Yeah, that's happened to me too a lot. Usually I go on a suicide run to try and pick up someone else's kit.
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usapatriot Notebook Nobel Laureate
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darxide_sorcerer Notebook Deity
^ that happens when people play it CoD-style. i always drop ammo and medkit packs whenever our team is attacking/defending an objective, so that my teammates never run out of health/ammo or whenever i see the health or ammo icon on friendly players. in fact, i usually get a lot of points by doing these side jobs, rather than killing 50 enemies per game.
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spambot with 1 post which copied text from the 1st page of this thread. reported.
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Anyways new patch on june 4 ......
I yanked the console patch info but you can find them in here
The Battlefield Blog | Massive Battlefield 3 update goes live June 4-5
Great, they are now adjusting the spawn beacon ...M26 dart situation resolved
Some of you have noticed lately how a certain loadout has been overpowered. When the M26 Lightweight Shotgun System was mounted under an assault rifle with a heavy barrel, the M26 would accidentally fire assault rifle bullets instead of shotgun pellets. This is fixed in the June update.
Somewhat reduced suppression effect
Since the last update, there has been an interesting debate on the increased suppression effect we introduced. While a lot of players like the increased effect and the possibilities it introduced, some players felt suppression was becoming too powerful. Now, we are dialing the suppression effect back a notch. It will still be higher than it was prior to any of our patches. Let us know what you think of this tweak.
Vehicle related changes
> Tweaked the F35 handling to more closely resemble that of the SU35 (see above).
> Jet & helicopter ECM Jammer should now deflect missiles more reliably when it is active.
> Fixed an issue where vehicles wouldn’t spawn if their intended space was occupied by a deployable gadget. The vehicle will now spawn as intended and the gadget will be destroyed in the process.
> Fixed AA missiles not doing damage to vehicles moving at very high speeds.
> Reduced the direct damage from unguided Javelins to require better side hits for a 1 hit disable. This was previously too forgiving and easy to accomplish.
> Removed the direct damage from aircraft launched guided missiles. Players will need to have laser designated targets for full effectiveness.
> Adjusted the helicopter rockets to their original prepatch damage value against armored vehicles. This is a reduction; a revert of a knock on effect that was introduced accidentally.
> Fixed the US Tank Guided Shell doing the reverse damage values when guided and unguided.
> Adjusted the M224 mortar damage against vehicles. Some tweaks and adjustments in a previous update accidentally increased its effectiveness greater than intended.
> Increased the range on the AA guns so they can reach vehicles hovering at the maximum height in select maps.
> Replaced the VDV buggy on Gulf of Oman (Back to Karkand) with the DPV buggy for both teams at the City flag.
> Fixed a bug where some vehicle unlocks were still enabled after the player left the vehicle.
Soldier and gadget related changes
> Reduced the inaccuracy added when in suppression. There is still an enhanced suppression compared to the initial state in the game, but the effect is now less than it was in the last patch (see above).
> Reduced input lag for gamepads/joysticks on all platforms. Aiming as a soldier when using a gamepad or joystick should now be more responsive.
> Tweaked the deploy times on gadgets to be faster to deploy in high stress combat situations.
> Greatly improved the responsiveness when deploying a bipod when going prone and shortly after moving. The bipod deploy should no longer abort if the player deploys the bipod immediately after stopping.
> Fixed bug where you couldn’t deploy the mortar anywhere on Grand Bazaar.
> When changing the accessories of a weapon in the Customize screen, the weapon previously selected in the Deploy screen will now automatically be selected when entering the Accessories screen.
> Increased the effectiveness of the Aim Assist at close range. Testing in Close Quarters proved our current assist to be inadequate in tight quarters. This is a global change, and will improve the effectiveness of Aim Assist for all modes and maps. Aim Assist over distance is still significantly less effective. If you prefer, you can also turn it off on console.
> Players will now spawn on the Radio Beacon looking in the same direction the Beacon is facing. The Beacon always faces in the direction the player is facing when it is planted. Previously the Beacon’s direction had no impact on the player’s spawn direction.
> The Spawn Preview camera on the Spawn Beacon has been updated to better reflect the direction the player will be looking when he spawns.
> 40mm smoke now stays longer again.
> Tweaked some tracers on sniper rounds to have better visibility at range (the tracers are smaller).
> Tweaked the flashlight so it is less blinding at the edge of the screen.
> Fixed bug where you couldn’t pick up your deployed gadgets after being revived.
