Gosh, everyone's so excited about this release.
I wish I didn't have stupid 10 year old hardware.
I will for sure not be able to run this game.
In another life, maybe!![]()
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I got a good 3 hrs in last night, and enjoyed every minute of it. It kinda feels like Blade Runner + GTA which is simply awesome. I haven't noticed any bugs, had a few crashes but figured out it was the GoG overlay so I disabled it. Performance seems about like I expected with my desktop, and was surprised I can play it on my convertible laptop even (has a base 1650). Now I woke up early to get a little play time in before I go to work (from home).
killkenny1 likes this. -
saturnotaku Notebook Nobel Laureate
You could probably pick up an Xbox One X for $300 or less. -
That's a fairly good idea!
On the other hand, that's $300 that I don't have!
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saturnotaku Notebook Nobel Laureate
You could get an OG XB1 or PS4 for less than that. Maybe as low as $100 if you look on Craigslist or your country's equivalent. While certainly not ideal, it will still offer a better experience than trying to play on 10-year-old PC hardware.Prototime likes this. -
I've asked for refund.
To many bugs, glitches, broken mechanics for my taste.
Game just feel, like needs few more months of "polishing".
Will buy again, after those problems get sorted out.electrosoft likes this. -
I didn't notice many bugs and the few I did notice didn't reduce my enjoyment in any way. The only thing I don't like is the driving but I don't like the driving in any game so no surprise there. I didn't even call Roach very often and usually walked.
Other dislikes we the inventory which I find clunky and that there are few opportunities to see how my character looks. The latter is a little odd because I'm function over form but this is Cyberpunk and I wanted to get some style going on. You don't get that. As to the former console players will probably be ok with the inventory, it was designed for a controller. -
Is this the new Crysis? I've seen that at 4K everything at ultra, on a 3090 the game runs at like 20 fps, lol
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Yeah it seems like this game has to be played with DLSS on, otherwise it is just not playable. $1500 to play at 45 fps and $1000 to play at 38 fps... that has to be painful
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Wow. you must be lucky. In just in the amount of time I played it (2h 38m according to Galaxy) here's some things that happened to me:
- A few times I couldn't pick up an item off the ground that clearly had a little icon hovering on it to signal it was something I could pick up, and to add insult to injury this happened with the FIRST one I found at the radio tower (starting as nomad). I passed it off that I wasn't allowed to do that yet for some reason until it happened a few more times with random items.
- Audio started getting static-filled an glitching where a firefight was happening in a parking lot or small field area where you Dex is waiting for you the first time you meet him in his car. I little tutorial came up about it where I seemingly was supposed to help out, I just ignored it but stood around watching to try to fix the problem. I tried fumbling with some settings thinking maybe it was too much CPU being asked for from my meager CPU.. nothing fixed it. It was only the gunfight sounds that seemed to do it, as soon as I got far enough away everything was fine.
- Other audio issues where the wrong or weird effect was being placed on NPC voice.
- The audio dialog lines for the TV in the elevator cutting off too soon (the segment with the preacher complaining about downloading consciousness)
- NPCs standing in mid-air
- NPC in T-Pose
- NPCs weird animation glitches
- NPCs running through objects or getting stuck in scenery
- NPCs mouth not moving when they say random things when you "[F] Talk" to them
but general annoyances or observations that may not be bugs but just current gameplay state
- Driving with keyboard is crap, I hear it's better on gamepad
- Gunplay is a little meh and seems to lack impact. I can overlook it, It's good enough. Not as good as I was hoping they would do since it seems central to the game in a lot of ways. Other games of this sort have done better.
- The melee in the tutorial actually seemed cool and that's maybe where I disagree a little with other reviewers that it's weaker than gunplay
- The weird disjointed intro segue montage transitioning into Night CIty from the origin or "life path" (nomad) whatever beginning seemed rushed and weird, I was almost like was that a loading screen or a story montage of Jackie and I becoming buddy buddy.. or both.. what did I just watch.. seemed like it could have been much better handled, but whatever.
