So is it worth getting a GMA X3100 or it's lacking T&L support
These are 3dmark 06 scores from similar IGP chipsets
gma x3100 532
nvidia 7150M 340
gma950 146
ati x1200 264
ati x1250 333
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Honestly, back when I saw them against each other, the 7150 out-performed the X3100. In 3DMark, the X3100 out-performed it, but not in real time. Now, take into affect this was back when the X3100 was fresh on the market... hopefully the drivers have helped.
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It has hardware T&L. More correctly, hardware T&L is a DirectX 7 term. Now they use what's called vertex shaders. X3100 goes further and is par with Nvidia/ATI, which features unified shaders.
To meet Microsoft's DX10, the GPU manufacturers need to meet a very specific standard or it won't be called DX10. Well X3100 is DX10.
Yea its not fast, but that's combination of multiple things: drivers/lack of hardware horsepower etc.
A properly equipped and configured X3100 is pretty fast in shader intensive games like HL2/Far Cry. Enabling of hardware vertex shaders in the August 2007 drivers increased the performance by approx. 2x in those games. Now the driver supports DX10 and improved performance further.
Except that integrated GPU users don't have a fast configured X3100 laptop. They use a Celeron or Pentium Dual Core CPU which is on a 533MHz FSB and cripples the IGP and memory because the core clock speed of the X3100 is reduced with 533MHz FSB CPUs. -
Sup Inteluser, so say I buy an X3100 lappie , core duo cpu around 1.8ghz will I be able to run dunno cod4 for instance.? I saw over at youtube someone playing crysis quite playable on an nvidia 8200M .
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I have still yet to see anyone in this thread accomplish a decent framerate in CoD4. Intel, you are much smarter than me on this X3100 issue, and I don't mean to be stepping on your toes, just figured I could help.
Some have achieved 20FPS when no action was going on, but as soon as anything began, the framerate severely dropped. -
If I was Santa Claus, Intel would be getting coal in their stockings this Christmas.
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Nah, its alright. I'm sure on most games the X3100 is on par with 2005+ games though.
X3100 is advanced technology but the implementation is something like a Civic, a low end
.
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so is there shader 3.0 support in latest drivers? or it's not working?
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To anybody who knows, how possible is it to mix and match components of the drivers? When I had my old Radeon M6, you could swap out the atioglxx.dll between versions and keep the main driver framework from one version with the openGL version of another. Is it possible to just change out some components of the Vista version with the XP version while not losing the AERO compatibility?
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I have a 1.8GHz Core 2 Duo (800MHz BUS) + 2Gb of RAM (667MHz) and I get "very" good results from X3100 compared with most X3100 in here. Nevertheless driver support is very week compared to nVidia/ATI-AMD.
X3100 instead of the revolution Intel made me think at least when I bought my laptop, it should be thought as a graphic card with low consuption that allows good video playback and CASUAL gaming at lower resolutions. Nevertheless X3100 powers most laptops with 10-13" laptops (not to mention Apple laptops) and even it´s a IGP intel has no excuse for lame non-optimized and bad designed drivers. If X3100 came from S3 I would understand the horrible performance/driver support but from the powerhouse Intel is... I don´t! And I also don´t understand those f...ing stability/features/version differences between XP/VISTA -
We know for a fact 15.9.2 and 15.9.3 are in the works and being beta tested, I just wish they'd hurry up or allow a public beta
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Well, a completely redesigned UI and (lots) of performance/compatibility fixes would be nice plus full accelerated video playback
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What are they doing for 9.2 and 9.3? I hope the bring performance up to XP level or somewhere close at least. Vista though right now has the best compat though
Also, OpenGL performance is REALLY bad, i emulate a lot of PSone games, and they slow down to a crawl whereas in DX mode they run fine -
Since 15.9.8 is out (but only for series 4 chipsets), I don't think 15.9.2/.3 will show up for GM965.
Consider the websites mentioning 15.9.3 such as this one
http://softwarecommunity.intel.com/articles/eng/1488.htm
referencing to series 4 chipset development.
I posted a request for beta drivers here:
http://softwareblogs.intel.com/2008/07/01/please-help-us-better-understand-your-needs-and-receive-a-75-gift-card/
Maybe some more of you guys want to emphasize that request/desire ... -
They are taking months and months to update from current drivers, I hope they go straight to 16.0 with TONS of new things because, if they take so long just to make a few minor fixes I will throw them to the lions! And I trully hope that Intel just don´t "forget" IGP 950 / X3x00 series and put all effords and updates on X4500!
