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    The Witcher 3 Discussion Thread!

    Discussion in 'Gaming (Software and Graphics Cards)' started by 1nstance, Nov 2, 2013.

  1. Thorne

    Thorne Notebook Evangelist

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    I had my doubts about the performace which this computer would be able to offer, hence the first purchase. I'm glad i decided to see if grass is greener on the other side of the fence. :D

    I tend to use oils when possible, i think it's a part of the lore though usually it's tedious to scroll my 15 piece oil list for the right oil versus each enemy. Would like to be able to craft more decoctions, so far i only have griffin and wraith decoctions.

    UI is a piece of s**t, because of the consoles. It's better than in W2 IMO.

    Bombs are nice, i had some trouble (i was underlvl) with a witcher contract near Crookbag bog where there's a strong foglet with a human name in a cave until i tried my newest bomb Northern Wind. Threw it and one-shotted the thing while it was frozen! Didn't really expect that, maybe it was a crit but i'm not shure. This will need additional testing.
     
  2. zizimonzter

    zizimonzter Notebook Consultant

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    Patch 1.08 now available at GOG

    [​IMG]
     
    Last edited: Aug 7, 2015
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  3. Splintah

    Splintah Notebook Deity

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    new patch increasing fps for anyone? Going to try it when I get back home tonight.
     
  4. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    Downloading it now!
    Hope it fixes that iron gate bug.
     
  5. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    Aaaaaaand, it still locked...
     
  6. trvelbug

    trvelbug Notebook Prophet

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    so 1.08 gives better performance/fps?
     
  7. zizimonzter

    zizimonzter Notebook Consultant

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    It seems i have more stable FPS after the new patch.
     
  8. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    Didn't notice any changes.
     
  9. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    For a minute there I thought I was playing Skyrim...
    [​IMG]
     
  10. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    Awww yis, told Yen to shove it. She looked so sad. Her tears taste oh so sweet!
    Achievement unlocked: Be a bunghole.
     
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  11. E.D.U.

    E.D.U. Notebook Deity

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    You know what...I love how much you love this game, if that makes any sense. That gamer joy is infectious and is what good gaming is all about. Rather than buying and backlogging TW3, I plan to purchase it closer to Christmas when they've exhausted their patch stamina on it. My backlog is not massive compared to some I've seen, but it has to shed some pounds before I get immersed in this behemoth (HTWingNut's giveaway kindly added some weight on there too; ex. Dying Light).
     
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  12. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    I really do love the game, even if it's full of bugs.
    Just today I've encountered a bug in Skellige's Most Wanted quest. Apparently it wasn't there pre 1,07, but CDPR decided to include that new feature to the quest.
    The best thing is definitely to wait until the game is (almost) fully patched, either by devs or community.
     
  13. Splintah

    Splintah Notebook Deity

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    Re-playing the game with the 1.08 patch, I could swear there is a few things I couldn't do before. Like for one I feel like the ride with the witch through the woods on the two white horses is longer than it used to be.
     
  14. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    You mean Keira?

    Did you think it would be easy to get dat booty?
    [​IMG]
     
  15. Splintah

    Splintah Notebook Deity

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    ya lol her
     
  16. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    So apparently Yen didn't take break up all too well:
    she threw out the bed which Geralt and Triss "used" at Kaer Morhen. :D.
     
    Last edited: Aug 12, 2015
  17. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    "Alcohol is witcher's worst enemy!"
    [​IMG]

    No Place Like Home - very nice quest. Calm before the storm so to speak. Too many lulzy moments ("summon the *****es!" :D). And then after that, act ended. Now I must hurry, and get to Ciri before Wild Hunt does...right after I complete these 15 monster contracts and treasure hunts...
     
  18. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    Man, Imrelith is freakin' impossible to beat...
     
  19. Ionising_Radiation

    Ionising_Radiation ?v = ve*ln(m0/m1)

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    Dude, spoiler tags, man. Use them.
     
  20. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    Wait, that's a spoiler?
     
  21. Ionising_Radiation

    Ionising_Radiation ?v = ve*ln(m0/m1)

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    Details about game quests or the storyline in general, however minor - yeah, they're spoilers. It's like saying
    'Harry becomes Quidditch Captain in Half-Blood Prince'
    and not accepting that as a spoiler. So technically the list of fixed bugs that CDPR releases for patches are spoilers too, and many news sites warn so, quite rightly.

    P.S. spoiler tags used for the sake of people who haven't read Harry Potter.
     