Weapons related changes
> Fixed a bug where Heavy Barrels and Underslung Shotguns could be over powered. (This is the so called M26 dart issue, see above)
> All semi-automatic sniper rifles now properly have shorter range when using a suppressor.
> The L96 now properly shoots where the iron sights are aimed. The position was previously offset.
> The SKS now has the proper damage values when using a suppressor. The damage was previously too low at close range.
> Slightly reduced the suppression effect of SKS rounds.
> Decreased the long range damage of the SKS to highlight its close to medium range role.
> Slightly decreased the foregrip aimed accuracy penalty on the M4A1 to bring it in line with other guns.
> Slightly increased the foregrip aimed accuracy penalty on the SCAR-H to bring it in line with other guns.
> Reduced some of the vertical recoil and zoomed accuracy penalties added to the FAMAS in the previous update.
> F2000 foregrip accuracy penalty reduced and recoil reduction bonus increased.
> AEK971 foregrip recoil reduction bonus increased.
> SG553 foregrip recoil reduction bonus increased.
> FAMAS foregrip recoil reduction bonus increased.
> Fixed the M416’s M26 with Flechettes not having a name in the kill log.
> Fixed so all clip based LMGs have Extended Mags as an available unlock.
> All semi-automatic shotguns now fire at 220rpm. There was previously simply a small difference between them, whereas now they have different pellet counts instead of rates of fire.
> Improved the recoil and accuracy of the M26 to match the 870.
> Reduced the impact suppression has on shotguns. Shotguns are still affected by Suppression but it should no longer significantly impact their accuracy from the hip as it previously did.
> The 870’s pump speed has been increased slightly from 0.55 seconds to 0.48 seconds. The empty reload time for the 870 has also been reduced slightly.
> Improved the accuracy of aimed shotguns when on the move.
> The Saiga’s recoil has been reduced.
> The M1014 now fires 10 projectiles. The other semi auto shotguns have 9 pellets, and since the M1014 has a lower mag size and a slower reload it now fires 10 pellets to give it some edge.
> The USAS-12 now fires 7 projectiles.
> The MK3A1 now fires 8 projectiles.
> Fixed so the weapon’s fire mode is saved between spawns.
Miscellaneous changes
> Added colorblind icon for squad leader (all formats).
> Fixed an issue where footsteps couldn’t be heard behind you.
> Fixed so that the arming of an M-COM station will not be cancelled if you look at a dropped weapon.
> Fixed exploit where you could teleport to the AA gun on carriers by firing an EOD bot at its door.
> Fixed co-op ammo HUD not showing on first enter.
> Fixed so you get prompted if you really want to switch team when pressing the Switch team button.
> Fixed so that Assignments are being correctly sorted on the My Soldier\Assignments screen.
> Fixed issue with commorose not working on soldiers in vehicles (PC).
> Added blinking capture point icons in the 3D HUD, and added blinking neutral icons in objectives bar.
> Composed a more informative error message for when a console player attempts to rent a server in a location where there are currently no servers available.
> Fix for dog tag icons in the My Soldier/Assignments screen appearing slightly stretched.
> Fixed some tracers appearing behind the soldier or vehicle that fired them.
> Potential random audio crash fix.Click to expand... -
have some one sayed any thing about the spawn beacon i thought that it was working fine ecept you cant deploy it on first try most of the time
never seen any other complaint -
So with this new patch we got 2, maybe 3 days before the cheats are updated?
Might actually try playing some rounds then. -
Well, the issue with the current spawn beacon that is not many people knew that you always spawn facing north. Which gave those who knew a huge advantage such that you can regain access to your favorite spot where a mav was much convenient.
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Woo the dart fix is coming!
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spradhan01 Notebook Virtuoso
Someone keep on using FAMAs even though he is warned of stat loss.
I am missing a lot of points on those 1500 ticket server.
The server is down tomorrow for the fix of that bug. -
I have been wanting to play for a while, but lack of time and now lack of desktop has stopped me.
(Desktop is all unplugged for a move right now) -
A lot of people say that a suppressor, in no way, affects stopping power nor range. In fact, one manufacturer of silencers says that it actually increases bullet velocity by "suppressor push". I'm not expert in bullet physics, but when it comes to people claiming it would do no such to thing bullets, I tend to stick with the facts.
Actually, I'm not surprised they didn't do much on suppressors in the upcoming update, I'm pretty glad. You'll need a trade-off when using suppressors. -
Agreed on all points.Shobster said: ↑A lot of people say that a suppressor, in no way, affects stopping power nor range. In fact, one manufacturer of silencers says that it actually increases bullet velocity by "suppressor push". I'm not expert in bullet physics, but when it comes to people claiming it would do no such to thing bullets, I tend to stick with the facts.
