Yea me to, I personally think that the M1 garand is the best rifle in bfbc2. Its the only rifle i use and i have a few hundred hours using it and i outshoot just about everyone with it. If not, I hope they at least put the M14 in, with the option of just using iron sights or a red dot.
Also,
"SKS Sniper Rifle"
I want to know why the SKS is a sniper rifle?!?! WHY?? I mean the SKS is a decent CHEAP rifle but by no means a "sniper rifle".
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Shadowfate Wala pa rin ako maisip e.
IF I played BC2 will I already be a BF Veteran? I missed the M1 Garand in BC2 so Will I be able to get the Veteran status?
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Can't you just register a free Battlefield Heroes account for Veteran status?
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Regarding the unlocks.
Pay, Pay and pay some more for locked code. -
Shadowfate Wala pa rin ako maisip e.
I'll be pre-ordering so
save,save and save money for buying it early.
What's the problem if you are going to buy it might as well pre-order. SO you wont have to pay more. -
Not always the case. Look at Portal 2. It was cheaper AFTER the game released, lol. That's not EA but still, case in point.
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A little more detail from Planet Battlefield on the Assault-Medic in the E3 demo build of BF3 which is still considered pre-alpha: Battlefield 3 @ E3 2011 - Planet Battlefield
Shame the guy didn't bother to try the Support class more. I'm guessing they're responsible for replenishing ammo so the Assault-Medic isn't overpowered and has to refill on stuff like health packs and GL ammo. -
Engineer better have shoulder mounted stinger as an option is all I can say.
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Shadowfate Wala pa rin ako maisip e.
I dont knnow if you guys posted this before
Battlefield 3: here’s what we know so far!
some new I just read
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Agreed! I've wanted that since BF2, and was quite pleased to find it in Project Reality. It's effectiveness is unreal!
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The whole tracer dart in Bad Company 2 is just too campy. I like it because it did help reduce effectiveness of air superiority. But it's just too sci-fi.
<param name="movie" value="http://www.youtube.com/v/heMboVN12r0?version=3&hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/heMboVN12r0?version=3&hl=en_US" type="application/x-shockwave-flash" width='560' height="349" allowscriptaccess="always" allowfullscreen="true"></embed>Last edited by a moderator: May 6, 2015 -
usapatriot Notebook Nobel Laureate
LOL! Yes, we've had enough of being raped by airplanes and helicopters in BF2 with no means to take them out for miles around!!! And I agree, tracer darts have no place in the game. You either use dumb-fire anti-vehicle weaponry like AT4/RPG7 or target locking and trackin anti-vehicle weaponry like the Javelin or RPG30. -
LOL @ the video. O the 80's... That guy shooting the gun has hacks on
.
Last edited by a moderator: May 6, 2015 -
I really hope DICE doesn't listen to the whiners about aircraft being overpowered, especially in BFBC2. Helicopters are a joke as it is. I'm not asking for them to be unstoppable game-winning killing machines, but they are way too vulnerable in BC2. I just don't want to see them nerfed into uselessness.
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Mechanized Menace Lost in the MYST
If you are not good with them they suck in BC2. Smoke and gunners on a blackhawk with a good pilot can be a real PITD. -
usapatriot Notebook Nobel Laureate
The helicopters in BC2 suck, BF2 did the helicopters right and sets the example how they should be setup in BF3. However, we need more effective anti-air weaponry in BF3 because in BF2 AA was useless.
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True, while the fixed AA guns were really effective but you could not find one for miles, and it was really pissing to get pwned by Jets and Choppers.
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I think choppers were mostly fine in BF2, and jets were pretty overpowered. In BFBC2, helicopters were borderline useless with just two competent enemy Engineers on the ground, and the maps were littered with AA emplacements.
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usapatriot Notebook Nobel Laureate
I think that aircraft should not automatically get targeting squares over vehicles on the ground. Especially when it comes to stationary, anti-air emplacements.
