Enabling Gameworks effects I've had to restart the game for them to take affect. And hit hit FPS by a good 30-40% compared to when they were off.
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Really weird.
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so does leaving the 30fps cap on make gameplay smoother overall with less dips? i know things get weird once people start playing in the 40s and 50s for fps
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What a piece of crap port. So glad I didn't buy it at launch.
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How did they screw it up so bad? Consoles are just POS PCs...
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Mr. Fox likes this.
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Well, I've got it plenty playable now, just not optimized. If SLI gets fixed, then this should be just fine. Everything looks great with all graphics maxed out, including the Gameworks junk. Here is with my "antique" 780M SLI setup. This performance measurement started right at the beginning of gameplay in the first chapter and ends with Poison Ivy being put into the back of the Batmobile, right before the cannon battle with the other vehicles.
Mr Najsman, be77solo, Kade Storm and 2 others like this. -
@1228/2933
@1329/2933
Last edited: Jun 27, 2015 -
So Techspot benchmarked Arkham Knight using the in-game benchmark and worst case scenario, driving in the Batmobile. It provides interesting data. Just to list a few.
- 1080p and 1440p gaming are almost identical. A couple frames difference, really.
- The R9 285 and R9 380 aren't best suited for this game. Techspot doesn't think its the VRAM since the GTX 680 and GTX 960 hold up fine. I wonder how the R9 m295x/R9 m390x holds up, then.
- Lots of VRAM is essential for 1080p+ gaming. (Personal note: Good thing I got the 4 GB version of the GTX 960).
- They didn't test with the interactive debris and fog, so don't expect those results.
- CPU performance is an oddity. AN i3, a dual core, 4 threaded CPU, held up well against the i7's and i5's. AMD CPUs, though, did worse than the i3 tested. So it seems like CPUs like the i5-5350H or i7-5500u are good enough. Not optimal, but good enough.
Cakefish and Kade Storm like this. -
i think 1080p at 30fps is fine for me when it comes to open world games. i hope we don't have to wait long for a patch but i don't think they'll get something out within the first month of release.
Mr. Fox likes this. -
Mr. Fox likes this.
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well, now i am stuck with the pc version of a game that don't work!
Mr. Fox likes this. -
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i want the damn AO and rain effects that are in the PS4 version and should be standard for a PC game in 2015.
Mr. Fox likes this. -
You should be able to leave those turned on. It's only the interactive smoke/fog and paper that totally tanks FPS. PS4 doesn't use PhysX, so it does not have NVIDIA Gameworks features that use PhysX and neither do systems with AMD GPUs.
I think part of the problem here is the gaming scene is starting to be ruled by game developers with brain tumors. These retards are trying to make one game work on XBOX, Playstation, iPhone, Android, Linux and Windows. Is it any wonder that the game runs at all, even poorly, on any platform. When was the last time you saw a mechanic do a brake job or tune-up using nothing but a Swiss Army knife and slip-joint pliers? This approach is totally flawed at the core.
We need them to stop being stupid and choose goals that are reasonable and attainable. I can see PC/Linux/Mac, but c'mon... even console ports have been notorious for being trash, now they add smartphones into the mix. Screw the smartphone and tablet users. If they want to get serious about gaming they need to buy hardware worthy of being gamed on. They don't deserve AAA titles, and we certainly deserve better than having everything ruined by the lowest common denominators in gaming... used to be consoles, now it's smartphones and tablet crap. This is a distraction and a foolhardy compromise.killkenny1 likes this. -
Mr. Fox likes this.
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Hmm... stayed up to 4AM tinkering with driver and registry tweaks and manipulating Batman. Decided to log into Steam and see this. *crosses fingers* About to find out if they made it better or screwed it up more.
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Thanks Brother @Game7a1. I had not looked for any information on it yet. I was too eager to see what, if anything, it improved. I think did make an improvement in performance as well as looking nicer, too. At least in the benchmark it did. Going to play the game some more and confirm that.
Interesting... the patch "fixed" my adware launch movies. I had to re-kill them again with Notepad.
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Anyone have any pics with new patch to show rain effects and AO inclusive?
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This is the difference before and after patch (the picture is not mine), it shows the rain effects on batmobile body.Kade Storm and hfm like this. -
but what about introducing high or ultra textures? last i saw was that it was set at '' normal'' and the texture quality was worse than the ps4s version?
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where's the AO?
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Mr. Fox has SLI been fixed by the patch? Or, is that your tweaks? My second card nada? With the patch I see FPS jump to 59 back to 39 to 59 etc. Game is playable. I have to admit since this is my first batman game, I have to get used to not having a gun. Oh, all eye candy turned up (is it going to rain all game)
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adriano_banano Notebook Consultant
Something strange happens to me. With that new "fix", the game won't even start. It just shows a black screen with no sound or anything. Also GFE tells that my lappy doesn´t even meet the recommended requirements
MSI GT60
GTX 980m 8Gb
i7 4700MQ 3.3Ghz
16 GB RAM
128Gb mSATA SSD + 1Tb WD 7200RPM + 2Tb Seagate 5400RPM
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I'm not the greatest fan of open world games of any kind, but Batman games are pretty decent and they have always been famous for looking really amazing... PhysX at it's best. Once this is all patched up it should be fine. I do wish Batman were more vigilante-like and would actually kill bad guys, but he normally just incapacitates or injures them. I guess he wouldn't be a PG-friendly super hero if he did that, but it would certainly make the game more fun.