Actually, I'm not surprised they didn't do much on suppressors in the upcoming update, I'm pretty glad. You'll need a trade-off when using suppressors.Click to expand...
I think most people confuse a suppressor with a muzzle brake.
I use suppressor most of the time. The lack of stopping power only pushes me to ensure I get a head shot. And if I don't, they still don't know where I'm at, most of the time. -
People don't always play support to support. It's sometimes because they have unlimited ammo. Make some friends to run with and hopeful they can drop ammo for you. Don't expect a stranger to drop ammo... when in doubt use something that doesn't run out of ammo... knife kill FTW.HTWingNut said: ↑BF3 is really irritating me. I was on a caspian border map about 10 guys at one flag, 5 of them support, yet not one of them would drop ammo. I was all outta ammo too. running around screaming ammo ammo, drop some freaking ammo, even texted it and not a one...Click to expand...
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Or watch when they drop ammo for themselves...then scarf some up!w3ak3stl1nk said: ↑People don't always play support to support. It's sometimes because they have unlimited ammo. Make some friends to run with and hopeful they can drop ammo for you. Don't expect a stranger to drop ammo... when in doubt use something that doesn't run out of ammo... knife kill FTW.Click to expand...
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Or rob their corpses.
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if you are in HC put a bullet in the head on the support then take his kit drop a ammo box and switch back to your kit
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support role is almost as funny as a recon sniper that doesn't move because he just has to use the sniper rifle instead of a pistol/knife. best answer to all dilemmas is use the knife it's all purpose for a reason.
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GreaseMonkey90 Notebook Evangelist
the bf3 premium trailer got leaked out
Battlefield 3 - Premium Trailer HD 720p - YouTube
i can an AC130 in it!!! -
Hmm, I noticing an issue with air radar way too often.
When an enemy team steals a friendly air vehicle, they don't show up on the air radar or can't be spotted at all.
At least, they can be killed even though there is no hit marker.
I'm just wondering if others have notice this as well. -
Taken down already.GreaseMonkey90 said: ↑the bf3 premium trailer got leaked out
Battlefield 3 - Premium Trailer HD 720p - YouTube
i can an AC130 in it!!!Click to expand... -
hey guys how Active really...is this game? and compared also...to mw3?
is learning curve hard if im going from controllers to mouse+keyboard?
also how would i get better? any tips? -
Depending on how you set your filters, it pretty much more than active enough.
You could try starting by playing small version of the maps then work slowly up to the larger maps with larger player size. -
^This. Start off with 16 or 32-player TDM or Rush, infantry only. It'll be a little easier to get into. Once you feel comfortable with map layouts and stuff, then try some Conquest, 64 player maps and vehicles.
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Anyways, update for the PC is already out.
It's 2.09GB which is still smaller than the Dec 2011 update.Attached Files:
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darxide_sorcerer Notebook Deity
i don't understand why we have to download the expansions packs in these updates even if we don't want to play them/pay for them? it is too hard to separate the maps from the actual gameplay updates/tweaks?
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can't play now
battlelog disabled
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The joy of high speed internet access.
Downloading the new patch off Origin and the eta is around 4 minutes.
So with this new patch we are looking at maybe 1 day before the cheaters update their "paid" cheating app? -
DirtyTrickster Notebook Evangelist
Won't let me download it. Gives me error 401.
I'll try again later -
Wow, battlelog didn't change at all
Wow the new assignments .... bah ... Win 3 matches of domination
Cool we got a new m320 attachment.Attached Files:
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I approve of the new Battlelog layout.
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Anyone think BF3 Premium is worth it? That's 4 expansion packs for $50, $12.50 each, so probably save $7.50 off each expansion bought independently. Or do you think the expansions will cost $15 each?
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darxide_sorcerer Notebook Deity
the expansions are $15 each. and they're charging again for Back to Karkand if you've already bought it. EA knows no shame.
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$15 each, but that means even at 4 that's $12.50 each, which is a slight bargain, plus you get the extra premium content, as little as it may be.