I think pilots should either do a recon pass and then bomb or preferably promote teamwork and have players laser designate targets that will then appear on the pilots HUD.
What do you guys think? -
Mechanized Menace Lost in the MYST
I like that idea. Is there any indication that they are putting a laser targeting system into the game? -
usapatriot Notebook Nobel Laureate
I really wouldn't know, I have kept up with the game on the official forum but it would sure beat automatic targeting reticules over targets which make no sense.
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Mechanized Menace Lost in the MYST
I totally agree. That would be sick if there was a laser targeting system incorporated. -
Just a matter of opinion my good man, I find the heli's too overpowered, in my experience if a heli gets a good circle going in the sky its near impossible to hit them, or lay a tracer on it. Easy to camp a spawn with it. Or atleast have the first 2 spawn points protected against heli's, a no fly zone.
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usapatriot Notebook Nobel Laureate
Or just find another way to shoot down the planes, stinger missiles anyone?
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I agree, I think the pilot should have to use skill and try to avoid the missile.
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I also agree with this and seems cool to me. It requires teamwork and would make it more realistic (I think
).
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Laser targeting would be great. Have someone else paint a target and you shoot the missile to take out the target.
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Would work great only if everyone played as a group and not as the lone wolf that will save the day. I find the lack of teamwork on the online games like these would make it hard to have a system that forces you to rely on a stranger that only wants a k/d ratio, but I could be wrong and it could end up being great.
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Yup, good idea. Support and Recon class paint the target while the Engineer shoots it down. Another way to get assist points.
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You guys think my laptop can run BF3?
• 2nd generation Intel(R) Quad Core(TM) i7-2630QM (2.0 GHz, 6MB L3 Cache) w/Turbo Boost up to 2.9 GHz
• 1GB Radeon(TM) HD 6770M GDDR5 Graphics [HDMI, VGA]
• 8GB DDR3 System Memory (2 Dimm) -
No one knows how well the game will run cause it's not out yet, and neither are the system requirements. I'm not going further motivate you and boost your morals by giving you an assumed answer based on the fact that you have new shinny stuff.
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I'd be fine with this as long as it's physically possible. In BFBC2, if you're piloting a helicopter and you don't have flares, it is literally impossible to not get hit by a tracer-guided missile. Even if you manage to dodge it, which pretty much never happens because those missiles turn on a dime, it will just turn around and come right back for you. It's so annoying that the pilot will lose that fight 100% every time regardless of how skilled he is. I really hope they don't do the same for BF3...
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The PC presentations were run on a GTX 580. So I will assume laptops will be able to run it on low at best.
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Yeah but if this is coming out on consoles then laptops should be able to run it. I would say around medium. Consoles which have really outdated graphics cards, are running it on low.
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The console version is developed completely different than the pc one, they have separate teams for each. My guess next gen laptops that are out now with the i7 2820+ and 2 high end gpus with atleast 8 gigs of ram will be able to run medium-high (if they go a low, medium, high, ultra route)
Edit: Also the consoles do have outdated graphics cards but unlike a computer all of the consoles resources is pretty much strictly for gaming performance so an equal computer to an equal console would perform worse than the console in a game demanding the same amount -
Last night on Jimmy Fallon, he had two guests from EA with a preview of battlefield 3. They were playing it on a playstation 3, it looked awesome. He said it was due out October 25.
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That's not really a valid argument.
I could just as easily run Quake III on a GTX 580; by your logic, gaming-grade laptops would have performance issues with Quake III simply because it runs well on top-end desktop hardware. -
masterchef341 The guy from The Notebook
Helicopters are extremely fast, have massive offensive capability, and you *already* were hit with a tracer for that to work, which means you were standing still near an engineer or the engi pulled off an amazing shot. On top of all that, you have the possibility of a flare. And, you can even eject before the explosion to prevent the kill. I think it's balanced as is. -
It is hard to make guesses at this moment, save we know that it will require some good horsepower GPU, and that at the E3 they were making sure the game flowed perfectly (thus using a 580 GTX).
