Blizz claimed we would see multitudes of viable builds, when in reality, that simply isnt true for anything in inferno. only a handful of builds will keep you alive in inferno, so i don't buy the diversity argument.
and regarding itemization, yeah, D2 builds had a specific set of optimal gear, but you could play untwinked solo and live off what dropped. this prevented the game from becoming so monotonous. and at least the item bonuses in D2 were exciting and useful. everything in D3 seems like minor stat increments. yawn. so disappointed =/
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What are the chances of D3x making this game awesome again?
I like D3, though admittedly not as much as D2x, but the attention to details that Blizzard has become known for is kind of lacking. I think if the story line wasn't as short and the dialog not as elementary, this could have been that much better. -
It's fairly clear that the new developers haven't played much D2 and had to make some decisions in a hurry. Those decisions hurt D3 very badly.
This is not to say D3 exp pack might not help... but D3 has along way to go to even match up to D1 at this point nevermind D2.
I am not going to bother with D3 expansions until D3 is a little better.
(note please 1.03 DID actually fix some things) -
As for tTorchlight, the only Blizzard north guys in Runic are the Schaefer brothers and they work with Travis Baldree of Fate. Runic =/= Blizzard North. In short, I know a lot of guys are disappointed with D3 and think Jay Wilson is Diablo incarnate, but no one can say that Blizzard North could have done a better job. Maybe they could have done better, but they could also have done worse. They did some good games as Blizzard North, but on their own, they have proven to be hit and miss. -
I got bored already. Havin nearly perfect gear what do i do next ><
not that its a surprise for me but deep in my heart i thought that once i get near pefect gear i will be able to show off at least or own some people in pvp, but no.. oh well. Time to sell i guess. -
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Oh nvm.
Edit: BTW, blizz is freaking pro at saving RMAH and screwing the gold farmers, no gold trade in RMAH and start the ban hammer! Who in the world would have thought they have this trick. -
Someone is forgetting that budget and timing also play into a game's development. D3 had 10 years and a massive budget. Any new startup does not.
Having played 1.03, things are slightly better but only from a gameplay/progression standpoint. At one point, you've played every character and every level, and have absolutely no reason to ever play again.
I am telling you... the loss of the odd builds like melemancer have hurt Diablo badly... it made a use for the items with "bad" random rolls for other classes. -
they released a game that was 85% done.
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I had played Diablo 3 very heavily for about a year. I've gotten tired of it but will probably return to it later.
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Blizzard has basically admitted that the Auction Houses broke the game and is removing them from gameplay in March 2014.
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This is probably one of the most staggering announcements in gaming ever.
Activision is actually rekindling the Blizzard of old and this new game director is showing some big-time guts.
This is an income source they are saying no to because it breaks the game...
They are planning on actually fixing the biggest problems that D3 had.
Not just the auction halls, but according to the test server data they are changing loot meaningfully, and game mechanic internals... rebalancing skills that once were not even afterthoughts... just wow.
D3 might rise from the ashes....
I am still going to wait for the gameplay changes before I even consider purchasing anything Diablo ever again.... but there is a glimmer where once there was only ash.
*fingers crossed* -
Yeah, this about-face is monumental. It'd be like Call of Duty saying "you know what? This regenerative health thing didn't work out the way we wanted, so we're patching Black Ops 2 to bring back the health packs and life bar of COD1."
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You mean saying no to a income source that no longer have income?
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mochaultimate Notebook Consultant
I think there must still be SOME income, and not anywhere near insignificant, though certainly less than just after launch - still takes guts to make a move like that.
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Remember an expansion pack is on the way, so of the people who liked it at first, even if they weren't using the auction house anymore, they might have started back up again.
Basically, Blizzard is choosing to make more game sales (appealing to more gamers with this policy) but make less money per gamer (no post-purchase monetization from the RMAH). It's a good move in my opinion, and a gutsy one because it completely changes the core dynamic (looting) in D3. -
Maybe they'll consider removing the arcane DRM while they are at it? I didn't think so...
amirfoox and killkenny1 like this. -
Oh, what's that? I still can't play this game offline because the game is online to 'enhance it'? Yeah, tell that to the consoles guys. I don't care. Too little, too late. Blizzard is dead to me. I passed on the Starcraft expansion, and will not buy any game from this company ever again.
No to mention Diablo 3 is as boring as watching paint dry compared to Diablo 2. Everything is all about the loot, loot, loot, no soul to the game at all. I felt like a mouse running a treadmill over and over when I played it. Not that I'm touching this thing ever again, expansion or no.
I'm bitter? Nah! -
I have not forgotten the steaming pile of auction hall simulator that shipped at release.
