All i can say is, I hope you get banned as soon as you start. The sooner the better.
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masterchef341 The guy from The Notebook
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. I think by making the decision to include the RMAH Blizzard brought this on themselves
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1. Bot is not goona get you any item but gold.
2. Gold is getting cheaper everyday.
3. Manual farm inferno a3/a4 if you are really into a minimum wage job. -
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masterchef341 The guy from The Notebook
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To be honest, my biggest disappointment with D3 has been that Blizzard seems completely incompetent in how to deal with people abusing exploits. -
masterchef341 The guy from The Notebook
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That being said, Diablo 3 seems like a great game. but here is where i get lost: I like to play through a game and enjoy the story. after i play it, it takes a year or so before I am foggy enough to play it again and fully enjoy it. (like DA 1, loved the game, played it when it first came out, spent 90 hours, then couldnt play it till about 6 months ago when i did the same thing) Diablos whole thing is playing it through again and again and again. I cant do that. -
Simple truth: D3 is a mediocre action game more akin to the old "Gauntlet" series than an RPG of any sort.
If it would have come out by another company with another name, it would be the standard C to C+ action game and no one would be complaining how awful it was... as it isn't awful, its just not great. In a nutshell its not deserving of the title of "Diablo" as it doesn't live up to either of its predecessors' legacies.
Part of what made Diablo what it was was being such a integrated mix of RPG and action elements. That and the dark atmosphere and storyline.
Both the gameplay and atmosphere got a overly-large dose of fluffy added to make it more suitable for younger and lower-attention-span markets.
All of this would have been fine in small doses... but it went too far.
The complete removal of most RPG elements in favor of making it almost completely an action game was the most harmful IMHO.
As a console-like action game is has some positive points and negative points, but the most telling is that "normal" difficulty is so easy that face-rolling or button-mashing one button will be more than sufficient for the entirety of "normal". This would have been ok for the first act, but all the way to Diablo? Why?
Nightmare and Hell difficulties do indeed ramp up... but it isn't until Inferno Act 2 that you face any real challenge. The problem is... inferno act 2's challenge is mobs that kill you without any real differentiation in anything save equipment or using broken mechanics.
An RPG is about decisions... in D2, if something killed you, you needed more VIT, better defensive stats, or better character play. In D3, none of those things will save you. The only real advancement is through the AH buying top-shelf perfectly-rolled random rare items, or using broken mechanics.
One of the worst things about D3 is that while equipment matters, player decisions do not. There isn't really a choice in equipment. All classses want the same stats primarily, and the others are filler. Weapon choices are pretty much the same concept across all classes. All classes play the same in inferno as well. All the concept of glass-cannon, or tank or in-between are gone. Everyone is a glass cannon in inferno.
Even equipment is vanilla... in D2 certain items defined a build. In D3, all equipment is pretty much the same... you want X stat on that piece and anything else is filler. Even the best legendary equipment is just a rare with one more filler stat. The worst legendaries aren't as good as the average magic item, let alone rare item.
With all of the above problems ... D3 is not a lost cause...
It needs improvements in game play... a major ramp-up in the difficulty in acts 2 through 4 of normal, a better continuum of difficulty from normal to inferno, and items and stats balanced.
D3 also needs the multi-player facet returned. Buff defensive stats for player characters and make a "tank" (at least ones made from the two melee classes) viable on any level (these characters have sacrificed damage for surviveability, can they please live through more than one hit?)
Teams of differently focused toons should be more potent than one toon and be rewarded for playing that way. As it stands now, D3 is essentially forcing single-player mindless button mashing on its players.
Players need to be able to advance their character through methods besides equipment. I am fine with the level cap where it is... but allow a toon to "specialize" in specific skills through a commodity resource like a "book".
(this can be class-specific) Each book adds a specific amount of specialization xp applied to a specific skill and rune. If you ever change that skill or rune out, you lose the specialization in it. (the game should warn you as this investment might be significant in endgame) Each specialization point takes more resources to make it go higher each time you advance it, but are effectively infinite. The bonuses are small individually... but when stacked even the weakest attack might be made formidable over time.
Note the above does NOT break the auction house concept... it enhances it by bringing more decisions that are not absolutely necessary, but helpful. The resources can be traded and sold and thus the AH concept is maintained.
Level-capped toons can still advance themselves besides equipment and even a perfectly-equipped toon has a reason to continue. -
Vicious's annoyance in his response was your own fault, for being ignorant about the Inferno difficulty and pretending that you can justify things. -
Btw, are any of you guys planning to buy Torchlight 2? I was wondering if a 'Lets make groups to buy TL2 4-packs on Steam' thread would be worth it to make.
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electrosoft Perpetualist Matrixist
I've been grinding Act I Inferno for days now and have been modestly upgrading my gear via the AH when I sell/collect enough from Act I.
