My bug occurred during the Kill the Kett mission on Eos. While attacking the Hugh base I kill everyone, but I can't get into the door to shut the base down. THe Kett respawn and it just keeps going. Others report the Kett turn invisible and keep attacking. I wish there was an option to restart the level like other games have, but.....![]()
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still working my way through Mass effect andromeda....it needs another patch or 23.
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I just finally finished ME3 over the weekend, I think I'll wait 6-12mos before I grab this and pull something else out of the backlog.
Atma likes this. -
I'm actually enjoying this game
Im doing every side mission I can find, I'm at level 80
, and I have the top Remennet weapons, and armor. It means nothing since I die a lot, my strategy, run in guns blazing
. Only complaint is the annoying Direct X crash that, for me randomly occurs. It will happen any where between 4hrs of straight play or 20 minutes. It always occurs during one of those blah, blah, blah cutscenes.
Atma likes this. -
I wish Andromeda felt more...alien. The Kett feel like humans in makeup compared to the various alien species of the original trilogy (especially the Hanar and Rachni).
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killkenny1 Too weird to live, too rare to die.
Wow, I finished at level 60, with a few tasks still remaining, and which I won't bother to finish up.
For me it crashed a lot during Tempest landing cutscenes...
Atma likes this. -
Atma likes this.
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Okay, I'm several more hours in and honestly I think I'm giving up on the game. I was willing to overlook the bad facial animations and graphics glitches (and the first big patch improved this dramatically). But the more I play, the more I'm annoyed by:
(1) The dialogue is TERRIBLE. Not just in delivery, which can potentially be patched, but in substance. As Rock Paper Shotgun said, "people don't talk like that."
(2) So we traveled 600 years to a new galaxy to find two species of aliens who look like humans wearing rubber masks, talk like humans, use weapons that look and function like human rifles, live in cities that look like human cities, and understand without even any explanation what "the Andromeda Initiative" and "a Pathfinder" is? There is nothing brave or new about this brave new universe. Oh, I forgot, in addition to the two "alien" species that feel profoundly familiar, there's a set of ancient robots, consisting of three or four models...each of which we've seen basically 100% identically in Halo or Borderlands before.
This game is just...lazy. You know how lazy the last half hour of ME3 felt when you realized that every choice you'd made for the past 30 hours just altered the color of light that would emanate outward from the crucible? The entire world-building of Andromeda has that level of laziness to it.killkenny1 and katalin_2003 like this. -
killkenny1 Too weird to live, too rare to die.
Every planet you visit, you do the same damn thing - go to remnant vault, fight architects, solve damn sudoku puzzles (although I really like sudoku puzzles IRL).
"This game has more lines of dialogue than previous games combined!" With that level of writing and animation who cares?
Do wish they would have made it smaller and more focused. -
Yes, it is verrrrrry large. I'm just up to doing loyalty guests and I'm at level 99. I haven't looked for the Arkon ship yet, I just take breaks. I'm romancing The Lone Ranger err, I mean Peebee.Last edited: Apr 29, 2017 -
killkenny1 Too weird to live, too rare to die.
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When the game released there were how to level up fast vids on utube. I spent hours doing it. I don't know if it still works on the 1.05 update. By the time I left Eos, I think I was level 40 or so.killkenny1 likes this. -
killkenny1 Too weird to live, too rare to die.
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Depending where I am, get around 90-100 FPS. Everything on ultra 4k. I'm using the female Ryder she's not half bad looking. Spent a lot of time, and most of the time I have the characters keep their helmets on. Crazy animation face expressions solved. -
killkenny1 Too weird to live, too rare to die.
But yeah, gameplay can be fun sometimes... -
-annoying Random direct X crash. ( solution hard reset)
-quests that can't be completed for whatever reason.
-inability to restart level in case of a glitch that ruins quest (restart entire game??)
-inventory sometimes disappearing (at least in my game)
-shoot lots of ammo at bullet sponges!!!?
-spend lots of time killing enemies, only to have them respawn before objective mission complete (solution hard reset)
You play this game SAVE, SAVE, SAVE.Ashtrix likes this. -
killkenny1 Too weird to live, too rare to die.
- repetitiveness;
- lame missions and story;
- bad dialogues;
- CC is a joke;
- no way to upgrade your gear, have to disassemble it first.Ashtrix likes this. -
2 things:
1. The problems that were noted are all over the internet (google is your friend).
2. If I'm not mistaken, except for pirating, all copies of the game come from Origin/EA. -
killkenny1 Too weird to live, too rare to die.
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killkenny1 Too weird to live, too rare to die.
I had numerous crashes during those Tempest landing cutscenes. Sometimes game plays fine for 3h straight, then it crashes 5 times straight while trying to land at Nexus.
Performance wise I guess it's fine, dunno, I'm not really a FPS counter guy.
There were also this annoying mouse cursor glitch. When exiting Inventory/Skill/Map/ etc. screen, mouse cursor would still remain on screen. It happened very frequently and was kinda annoying. Alt-Tab is also broken post patch.Atma likes this. -
Play on Neo.Mitlov likes this. -
Does anyone else have their game "load shaders" for a couple minutes straight when they start it up? Load times when actually in game are not problematic for me, but the initial load time when starting the game up at the start of the evening is absurd. Like go-make-coffee absurd.
On the plus side, I respecced my character to a vanguard focusing on charge, nova, incinerate, and shotguns, and combat is now ridiculously fun. -
Last edited: May 3, 2017Mitlov likes this.
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EA just pulled another Command and Conquer and announced that they shelved the Mass Effect IP indefinitely after they messed up a beloved series too much. This is not a joke.
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killkenny1 Too weird to live, too rare to die.
Also Bioware's next project (new IP) has been delayed. -
i guess they're not gonna fix the stutter issue in cutscenes then!
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Fix the Stutter in the cutscenes? They can't even fix the random Direct X crashes.
So much for the new 1.06 patch they just released.
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I don't get it. I get why they gave up on C&C4; the fundamental mechanic of the game was broken (nobody wants a C&C game without base building or resource gathering). But Mass Effect: Andromeda wasn't fundamentally broken at launch; it just had messed up facial animations (already largely fixed with 1.05) and was lacking in variety and content. That latter one is easy to remedy in an open-world game. Just add DLC! And hell, Mass Effect has always had DLC. In fact, it's had some of the best DLC of any AAA game in recent memory. Overlord and Lair of the Shadow Broker were two examples of DLC arguably surpassing the original game in plot, story, and atmosphere. And the open galaxy, let's-see-what's-out-there structure of Andromeda would make it easy for them to keep adding new bizarre alien worlds and alien species and side-plots via DLC.
Mass Effect Andromeda out on March 21st for Xbox One, PS4 and PC
Discussion in 'Gaming (Software and Graphics Cards)' started by Tinderbox (UK), Feb 17, 2017.