On your latter comment: The statement is true, but the fact is that current mid-range laptops have already better GPUs than the current console generation. CPUs are a different matter, but if you have a quad core and a mid-range GPU then it is already better than a 360. -
Not really. I get annoyed because of helicopters that use flares. As soon as they're tagged they drop flares and lose track. Plus in most chopper maps decent pilots will easily evade by dodging on the other side of a building.
With flares, I have to coordinate with a second engineer one to tag the chopper, which is very difficult in the first place, then another that will tag the chopper right after it flares, which is double impossible for both to do it quickly enough to get a shot off. For choppers with flares though, I prefer to just hop in a tank. I've gotten pretty good at tagging choppers, so my lead with a tank is pretty good too. Just have to catch them fairly close and on a predictable path. I usually let them shoot me because that's when they fly a straight line, and I just line up and blam. Works even against experienced pilots. -
QFT atleast from my experience both piloting and trying to shoot down a heli, that said anyone see the ps3 gameplay for BF3, I think this is finally that first game that makes you look at current hardware and want more! Like comparing PS2 and PS3 I would say the same about BF3 on PC vs Console.
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They did claim that BF3 was the primary development platform, and hopefully that is true. I'm getting so geeked for this game. I just hope it performs as advertised.
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Check this out - DICE Responds To Disappointment Over PS3 Battlefield 3 Footage - News - GamingUnion.net
Just great that DICE is not trying to keep console boys happy by falsely claiming that the game would look (as)good on consoles, they are just giving them the news straight to the face. I don't know why the hell would console boys even expect this to look just as good on consoles, are they crazy! -
DX11 might have just shown a reason to re-invent the console space. The last 5-6 years of gaming on consoles vs pc have shown really no reason to drop mad bank on a new pc. Most gamers, even of the hardcore kind, find themselves having a hard time getting a new high end GPU for a marginal change in graphics. But with the release of the PS3 footage of BF3 and comparing it to the PC version shows finally the age of these consoles. My bet is next year you'll hear either MS or Sony unfold new details of their next gen consoles based on DX11 tech, if not something a little more into the future of graphics processing. Hopefully this is a trend away from DX9 once and for all, devs just need a little nudge in the money department to do so.
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Just a FYI, we will be able to disable DOF, Motion Blur and MLAA, so we are safe from Post Processing load
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Woot! LLLOOOLLLL!
In response to the disappointment, DICE rendering architect Johan Andersson tweeted, "why would anyone expect that console would look the same as PC? if that was the case we would have failed with the PC version."
Hoorah! Take that console dorks. Finally a company willing to put PC first to show the consoles how dated their hardware is. I don't care how "powerful" people say the PS3 hardware is, it's five to six year old technology. Tech is worse than dog years. That's more like fifty to sixty human years! I'm not a big fan of EA in the least, but I'll be renewed in my faith if they truly make PC the lead platform an put everything into the PC version first as they claimed and do the game justice. Please don't consolify the PC version AT ALL. -
Shadowfate Wala pa rin ako maisip e.
DICE should be the one you should be thanking but EA still get some props for letting DICE choose the PC to be it's lead platform
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Well EA are the ones with the deep pockets. DICE just does what EA tells them to. Just work on the damn netcode PLEASE!
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Hopefully this will push console manufacturers to release the next gen, focusing on DX11. I guess if you try real hard like BF3 with DX11 you can get a nicer looking game FINALLY, but all in all theres still not much more to buy dx11 for. We need to put more pressure on GPU developers to push something radically better out.
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Shadowfate Wala pa rin ako maisip e.
At least DX10 is the one confirmed in Wii U
Battlefield 3 Discussion Thread
Discussion in 'Gaming (Software and Graphics Cards)' started by usapatriot, Jan 25, 2011.