  22. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    Who's Harry?
    Sorry, didn't realize that. Though it is still implied a lot throughout the game that at some point you'll visit your home.

    P.S. ooops, missed Harry Plopper thing.
     
  23. octiceps

    octiceps Nimrod

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    Now you know why
     
  24. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    [​IMG]

    Point taken. Myself I usually don't care about spoilers, but gotta respect others around me.

    Anyway, I leveled up like crazy today, from 26 to 30. Two times, well more like 1 1/4, during a certain battle (which was eeeeeeesay, and comparing with a quest afterwards was a complete walk in the park), and then some during a few other main/secondary quests. This game has an interesting level up system. Sometimes it will just "give" you a level up if the next main quest requires higher level.
     
  25. MichaelKnight4Christ

    MichaelKnight4Christ Notebook Evangelist

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    Hey pals well finally the things I mentioned earlier have happened and happened in the way I imagined. CD Projekt Red released an official mod kit and unlike the ones before this one allows options to change many things other than maps even supporting character meshes just like what I asked for way early on in this thread. Now when I have some time I'll either join a modding team via skype and/or create some on my own.
    http://www.pcgamer.com/witcher-3-supports-modders-with-official-modkit/
     
  26. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    Good, maybe someone will finally fix Roach...
     
  27. octiceps

    octiceps Nimrod

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    InB4 PETA
     
  28. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    Well no, I didn't mean to send her to the glue factory (though I really wished I could do that a good few times), just make her spaz out less. Every time I try to ride through the bridge Roach just stops, or gets stuck in front of a small rock a.k.a. pebble. The list goes on.
    Just make Roach behave like a tank Skyrim horse and I will be happy. Let the cliff jumping commence!
     
  29. Any_Key

    Any_Key Notebook Evangelist

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    Think this video pretty much sums up my Roach experience:
     
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  30. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    True story.
     
  31. ethon21

    ethon21 Notebook Consultant

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    I think you just tend to get a lot more experience completing the main quest (relative to side quests). I was holding off on the last parts of the main quest and in the low 20's having finished most side quests, but I kept reading about people finishing the game around 35ish and couldn't figure it out. I found the same thing when I was first starting in Velen and sitting around level 6. Side quests gave me very little, but I jumped really quickly after doing the main story quests.
     
  32. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    *Drinking game - every time you see a word "level" or "exp" in this post - take a shot.
    WARNING: You might not survive to the end of this post!

    Not really. I did some level 14 main quests while being level 24 or so and didn't get much exp. You usually get little exp once above recommended quest level. Recently I did a level 30 side quest (very cool one which also determines what kind of ending you will get) at level 29 and by the end of it I got level up. So main or side quest it doesn't necessary mean you get a certain amount of exp. Heck, I've cleared some monster nests and got more exp than for some main quests.
    That's why everyone recommends doing quests for your current level to get best number of exp. Unfortunately I couldn't do it. I needed to explore everything I could before moving on to next location.
    I looked online for how far I am, and by the looks of it I'm only few main quests away from the end. I'm currently level 30, got few more secondary quests, contracts, and treasure hunts, so yeah, 35 sounds about right.
    I do hope I will be high enough level to be able to wear that fancy mastercrafted Griffon armour before the end.
     
    Last edited: Aug 14, 2015
  33. Ionising_Radiation

    Ionising_Radiation ?v = ve*ln(m0/m1)

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    I dunno, guys - the Witcher series hasn't really come across as very moddable in general. I feel there isn't enough leeway like there is in Skyrim, where the core game (plus DLC) isn't exactly long nor immersive, hence leaving lots of room to mod the game, and add really strange things, as well as to completely overhaul the levelling, monsters, main character, followers and NPC.

    With TW3 and The Witcher in general, I feel the devs have made a game that is more tweak-friendly than overhaul-friendly. To elaborate - it's going to be ridiculously hard to weave a large side-quest to fit the world without being jarringly different, or at least, noticeable. Tweaks include graphics and textures, meshes, slight facial changes. But then the game itself doesn't change.

    I don't doubt the capability of modders when they've made epic stuff like Portal Stories: Mel or Garry's Mod or the innumerable number of mods for Skyrim and such, but I honestly think TW3 isn't particularly open like TES or FO is.

    Just my tuppence - feel free to disagree and discuss, guys.
     