This never should have happened, but Rocksteady Studios certainly isn't the first game developer to make mistakes and release games that are bugged. I am impressed by their responsiveness. Hopefully, EA and Ubisoft are taking notes. This is what happens when you try to rush, and when you outsource something that needs to be right to a third party. I'm not aware of any business where outsourcing means something good for customers. It almost always turns out to be the opposite.
Cakefish likes this. -
@Mr. Fox that's somewhat off-topic but whats the name of this program you use to monitor loads and temps?
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Kade Storm The Devil's Advocate
All this update talk is rather frustrating, given my circumstances, because Steam didn't initiate any kind of update on my copy, even after repeated cache verification. I am going to try the 'delete and reinstall' approach for the third time.
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Hell yes!
They acknowledged the fullscreen bug! And plan to fix it!
Good lord, that is 100% more than any other developer has ever done. Looking at you Bioware!
Sent from my Nexus 5 using TapatalkMr. Fox, Mr Najsman and HTWingNut like this. -
Glad to see they are releasing patches as fixes are done and not wait for a big re-release like many were anticipating. I'm still enjoying it, look forward to the patches.
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My OSD is gone again. It seemed to disappear after the patch. I did the fixed mentioned earlier in this thread to make it appear the first time. Any ideas to get the OSD to come back?
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MichaelKnight4Christ Notebook Evangelist
Did the new patch help this game at all? This looks like a cool game though I enjoyed all the rocksteady batmans before so I will wait for this on sale and pick it up later on. I'm wondering if my underspec laptop can boot it? With all the issues I did't even bother yet plus I'm still playing batman AC GOTY edition did not beat that one yet.
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The new patch added that back. -
Mr Najsman and Mr. Fox like this.
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There's any way to know if my version was updated? Can't see nothing at my steam update records
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I just happened to notice the update downloading as soon as I logged into Steam on the P570WM. It began automatically without any user intervention. I just logged into Steam on the M18xR2 a moment ago and this began immediately, same as it did for the P570WM.
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Scanner said: ↑
My OSD is gone again. It seemed to disappear after the patch. I did the fixed mentioned earlier in this thread to make it appear the first time. Any ideas to get the OSD to come back?
Click to expand...
Mine still works exactly the same. Turn off all Gameworks options and see if the OSD comes back. If it does not, you have something else going on. The tweak @@j95 mentioned earlier works great, but you only need it of Gameworks features are turned on. FYI - even with the patch, Steam overlay does not work on this game for me. It turned on randomly once or twice before it was patched, but I have to use FRAPS for screen shots
Mr. Fox you are right (was there ever a doubt), if I turned off the eye candy the OSD came back. I can't believe how uncomfortable I get when I don't get see the OSD info. Also, using driver 353.38 makes the 2nd GPU come to life. With all the eye candy off I get a high of 88 FPS.
Last edited: Jun 28, 2015Mr. Fox likes this. -
Yeah, I don't do anything without OSD. I am used to it and rely on it. If I don't know what's going on I get uncomfortable, too. Nothing ever goes wrong, but I like knowing better than winging it.
@Scanner - @j95 has a single GPU machine. Try this variation instead (if you haven't already). Also, in RTSS click on the BatmanAK.exe profile and enable "Stealth Mode" for that profile. It's working for me this way with Gameworks enabled.
Code:[RendererDirect3D10] Implementation=2 Enable=0
D2 Ultima likes this. -
so is the game back on steam and available to purchase again?
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Yes, apparently there is a memory leak that they are trying to fix. This game is a mess. I'm glad they are taking the time to fix it though and not throwing up broken patch after broken patch. Lessons learned as a consumer too, is that while it would be nice to have a consecutive launch with consoles, if they don't have the resources, this is why we need to have patience and wait for a PC release a few months after consoles. I still don't understand why they don't develop for PC first and then scale down for consoles instead of doing the opposite where they develop for the least common denominator and then try to port UP to a much more powerful platform. Seems like it'd be quicker and easier to scale down than up.
MichaelKnight4Christ and Mr. Fox like this. -
But I agree and have said so in the past. Develop for PC and then tune down on console untill it runs. The drawback might be they end with a not so pretty game. -
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They haven't said when the Windows version will be available again, I can only assume it depends on the progress of their patches. Might end up being Fall, who knows, but I suspect it will be sooner.
Regarding the Windows version, they simply say: "Sales of Batman: Arkham Knight have been temporarily suspended while Warner Brothers works to address performance issues."Mr Najsman likes this. -
Plus their working hard and being fast with the patches. Waiting too long may hurt their image and sales. Better to fix it ASAP then rerelease it during the " new game" hype train.
Batman: Arkham Knight System Requirements
Discussion in 'Gaming (Software and Graphics Cards)' started by DataShell, Apr 25, 2015.