And really, what reason is there to do so? Occasionally there is a pre-order bundle with good value (e.g, Amazon threw in XCOM:EU and a $30 2Kgames gift card for preordering Bioshock Infinite), but otherwise, if you wait a couple months there will assuredly be a seasonal sale where you can get it at least $10-20 cheaper. And given how poorly tested and short most games are, it doubly enforces my opinion that the vast majority of games are only really worth around $20-30.
BTW, what is Ghosting?
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Maybe the 327.25 driver fixes it... I'm still on 344.75 due to the overclock situation.
Edit: http://forum.notebookreview.com/index.php?posts/9914987
Sent from my Nexus 5Last edited: Feb 3, 2015 -
Performance aside, is the game fun?
Sent from my 306SH -
mmm more optimized games.
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Although 32 euros ain't too cheap for this game... Might be worth waiting a bit..Cloudfire likes this. -
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And you wonder why people choose PC instead of console. Hint: There are good games on console too.
Last edited: Feb 4, 2015 -
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But yeah. I use for example cdkeys.com a lot. $43 right now. A little lower and I`ll bite -
dumitrumitu24 Notebook Evangelist
has anybody triyed the cpu affinity fix?i tryied and i didnt get any improvements in dying light and far cry 4 even though 2-3 cores/threads of my i7 stay on 0% but none cpu core is stressed 90-100% so i guess it works only if one core is stressed a lot like 99% and others are not used or barely used but still i dont know why 2-3 cores in both games stay at 0%.Why cant they be at least 10% and not 0%
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Hi people, same problem here , that damn monothread usage ... Setting my 920xm to 3 Ghz and i get a pretty solid 25 fps, sometime 35 fps ... i can run it way faster but the only core it work is the worst cooled one so throttling and stuff above 3 Ghz. On only one 7970m the gpu usage never go above 90 % and stay on avergae 65 %, crossfire work not so bad but you have to force it in catalyst.
Beside that this game is pretty cool and nervous, just too bad about that monothread thing ... -
dumitrumitu24 Notebook Evangelist
Yeah the game is pretty funim currently 36% main story i think but the side missions are fun really and they are a lot side missions.Too bad that only few guns exist in this game btw mine gpu is usage is always above 90% thats why i get most time 25-35fps on my 760M and cant wait for the performance patch for amd cpu's cause intel users will benefit too
toto29620 likes this. -
dumitrumitu24 Notebook Evangelist
btw here you can find the link for the mod for further tweaking the game and gain some fps so check it out http://www.pcgamer.com/dying-light-tweak-guide/
toto29620 likes this. -
Well while randomly chilling in teamspeak, a friend of mine popped in, laughed, offered a friend a key who didn't want it, then offered it to me, so now I have it.
I'll check performance tomorrow. By the way... am I the only 780M SLI user who's still active on NBR? I don't see any others; they've all acquired some form of maxwell, mostly.TBoneSan likes this. -
I'm surprised you haven't yet. You out of most people can truly make good with them on your 120hz screen.
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2 x 980M
1 x 4930MX OR 4900MQ (4910MQ instead if my board likes it)
1 x 330W brick + converter box
2 (or 4) x 8GB DDR3 2133MHz sticks
P370EM heatsink combo
CLU the whole machine (this I can actually do right now; already got it on CPU)
I was attending University after buying this and being laid off, and I've since had to drop out due to medical and retarded-government-service reasons. So currently, I'm just pretty much a NEET. Would love to get a job in tech though, especially for one of those tech places. Probably would get to put a lot of hardware through its paces there XD. -
Thank you ! Will try this, my cpu is bit old that's why i don't have so much gpu usage.
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I might have found a solution, i was playing in windowed screen to see if my cpu was throttling and gpu usage and what a suprise, all 8 core were used at the same level so average 50/60 % and no framerate drop ! Not a sexy solution, mainly for multi gpu system but it work !
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Welp, I don't have 100% CPU usage on any core. It runs pretty fine too. I disabled motion blur and depth of field and my lowest FPS is generally about 48 at stock GPU clocks. I'm mostly above 60fps; pretty happy with the performance. Might disable film grain too though; I don't like it and I heard it has a decent FPS boost to disable. And view distance is a bit low
That being said, I *STILL* think the game doesn't deserve the requirements it demands from a system, but I would only be hunting for another 10fps or so, which is something I can live with. I've seen far worse-looking games run worse, so... yeah.
