Court Lays Down The Law on Microtransaction Gambling - Game News
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Last edited: Mar 31, 2018hmscott, killkenny1 and mtness like this.
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EA Plays Dumb, Says They Didn't Intend to Create a Slot Machine w/ Battlefront 2
Published on Apr 6, 2018
Atma and killkenny1 like this. -
I wish all games developers would take the time to properly optimize there games to run so smoothly like EA does. This game looks and runs great at 4K. A poorly optimized game can really put you off on what kind of PC you own, and make you think twice.
I own Battlefront 1, and II. They have always ran beautifully !Last edited: Apr 8, 2018 -
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Battlefield 1 is another one of those well optimized titles to though, not when it was beta but right now its a great title. 4K, Ultra detail runs very smooth, NO AA of course or very little sometimes. But, it runs like great with all the settings cranked up. 48-60 fps even on heavy 64 player maps.
A lot of games with just ok graphics or even average graphics. You cannot max them out. You have to sacrifice a lot of image detail to run 4K. and there still only running about 20-40fps.
It makes you think, man how does a game like BF1 run so smooth.. and this game doesn't look hardly as good, just choke my system!
I know all of this will be in the past with next gen GPU architecture. -
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EA Boss Regrets Star Wars: Battlefront II Loot Box Disaster
By Tom Chapman 04.16.2018
https://screenrant.com/ea-star-wars-battlefront-2-loot-boxes/
"As Star Wars: Battlefront II still tries to recover from its loot box scandal, one of EA’s biggest names promises that the company has learned from its mistakes and will try harder in the future.
Failing to be the big hitter that EA expected it to be, Battlefront II was one of 2017’s most memorable gaming flops. Grabbing headlines for a different reason, the Star Wars gaming franchise inadvertently sparked the fiery debate around the use of loot boxes in games.
While some are unwilling to forgive what happened with Battlefront II, EA’s newly-appointed chief design officer is looking back at the whole sorry mess and vowing to do better. Speaking to The Verge, Patrick Söderlund admits that the game has been a steep learning curve for those involved:
“ We have taken significant steps as a company to review and understand the mechanics around monetization, loot boxes, and other things in our games before they go to market. For games that come next, for Battlefield or for Anthem, [players have] made it very clear that we can’t afford to make similar mistakes. And we won’t.”
Highlighting that the Battlefront II debacle had impacted EA as a whole, Söderlund is clearly taking the whole situation very seriously. There was a major company reshuffle which led to his appointment as chief design; however, his position of power hasn’t stopped him addressing the elephant in the room when it comes to Battlefront II‘s misstep:
“ At the same time, we got it wrong. And as a result, we had to take very quick and drastic actions to turn everything off, and we’ve since worked and redesigned the progression system. People seem to appreciate what we’ve done, players are coming back, and we’re seeing stronger engagement numbers. People seem to think that for the most part, we got it right…we’ll have to be very cautious with what this means for future products.”
For those who need a refresher, the use of Star Cards became even more important for Battlefront II. Although EA improved on 2015’s original game by adding a single-player story, the big lure was still Battlefront’s online multiplayer. As microtransactions and loot boxes became more of a necessity to improve teams and climb through the ranks of the Resistance or the Empire, the consensus was that some players were gaining an unfair advantage through the use of real money.
Söderlund may be bravely looking to the future, but are his words a case of too little, too late? Loot boxes are still a hot topic at the moment, and from Battlefront II’s aggressive marketing to its dwindling odds of players getting their hands on Darth Vader, it has been highlighted in the industry as one of the worst offenders. Elsewhere, Battlefront II is still trying to shed the loot box melodrama with the introduction of its “Night on Endor” update alongside some playable Ewoks, the long-awaited season 2 content, and a push for Crystals currency to be spent on “Appearances” and not Force-choking the competition.
While loot boxes don’t seem to be totally gone just yet, at least major companies like EA are shifting focus onto cosmetic gains rather than a “play to win” style of gaming. As Söderlund promises, upcoming titles like Battlefield and Anthem will be taking a different approach, so here’s hoping everyone can put this ugly Star Wars: Battlefield II blunder behind them."
Source: The Verge
Comments
GreatAmerican
"Come on EA, this isn’t difficult.
- Never, ever charge for gameplay affecting items. Pay-to-win is a non-starter.
- If your game is "free", you can charge for cosmetics all you want.
- If your game is $60, you pretty much don’t get to charge for anything else. Overwatch’s system is the most you can get away with. (Overwatch sells cosmetic loot boxes, which can be earned for free, and gives away all new maps and characters for free.)"