With time and item saturation, hopefully prices will head down. I know that's how it works with WoW after new content prices are insanely high but as players slowly progress and get geared, the AH becomes flooded with items and prices head south.
I stepped back in to Act II and made it to past the Road of Alcanus. I even managed to get my nephalem buff to 5 and you know what? The same crappy gear drops in early Act II as Act I which is just the icing on the cake.
The damage is insane. The mechanics are ridiculous. I've found no difference between just stunning and going all out versus trying to actually build a defensive build and tank the mobs on my Monk. No matter what you do, unless your gear is top top notch, you're going to have to kite....a lot. Not situational. Just.....a lot. As a test, I retooled my gear and stats. Went with 40k health, 600 resists and a full defensive build with a 1H/shield to see how much you can take and you know what? Instead of getting owned in 1 second, you get owned in 2. The idea of a melee class standing in there and taking it is a pipe dream unless you have top notch gear.
To have any chance to play a melee class as intended, you will need to get your resists up to over 800+ and even then you will have to kite half the time unless you have LoH > 1000 and attack speed >2 which leads back to insane AH prices and the need for SPECIFIC stats as you noted.
Just about every Monk video/guide/post I've read involves dominantly kiting. Different ways to go about it (especially liked the deadly reach/lashing tail kick build), but kiting is all you do (don't you love it when you're kiting an elite pack and run into another elite pack?).
So I went back to my 2H glass cannon build (24k+ dps, 33k health, 400+ resists) and pretty much go in, stun them/immune yourself as much as possible and just cut loose then with that last second of immunity, get out, kite kite kite!!, wait for CDs, go back in. Rinse/repeat. I rolled a Monk to be able to stand in there and take it while avoiding ranged damage and certain mechanics (don't want a faceroll), but until Blizz retools the game, I guess this is what I'll have to do because I am progressing albeit painfully.
You really have to be aware of the deadly range attacks and I hate that if you change specs you lose your nephalem buff because some elite packs different specs work better.
Of course some of the elite mechanics (teleport to you/lob/grab you and pull you to them) makes it especially fun.......
But like I said, I am progressing very painfully and in a strange sadistic way, I am having fun lol.... -
In spite of the act 2 inferno wall, I'm still loving this game. The next patch due this month will fix acts 2 to 4 so that the monsters don't hit as hard. -
I too agree with a lot that Kernal said, but I have some disagreements. As far as equipment goes for a witch doctor, I did not have to farm at all in act 1. The gold that I acquired from 1-60 was sufficient to obtain a 1200 dps 2h and 1400+ int from gear, which enabled me to progress through act 2 with minimal issues. This leads me to my second discrepancy. My gear only allowed me 10k hp, so my play style required crowd control to be paramount. I soloed through to the first mini-boss and then had 2 hunters join me for the remainder of the act. Our strategy consisted of my 5 cc skills being the "tank" while we pummeled from a distance. In my opinion, we were not over-geared or using broken mechanics, but rather employing careful clearing, pathing and kiting. Terrain and cc can be used to great effect in act 2. Also, I find this type of play to be more enjoyable and rewarding than being over geared to the point of being able to just roll over content(check out a few Kripparion vidoes on his barb...his recent video of killing belial on hardcore and being able to soak up all the attacks through defense rather than having to dodge them like I had to do made me laugh).
That being said, I am looking forward to the change in the upcoming patch on monster damage in groups. I am hoping this will allow a melee to tank for me so I can try some different builds. As of right now, whenever a melee joins my game I sigh and let him try and show me that hes able to actually help, rather than hinder me before I have to ask him to leave, or just leave the game myself. It's sad to say, but 90% of melee joining my games are just forcing me to quit that game because I can't compensate for their inadequacy in group play in act 3.
I don't play very much during the week, so I have not gotten further than halfway in act 3. But I am beginning to lose desire in the game. It is fun, and I got a lot of satisfaction from killing Belial after 50k in repairs(though I can contribute much of that cost to my bad internet and the requirements of that fight in responding quickly to dodge). I plan on finishing the game, but not if it will require me to farm for an extended period. I do not enjoy farming and I don't have the attention span for a single game to partake in it. But hey, D3 has kept my attention for 80 hours and I count that in its favor. -
ViciousXUSMC Master Viking NBR Reviewer
I was not sure if I was getting D3 or not when I got T2 but even now that I have D3 I still look forward to T2. The cost is much easier to take down and a lot of the old D2 helped make T2 so I think its going to be a pretty great game. -
electrosoft Perpetualist Matrixist
Here is the key statement in your post:
Prices for competitive gear required for Monks/Barbarians to progress is grossly overpriced simply because it is required with particular stats. You also have people buying items and marking them up. As soon as a good item is listed, it sells immediately either to be marked up or for the droves of players scanning the AH looking for decent items. We are talking 20-30 million gold each for some. WD and to a slightly lesser degree Wizards do not have this problem.
