LOL is that dude in his underwear and socks and shoes?
-
Here's 970m 3GB benchmark 350.12 drivers, very high settings with no AA.
Benchmark during the last flying/driving portion:
Frame times as well:
Here's the video:
SETTINGS
Last edited: Apr 20, 2015 -
Getawayfrommelucas Notebook Evangelist
Is there an NBR crew? Maybe someone should start one?
-
Also, LOL, that's a nice shot. I know that's from GTA, but that has to be a once-in-a-lifetime-shot someone got. The game doesn't nearly look that good normally.
I think single GPU is the way to go for this game... at least for now. It has some serious performance issues for SLI, and since my SLI setup is now decidedly midranged, I notice it a lot. The same thing happens sometimes with Dying Light. I get a ton of CPU usage and often lowish SLI scaling with low FPS to match. BF4 is a nutcase and sometimes works swimmingly and sometimes constantly chews through my PC as of late. The thing is though, Evolve and Crysis 3 and Black Ops 2 and Trine 2 and Tomb Raider and even Mass Effect 3 (if I throw enough nVidia Inspector AA/tweaks at it to remove the single-thread CPU bottleneck) don't exhibit this behaviour, so I know it's not something wrong with my cards or OS. (also, enjoy Windows 8 thinking I'm at 100% CPU when I have another ~20-25% to go). -
Total Biscuit also had drops in performance with SLI that did not happen with a single GPU but it was due to the increased CPU demand when SLI was active.
-
Also, he has spare CPU power in his video when the drops do happen. Something is indeed screwed with that game and SLI, just like it was with Dying Light, though Dying Light adjusts to the higher end hardware better.
If a 4.3GHz 6-core, 12-thread CPU can't handle a game at 1080p with two higher end video cards, there is unoptimization present. The game does not look THAT amazing, and it does not have a ridiculous level of detail that would warrant this.
Also, ironically, this explains the "higher than 1080p resolution means my game runs better" scenario people have been getting. Higher resolution goes, the more it focuses on the GPU, and the less the CPU works by default. But if it forces the GPU to work harder, even if it reduces CPU usage (as the GPUs don't need to "wait" as much), it shouldn't result in a benefit to consistency of framerates or any other benefit at all. The game, by all means, should run worse. But I've heard MULTIPLE people run the game at 4K and say "min FPS is about 55" on a single 980, but people with two 980s and better CPUs dip into the 40's sometimes at 1080p? Especially in the daytime driving around?
I no get.
Basically, this game is focused on single-GPU and scaling on weaker hardware. And I wholeheartedly give it props for that. But I'm at a loss as to how low end hardware is fine, but high end hardware performs sub-optimally. It makes no logical sense to me, which means something is fishy in the code.Last edited: Apr 17, 2015Mr Najsman likes this. -
How can multimillion game have such a bad design on it's multiplayer MENU... Because it has not menu where you can select the game mode. Loading a menu would take 5 seconds, loading free mode takes 100 times longer.
-
On my desktop 5820k @ 4.5 with a single 980
I get really good frame rates on all max settings in the Graphics Options, only 2x MSAA, Advanced Graphics default. Frame rates can vary anywhere from 60-100 but are usually extremely consistently around 80 (stock GPU). I don't get those drops that seems to be affecting SLI machines like Total Biscuit's. But I imagine it to be the same as @D2 Ultima mentioned in Dying Light which I experienced with my 980m SLI. Which were blistering high frame rates in the 100's then large drops for no good reason. -
Yeah @TBoneSan every single instance, without fail, of a user reporting that the game runs swimmingly for them is NOT using a SLI setup. It's all single GPU, or possibly AMD crossfire? I haven't seen many AMD crossfire users say anything, but I'd love if AMD didn't rush their driver and the game works for them =D.
-
-
killkenny1 Too weird to live, too rare to die.
Incontro likes this. -
http://www.techspot.com/review/991-gta-5-pc-benchmarks/
Props to Rockstar. Crazy how this game both looks and runs better than GTA IV. -
Starlight5 Yes, I'm a cat. What else is there to say, really?