Last edited: May 2, 2018Support.2@XOTIC PC and Atma like this. -
EA is FINALLY Getting What They Deserve - A Spanking From Banking
Laymen Gaming
Published on Nov 11, 2018
EA's stock price has dropped 40%... but how?? Why??...
nodlimax 19 hours ago (edited)
"Me: "Hey EA, you have lost billions of Dollars now after putting more and more focus on mobile games and micro-transactions. What are you going to do next?"
EA: "More mobile and micro-transactions"
Me: "Alright, I guess I'll just continue watching you burn then."
In the meantime...
Activision Blizzard: "Hey, that mobile and micro-transactions thingy sounds like a great idea"
Me: *grabbing more popcorn"Last edited: Nov 12, 2018 -
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Wild Turkey Notebook Consultant
Never even took a second look at this game, same with Battlefield V.
Destiny 2 Soured me for anything that has Pay to play "loot boxes".
Now if the "loot box" clearly states, $$$ for x amount of shaders or only 1 particular weapon etc, yeah I would consider it. Its just like "premium tanks/ships" in WoT/WoW. You see clearly what you are getting.
The whole "x amount of dollars for a RANDOM bs roll" is what destroys everything.hmscott likes this. -
EA removed loot boxes (microtransactions) from SWBFII in March this year.
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FTC Loot Box Crackdown || feat. EA
cbas
Published on Nov 28, 2018
like, zoinks scoob, i dunno how those fellas can squeeze their ways outta this one
Loot Box Crackdown Escalates as US Federal Trade Commission Begins Investigation
YongYea
Published on Nov 28, 2018
Senator Hassan Questions FTC Commissioners
Kay Cee 21 hours ago (edited)
"The guy's behind Warframe added a system where, for a small fee, you could apply a random skin to your pet. A single guy, within a couple of days, used this one feature more than 200 times. As soon as the Warframe Devs noticed, they took the system out of the game entirely saying that they "had created a slot machine" and that they couldn't in good conscience keep the system live knowing that folk would put that much money into it. If the Warframe Devs can recognize it as gambling and act appropriately, so can everybody else."
Skill Up
Published on Nov 24, 2017
This video started out as a review for Star Wars Battlefront II, but as I researched the commercials behind it, I began to uncover a consistent pattern from EA that began as early as 2006, and has since come to define much of our industry as other publishers have sought to recreate EA's success. This is the story of Andrew Wilson's golden goose and how it saved EA but cost us AAA gaming in 2017.
Last edited: Nov 30, 2018 -
After EA lost so badly by frontloading Battlefront II with micro-transactions, EA is is starting the progression of micro-transactions in their games again, first introducing new micro-transactions into Battlefield V (even after promising to never add micro-transactions to BFV) and then 10 days later saying that the new Star Wars Jedi Fallen Order game won't have micro-transactions - the same thing EA said about Battlefield V.
This video covers that progression of promises and then the breaking of those promises after players have bought the game, and how EA went too far with Battlefront II - front loading the game with micro-transactions that put off gamers from buying BFII.
EA seems to have worked out the fencing for their microtransactions, promising none, introducing them with new names but the same effects.
Long, but very interesting, good comments in the youtube listing as well.
EA Lied, Made Battlefield V Pay To Win! Why Star Wars Jedi Fallen Order should worry you
Overlord Gaming
Published on May 4, 2019
EA promised in 2018 that you couldn''t buy in game advantages with real money. They broke this promise in April 2019 by introducing time savers and microtransactions in Battlefield V. This video explains why you shouldn't keep your hopes up for Star Wars Jedi Fallen Order.
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Influencers "outing" EA and others about getting paid for opening their loot boxes. Here's an interesting quote from the article, and Yongs take on the situation:
“What’s really interesting about it to me,” Dariani said, “they’re not ashamed to admit that they’re being paid for these things. In fact, it’s actually a benefit to them in a lot of cases [to be able to say to their audience], ‘ Look, EA is recognizing that my content has value. They’re paying me. They’re supporting my channel because of the work that we’ve done, that the community that we’ve grown together with our audience.’ These big companies are involved now and that, for many people, can be a source of validation, a sign of growth, a badge of honor.”
The FTC workshop will continue throughout the day. An archive of the proceedings will be available online."
FTC panel reveals troubling relationship between streamers and loot box creators
Content creator says a publisher once offered to misrepresent the odds of winning to viewers
By Charlie Hall @Charlie_L_Hall Aug 7, 2019, 3:19pm EDT
https://www.polygon.com/2019/8/7/20758974/ftc-loot-box-panel-streamer-publisher-sponsorships
FTC Hearing Exposes Publishers Bribing Influencers To Misrepresent Loot Box Odds
YongYea
Published on Aug 12, 2019
Star Wars Battlefront II
Discussion in 'Gaming (Software and Graphics Cards)' started by Atma, Nov 9, 2017.