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darxide_sorcerer Notebook Deity
i'll wait for a big discount before i buy anything from EA (that includes the new FIFA game as well). my vanilla Battlefield 3 plus Back to Karkand expansion that i bought later cost me $30 ($22.50 + $7.50) in total. i'm not going to pay that much money upfront just to play a CoD-style run-and-gun map pack. Armored Kill does not interest me much right now as well (unless it turns out to be useful for infantry players too), so i'll wait for Aftermath and Endgame to be released.
just my personal opinion
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spradhan01 Notebook Virtuoso
I don't know what is going on but after the patch, each and every map lags on my side. I am using a 16MBPS connection with a M18x maxed.
I even tried with the best ping but still.... -
The bar under the enemy's dog tags when you die that now reads "PREMIUM PLAYER" gives me a laugh. Not really sure why...
Although I bought the Limited Edition of BF3 w/ Karkand that was to be unlocked at a later time, I felt pretty confident that it would be a good time. These other expacs I'm not sure about yet...I'll probably wait a year and hopefully they'll be discounted and I'll just pick the ones (or none) that are popular. -
Yeah, I'm getting a lot of lag the last few days. Almost as bad as original launch day.
I bit and got the Premium account. I play this game despite its flaws. I'm familiar with it and can get in / get out for a quick round if I want to.
We were supposed to be getting new weapons with Premium but I don't see them. Also it said premium players get access to new maps two weeks before everyone else, but no maps. -
You will get the maps on the 12th, the rest of us the 26th.
PC dates obviously -
I went ahead and bought BF3 premium thinking that it was the full game. Doh! So this morning I doshed out 50 obamas for the full game too. It's downloading, hopefully I'll be playing BF3 tonight.
Is there a server you play in? -
after last update I am not able to set my region
when i click set region I see message ID_WEB_SHOWRECEIPT_NO_REGIONS -
HaloGod2012 Notebook Virtuoso
same problem here, after this patch I get bad server lag, my character and others are jumping all over the place sometimes. I also get it while running, keeps pulling my character back as if i never ran. Im on a 28mpbs connectionspradhan01 said: ↑I don't know what is going on but after the patch, each and every map lags on my side. I am using a 16MBPS connection with a M18x maxed.
I even tried with the best ping but still....Click to expand... -
Internet speed doesn't matter, it's ping/latency. But in any case the server lag is back again for sure and more than annoying. I'm also back to kills/hits not registering. It was improved for a while. But now I shoot someone with the canister shells in the tank several times and they take no damage.
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AlwaysSearching Notebook Evangelist
Add me to the list.spradhan01 said: ↑I don't know what is going on but after the patch, each and every map lags on my side. I am using a 16MBPS connection with a M18x maxed.
I even tried with the best ping but still....Click to expand...
Running a 5870M that used to get 50fps @ 900p - high. After update everything turned down to low @720p and still getting low 20's alot with 30avg.
Funny thing is I get a higher fps when running, stop and stand still and it drops 50%.
Really glad for the update
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Running pretty much at the same speed as before the patch on my notebook.
No framerate or gameplay issues with multiplayer.
Using Catalyst 12.6 beta btw if anyone wants to know. -
AlwaysSearching Notebook Evangelist
I'm sure the game is passing by my hardware. I have a early i7 and tired gpu. Not a good combo.
Been waiting forever it seems to get next gen cpu, gpu, and machines released before upgrading. When 7970M starts rolling again it is time to retire this. -
HaloGod2012 Notebook Virtuoso
problem here is not gpu performance or framerates, its lag in the servers. I see alot of rubber banding that was never there for me before the patch. Very annoying and really messes me up online.
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anyone have this problemfantomasz said: ↑after last update I am not able to set my region
when i click set region I see message ID_WEB_SHOWRECEIPT_NO_REGIONSClick to expand...
can't set my region -
Setting region as in getting Battlelog to only search European server?fantomasz said: ↑anyone have this problem
can't set my regionClick to expand...
Works here. -
darxide_sorcerer Notebook Deity
guys, unfortunately DICE does not read this forum. and EA has closed down the EA UK Battlefield 3 forums, and the EA US forums are a joke. make sure you tweet Daniel Matros (@zh1nt0 -- https://twitter.com/#!/zh1nt0), Allan Kertz (@Demize99 -- https://twitter.com/#!/Demize99), and Gustav Halling (@gustavhalling -- https://twitter.com/#!/gustavhalling) about these issues.
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DEagleson said: ↑Setting region as in getting Battlelog to only search European server?
Works here.Click to expand...
yes,I have this message ID_WEB_SHOWRECEIPT_NO_REGIONS
Battlefield 3 Discussion Thread
Discussion in 'Gaming (Software and Graphics Cards)' started by usapatriot, Jan 25, 2011.