Can't even imagine what 980Ms would do to this game. Geez. -
That's interesting, maybe using windowed full screen is an option for those having issues
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This game doesn't need a lot of gpu power i think, i have to run in medium quality texture because of the 2Gb of vram but even at all extreme my 7970m's were running the game in the good moment at 50 to 60 fps and not 100 % gpu usage . There is a general problem with optimisation , cpu load distribution and multi gpu support.
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http://forums.steampowered.com/forums/showthread.php?t=2675769 -
Tried a bit on my m6100 1080p, texture mid, everything else low or off, 30 - 5x fps, pretty smooth, but the graphic at that setting seems to almost bring it back to l4d2 era. No complains, gameplay is decent, but performance can be better, say compare to fc3/4.
Sent from my 306SH -
Yeah. After copious amounts of time in Dying Light, I have come to the conclusion that the game is pretty badly optimized. Sometimes I'll get low low FPS for no reason (like sub-40) and it's generally 55-70fps in normal play at max (with motion blur off and depth of field off). Turning Shadows from "very high" to "high" removed a huge chunk of vRAM from usage (one that I think was actually causing me a bit of a bottleneck; since I use two monitors my windows vRAM is always high. It would climb to 39xxMB then kind of... drop down to 3600 or so, then climb back up again afterward) and gave me a pretty decent FPS boost in some areas (+20FPS; up from 30s to 50s-60s). The game runs CPUs pretty hot too. BF4 doesn't get that bad.
I also rarely cross 90% scaling on my GPUs. They kind of sit there at 89-90% for 96% of the game, and will spike to 95% for another 2%, and the remaining 2% of the time it's about 86% scaling. That's a full 20% power I'm not getting, and considering I'm under 60fps a lot on max, that's a problem. When I stop being lazy and apply CLU to my GPUs I'll try a GPU overclock and run it.
Also, interesting to note (and why I'm declaring it has optimization issues) is that when I turned shadows to "high" from "very high", I noticed a lot of the game ended up STILL giving me sub-70FPS, but only 70% scaling on my GPUs. My CPU had a lot of extra power to it, so that isn't the problem. I honestly have no idea at all why it's doing that. I will admit the game is quite nice looking, but a large deal of it is in lighting and effects. The zombies and characters look fine; I have no problems there. Bravo, in fact. They all look decidedly ethnically different without being racial stereotypes. Most of them just look relatively east indian, which is I assume where Harran is supposed to be. The rest have accents to suit their differences. It's a kind of nice detail that's very much lost in games like Skyrim where the whole town was nonchalantly born across the four corners of the globe and on top of high hrothgar too and just converged on random spots and decided "LET'S MAKE A VILLAGE AND PRETEND WE GREW UP HERE" and nobody mentions accents again. Or how they all look alike.
Anyway, I digress. It plays fine and mostly smooth and enjoyable, but it makes hardware hot as hell (it's quite literally THE hottest game I've ever seen. I constantly get 80s in main GPU, mid-70s on slave and almost 24/7 80s in CPU) in the game, and its texture (like road, floor, etc) are all quite muddy/badly drawn if you get close, except for the metallic/concrete ones (like tops of warehouses, or inside the tower). I think it should be running a lot better than it currently is, though as I said in my original post I've seen far worse looking games perform far worse.
I'm on 347.25 drivers and the game is fully patched; I haven't played it prior to the day I reported on its framerates etc, and it was fully patched at that point. It's still an enjoyable game, and I still love it; I have about 41 hours in it already (I didn't sleep last night...) and I'm gonna continue with it for quite a while, but I do wish it was a better running game.
