where they stopped pushing. I started my build off going heal boots to blade mail and then once I got my blink and then rushed heart, that's where the game started shifting. We were able to roam and catch folks outta position, get Rosh, and somehow we just got too strong for them. Blademail + Centaur's Return, I guess jsut became too much as the other heroes got stronger. There was a fight towards the end where I let BS just sit there and hit me. He did his silence thing on himself and just wailed at me, only to end up killing himself. It was hilarious.
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Dota 2 is just the most frustrating game on lower levels...
Just played a game when I spammed ping for a mid 3rd tower push, teammates rocked up, did damage to the tower, but when the counter push came they just RAN away. We could have easily taken tower, a ballsier team would have engaged in a fight. Left me in Mid versus the whole damn team as they went back to farming creeps. One of the few times I've rage quit... now stuck in low priority queue I assume. -
Tsunade_Hime such bacon. wow
I have to stop playing carry hero in Dota 2, everytime I random queue, I get such horrible teammates. :\
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Random queues can be hilarious in both a good way and bad. One time when I AR'd with my friends, we got a team full of carries, but we still ended up winning that game because our Sven decided to go more utility and bought support items. The last time I AR'd with my friends, we were a team full of supports against an actually formidable team. After losing our first tower are 5 minutes in, we knew we had no chance. So we just fountained. At least the Radiant team knew we were just outdrafted and were good sports about it while kicking our asses.
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What is the longest game you guys have ever been in? I think my longest game was back in dota1 at around 2 hrs long.
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Let me guess, there was techies on the defending team
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Longest game for me was only about an hour and 10 mins. I can't imagine a 2 hour dota match! ! haha
Speaking of game time, does ever feel that times goes by so fast when you're playing?
I was playing a game as Jugg last night and it was pretty rough...for me at least. Laned against a Pugna and Furion and they just harassed and harassed and I couldn't do anything. A couple failed and successful ganks, but I was practically the meat shield they focused on, so I died alot. Radiant pushed our towers fast, but our Jakiro and Gyro kept side pushing so they'd have to retreat. At that time, I would finish up farming my Bfury and at that point, I was like, " it's already been 30 mins?!" I honestly could've sworn at that time, it was only 15-20 minutes in. Had plenty of games like this where my track of time jsut goes out the window, even though I'm looking at the time. Crazy.
Anyways, after I got bfury and deso, after the Radiant stopped pushing and we ended up going into late game, and we started playing 5man dota, our teamfights ended up being so much stronger than theirs and we focused our push mid and we ended up winning. -
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Tsunade_Hime such bacon. wow
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I play public games, as I am not good enough for a team nor do I have set times I can play. I have found myself playing with everyone on mute for the last week so. The community has gotten really childish, even with the report/commend system in place.
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Did you guys know you can get a 16 min radiance on Alchemist without even laning?
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Tsunade_Hime such bacon. wow
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DotA 2 quests. Looks like a fun way to kill some time if you don't wanna queue up.
Dota 2 Quests - Mechanics I - YouTube -
Tsunade_Hime such bacon. wow
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Bah DotA 2...
(╯°□°)╯︵ ʇǝuɹǝʇuı
Stupid slow unstable internet... -
Played a game as visage yesterday, did alright and we won, but I understand why he has such a low win rate now. Microing the summons is pretty hard during a fight.
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anyone wants free keys guys?
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Sent from my iPhone using Tapatalk -
i have 10 keys in my steam account!pm me ur email and i sent the gift to u!! -
PM sent =)
Sent from my iPhone using Tapatalk -
I'm finally getting the hang of playing Razor. I'm finally getting the hang of linking onto someone and then unleashing it on them. It was also nice to learn that Eul's is pretty fcking core on him. The added movement speed is a bonus, but the real reason to get it is for the active. Eul's tornado doesn't break link. It's pretty entertaining to have an Axe/Tiny wail on me, linking them then tornadoing them, stealing all their damage and applying it to myself, and then unleashing it back on them.
Played Razor mid and completely won the lane against AA. Got most of my last hits and got so many denies on him. Rushed phase boots (i like getting that for the added dmg and to have the movement speed for when I'm linking someone and chasing them). Then went straight for Eul's. Once I got Eul's that's where their pushing power stopped and we started winning team fights. Then I went SnY and then Heart. Next game I play Razor, I wanna try getting Drums into the build to go racecar with him (with Drums, Eul's, SnY, his passive, and Phase Boots, will that be hitting close to MS cap?).