- It kept throwing all this crap at me randomly as I was just trying to focus on getting my bearings with the game. I'm sure I'll be fine with all that at some point but it seemed like too much as I was still trying to figure out exactly what my char is about, what's up with all the inventory and what weapons do I really want, what are all these items, what clothing is best, is it armor as well seems so, what things do I want to focus on? It seems like I probably need to play it for 10 hours and then start over or something with all that knowledge finally gained.
- I think I would have liked to have had things introduced at a slightly slower pace maybe and more deliberate. I'm by ZERO means unfamiliar with these things and I've been gaming since 1975 so it's not like I have no idea what I'm doing. It just seems just as rushed as the rest of the game (see glitches).
Last edited: Dec 10, 2020 -
electrosoft Perpetualist Matrixist
DLSS is a major game changer. I was watching Linus play through some stuff trying all types of settings.
Basically when all was said and done for the here and now:
8k = 3090
4k = DLSS + High settings or RT+DLSS medium for optimal performance:quality ratio -
The game defaulted on Ultra for me, and I play at 2560x1440. Someone did a good job with the built in graphics auto settings.
I have a 7980XE at 4.8Ghz
4000Mhz CL15 quad channel DDR4
And a 2080Ti that sucks down 400-520 watts on water cooling with an XOC bios running 2,130Mhz minimum boost.
My performance maintains 65FPS with DLSS on Auto RT on Ultra.. I am Very happy with the performance. I haven’t played much. But it ran amazing!
The overclock on my GPU is what has saved the games performance, and having DLSS.Last edited: Dec 10, 2020 -
For me, worst bug I've encounter was when NPCs walk right thorough V's body, just breaks immersion completely
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Anyone notice that you can change a characters Dingus in the game? Dingus size, dingus style, or change it to a vagina
Is this real? Kinda strange!!! Wtf -
Yes it's real, cut or uncut, diff pubic hair styles and colors even.
I got to that point and my GF was in the next room, if she would have walked in I am sure she would have wonder WTF am I doing? What kind of "game" is this? lol -
It's peak cyberpunk.. fits perfectly... THAT'S WHAT HE SAID...
I'm guessing my wife would be like, I want to play that.. and make the wackest character available.. As I stands I just kept cycling through the randomize option until I saw something that looked cool -
saturnotaku Notebook Nobel Laureate
Someone beat you to it.
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killkenny1 Too weird to live, too rare to die.
Guys, I really like it. I know, I know, I only just started, so it can be written off to euphoria, but the atmosphere and characters really make this game.
The only thing I can't seem to find is anti aliasing. Where the hell is it?
Only 5 hours in so far, but I think I can manage another 3 before sleep
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How the hell do AMD guys play??? DLSS is what keeps the game smooth!!
At 2560x1440 Ultra retail “RT off” I was getting 100 FPS with DLSS on Auto.
I disabled DLSS and went to 59FPS with RT still off.
Anyone have an AMD card to comment? -
I am having the strangest issue, and I need to know if this applies to any of my fellow laptop gamers.
For accessibility reason I have to game with the touchpad, and my touchpad is literally FUBAR in Cyberpunk.
In the game menus it can barely get the cursor to move around, and the buttons don't work. It will eventually register a click if I repeatedly tap. So I managed to get through the settings and character creator just using the keyboard, hoping the actual game would be fine. Nope. Though the game is running over 100fps, and the movement is smooth when walking around with WASD, panning the camera with the touchpad is extremely stuttery.
I found someone on the Steam forum who is having the same issue, and he has an MSI GT75. Coincidence? -
saturnotaku Notebook Nobel Laureate
I'd say it's far more likely CDPR figured anyone playing on a laptop would be using an external mouse and never thought to check for such an issue. -
As said above I bet it something they never really tested or expected people to use. I just tried on my HP Spectre x360 and yes the trackpad is unusable in game on mine too.saturnotaku likes this.
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Final install size? I know it says 70gb on steam but seems to vary.
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Given that the AMD stock of 6000 series was pitiful even in relation to nVidia's 3000 launch I would bargain finding someone that got one is going to be a unicorn event...Tyranus07 likes this.
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wow that's surprising only 60gb for a game with what looks like a lot of content. I don't have the game to be clear that's why I was asking. I will get it eventually but it's good to be able to plan my available storage drives for it.
