That's a major boon though. Who wants yucky 60fps anyway? You can't count the individual frames. It's utterly useless. If we can't count the frames then it ceases to be educational. Mathematics is a crucial life skill in the modern world. Think of the children man, think of the children!
-
killkenny1 Too weird to live, too rare to die.
New benchmark by Ubisoft - how well does your computer show a slide show! -
killkenny1 Too weird to live, too rare to die.
Cakefish likes this. -
^^ da sarcasm processing unit! SPU!
Cakefish, jaug1337 and ThePerfectStorm like this. -
killkenny1 Too weird to live, too rare to die.
Oh, and it's ISUP. Intelligent Sarcasm Unit of Processing. -
-
killkenny1 Too weird to live, too rare to die.
maxheap likes this. -
Sorry. ...Some perhaps interesting observations so far about the game. You can reduce the resolution in the PC version, turn off supersampling and so on, reduce the post-processing effects, pick lower detail for the models, avoid certain lighting effects. And essentially you can beat 30fps in something like 1600x900 on a desktop 460 gtx - without going all the way down on the details (which the game does allow, contrary to what the Ubi marketing division seems to insist).
So with a decent processor (fairly fast dual core) and a gpu that has above a certain minimum of shader units, you will run this game just fine, laptop setup or not. There's nothing.. mysterious going on with per-object passes or animation spline correction, or something like that that demands monstrous CUDA or OpenCL performance, or an incredibly high amount of shader units for some.. in-house parallel algorithm, or whatever. And there's no multi-threaded maintenance that needs a quad-core processor with unprecedented thread response, for example.
I'm guessing, though I haven't tried, that if you drop the super-sampling/aa and some of the most demanding lighting effects, you should be able to run this in 1920x1080@30fps on an 840m or better. It's not going to look astonishing, of course, and it might struggle a bit because of limited bandwidth towards memory. But then again, it won't look astonishing on the minimum requirements either.
The only extra details you can heap on beyond that is also worth mentioning. You can increase the supersampling/AA level, you can add lighting effects and so on. And you can do that to a level that could actually cripple a Titan setup in high enough resolution. So.. you know.. business as usual. Game scales just fine.
It's hilarious that Ubisoft would come up with something like this right when I'm writing this thing on laptop gaming performance, though. Talk about perfect timing.. That sort of thing has never happened to me before. I'm expecting a black hole to suck my laptop into nothingness right before I submit the article or something.. -
1280 x 720
lowest possible graphical settings
30fps gameplay target
And the recommended requirements are targeting:
1920 x 1080
"high" graphical settings preset (not ultra, usually not using AA of any kind)
30fps gameplay target
Unless a developer or publisher specifically states that their recommended/min/etc specs are targeting a different level of visual fidelity, these are what people should be assuming.
Whether it's true or not, the fact is that these specs either incite feelings of "wow, I need to upgrade my PC" or "well I best buy it for PS4! I don't feel like upgrading my 660Ti & FX-6300 yet", which is basically what they want people to think. It falsely makes the consoles look stronger than they are, and they can unoptimize the game on purpose and claim otherwise as much as they want, and the Joe Public of PC users will know nothing better and just assume. Ubisoft gets what they want and the PC users who know a lot just get shafted, and the console users don't listen and call it out unless it happens to them. -
I am so very curious how the game plans out once it is released. -
MichaelKnight4Christ Notebook Evangelist
From a guy who loves games like tenchu, mgs, splintercell, batman ac, and most stealth games AC games never appealed to me. I forced myself to play ac 1-4 and the more I try the more I hate em. Its too bad ac black flag wasn't a all out pirate game original instead of being a ac game. Kenway was a horrible lead char, he did not fit in to what the main story was about which is most likely the main reason they had to release the freedom cry dlc. Like I said it would have been best if black flag was a different ip all together. Even for what it was as a AC game Adewali or blackbeard as main leads would have been much more suiting and much more interesting. The main engine is my biggest gripe I never really feel in full control and I never liked the ac gameplay mechanics, people compared mordor to AC but imo SOM had better controls by far.
The graphics look nice but no way should it be maxing a gtx680 for minimum pal. Its nothing more than a polished version of the same game. If anybody is upgrading and spending more than 1k for games like that and others released this year their losing money. Everybody knows aaa titles wont be this year they will be for 2015 and up. I want a new laptop but i'm going to wait until early next year. Games like the witcher 3, GTA5, division and batman coming in 2015 will begin the true revolution of triple a graphics engines which is why I rather wait next year to buy a new laptop especially with the 5th gen intel chips.
One thing is for sure if a game like ac unity is this demanding then those other aaa titles i mentioned will most likely be very hardware intensive too. The good news is that anything bought next year will pretty much last you until the next consoles or more. Upgrading for a game you don't like much makes no sense and frankly most of the triple a reveled so far have not wowed me yet. Im more impressed with older classics that released before the "nextgen" that made max use of the respective tech. -
MichaelKnight4Christ Notebook Evangelist
-
Mhm. "I have only played MAG for barely 100 hours, but I can give you my first impressions...". "I'm not really an expert on this stuff, but in my opinion the structure of the puzzles in Grim Fandango is very different from a traditional adventure game - take the Sandspoof sequence where you indirectly discover the day the blimp exploded referenced in the Lola riddles...". "Honestly, I think my third playthrough of Xcom was the best one. Right next to the first game on "Genius" where I lost during the end-game - that was great...". After someone unplugged the NES and came up with a helpful tips on how to get back where I was: "What? Skip entire world-maps in Super-Mario Bros. 3?!!? That's cheating!".