My question is: where are unified drivers where *every* chip gets the same fixes/updates/optimizations? How I miss nvidia & ATI...
- OpenGL/DirectX optimization
- Full Screen flash video "hardware acceleration" problem persists
- Lack of several 3D/Directx settings
- Retarded UI design and translations (specially Portuguese)
- full video playback assist
- hardware speed/latency/memory options for a little OC and optimization
My counsin´s low-end
nVidia 7300 mobile 128Mb
+
Core Duo 2300 + 1Gb RAM 533MHz
is really faster than my
X3100
+
Core 2 Duo 7100 (800MHz bus) + DUAL 1Gb 667MHz (2Gb total)
on *real* gamming as driver support is really better and he can OC his GPU/MEM/CPU -
Thanks, I posted a comment about that. Who knows, maybe they'll listen to us this time.
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Well you know Intel is having hardware wise problems with the X4500, and they might be holding out the drivers until its fixed. That's slated to be mid-August, so we might see a driver for everything by then.
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"AMD IGP 780G features a DX10 compliant unified shader model 4.0 graphics core. This architecture contains 40 stream processors from two shader SIMDs. The core features 128-bit floating point precision for all operations, a command processor for reduced overhead [...] This allows up to 16 texture fetches per clock cycle and up to 128 textures per pixel
[...]
The core clock speed operates at an impressive 500MHz with most BIOS options offering the ability to overclock the core up to 1100MHz [...] We have averaged around 750MHz [...] Unlike the 690G, increasing the core clock can actually affect frame rates a noticeable amount"
There goes X3100 / X4500 by the sink LOL that´s why Apple does not want to use X4500 on their laptops -
The next driver release versions seem to be 15.10 and 14.35. Since the number before the period represents the OS support, they won't go 16.x until Windows 7.
It looks like Intel might have seperate drivers for X4500 for a little while before unifying them. -
15.10? That sounds like a long time.
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Not really.
15.9.3, First number is OS, 2nd number is feature updates(like DX10) and third number is the revision and bug fixes. So 15.10 might be OpenGL 2.0. -
Not expecting much, or any time soon, but I would love to be proved wrong on both counts.
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While I have yet use overdrive on the HD 3200, I can attest that it puts Intel's efforts in integrated graphics to complete shame.
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Hi,
I have problems with x3100. I get 15 frames with warcraft 3 with 1280x800 resolution on my toshiba dual core 2390 + 2GB ram. The OS os Vista SP1. For WinXP I get 20 frames. I tried Toshiba drivers and also the latest drivers from intel but the game is still unplayable. What can I do?
Now I am searching for old drivers without T&L and Vertex shading support. Do you think I can get better performance with the old one?
Thank you! -
Read more of the thread above, you can choose if HW TnL is used on a per game basis by editing the registry.
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If you are talking about adding "_software.exe" DWORD I already tried. But this did not help. I found drivers from June 2007 and now I get 24-29 frames. Can you help me to find older drivers. My friend has drivers from 2005 and get 30-35 frames in warcraft3.
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Vista drivers from 2005?
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Intel 14.36 drivers are OpenGL 2.0 capable!! I can now run Enemy Territory: Quake Wars.
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You have them or you've heard this? If the former, what kind of speed?
[waiting for for vista64 drivers...] -
I didn't notice too much performance improvements. I think most of the improvements are maxed out on the Gen 4(GMA X3x00 devices) and will improve Gen 5/GMA X4500. Download a program called OpenGL Extensions viewer. It'll tell you the version of OpenGL supported. The program shows me all the OpenGL 2.0 as supported(previous drivers didn't), and parts of version 2.1 is supported too.
However, the support enables ET: QW to run. Haven't got a time to test it because I had to download a new version. I will later. -
Where did you get it? I can't find it on Intel's website.
EDIT: If it's just a driver you only have access to, Intel User, would you mind testing out the Penny Arcade game? I normally only get about 20-30 FPS in it (on all resolutions from 640x480 to 1680x1050) and I was wondering if the OpenGL 2.0 support made the game more playable. -
Its there, its just not at the main page yet. Its shown at the page for the Intel G45 motherboard driver updates:
http://downloadcenter.intel.com/fil...XP+Professional&lang=eng&strOSs=44&submit=Go!