    Last edited: Aug 15, 2015
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  34. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    There's one thing though - this is the first open world TW game, so things might be different this time around.
    I agree that immersion-wise TW for me feels better and more complete than TES, but let's just see what community can come up with.
    I'm pretty sure we will get environmental mods (i.e. textures, sounds, etc.). There are already some gameplay mods, so with released modkit they might get even more complex and in depth. New armours and/or scavenger hunts shouldn't be a problem as well. And of course if CDPR fails to fix the game, hopefully there might be a sort of unofficial patch as well. I also hope someone will fix Roach. Horses in Skyrim were crap too, that is until you install Convenient Horses. It's one of my must have mods for Skyrim.
     
  35. zizimonzter

    zizimonzter Notebook Consultant

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    Apparently there's new patch. (Available at GOG ( 4GB))

    Patch 1.08.1 (14.08.2015)
    • Introduces a retro-active fix to some of the achievements that were amended in the patch 1.08.
    • Adds sources for scripts (mod support).
     
    Last edited: Aug 16, 2015
  36. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    That's it? No fix for Skellige's Most Wanted or Viper School Gear scavenger hunt?
     
  37. zizimonzter

    zizimonzter Notebook Consultant

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    Yep that's it, this one just a hotfix and add support for mod.

    Is Skellige's Most Wanted the one where the werewolf won't die?
     
  38. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    Yes. But I manage to finish it. It's a DLC quest and apparently CDPR fixed it for Steam, while people using GOG were left out to dry.
    Some guy uploaded folder contents of that quest and it was just a simple copy-paste job. After that everything worked nicely.

    Looks like I won't be downloading this patch and just wait for the 1,09.
     
  39. zizimonzter

    zizimonzter Notebook Consultant

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    Can you point me where to find those uploaded folder, still stuck on that quest.
    Tried reinstall the DLC but still nothing.
     
  40. Getawayfrommelucas

    Getawayfrommelucas Notebook Evangelist

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    I think GOG pushed out a hotfix for that quest w/ in a day or so of it being bugged. I haven't done it yet...but I suppose I can today!
     
  41. Getawayfrommelucas

    Getawayfrommelucas Notebook Evangelist

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    Seriously - I hope someone creates a mod that fixes loot in this game. I'm on my second playthrough and I still haven't upgraded a single piece of equipment via loot.
     
  42. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    I don't have a link anymore, but I do have a file.
    http://1drv.ms/1NbnMDc

    Yeah, I heard that too, but then I found these files and just DLed them.

    Wow, already?
    But yeah, I too have too much useless crap in my inventory, though when I upgrade my stuff I usually have all the necessary ingredients.

    Anyway, I found a couple of interesting mods (map zoom and iHUD), so I think I'll DL that patch.
    It actually shows 4GB DL on GOG, so no biggy.
     
  43. Getawayfrommelucas

    Getawayfrommelucas Notebook Evangelist

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    Well, I barely did anything in Skellige so I have a lot to do!
     
  44. zizimonzter

    zizimonzter Notebook Consultant

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    Thank you for that file.
    Yes i just saw it on GOG.com it's 4GB but when updating from Galaxy it says 7GB, i think Galaxy download the uncompressed file.
     
  45. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    So there has been released another patch for the game (1.08.2 2,1GB) along with final piece of DLC - New Game Plus mode.
    Too bad I won't be able to enjoy NG+ mode, because next time I'll be replaying TW3 it's gonna be after I finish TW2. Though it will be very difficult for me to play TW2 after TW3...

    Now to leave you all with a screenshot - another day, another Witcher contract.
    [​IMG]
     
    Last edited: Aug 17, 2015
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  46. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    Looks like I'm almost done with the game:
    [​IMG]

    More question marks remain, but as far as quests go, I think I did most of them. So far time spent playing - 8d 22h, which is 214h. Not too shabby. Definitely was worth 30EUR I paid for it!
     
  47. Ionising_Radiation

    Ionising_Radiation ?v = ve*ln(m0/m1)

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    Once again, mate... Spoiler tags. Those are quest logs. Quest details = spoilers.
     
  48. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    Oh c'mon, aren't you a bit overreacting?
    A few quest names and "top secret" scavenger hunt quest log. Who might have though, Geralt finds a couple of diagrams...

    So, Roach can swim after all, even dive...
    [​IMG]

    She certainly made a fool out of Geralt. All this time he though his horse can't swim, but apparently she was doing it all the time behind his back.
    Next thing you know she's able to climb mountains as well.
     
  49. octiceps

    octiceps Nimrod

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  50. killkenny1

    killkenny1 Too weird to live, too rare to die.

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    Come at me, bro!
    [​IMG]
     
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