(note: things that were said without a trace of irony.)moviemarketing likes this. -
ThePerfectStorm Notebook Deity
This is just weird. Acer intros 4K UHD display V Nitro Black Edition gaming laptop - NotebookCheck.net News
Read that article. Why are they giving out keys for Assassin's Creed : Unity with the Full HD version if an 860M can't play it? Plain weird. -
killkenny1 Too weird to live, too rare to die.
-
-
Oh come on dude, it can play it, with ultimate cinematic experience edition
Last edited by a moderator: Jan 29, 2015moviemarketing, killkenny1 and ThePerfectStorm like this. -
actually, a bit OT but is OCing for consoles ever a thing?
-
In general, assume this is "no" -
Getawayfrommelucas Notebook Evangelist
-
-
Bah I need to buy AssCreed:Unity The Ultimate Cinematic Experience Edition... I won't be getting a new laptop till well into December it seems (thanks to Clevo messing up everything with the perfect machine... HtWingNut, I cannot rep you fast enough brother!)
-
killkenny1 Too weird to live, too rare to die.
moviemarketing, maxheap and ThePerfectStorm like this. -
-
i7-4790K + GTX 970:
Dat graphics and frame rate.Last edited by a moderator: May 12, 2015D2 Ultima likes this. -
I have never seen a game that looks so bad run so bad.
-
moviemarketing Milk Drinker
-
Lol.. the thing I've never liked about AC is they make these lovely big worlds.. yet fill it with inanimate objects. Guess I'm really just waiting for another elder scrolls.
moviemarketing and killkenny1 like this. -
But either way, my point is, that game is so blatantly unoptimized it's quite literally funny to me. And the consoles look WORSE. Worse! It's only "slightly" worse, but still worse! And at a lower resolution and framerate too! Ubisoft have either proven that they no longer actually care about making good looking and good-running games anymore (and believe me, as much as Watch Dogs was broken on PC and Far Cry 3's DX11 runtime was unoptimized for the graphics shown, you BET the console versions ran mostly without a hitch), or proven that they really, really, REALLY have no idea what "optimization" is. -
-
Oh my god, thanks for nothing Ubisoft.... jesus christ I am dying
-
fatboyslimerr Alienware M15x Fanatic
That benchmark video in last page looks awful! I really enjoyed Assassins Creed IV: Pirate but that looks so crappy.
Bring back the Caribbean! -
dumitrumitu24 Notebook Evangelist
https://www.youtube.com/watch?v=Q5MQmDdZctQ
Avarage 40fps on gtx 660 with i5?maybe he is lying?I read that the game is cpu bound and that it uses about 6gb ram -
I learned my lesson from AC3, I never buy Ubisoft game at launch. You need to wait until they release couple of patches, then at least it's playable. If you are a AMD user wait till game drop below £10. They intentionally make it crappy for AMD users.
-
moviemarketing Milk Drinker
Wow, rather negative review from Kotaku: ​Assassin's Creed Unity: The Kotaku Review
Guess they were not fully appreciating the cinematic experience -
killkenny1 Too weird to live, too rare to die.
Also, micro transactions in a full priced game... That's low... -
moviemarketing Milk Drinker
-
Specs in sig.
Game runs at around 45FPS maxed out, minus MSAA. 60FPS in closed areas, 30-40 when out in the city. All at 1080. Cutscenes can dip to the low 20s, but it's not too much of an issue.
The game occasionally looks phenomenal but also really inconsistent. Some textures refuse to load and it has severe LOD issues. Grass pops in 20 metres in front of you and I've had characters have their model swapped out for a higher detail one as I brush up against them.
Cutscenes show that UbiSoft have faces down super well, hair less so. Game is enjoyable, but combat feels stiff. Only a few hours in. Honestly? It's an AC game. Both in terms of game and quality of the port. Nothing unexpected. -
killkenny1 Too weird to live, too rare to die.
-
I'm serious.nipsen likes this. -
And that's the fourth time its crashed. All to do with changing graphics settings. Wonderful.
I also can't tell if the LOD system is straight up busted or not. Too many buildings have awful textures and it ruins the skyline. Keep having characters' clothes pop in detail only when I get right up on them.
The crowds look janky as hell. Great when standing still, but the second I move, I can see the LOD transitions happening in front of me. We're talking about NPCs that are like 5 metres from you. It's bizarre.D2 Ultima likes this. -
-
#Ubiquitin
like seriously
Also does not make me feel good about Far Cry 4 -
-
Far Cry 4 uses the exact same Dunia engine as Far Cry 3. There is hope for that particular title yet.
Sent from my Nexus 5 -
Sent from my Nexus 5 using Tapatalk -
Those console versions however.... Ouch. That shouldn't be allowed to happen. -
Assassins Creed: Unity Framerate Is Atrocious - NeoGAF
Ubisoft is a joke these days.
Assassin's Creed Unity system requirements (Confirmed)
Discussion in 'Gaming (Software and Graphics Cards)' started by jaug1337, Oct 23, 2014.