For those of you who own D3 already, I'd advise testing the gameplay changes in the patch before the expansion without spending a dime. -
I spent some significant time with D3. It wasn't/isn't a 'bad' game in the sense that everything works (except for disastrous launch), gameplay is smooth, graphics are nice, etc. They simply should've have just used a new IP; it wasn't Diablo. However, Diablo 2 wasn't the Diablo we all fawn over until after patches, expansions, etc.
The Diablo 3 experience did put me off from Blizzard; I didn't purchase Heart of the Swarm, nor will I until the 3rd chapter is released, patched, combined with the other 2, and on sale for less than $40. Maybe.
I doubt I'll be buying the expansion for D3. If after a few weeks of its release I see a number of positive USER reviews (not paid off journalists) then perhaps I will reconsider.amirfoox likes this. -
Karamazovmm Overthinking? Always!
I had, I think, almost all the games blizzard ever made. I didn't and I won't purchase D3 until that DRM goes away. I didn't buy heart of the fluffy expansion and I regret a lot buying SC2
basically they need to change or just move to consoles eternally can't care less.amirfoox and Ajfountains like this. -
^ same here. When i think of the hours spent on warcraft, starcraft, and all the various game modes that sprung from them (DOTA) and compare it to now....yeesh. It's just sad.
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Sent from my Galaxy S III using Tapatalk 2.Ajfountains likes this. -
Never got into WOW either, just wasn't my thing. Bought SC2 and didn't regret it, but it did tick me off that the main story was split into 3 separate 'games'. WC3 was what ignited my addiction for both DOTA type and Tower Defense type games. on that side note, SC2 has the best tower defense game i've ever played, Squad TD.
Like I said, Diablo 3 wasn't 'bad', it was just too different from what made D2 so beloved. I will give the expansion and game another shot, but only if i see positive user reviews. I'll be ignoring all the professional 'reviews' -
D3 expansion?? waste of time.. watch the cinematics from youtube and you are better off (I spent 400 hours on D3, f*** me)
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One of the things that makes me wary about the D3 expansion is how the devs talk so openly about the "reward loop" in that video I posted a page or so back. That's more language I expect of psychologists explaining compulsive gambling and other addictions; it's not really language that people who really just love video games generally use. I know that loot games in general can tie into addictive/compulsive elements, but Blizzard seems to be more blunt/direct/focused about these elements than other game devs are.
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masterchef341 The guy from The Notebook
That's not a bad point, they've literally designed a game where you're a rat and you're in a cage and you get cheese.
It would be better if the core mechanic of the game was not based on addiction itself, but some other more valued and fun- like teamwork, tactics, socialization. -
I'm looking forward to picking it back up with the expansion. The paladin was the class I wanted from the beginning and I wish they had brought it back in the base game.
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I never understood why all the complaints were about the economy. I never got to the point where rmah and economy affected me, because the lack of any sense of character building made me lose interest. All you do is level, there's no consequential decision making.
So I went back to Titan Quest Immortal Throne. A gem of a game. I'm even considering rebuying Sacred 2 on steam, that too was a peach of a game. Both are much better loot grinders than D3 IMHO, though D2 is still king. If they released an hd remix of D2 I'd gladly pay $60. -
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I bought Sacred 2 because I just loved the first one, but this game is problematic. For once, it is about 20 GB in size, which is something I can except from a Total War, an MMO or an Elder Scroll game, not a simple hack and slash shtick.
Then there's the fact that it simply lacks the charm of the first game and the main thing going for it is roaming the countryside and trying to collect these skill (pokemon) balls and that's about it. Stick to the first game, it's on GoG/Steam and it's still distilled awesomeness.
I never got the hang of Titan Quest, either. The only way I could enjoy it was when I played it as a fighter/defender character which just moves and slays everything, but the mages/assassins' thing get old fast and eventually they reach a wall that they simply can't pass, such as major bosses or tough critters that force you to retreat and drink potions a lot, which isn't very fun, so to me this game only offers the illusion of choice in character customization.
Despite the fact that I enjoyed the first game and I deeply wanted to enjoy the second one, I just can't stop the feeling of boredom I get from Torchlight 2. Never passed the first act, got bored way too quickly. I have no idea why, the game has everything in it, but it just doesn't grip me. Maybe I outgrew the hack and slash genre or maybe it's something in this game's design, I don't know, but playing it feels more like a chore for me than actually having fun, mods and all.
What happen to diablo 3? Any real diablo fans here?
Discussion in 'Gaming (Software and Graphics Cards)' started by caguioa, Jun 3, 2012.