I *just* hit the achievement for looting 1mil gold earlier tonight and I break/slurp up everything in sight. I've managed to sell many items on the AH, but again, the prices.....wow.
You have players now who are shelving their Monks and Barbarians and switching to WDs just to farm Act III/IV drops to sell and give to their Monks/Barbarians so they will have a chance in Inferno mode. You also have those who just pony up real $$ to get the gear required.
For us, it is a nasty, nasty gear check since we do not fight at range and have to get up close and personal to do any real damage. If you have the gear (which all those great videos players do), then it is fun time. A LoH/Attk speed build with the proper gear or rocking top notch gear overall makes a Barbarian/Monk a sight to behold but again....it is acquiring the gear.
Luckily, you picked tbe best class for inferno mode. Kudos. -
Anyone does really appreciate the game playing it without rushing not farming some acts. I mean playing solo each difficulty levels enjoying the game ?
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I think one just shouldnt expect a day-to-day gaming with diablo 3.
I am myself is stuck with pretty much very best available gear on inferno with nothing else to do. (dh 211k dps with sharpshooter /bow)
Hardcore with my lag is simply too much so not even thinking that way. -
huh, The time my bro spend on the game in this week breakdown as follow.
Ah: 80%
Killing mob :20%
I was like: what the hell you playing? -
AH Trading: The Game? Haha. -
Sad but true. Items are already inflated. At least with some trading skills you farm 1000% more items from ah then you do while killing mobs.
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I used to extensively d2jsp aswell, but the feel is just different...
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In WoW I used to spend hours playing the AH, buying out underpriced items and relisting them at market value. There's not as much of a draw to do that in D3 with the 10 item limit and the limited value of gold, but some people find it fun.
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I finished the game once. That's right, once. 14 hours.
then I got bored and didn't play it anymore. Talk about 60 Euros down the drain.
Blizzard are really not what they've used to been. Too bad I had to fork that 60 Euros to understand that. Too bad so many people did as well, which caused Blizzard to keep on getting money without any quality or quantity and offer so little value for so much money. -
People are getting refund for digital version I believe, within 30 days of purchase.
Edit:
By the way, In asia, people still need to hunt down the game to play, I read there was like 300 sold in 5 minute . -
Gems are usually cheap enough to just buy it with gold you get from pve.
In diablo however 10 items limit makes it even more fun to me. Makes you want to hunt for real "gems" cheap :d -
I think its ridic they are going to make repairs 4-6 times mroe exp in the next patch. fawk.
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electrosoft Perpetualist Matrixist
Finally beat Maghda, then stepped into the sewers and got blasted. A good 1h (1300+ dps) with decent stats still eludes me and the AH is getting even more insane.....
I usually read the forums and watch videos, see Monks owning, then look at their gear and go, "whoa...."
1.03 Patch overview notes here: http://us.battle.net/d3/en/blog/6262208/Patch_103_Design_Preview-6_6_2012
Glad they are changing the drop rates so all Inferno Acts have a chance at top tier items
Nerfing some of the damage is good. Glad they realized for melee classes, Act II and up is very gear dependent.
Nerfing IAS will hurt a lot of builds, but makes sense. Once you get to 3+ attack speed, it gets insanely crazy -
I don't know if it was said before, but there it goes:
Grim Dawn - ARPG from Crate Entertainment
That's how I imagined Diablo 3 to be. Blizz decided to kick old Diablo 1 and PC gamers in the butt, chasing profit from console type gamers. So diablo 3 is all achievements, nice looking, butcher style battles. In diablo 1 you were scared to open the door of a room, remember? The game had something cool about it. And that is why I'll probably buy the unnown brand grim dawn game for $20 instead of an average game packed in diablo brand for $60. At least I know I will be buying from guys that like old school hack and slash games instead of a company that is only chasing the market and profits (which I totally understand from the company's standpoint, just don't appreciate much as a customer since I'm not really part of their target) -
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Just found this: Concerned Diablo 3 Farmer Interviewed on Economy, Bots and More | Diablo: IncGamers – The Unofficial Diablo 3 Site News and Forums
Disturbing. And the game definitely seems to be going in the direction I (and probably lots of others) expected with bringing real money into it.. -
Hit Inferono Act 2 and already bored to death. Still thinking hard whether I should opt for a refund. Maybe it will be better if I get my 60 bucks back and then buy torchlight 2.
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electrosoft Perpetualist Matrixist
I got D3 for free from the annual pass, so I'm not out anything. That article is disturbing, but with the changes coming up in patch 1.03, with time and item/market saturation/boredom, prices will come down and you also have the ability to finally have ilvl 62/63 items to drop in Act I Inferno. The idea is to make the AH not mandatory for progression. That is the problem right now. With tuning Act II and drop potential, it helps.
