Can we maybe break away from the engine speak for a bit? Does it really matter what engine the game is running on? They are very similar, in essence.
It seems that game generations are developed around console lifespans. Therefore, I think that it would be "counter productive" for them to re-engineer a new game engine for a console generation that is very close to ending. If console gaming is a majority of revenue, then they're going to keep it a priority from a developmental standpoint.
I do believe that that the next major call of duty game will be "next generation"
Anywho, I think the story could be VERY interesting if it is done correctly. World War 3 just sounds like an awesome theme.
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And yes, a WW3 theme might be pretty interesting, let's hope it's not some overreactive "WE R FIGHTING IN ZE WAR!!11 WE MUST GO ROOOOGUEE!!11!! LOLOL" kind of thing. I hope it includes some adventure, in a sense of wanting to discover the rest of the story, and lots of action. -
You miss a huge point here. 360 and PS3 have atleast 3 years left, enough time to improve on a previous engine. As of today, and basing off of past gaming history, we should have seen the next generation consoles already and they should be releasing next year, which we haven't seen anything and Nintendo so far is the first to poke it's neck out. You also miss that just because a console is locked to one piece of hardware for atleast 5 years, that you can't pull some extra potential out of it. RAGE engine alone is going to push a 5 year old console generation slightly farther then what UE3 has been doing or any current engine. Also new innovations are stumbled upon to do more with limited hardware, like normal mapping and parallax mapping for instance.
Back to discussion though, the trailer is very michael bay, the broken choppy audio is a direct rip from Transformers and it seems everyone (movie and games alike) Follow this scheme to try and create a "hype trailer". Fire looks like garbage but smoke and fire have never been CoDs strong point. The textures are of the same quality of mw2 which isn't saying much for the texture quality. What doesn't help CoD on consoles is the low resolution, if you look at comparisons of BLOPS on PC and 360/PS3 the resolution sharpens alot of normal maps and effects and are more pleasing, but consoles can't boast the same resolution which alot of these mapping effects falls apart because of.
Also just wanted to say not everyone enjoys a group gameplay were you have to rely on your team mates. I speak from YEARS of experience and every game I've played most people play for themselves. So for CoD to give an alternative and that the sales show that people do sometimes prefer that kind of gameplay to being forced to work as a group with people who don't. There are benifits to working as a group in CoD and strategize with partners, but I find unless they are my own group of friends, they are useless and don't help to achieve the end goal. -
1. The overwhelming majority of buyers are investing in the game for Multiplayer.
2. Because of this it is essential for the multiplayer (MP) to run efficiently and at a high framerate. (see Blackops -- a travesty to what 3arch did to the IW3 engine)
3. For the smaller niche crowd that plays the game competitvely it is even more vital what engine is used and it if it is tweak-able/mod able for competitive support.
All very much more important than the story, which is singleplayer, for a predominantly MP game. COD series has never had a strong singleplayer campaign, and is not known for singleplayer as it's selling point. -
Isn't that what happened in cod 4, and then mw2 was ww4... so mw3 is really ww5?
Sorry the story is so disjointed that I am confused about whats going on. I think its like rest of the world vs soviets (again) -
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The Happy Swede Notebook Evangelist
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UO ( united offensive) is still played by many people online. If you think anything different you are just misinformed. Period. -
The Happy Swede Notebook Evangelist
@naticus i have to completely agree! The main part of CoD series is the online, which gives it a extreme long life span... The single player has always been a part of CoD yes but not a bigger part than the online...
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This made quite a stir and was really a shot to the face when the devs at Treyarch know the overwhelming majority, i would guesstimate, that upwards of 80% or more people invest in the game for MP, not singleplayer.
Treyarch should not be allowed to get near another game. -
The Happy Swede Notebook Evangelist
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Activision has one goal in mind, your money!! Very evident with every installment of CoD, they are obviously jealous of how Madden can roll in money hand over fist every year.
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The Happy Swede Notebook Evangelist
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to be very onest i am a bit fed up with CoD games and that game style. i just want something a bit different not a whole new experience. something different. all COD have great campaign but i want something more interactive more to customize , just more to play.
as example i hate the fact that i have to click mouse on to climb up or down at witcher 2. to me it seems not a lot interactive and not dynamic at all. look at crysis 2 and 1 what have thy done with suits mode.on crysis 2 when you sprint it takes energy and you can enable cloak an sprint and blla blla blla. That makes more sense to me rather than choosing every time what suit mode you want like in crysis 1.
let the time tell and stop arguing what is what and what game what game engine is going to use. if you like it buy it if not i dont know.
i belie that BF3 will have superb graphics comparing trailer, look at the smoke. as for gameplay BF3 will be more like a simulation compared to COD simple shooing. there is another thing that i dont want to talk more and open debases of fan-boys no this no that. a lot of games are failing these days especially nfs series so just leave when the game comes out and argue with factsand not the trailers.
just my opinion and what i see. the truth is that BF3 for me and with what i have seen till now is going to be better for the first time after some years. -
Cmon, I agree that after CoD4 the multiplayer has gained large popularity but before that it was 90% bought it for Single player. Yes now a days majority buy it for multiplayer but atleast 30-40% of buyers must be single player only. Though we can keep arguing about that unless we have proper numbers, nut lets just stop discussing that now. I am still interested in knowing in what engine it is going to use, any word from Infinity Ward or Activision on this?? Do they have some kind of forums where we could ask this question??
