Thanks for this golden information! I have always hated Optimus because I am always wondering hmm, is this app, video player, browser, etc, running of my crappy Intel HD Graphics or my dedicated GPU? If I buy a performance gaming laptop, I sure as heck want everything to run at max performance (ie the dedicated GPU)
sorry zb0t![]()
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Spartan@HIDevolution Company Representative
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Spartan@HIDevolution likes this.
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Thanks for this info Ultima!
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I really would like G-Sync though. NVIDIA should partner with Intel to support Optimus based systems. -
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Can't wait to try out the rog swift tomorrow
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2) Wait, what compromises? -
G-Sync
DSR and downsampling
VR
3D
120Hz
Refresh rate overclocking -
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Compromises like... well everything Octiceps just said above. I don't see why nVidia and Intel should fight so hard just to get these working for everyone when they're not going to make any money off of it. -
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Funny, all the stories I've read of games not being recordable (like TW3 at release) involved ShadowPlay not AB. -
TW3 was a rare case, yeah. I heard people complain about it. But I've never seen it be a problem in other games, really. Except for Binding of Isaac Rebirth; it wouldn't grab that game (I assume due to the kind of OpenGL he coded it in). I will admit it could do with better audio settings and such though. But games like Dark Souls 2 don't like being grabbed and recorded all that much, and other games like BF4 etc show some issues with conventional grabbing at higher FPSes for certain programs' capture methods. If you read up on the nVidia driver tweaking thing that was linked some time ago, it shows that Shadowplay only grabs the entire framebuffer and doesn't actually hook to a game, which is why it can't be used for windowed mode. But desktop recording for borderless windowed games would be pretty sweet, I won't lie. -
And yeah, ShadowPlay's audio quality and settings are a joke. I know people who are forced to use AB for that reason alone. AB is just a much better recording utility for power users. The last time I used ShadowPlay, AB blew it away in terms of customization and functionality. I don't know how much ShadowPlay has improved since then but it doesn't sound like much if at all. -
You think with all the coding experience they have at nvidia they would be able to make a decent recording program for their own hardware.
TomJGX likes this. -
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Recent Nvidia drivers
Does not computeTomJGX likes this. -
Just put my 780ti's up for sale on eBay, this will fund my second Titan X.
TomJGX likes this. -
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Well... I'm giving up on the M18xR2 working right with these drivers. I did make progress. Modded the 353.06 desktop driver and used strings for GTX 980 and the throttling is much improved, but it's still there and still hurts performance. I am able to overclock the snot out of a single 780M now, so it is definitely something they added to the drivers to restrict power and stay within some sort of arbitrary limit. I am guessing that code was in the BIOS all along and only recently did they add something to their drivers to stay within an arbitrary threshold. Sucks. If they do not fix their drivers and knock of this foolish nonsense soon will be selling all of my Alienware laptops. It's probably safe to assume this is what is happening with 980M SLI upgrades as well. They have incorporated filth for 980M "power compliance" that is ruining my Kepler experience.
[parsehtml] <blockquote class="twitter-tweet" lang="en"><p lang="en" dir="ltr"><a href="https://twitter.com/ManuelGuzman">@ManuelGuzman</a> <a href="https://twitter.com/nvidia">@nvidia</a> <a href="https://twitter.com/NVIDIAGeForce">@NVIDIAGeForce</a> Here is a brief 3 minute video demonstrating the problem Please fix it. <a href="https://t.co/mhDRD2qBl3">https://t.co/mhDRD2qBl3</a></p>— Mr. Fox ([USER=165514]@Mr_Fox_Rox[/USER]) <a href="https://twitter.com/Mr_Fox_Rox/status/605557782494904320">June 2, 2015</a></blockquote> <script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>[/parsehtml][parsehtml]<iframe width="1280" height="720" src="https://www.youtube.com/embed/zkqOfN0AQ7k?rel=0" frameborder="0" allowfullscreen></iframe>[/parsehtml]Daniel1983, TomJGX, Mr Najsman and 6 others like this. -
dumitrumitu24 Notebook Evangelist
Has anyone experienced BSOD with the new drivers?mine 336 or 346mhz overclock was fine for project cars in 350.12 but now it crashes to desktop or BSOD(happen 2-3 times),They are making it less stable to for us upgrading.I read today that amd fiji will start at 599$.I wonder how it will compare to 980 or 980ti.Windows 10 is made for AMD.Nvidia will a lot of customers cause of the new windows and their behaviour
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It better perform at least as well as a 980ti or AMD are dead in the water
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I tried a +158/500 Overclock today and it wasn't really an issue but I didn't exactly leave it for long -
dumitrumitu24 Notebook Evangelist
but it lasted long enough until nvidia screwed it up but next year i buy a desktop which is more suited for gaming
OFF TOPIC:Has anyone ever heard for this game.Looks really cool and comes today out? http://store.steampowered.com/app/346110/ -
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Well these drivers brang back the strange image doubling blur phenomenon on occasions on my desktop 980 but also have experienced on 980m . Not to mention, one of the dirtiest installations ever.. Black screen after install with a strange blinking white icon on the bottom left, reboot, black screen, reboot and ok.