DOTABUFF - Dota 2 Stats - Match 139307835 -
I don't know, I consider a razor 11/6 game a failure (no offense) you can just directly out-carry pretty much anyone in the lane, you just gotta get phase boots and vanguard (bkb if you are rich, yes bkb) first, then go straight into hyperstone then put some dmg in (mkb/deso/mjolnir/butterfly, name it), if you didn't get bkb early on, then put in a bkb, and then you are invincible with +400ms about 300-350 dmg, and this is really not too difficult if you lane with a support at the beginning of the game (forget mid, I don't think razor is a mid hero), imho.
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I wouldn't necessarily consider the 11/6 KD a failure, that might be a bit extreme. I'm not tooting my own horn, but my 31 assists, along with my k/d ratio, was as is considering who was on my team. Once we started making our comeback and getting stronger, Sven was getting most of the kills and Centaur double-edge heart + blademail secured many of our kills. I felt like my role in our teamfights was to gibb the jugg or axe (tiny ended up not being so much of a problem) with static link + Eul's while Sven and Centaur DPS'd folks down and then I just took out the stragglers with all my bonus atk.
I haven't thought about getting vanguard early, but I'll have to keep that in mind (it would've helped in this last game I just got out of...completely forgot about it). I considered getting BKB that game, but I ended up not really needing it.
As far as going mid, I agree with you in that Razor is a mid hero, but I think he can do well in mid if he has to. I ended up getting stuck in mid because the Veno didn't want to. I agree Razor isn't much of a mid hero, but it made sense for Veno to stay in lane and babysit one of the other guys, so I didn't mind it at all. -
yes succeeding razor in the mid is a bit tough. You are right, failure was unjustified. What I meant was ok.
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Tsunade_Hime such bacon. wow
Razor is a quick agility gain hero that can easily spiral out of control. Eul's is kind of a waste with phase boots, Razor is already fast with Phase active and his passive speed boost. Ring of Aquila should be enough for mana regeneration, and perhaps a bottle or maybe a Medallion can work on him. You'll want to go into Desolator, Manta Style, and tanky items. Personally I get Vanguard on him, easy early/mid game item to build on him, and makes you tanky until you get Heart of Tarrasque.
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Eul's is definitely not a waste on him. Eul's tornado doesn't break his static link. Since he lacks a stun or disable, Eul's is perfect on him to get a free couple seconds of uncontested static link. That's the main reason to get Eul's, the +MS from it is just an added bonus (racecar Razor go vrooooom) RoA/Deso/Manta (I'd probably even throw in Rod of Atos for the active) are super good on him, but Vanguard, I wouldn't say it's a core item on him ever since the nerf (I think it was 50 less hp and lowered ranged). I'd much rather either go Mek on him as you get the added stats/more survivability, you get a heal (provided you get it off), and has more utility as far as item slots go, and/or buy a Vitality Boster and just go straight for Heart. I mean it works on him, definitely, but there are just better options since it got nerfed and I'd really only get it if my farm in lane failed and just go jungle.
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Tsunade_Hime such bacon. wow
Eul's is a "disable" but it won't allow you to attack/nuke the opponent while you are in the air. Like I said Eul's slows everything down, once you get Butterfly or Manta, they will all increase your movespeed to where Eul's is kind of a waste. You could try Basher into Abyssal Blade, but like I said with Razor's DPS and armor reducing attacks of Desolator and his ultimate, you really don't need a disable. Razor isn't really mana starved unlike heroes like Chaos Knight who have a really poor Intelligence gain. Mek again is a waste, it slows everything else down. The most common pro Razor builds is Phase, Ring of Aquila, Drums, Manta Style, Desolator.
Razor should have an easy farm lane, unless you go against KOTL... -
Haha exactly, Eul's is a disable, that's one reason to get on Razor since he has none. I don't see how it's a waste during a teamfight when you disable an enemy from a teamfight and you guys go 5v4, while you're draining damage from that one you've disabled and I dunno how 2.5 seconds of uncontested static link is a waste. Considering a maxed link, during that 2.5 seconds, you've freely taken 70 dmg from an enemy that you use against him as soon as he comes down.
