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    The Evil Within - ridiculous system requirements

    Discussion in 'Gaming (Software and Graphics Cards)' started by octiceps, Sep 25, 2014.

  1. Ethrem

    Ethrem Notebook Prophet

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    Well that's my point. Same case with 880M.

    Meanwhile, there isn't a single 980 or 970 on Newegg that have 8GB, those are coming later which will mean all the early adopters get screwed again.
     
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  2. TomJGX

    TomJGX I HATE BGA!

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    Getting screwed is the ultimate thing for NVIDIA owners... Just look at those junky 880Ms you have :p
     
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  3. Ethrem

    Ethrem Notebook Prophet

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    If you want to be technical about it, I got screwed as a late adopter since they are the last Kepler cards...

    Sent from my HTC One_M8 using Tapatalk
     
  4. octiceps

    octiceps Nimrod

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    If you want to be technical about it, there will be low-end Kepler rebadges for many generations to come. Even in the 800M series, there is still a Fermi card.
     
  5. Ethrem

    Ethrem Notebook Prophet

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    I would have figured that it would be obvious I was talking about high end cards, should have known better around here.

    Sent from my HTC One_M8 using Tapatalk
     
  6. dumitrumitu24

    dumitrumitu24 Notebook Evangelist

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    still no benchmarks for this game?I cant wait to see how it will behave
     
  7. moviemarketing

    moviemarketing Milk Drinker

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    Console commands to unlock frame rate and adjust aspect ratio posted: Debug Console Commands - PC - Bethesda Softworks Forums

     
  8. dumitrumitu24

    dumitrumitu24 Notebook Evangelist

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    i7 4770K and 780gtx managed only 45-70fps on ultra settings.I was interested in buying it but i wont cause i dont like to play on low settings
     
  9. D2 Ultima

    D2 Ultima Livestreaming Master

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    Here's the down-low on how this thing runs.

    The Evil Within PC Port Quality : pcgaming

    So basically, I called it fair and square. Overblown requirements, awful port, not worth your money. Delegated to a $5 on sale or a console purchase.
     
  10. octiceps

    octiceps Nimrod

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    LOL everyone called it. We all saw this from a mile away. I think Cloudfire is the only one buying this game. Let us know how it runs on a single 770M, mmmkay?
     
  11. moviemarketing

    moviemarketing Milk Drinker

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    Eh, that's one reddit member's personal review. Lots of positive reviews as well.

    I watched some of the twitch streams and it looks fun as hell IMO, can't wait to try it.
     
  12. dumitrumitu24

    dumitrumitu24 Notebook Evangelist

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    Yes IGN gave 8.7..but if 280X and 970gtx cant get steady 60 fps i wonder how much i would get on 760M haha maybe 5 fps on ultra and 15fps on low
     
  13. octiceps

    octiceps Nimrod

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    Good luck running it. ;)
     
  14. moviemarketing

    moviemarketing Milk Drinker

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    Well, at least they provided console commands for the unlock and committed to fixing any issues with 60fps specifically for PC. This is quite a contrast to some other games that were locked to 30fps.

    RAGE and Wolfenstein New Order both ran pretty well on my laptop, I'll see how it goes.

    Hopefully will have a new one soon with 8GB VRAM. :D
     
  15. D2 Ultima

    D2 Ultima Livestreaming Master

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    That wasn't a review, that was more of a port report. Reviews are abundant, but none mention game performance for PC.
     
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  16. dumitrumitu24

    dumitrumitu24 Notebook Evangelist

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  17. octiceps

    octiceps Nimrod

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    What's interesting is that The Evil Within is DX11 not OpenGL 3.2 like RAGE and Wolfenstein.

    [​IMG]
    I didn't know that id Tech 5 was ported to DirectX. Perhaps there's hope for working SLI at last?
     
  18. moviemarketing

    moviemarketing Milk Drinker

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    Wow, maybe this explains some of the other changes.
     
  19. octiceps

    octiceps Nimrod

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  20. Splintah

    Splintah Notebook Deity

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  21. Splintah

    Splintah Notebook Deity

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    Explains the crappy perfomance tho

    Sent from my Nexus 5 using Tapatalk
     
  22. octiceps

    octiceps Nimrod

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    Probably did it to facilitate easier porting to XB1. Just like how Valve released their "ToGL" D3D-to-OGL shim for porting DX games to Linux/SteamOS.