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I don't see why it wouldn't use the IW4.0 engine + modified, considering IW is making the game. IW does not have rights to the Treyarch IW3 modified engine. So unless they have created an entirely new engine, which they haven't, they will use the modified IW4 engine. Simple as that. -
People are too sensitive nowadays. Also, I'm pretty sure it was poking fun at Medal of Honor, where you need an activation code to play the multiplayer. I.e. buying it used requiring you to buy the multiplayer portion -
Stupid message to add! Although 3arc must be commended for creating probably the best story among all cod games (which is not saying much)! -
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The Happy Swede Notebook Evangelist
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for better or worse.
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The Happy Swede Notebook Evangelist
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A slight bump, but I figured I'd pass it on...
Not that I play the series, but an article on Kotaku this morning (I'd link, but I'm at work) went into details on the multiplayer, so the nuke killstreak is now removed, team perks will be unlockable (as a team effort), and once again no dedicated servers. I don't know how people put up with this... -
Ain't gonna buy this. No dedi servers = hack fest = lag fest. -
The Happy Swede Notebook Evangelist
Well there really havent been any dedicated servers for the last few games have there? and another thing, i thought that the tac nuke was coming back and im quite sure that the black bird is back as well just under a new name...
EDIT: ohh just forgot to say, when im saying that there hasent been dedi servers i mean for the consoles not PC... -
If he means for this PC in this article, then I wont be buying it.
Quoted from Kotaku:
"We've also learned, unfortunately, that this latest Call of Duty still won't support dedicated servers, instead relying on the hosted servers found in previous iterations of the game. Dedicated servers were removed from the Modern Warfare games starting with Modern Warfare 2. (Modern Warfare 3 appears to be using DemonWare for player authentication, just like with Call of Duty: Black Ops.)" -
From Robert Bowling's twitter :
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The Happy Swede Notebook Evangelist
Damn no stopping power *sad face* that sucks. and hmm i really though there was gonna be nukes.
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@ Phistacio
CallofDuty and Modern Warfare are considered two different entities now. Blacops had dedi servers, and Mw2 did not. This game falls under the MW camp, not the Call of Duty camp.
Also Steamworks has nothing to do with dedicated servers. -
I'm still leaning towards of not getting it though. BF3 is shaping to be 10000000000000000000x times better. -
The Happy Swede Notebook Evangelist
Wait wait wait, i thought that on the last minute Modern warfare 2 got back with Call of duty!!! Also look at how big the "Call of Duty" is on the new game cover. Im quite sure that Modern warfare and CoD is the same franchise... i could be wrong though...
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Is everyone sure they won't be buying MW3 and instead buying BF3?
It's ironic that this thread is on page 1, and BF3 thread is on page 3. MW3 seems to spark more interest [whether good or bad]
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It is process of their '' a new game every year'' splitting titles and studios. -
The Happy Swede Notebook Evangelist
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Crazy huh. -
The Happy Swede Notebook Evangelist
Yeah ok now i know what youre talkin bout : ) That i agree with, they are two completely different studios and they cant make games under the others name. And the thing with the engine is also copyrighted i know : ) Im catchin ya flow ; )
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usapatriot Notebook Nobel Laureate
The Modern Warfare 3 Files: Team Perks, No Nukes, New Killstreaks
and no dedicated servers, either. bf3 will own mw3 in every imaginable way. -
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NO dedicated servers is just a big F*** U to the PC Gaming community. This just shows how Infinity Ward does not give a about pc gamers, what is to be blamed for this- Piracy??
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usapatriot Notebook Nobel Laureate
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i just buy these games to play online via ps3
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Damn sheeple, man. -
OK, lets put some myths to sleep. Yes Modern Warfare 3 will be using the Infinity Ward 4.0 engine, but it will be a refined 4.0 engine.
Lots of developers do this. I think Valve, who made Left for dead with the same Engine they used for half life. They also used this engine for Left for dead 2 and Portal 2, albiet a heavily modified version, its still the same engine.
Robert Bowling has already said the IW4.0 engine has been modified for MW3.
Also, remember, Treyarch are not involved in anyway with MW3. -
usapatriot Notebook Nobel Laureate
No offense, but IW needs to rebuild their engine from the ground up. As it stands, graphics aren't all that great, neither are player movements, maps are rather small and it doesn't do land, sea, air combat all in one in one large map.
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The Happy Swede Notebook Evangelist
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Stopping Power was the most unbalanced perk ever. MW2 - Scar+FMJ+Stopping Power = extreme f*ckin weapon, on click(of the LMB) kills. Way to strong. But fun nonetheless. Even I think I am gonna buy MW3 on ps3, since they have not bothered including dedicated servers for the PC and the graphics are gonna be crap, i see no reason to buy it for the PC. Will play it on PSN.
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The Happy Swede Notebook Evangelist
You are indeed correct, but the thing is everybody used stopping power so it evened out. It would just mean that everyone kills 1-2 bullets faster... But it was great fun with the scar ; ) even though not many people used it. But the real thing with stopping power is that it took the second tier spot and moved the game along.
Modern Warfare 3 Discussion Thread
Discussion in 'Gaming (Software and Graphics Cards)' started by Phistachio, May 14, 2011.