Butterfly/Manta/Deso are real good on him, I don't deny that, but how can mek be a waste though (considering no one else on the team gets it)? It's only a few more gold than Vanguard and gives you more stats and a heal? That's more survivability than a "chance to block." I guess the whole Mek v. Vanguard deal is more situational. If against more melee, Vanguard. If against more ranged, Mek.
As far as KOTL goes.....i hate laning against him.....especially if I know he's somewhere lurking around my lane and I can't see him =\ -
Don't want to say your item build wrong or anything, just there's more efficient items out there, but hey if you like your build and it works for you keep using it. Also f**k KOTL, most annoying hero ever. -
The beautiful thing about DotA is....to each his own. (wait..........there's something beautiful about dota?! hahaha. I find it one of the most frustrating games I'm very much addicted to.....the first frustrating game I was addicted to was Gradius on the good ol Nintendo.)
I just want to add this again..............fck KOTL. Haha. Lost a game to him the other night. Speaking of which, what's the best way to counter a game against a KoTL? Invis heroes and then hunt him down? Wards in the jungle if he's in your lane? -
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Tsunade_Hime such bacon. wow
Eul's isn't a true "disable" like Skeleton King's Hellfire Blast or Sven's Storm Bolt, those disable heroes where they can't activate items, abilities, but they can be attacked and chain stunned, while you cannot do this with Eul's. Again it is a disable, but not a very useful disable. And Eul's can actually backfire, you can use Blink Dagger in conjunction or a delayed stun with it like Leshrac's Split Earth or Lina's Light Strike Array.
Don't underestimate "chance" to block, that is why Axe and melee heroes always get Stout Shield, it greatly reduces incoming damage, and it is something I always get as Jungle/Laning Lone Druid.
KOTL is one of the most imbalanced supports in the game, ever-lasting mana that can replenish teammates, 500 AOE nuke, global teleportation, all in a support hero is ridiculous. KOTL is a guaranteed lane win, tell me that isn't imbalanced. I've actually done semi-carry KOTL, Boots of Travel, Dagon 5, Scythe of Vyse, Mek, Force Staff, Blink Dagger. -
As far as Vanguard....vanguard on a ranged hero? It only blocks 20 damage for him and you're paying 1125 gold for +6 hp regen, which seems kind of a waste for him. On Axe, I can see how it works on him. It's still fairly strong for melee heroes and as Axe, you wanna get hit. I'd much rather get the vit booster from it and then build it into a heart later on.
But it's all good. You guys don't like it him, fine. I like it on him, fine. The wonders of DotA.
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Tsunade_Hime such bacon. wow
Razor isn't a true ranged hero, his range is pretty bad. Vanguard blocks up to 40 damage from creeps and can block auto attacks completely from enemy heroes, dunno if MKB stops that. Vanguard is just a very cheap and cost effective early/mid game item that doesn't scale too horribly into the late mid/late game. In fact alot of pros, including iG's YYF always get Vanguard on their heroes, his signature Nightstalker and Chaos Knight he always gets it. Vanguard is very early/mid game item, where Razor can easily dominate unlike a true Agility hard carry.
KOTL is REALLY simple. I usually start off with courier/wards, Ring of Protection, tango and 3 branches, eventually building into tranquil, mek. I always level Illuminate first, and always take suicide lane so their carry hero can never get any safe farm. -
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Tsunade_Hime such bacon. wow
KOTL most important part is positioning, you'll want to nuke the creep wave as well as enemy heroes. You'll want to deward their wards so you can always get them.
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SoundOf1HandClapping Was once a Forge
I'm not a good player by any means, which is why I usually pick supports rather than a carry, but I usually level up Chakra to max first while evenly leveling up Mana Leak and Illuminate evenly after that with priority to Mana Leak. I also tend to defer getting ultimate until maybe level eight or nine, depending on how the game is turning out. I mean, even at level 1 Illuminate will do a pretty hefty 200 damage if channeled fully, and a high level Chakra means I can keep spamming Illuminate and Tusk (for example) can keep spamming Ice Shards all day long.
Dota 2 Discussion thread
Discussion in 'Gaming (Software and Graphics Cards)' started by Alias, Feb 21, 2012.