    Yeah, no wonder performance stinks...
     
  23. Splintah

    Splintah Notebook Deity

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    Makes sense, I'm just used to seeing it the other way around for Linux ports

    Sent from my Nexus 5 using Tapatalk
     
  24. moviemarketing

    moviemarketing Milk Drinker

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    So what happens if Evil Within gets ported to SteamOS?

    [​IMG]
     
  25. D2 Ultima

    D2 Ultima Livestreaming Master

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    Just remember that using a container doesn't mean the engine supports the features. It's like CoD's engine using DX11 for Black Ops 2/Ghosts, and BF3/BF4 using DX11. They don't use DX11 features like tessellation, so they run on DX10 GPUs. Whereas, a game like Crysis 3 won't DARE launch on a DX10 GPU of any kind, instead returning an error about needing a DX11 card to play it.

    The engine's feature level is OpenGL 3.2 aka DX9, because John Carmack decided when Rage was being created that DX9 had much more people could do with it and that there was no need to move onto DX11. At which point I wrote Carmack off as an idiot whose ramblings mean nothing anymore, incidentally. I'm pretty harsh with writing off devs that are SUPPOSED to know what they're talking about.
     
  26. octiceps

    octiceps Nimrod

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    What are you talking about? The last two CoD and BF3/BF4 are DX11 and use DX11 features. Ghosts uses line tessellation on the dog fur, Black Ops II uses deferred draw contexts (DX11 multithreaded rendering), and BF3/BF4 uses terrain tessellation and DirectCompute-accelerated tile-based deferred shading and ambient occlusion. If you use a DX10 card, it just won't run the DX11-specific features, but it'll still play the games just fine as the DX11 feature level is a strict superset of DX10.
     
  27. dandan112988

    dandan112988 Notebook Deity

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    Anyone have a time frame on Nvidia releasing sli profiles ?
     
  28. octiceps

    octiceps Nimrod

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    Never. id Tech 5 is incompatible with SLI.
     
  29. dandan112988

    dandan112988 Notebook Deity

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    I assume that's the engine it runs on ? Wow why would they do that. It's stupid.
     
  30. octiceps

    octiceps Nimrod

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    Yes that's the game engine.

    Dunno, ask this genius:

    [​IMG]

    (Actually, it's because of MegaTexture.)
     
  31. moviemarketing

    moviemarketing Milk Drinker

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    It's an OpenGL engine, not DirectX. Back when they started developing the engine and its predecessors, apparently DX was much worse than OpenGL. Then at some point in 2011 Carmack conceded that Microsoft had made a lot of improvements to DirectX, but...

     
  32. dandan112988

    dandan112988 Notebook Deity

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    It sucks because it's almost impossible to run at 4 k maxed with 1 gpu. And it says ray people spend big money on multi gpu setups for nothing.
     
  33. moviemarketing

    moviemarketing Milk Drinker

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    Maybe there will be a stronger GPU available by the time DOOM4 is released. Or maybe just dial down MSAA. :D

    I'm not sure about 4k benchmarks for RAGE and Wolfenstein, but both of these games were optimized to run pretty fast with weaker hardware than you might expect. However, Wolfenstein eats VRAM with streaming the texture data between your SSD, RAM and VRAM, so higher settings only unlocked at 1080p if you have at least 3GB VRAM, maybe requires more for 4k?
     
  34. octiceps

    octiceps Nimrod

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    Doom 4 uses id Tech 6, so maybe there's hope.
     
  35. Rizer

    Rizer Notebook Enthusiast

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    Meh, I guess I will be playing Dead Space 1 and RE4 this Halloween instead, damn shame. I will still pick Evil Within up, but at lower price. Bethesda you dropped the ball on what otherwise is a great game.
     
  36. D2 Ultima

    D2 Ultima Livestreaming Master

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    I don't think Ghosts uses it on the dog fur in MP at the least. I know SP has it though, but I wasn't exactly counting that as they have different engine builds for SP and MP; should have been clear about that. I know BO2 at max on my 280M looked exactly like it does at max on my 780Ms, so the DX11 multithreaded rendering must be transferrable into the compatibility mode DX11 can run on DX10 cards for. BF3 I couldn't find tessellaton at all, I haven't tried BF4 on the 280M (due to dead laptop).