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Yeah appears to be that way. I'm getting similar reports from other laptop users around the web as well. This is unacceptable so I guess I need to bring this to their attention somehow.
I've literally never had an issue with my touchpad functioning in a game, in my ~15 years of gaming laptop experience. -
What is weird is my offline installer for the game through GoG Galaxy says 104GB, but oddly enough it doesn't work yet anyway.
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This game runs great!!! 2560x1440 on Ultra RT and I can stay above 65 FPS. Out in the open city. It’s running very nice!! And looks beautiful!
My 2080Ti is at 2,145Mhz boost and 16,400Mhz memory.
If I just run the standard ultra with RT off and DLSS off the game runs another 7-10FPS on top of that.
If you run Ultra with “RT OFF” and DLSS on it runs 100FPS fairly easily. -
I'm planning to leave RT and DLSS both on and see if it ever annoys me and I want higher FPS. Seems to be 70-90 most times, granted I am not watching the FPS counter like a hawk while playing so that's just what range I've seen. 3700x/3080/32GB
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killkenny1 Too weird to live, too rare to die.
I'm also surprised by small install. When it was pre-loading I thought it was only downloading half of the game, but no, 59,6 GBs is the whole install. That's small! That's really small by today's standards.
So 8 hours in, didn't encounter too many bugs (knocks on wood). Mostly some small NPC glitches, nothing game breaking except for one bug in ripper doc quest in the very beginning of the game - when prompted to install two mods, I installed three and after cinematic quest didn't proceed further. Quick load, replay this section "correctly" and on my way conquering NC!
I play as nomad, and man, that starting rust bucket sure didn't handle well. While driving it I was sure I wouldn't drive anymore, but once I got into NC and got another car, it wasn't too bad. Definitely fine for me and I had so much worse (looking at you Saints Row and Sleeping Dogs). -
I totally agree. I am leaving the setting on Ultra RT, which sets ultra detail, ultra ray tracing, with DLSS to Auto. It runs beautifully! And looks great too.
You can turn Raytracing to medium leaving everything else the same, and a substantial boost kicks in, if I am wanting to maintain more than 65-80
I am downloading the game ready driver. I had no idea there was one even available. -
So I did a little more. I liked the indoor mission to get the flathead from maelstrom (I still don't think I've done anything I haven't already seen in the lead up footage). The indoor mission was fun. I couldn't figure out why I keep getting that pyro uploaded to me, I guess through the cameras, seemed to stop when I disabled them. I tend to see more glitches just wandering around talking to people. Yet more t-pose NPCs and still audio stutters mostly outside on the streets. Probably just my cpu is a bit too weak for this game. I tried setting density to low didn't seem to improve anything.
Still fun to play but overlooking all the glitches is annoying but coming to terms with it. -
yrekabakery Notebook Virtuoso
Yeah that sounds like a CPU issue. Based on the CPU scaling and utilization in these benchmarks, CP2077 might just be the most CPU-heavy game on the market atm.
https://gamegpu.com/action-/-fps-/-tps/cyberpunk-2077-test-gpu-cpu -
Pretty sure death stranding has it beat lol. During 1080P gameplay I average about 70% CPU usage on all 36 of my logical threads with my 7980XE at 4.8Ghz. And I even have 4000Mhz CL15 memory. 1440P averages 50% on all threads.
But, I will look in to the cpu usage in Cyberpunk 2077. You have me curious now. -
I'm liking it a lot so far. Played quite a few hours today at "work"
I get a lot of Deus Ex feelings from it. I was worried it would be too GTA but I think we'll be fine. Speaking of Deus Ex, hold R in the car to pull up the radio stations: "Samizdat Radio". Can't wait to see what other references and easter eggs we'll find.
So far I've seen very few bugs and none of them too too bad. -
yrekabakery Notebook Virtuoso
At what frame rate, though. It looks like Cyberpunk is averaging about 80% usage on all 20 threads of their 10900K at just 114 FPS at 1080p Ultra. -
I don’t know what the Cyberpunk CPU usage looks like yet, I will test it soon. I just know my GPU is always 99% usage. But I will check the CPU/thread usage in a little while. I do know my CPU was hitting 56C at 4.8Ghz, which is extremely toasty for a video game. It takes quite a bit to heat this thing up. Timespy extreme physics test doesn’t even get it that warm lol.