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ViciousXUSMC Master Viking NBR Reviewer
D3 official worst purchase of the year award for me,
I still like the game but its nowhere near the $60 high end price tag it carries.
I of course spent $100 on the collectors edition lol.
I imagine with luck I could maybe ebay that stuff minus the game for $60 and end up with about a $50 game purchase price net. -
I finished the game in 14 hours, tried to replay in higher difficulty, got bored quickly, stopped.
Tried a different character, got bored quickly, stopped.
Tried another one, got bored quickly, stopped.
Tried yet another one, got bored quickly, stopped.
Tried playing online, got bored quickly, stopped.
Haven't touched it in two weeks, now. And I wasted 60 Euros on this game, not just $60.
Same happened to me with Starcraft 2 as well (but due to the campaign length it lasted for 25 hours, almost twice that of D3).
No more Blizzard purchases for me, thank you very much. I'm still kinda sad I've fallen into their hype trap once more and gave these moneygrubbing b*****s my hard-earned cash. -
ViciousXUSMC Master Viking NBR Reviewer
SC2 is all about multiplayer, if your up for the competitive nature of ladder or willing to have fun in the custom games its a great purchase.
Warcraft 3 lasted me for years just due to the custom games, SC2 is not there yet but its getting there in the quality and variety of games -
Grim Dawn and Torchlight 2 seem to be the best alternatives I found so far.
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I think Diablo 3 is all about multiplayer as well - the point is to get the phat-er loot, sell it, repeat. Oh, and to show off you won the game in the highest difficulty without looking at your screen or touching your mouse. Or something. But that applies to Starcraft 2 as well. And BF3. And Modern Warfare number 34.
Sadly, (almost) gone are the days of lengthy singleplayer games that are just there for noncompetitive fun. That's why I like Skyrim so very much.
DaCM, exactly. I'm already a backer of Grim Dawn and pre-ordered Torchlight 2. -
and having sexy gear makes people envy u, i looked at my friend he has ear that cost millons....
and he says he still gets 1 shot in inferno.
i will also add this
"i miss how old d2 was...these are last evidence that i have of my characters
"the typical hammerdin, but he has been decked out wth high end gear, and perfect item, perfec defense etc.
its so hard to roll them this time especially with all random modifiers in diablo 3"
http://www.youtube.com/watch?v=961RIryCbfc
and "unique" BUILDs like my rabies druid. yes rabies. not everything is 1 dimension in term of what skills everyone has. i miss having ur own build.
87k damage without buffs :/
sadly i never got a chance to make a video of him." -
im surprise this thread got alot of views/feedback!
up!
the prices on items are insane!!!!
friend sold amulet for $250..people be making bank now. look what has happen -
All my friends have stopped playing D3 regularly by now, they check in a bit every couple of days, but it seems like they have had enough of the game for a while.
I only saw videos of the RMAH, but the prices were ridiculous as caguioa said. They will surely go down, but I don't know how much, as I even expected the first prices to be around $50, not $250 ^^.
I'm not sure if linking to warez stuff is allowed so I'll just say that there are now 2 semi-working server emulators out for Diablo, so imo hackers were surprisingly fast to break the ultimate protection that Blizz created to prevent pirating.
Now the sole purpose of the permanent connection requirement is to keep items rare (no hacking) and prices high in their RMAH as a result... -
prices still up there
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Apparently the latest patch nerfed the game a lot.
People no longer get decent drops from loots, and the only way to get them is via the auction house.
Not only that, but the characters stats were affected as well (brought down).
Essentially, Diablo 3 was turned into auction house fest where you can't do anything without actually buying decent gear that would get you through the game and is 'encouraging' players to actually spend real money.
I'm sorry, but its exactly that kind of a stupidity I steer clear from. -
That is what the 12 year old posters on the official Diablo III forums are saying, yes. Meanwhile, the new patch actually increased the chance for higher-level drops in earlier acts of Inferno and even the later acts of Hell, so players could rely less on the auction house. The chance of rolling good modifiers on certain item levels of gear hasn't changed at all, it is still randomized and the way it was prior to the patch. However now there is a better chance to get higher item level gear as I mentioned earlier, which has a better chance of rolling better modifiers than lower item level gear.
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As has been described, Blizzard has tried to cash in with the huge emphasis on items...
But if you are seeking an extended singleplayer experience, you can hardly fault diablo 3 for not catering to your needs. Diablo 2 also had an OK story only, nothing special - thats not where the appeal of the game lies. -
Does anyone have a guest pass for diablo 3 to spare for me? I want to test my laptop for it! Please pM me.
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What happen to diablo 3? Any real diablo fans here?
Discussion in 'Gaming (Software and Graphics Cards)' started by caguioa, Jun 3, 2012.