    But if this is the case, why do some games refuse to use the DX11 container on DX10 cards, but others let you? Blahhh I need to learn moar.
     
  37. dandan112988

    dandan112988 Notebook Deity

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    I don't understand why sli can't work with this game engine though?
     
  38. D2 Ultima

    D2 Ultima Livestreaming Master

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    It was built to only support one GPU, is all. They never bothered adding multi-GPU support for it in engine updates, because John Carmack doesn't think PC is relevant.
     
  39. moviemarketing

    moviemarketing Milk Drinker

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    Pretty cool interview about how they designed the guy who wears a safe on his head ;-)

     
    Last edited by a moderator: May 12, 2015
  40. octiceps

    octiceps Nimrod

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    Yep, multithreading also benefits performance of DX11 games running on DX10 hardware.

    The terrain in BF3 is displacement mapped using tessellation. This is only when Terrain Quality is set to High or Ultra on DX11 cards. DX10 cards don't support tessellation, hence can't select above Medium.

    image.jpg image.jpg

    I don't know why Crysis 3 refuses to run on DX10 cards as I've never played it on anything but DX11 GPU's, but my guess is that it uses certain DX11 techniques that don't have a DX10 fallback.

    On the other hand, tile-based lighting and ambient occlusion in BF3 rely on DX11 compute shaders. But if you have a DX10 card, it falls back to regular pixel shaders. Which still looks the same, it's just slower and less efficient so performance is worse.

    DX is an API, not a container.
     
  41. Rizer

    Rizer Notebook Enthusiast

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    Well guys looks like the console guys also got screwed over;

    Performance Analysis: The Evil Within • Eurogamer.net

    God damn XB1 ain't going to be around long like 360 is it? MS screwed up with that hardware.

    So basically some how it's looking like the PC version will still be the best version to buy, if you want to match what it should have been on consoles that is, 60fps so far seems out of the question though. Mikami doesn't deserve this, how fast will this game drop in price I wonder? Can it beat Alien CM :laugh:
     
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  42. D2 Ultima

    D2 Ultima Livestreaming Master

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    Yeah I was tired when I wrote DX11 is a container >_<.

    Anyway, I have been able to turn BF3 to highest; because I did it for jokes (got 5fps) in the SP when it released. But it worked. Technically that should not happen, as you say.
     
  43. octiceps

    octiceps Nimrod

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    Well, technically you can set Terrain Quality to High or Ultra on a DX10 card, it just never actually goes above Medium since High and Ultra have tessellation. It's like setting Texture Quality to Ultra in Shadow of Mordor without the texture pack installed.
     
  44. D2 Ultima

    D2 Ultima Livestreaming Master

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    Man, I wish my old D900F or my GTS250 desktop was still working. I want to test these things now. ONE DAY I WILL LIVE IN THE US AND HAVE A ROOM OF TESTING
     
  45. octiceps

    octiceps Nimrod

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    I already tested it on my 8800 GT, 8700M GT, and 8800M GTS. No performance and image quality difference between Medium and High/Ultra. Terrain Quality is the only setting in BF3 that is restricted on DX10 GPU's.
     
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  46. dandan112988

    dandan112988 Notebook Deity

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    So I played last night, max settings at 1080p. Ran fine. I Wish sli was enable so I could push 4k but it runs fine 1 card 1080p maxed out. Why are people having issues running this
     
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  47. TBoneSan

    TBoneSan Laptop Fiend

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    Dandan, can you try changing your SLI rendering mode to " Force alternate frame rendering 2" for me? I've read a few people are having success getting SLI working by doing this...

    Capture.JPG
     
  48. dandan112988

    dandan112988 Notebook Deity

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    I'll try when I get home and report.
     
  49. moviemarketing

    moviemarketing Milk Drinker

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    Last edited by a moderator: May 12, 2015
  50. octiceps

    octiceps Nimrod

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    What kind of performance are you getting? 30 FPS? 60? Is it consistent or are there drops?

    Yes it works but scaling is basically nil and there is flickering on hair and clothing.
     
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