Before ^ I was referring to Death Stranding CPU usage. Which seems to overwhelm CPU’s at 1080P. Like I said it pushes all 36 threads to about 70% usage average at around 170-220fps.
I really wish MSI afterburner would update their system to see more than 32 threads. I think it is so stupid that no one has addressed this?
I can use HWinfo or AIDA64 for proper monitoring of all 36 threads, but GPU usage will sit at 90% due to some sort of overhead issue with the monitoring.Last edited: Dec 10, 2020 -
I was thinking about HFMs post about doing the mission from the demo and it got me to thinking about spoilers. No, I'm not calling him or anyone out. I think we all watched the demo so that one shouldn't be a surprise to the types hanging around here. On the other hand I'm not all that far in and I ran into something that I think most would want unspoiled. Just wanted to request that everyone scan what they post and please give it a spoiler alert if needed. No, I'm not thinking I'm anyone's daddy, junior moderator, etc. Its a respectful ask.
Prototime likes this. -
I definitely did not post any spoilers at all, it was super vague, and it's definitely the same mission we've seen 10 times in footage being played fully and in different tactics (was the point of their video I think). I would never post spoilers, and your request is not crazy at all.
alaskajoel likes this. -
I LOVE CYBERPUNK 2077!!! It’s just so glorious in 2560x1440P at Ultra RT Preset. I just rode around at night for the first time.
Not a skip, not a pop, always full GPU usage without drops in usage. My system pushes it wonderfully!!!
The game uses all 36 threads of my 4.8Ghz 7980XE too! It is magnificent.
They did such a good job with optimization!!! I’m glad they delayed the game!! I’ve seen one minor bug where V is driving he appears on the roof of the car for just a moment. But that’s it. I’m ok with minor things.
Press Q while your driving the game offers 3rd person view in vehicles! -
I can't believe you haven't seen witness to all the engine glitches and bugs that are not in any way performance related.
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The way this game treats my RTX2080 Ti is illegal in some countries, I'm sure.
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The Game and engine is so well optimized maybe I look past it all.
There are so many games that can’t properly use a CPU it’s disgusting. They couldn’t delay it anymore I suppose. At least they released it. I’m just glad the game is here. I’m very happy with it! -
This game does very well for mine! Running 1440P ultra RT preset 60+ FPS easy. -
Meh, seems like it could run better.
My 9900K barely breaks a sweat. Meanwhile my GPU is struggling. Gotta do the shunt mod soon :mrgreen: I asked you what the resistors were but you never answered me. Trying to source them in europe.
I'm running 3440x1440. -
killkenny1 Too weird to live, too rare to die.
Oh, those enemy netrunners can be annoying. And yes, they hack you from cameras. Better disable those as soon as possible. Also can get a perk which shows you a netrunner who hacks you.
And man, when playing this game I get a really strong urge to buy an ultrawide monitor.Last edited: Dec 11, 2020 -
I am sustaining 2,145Mhz so it helps a lot! The game is power hungry I believe a stock 2080Ti on air downclocks to around 1,700Mhz running this title at the default 100% power limit. So, yeah I’m running about 445Mhz beyond that. It helps greatly. That’s 25% higher GPU boost alone. Not including my 20% memory overclock.
On Ultra present 2560x1440 “RT Off” “DLSS off”
I am averaging 76FPS, minimums are maybe 62-64FPS, and very very rare. With RT off, and DLSS off it’s always beyond 70+ FPS
Obviously Ray tracing is more demanding.
2560x1440P Ultra Ray tracing RT DLSS Auto manages around
65-67 average.
minimums are maybe 57-59 fps and more common.
Here’s the part you need!
ERJ-M1WSF8M0ULast edited: Dec 11, 2020Shark00n likes this. -
I just played it for a bit and got much further. Stuff that just happened was LOCO.. I'm hooked
Cyberpunk 2077 chat thread.
Discussion in 'Gaming (Software and Graphics Cards)' started by krabman, Jun 18, 2018.