On ANOTHER note, since I put shadows to "high", I managed 90s-120s in come areas of the game (further confirming I had a bottleneck somewhere, I'm sure) and I swear to beloved Chuthulu and GabeN that a smooth Dying Light experience cannot be had at 60fps. It can't. Not even 70, or 80. You need to crack that 100fps barrier on a 100Hz or faster screen. It feels... glorious. Riding on ziplines, slicing things' heads off, cutting them in half with the in-game slowdown on dismemberment that happens sometimes... when you happen to be over 100fps then? It's just a work of freaking art. I can't describe it to you. It's MUCH better than a FPS game like BF4, or even Black Ops 2. Black Ops 1 had that kind of smoothness to it too.
Man, now I really want 980Ms and those heatsinks. I want my machine to get 100+fps while being nice and cool all-round. On a single power brick. XD.
On another note, I found these two wonderful scenes:
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i pretty much am just running the game like on an xbone with the game set tp 1080p30 with most settings on medium, view distance on 0%, all nvidia specific features turned off and it still looks fine....the motion blur creates the illusion of fluidity but really it isn't but it's "acceptable" just not preferable.
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No logs or numbers, just a subjective FYI to those of you on older hardware like me on my HM with a single 7970M:
Balanced preset is kinda stuttery. Performance preset with textures bumped to High is no problem. A few hickups here and there but totally playable. And it looks ok on low settings too.
Regarding the game itself, I like it! I´m not so far in the main story yet but that´s because I spend my time just running around slaughtering stuff, crafting new weapons and finding side quests. And trying to sneak out at night for extra xp, that´s quite tense -
This game is a hell of a thing. I think I might even go for 100% achievements; I love it so much. Just got the one for kicking 100 enemies off rooftops this morning =DMr Najsman likes this. -
I miss fast travel, other than that, it is pretty good.
Sent from my 306SH -
dumitrumitu24 Notebook Evangelist
Best zombie game if you ask me and my only problem is that it crashes a bit too much.I dont think thats cause of overclock because this is the only game that crashes giving me buffered size fail device removed or something similar.Btw guys are valuables just for sale or they can be used in some side quests?cause i got tons of them and i would like to sell them if they arent needed for some missions
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Last edited by a moderator: Feb 15, 2015Cloudfire likes this. -
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Single 970M get about 50-60FPS with vsync off, Texture high, Shadows medium, View Distance at 50% and that grass setting at medium. Also using MFAA.
Ideal setting and the game still look good
I may try adding a little more View Distance to get a little more details but its not really nescessary unless Im really up high and watching far far awayLast edited: Feb 14, 2015Cakefish likes this. -
Oh, and which driver version are you using? 344.75 or the 347.52 clock-blocker? Because obviously the former was spawned before the game was released, while the latter has all the optimisations. -
Reducing shadow detail from High to Medium boosted my FPS from 35FPS to 55FPS ish. You will probably get 45-50FPS with that I think.
Im using the newest one, 347.52 at the moment.
GTX 970M SLI can max out everything except viewing distance which I keep at around 60%. Its a pretty demanding game. I give them that. Love the graphics though -
i keep forgetting to disable film grain now that it's available to do so
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Here's how it performs for me with 980m SLI. All setting are on max with visibility around 30%.
Performance is pretty good. Mostly sitting around 80-90fps. I have noticed alot of frame variance at times though. Sometime it will go as high as 160fps and as low as 60fps. On the whole though it's pretty stable though and doesn't interrupt my experience.
I'm using 344.91 drivers still, no it's not on the newer Nvidia gimped drivers that have an official profile. Probably why I've got the blood on the screen flickering sometimes. An unnecessary evil.
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The official SLI profile is 0x080000F5. You can just enter it using Inspector on the old driver.
TomJGX, Mr Najsman and TBoneSan like this. -
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so far with both HBAO+ and DOF off it hasn't really ruined my gaming experience.
Here's what the DOF ON/OFF looks like
http://international.download.nvidi...ia-depth-of-field-comparison-1-on-vs-off.html
a marked difference but not enough to really be a deal breaker for me unless it really affects the FPS so i just have it off by default. -
So instead of actually optimizing the horrible CPU performance of the game, Techland simply dumbed down the view distance slider? GG
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WOW! there seems to be no limit to how many medkits you can carry - i have had about 32 medkits at one time and you would think they would have limited it but it appears they didn't
Dying Light
Discussion in 'Gaming (Software and Graphics Cards)' started by thegh0sts, Jan 25, 2015.