No thanks Nvidia... No thanks.
Geez, going onto 1 year of rubbish drivers.Last edited: Jun 1, 2015Mr. Fox and Spartan@HIDevolution like this. -
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This was really not much to brag about. The difference between 353.06 vs 352.86 WHQL drivers is minimal... 0.2% increase in graphics scores with 3DMark Fire Strike is a joke. LoL. This is all Nvidia could boast of... http://www.3dmark.com/compare/fs/4977946/fs/4934209
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Nvidia promised game performance not benchmark performance
TomJGX likes this. -
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Ehh... 0.2 is well within the margin of error... These drivers suck again.
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I got BOTH massive game performance increase and benchmark as well!!
3DMark Run with previous driver
3DMark Run with the latest driver -
Ionising_Radiation ?v = ve*ln(m0/m1)
Do you mean GTX 850/860/960M, i.e. GM107 users don't get those tessellation improvements too, and are stuck in the same boat as Kepler users?
And despite all that, I finally managed to get 45-50 FPS in TW3 at medium-high settings with this driver - also dragged down the resolution slider to 1600x900. The smoothness is more than worth the loss in visual fidelity.
And yet again, GTA V performance is best with 350.12. I cannot achieve frame-rates higher than 40 FPS with the last two drivers when I used to easily reach 60 FPS at high-very high settings with 350.12.
Nvidia, get your **** together.Last edited: Jun 2, 2015 -
@SRSR333
Too tired/bothered to compare with Kepler GPUs in-class, but I'm sure octiceps will be more than happy to help you out -
EDIT: Nevermind... "The latest version of TessMark is designed to focus on tessellation via OpenGL 4. We run the latest version of the benchmark using the high resolution map set at maximum tessellation while 1080p full screen, reporting the average FPS."
Power limit throttle brings the core down to around 1100
Okay... Anand did something different... According to http://www.anandtech.com/show/7457/the-radeon-r9-290x-review/17 I should be getting over 2k FPS on my 780 Ti, however...
Last edited: Jun 2, 2015 -
Maxwell 1 is PolyMorph Engine 2.0 like Kepler:
However, based on these TessMark results, it seems Maxwell 1 has improved tessellation performance over Kepler like Maxwell 2 does.
980 (GM204): 2321 FPS
770 (GK104): 1625 FPS
750 Ti (GM107): 796 FPS
650 (GK107): 412 FPS
Notice how 980 scores about 3x as high as 750 Ti, which makes sense as the GM204 GPU (16 SMMs) is about 3x as big as GM107 (5 SMMs).
Interesting to note, Maxwell 2 is nowhere near 3x as fast as Kepler in tessellation despite what Nvidia claims in its GTX 980 whitepaper.Last edited: Jun 2, 2015 -
^ I think the fairest comparison of Kepler vs Maxwell would be 980M vs GTX 770, as they have the same amount of cores. That'd show the direct Maxwell improvements. Of course you'd likely have to clock the 770's memory down to match, but still.
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There is one PolyMorph Engine per SMM/SMX. GM204 has double the tessellation engines of GK104 because GM204 has 16 SMMs while GK104 has 8 SMXs. That's where GM204's tessellation advantage comes from.
Similarly, GM107 has 5 SMMs and tessellation engines while GK107 has 2 SMXs and tessellation engines.Last edited: Jun 2, 2015 -
Welp. That's a GG I guess. Now if only Maxwell had stable voltage and kept proper clocks in SLI and stuff. That'd be great.
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I'll be damned. This driver really improved TWD3's performance. I can play it now with these settings, rarely dropping below 30 FPS in town and stable 40 FPS in outside with GTX 870M. 3DMark 11 score is almost at same level (though there is a little drop, but it happens all the time). This performance should've been there in the first place but I'm glad that NVIDIA cleaned their mess. But I must say nevertheless, the graphics don't look so good even on ULTRA. I mean it is good but it is not as anticipated. It is like something is unnatural.
Attached Files:
Last edited: Jun 2, 2015 -
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Anyone knows why the latest 353.06 WHQL nVidia drivers are available for cards such as GTX 860M, 850M and so on and not for the GTX 960M? Looks very strange to me...
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Ionising_Radiation ?v = ve*ln(m0/m1)
And finally, you might consider sacrificing 1080p resolution for 900p, to get a boost of up to 20 FPS - yes, 20.
Yet, Nvidia nuked performance in everything else. GTA V is still a mess (-25 FPS on average). Damn it Nvidia, I want to play all games on a single driver, not switch between drivers for different games. This isn't the 1990s. -
New NVIDIA Geforce WHQL Driver 353.06
Discussion in 'Gaming (Software and Graphics Cards)' started by KING19, May 31, 2015.