The Release Notes aren't up yet, but OpenGL 2.0 is gonna definitely show up as new features along with things that I don't know. -
hit additional downloads on that page and there is 15.98 series drivers for the g45 etc cards, NOT the x3100 / gma965 etc
the XP drivers above support both generations though. -
Yeah I just noticed that the Vista drivers didn't. Since Vista is the only way I can get more than 128 mb memory, it's pretty annoying that they seem to be ignoring it.
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Thanks Intel User.
The driver does improve the performance of the Penny Arcade game, not much mind you, but it is an improvement.
EDIT: and Intel User is right, these drivers do support OpenGL 2.0 . I just checked w/ the program he recommended. -
Yea, I think Intel is still optimizing those drivers for the 4 series IGP. I heard the 15.11 driver will unify the drivers once again.
15.9.8 is still a bug fix driver. Remember, the 3rd number are the bug fixes, and the 2nd number is new feature. So that's why we have to wait for 15.10 and 15.11 for OGL2.0. -
Does anybody have an extensive collection of old drivers for the X3100 for Windows XP (32bit)?
The driver on Dell's download page is dated 10/23/2007 (I don't know how to check the version number of this one so I will go by their dates) which I think is too old and doesn't provide any options for stuff like AA and AF settings. The only two versions available from Intel's site are dated 5/24/2008 and 3/20/2008, and both of them basically broke compatibility with Freelancer. Text for some of the menus and OSD don't show up.
I want to try older versions between 10/23/2007 and 3/20/2008 to see if there's a version that supports the greater number of options as seen in the most recent drivers while not breaking compatibility with Freelancer. -
tbh though I'm agitated at their being no actual vista release for the x3100 yet, I am glad of the XP release, and the 15.9x releases for other similar parts, as it is a sign of some progress that is not all behind closed doors.
I do hope the early August release for 15.11 archibael claimed happens. -
i have noticed an improvement playing cs 1.6 with opengl - - consistently getting framerates above 40 even in large gun fights...also grenade explosions do not slow down the framerate that much -- before it would take me to the teens but now stays about 25-30. I know cs 1.6 isnt an opengl 2.0 game but some code must have been optimized. very impressed
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That's good news, all I wanted was to play Natural Selection normally.
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http://downloadcenter.intel.com/Fil...931&lang=eng&OSFullName=All Operating Systems
now has vista ver 15.9.9 (not for x3100/gm965 as per the inf)
getting closer though.. -
wanting to know if GTA san andreas and Battlefield 2 will work on my X3100,
i have git the latest drivers installed. -
I play GTA san andreas on my laptop in my sig
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Will Halo 1 or Company of Heroes run well on X3100 and the latpop in my sig?
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Pretty terribly, not playable, but they'll run.
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tried to install Second Life after installing the new drivers (XP Pro) Says card not supported. but prior to installing the drivers, it ran
also using the control panel utility - if you try to change any setting in video overlay xp crashes. -
Bought myself the Counter strike pack from steam last night value 29 bucks but it was on sale for 14 bucks
CS 1.6 runs average 25 FPS and are playable but when u start each round i got like 10 fps for like 5 seconds and when grenades go off it drops as well. i run at 800x600 16 bit.
CS:S runs a lot better with average 40 FPS with medium settings and shadows turned off settings 1024x768 32 bit res. Runs very steady with no slowdowns.
This shows that the x3100 is really bad for old games but actually get better FPS on the newer ones and that the steam engine rocks -
Halo 1 runs fine. The lowest fps you'll see is around 30ish.
Don't know about Company of Heroes though. -
Dang, the drivers get updated really frequently for the G45/GM45 4 series IGP. The most recent one is 14.34.5.
It looks like they pulled back the 14.36 driver and replaced with 14.34.5. Searching for 14.36 driver shows 14.34.5 on the actual link. Its frustrating, but they seem to be really stepping up the ante for better drivers now. Too bad the X3x00 users didn't get such treatment for such long time, but at least its happening. The drivers now offer positive changes every update unlike previous versions.
X4500 should be much better off.
Intel X3100 users rejoice! It's finally here! New Pre-Beta Drivers
Discussion in 'Gaming (Software and Graphics Cards)' started by epictrance4life, Jun 7, 2007.