Hope someone will release a mod like Realistic Driving & Flying for IV ASAP... The game is cool, but cars are too easy to handle and almost impossible to loose control of; collision damage is extremely low; there is no sense of speed at all. ='(
Incontro likes this. -
-
so does the patch fix the launcher issue?
-
killkenny1 and Starlight5 like this.
-
Pretty!
-
Seems the performance in the patch has increased on the titan x
-
-
that's on the high setting
-
Everything else is fine, it's just that one rock right in your face. Almost looks like a streaming issue.
-
it's first person view with a crappy FOV
-
killkenny1, TBoneSan and Starlight5 like this.
-
Apparently many people called the IV driving physics too hard or something.
-
dumitrumitu24 Notebook Evangelist
Im quite happy with the performance only the grass is so demanding.I dont know if this is a bug or what.btw anyone else using more vram than available?im using 2380mb on my 2gb card and no problems.i found out that post fx is very demanding.What the difference between post fx ultra and very high?what is disabled on very high?it improves framerate at least 10%
-
Starlight5 Yes, I'm a cat. What else is there to say, really?
Mr Koala, they weren't satisfactory either, if you ask me. But that mod I mentioned earlier, in its higher damage version, provided extremely pleasant and realistic (in cinematic way) driving experience.
-
Perhaps the people who whined about IV's driving physics were either: too used to San Andreas driving physics, or have never driven a car in real life -
-
I'd like to see an option to set the camera for 1st or 3rd person based on driving/shooting/plane etc. rather than a global setting.
-
D2 Ultima likes this.
-
The game looks amazing so far. I get constant 60 FPS with GTX 870M on high to very high settings combined. FXAA and Reflection MSAA x2 is on but MSAA is the most demanding setting I believe, FPS drops by 10 to 20 when I enabled it so I leave it disabled.
-
So I seem to have an issue with GTA 5 itself. I run a dGpu 745m using the optimus method. Now in OTHER games like ultra street fighter 4, if I use a lower resolution, it gets scaled up full screen. However GTA 5 does not do that, it will letter box lower resolutions and not scale them up. GTA 5 is the only game I have that does this.
-
-
I just disabled Hyper threading in my Bios and I think I get better performance in this and GTA IV. I could just be imagining it though so it would be good if anyone else noticed a difference.
-
Does anyone know how to workaround the launcher not launching until I disable my dedicated GPU in device manager? I hate doing that before each time I start up the game.
-
Anyway, this is off topic. -
Starlight5 Yes, I'm a cat. What else is there to say, really?
Ended up deleting the game until a mod with proper physics comes out. Can't stand dull driving in games anymore. =/
-
King of Interns Simply a laptop enthusiast
Hmm gta 5 isn't a race car game. From what I have seen though each handles quite differently! It is a matter of trying out different ones to see what you like!
Besides there is more to the game than only driving...
Agreed on the optimisation! My 680m at 940/1100mhz at less than 1v runs the game at 1080p with all settings to max except shadows (high) and no AA very smoothly and stably!
If I had more than 2gb the 680m probably has enough horsepower to run shadows on very high and some minimal AA!
Basically you want at least 3gb VRAM with this game. 2gb doesn't cut it anymore...my above settings already run me to 2400mb VRAM usage. With very high shadows it hits nearly 2900mb and the game goes from smooth to laggy on a 2gb card.Last edited: Apr 19, 2015 -
I just locked FPS to 30 (by setting VSYNC to HALF in the game settings) to experience consoles gaming and I must say I really feel sorry for them, the game is unbearable to me once you see 60 FPS' smoothness. I am not like "PC Master huehue" as they are bunch of **** who arrogantly dislike laptops even we are PC users too but console users should play this game once more on PC with 60 FPS.
-
Other things.. I'm seeing a lot of complaints about SLI issues. Dammit.TomJGX and Starlight5 like this. -
Ionising_Radiation ?v = ve*ln(m0/m1)
I'm having some trouble adjusting the game to get about 45 FPS. My game is currently chugging along, albeit slowly at 25-30 FPS. I agree with you - 2 GB just doesn't cut it, and the 860M is an extremely capable card, and an excellent overclocker too. If I just had 3-4 GB VRAM, I feel sure that I could get decent frame rates.
I might trade in my W230SS for a next-gen P650 with an Nvidia Pascal GPU once it is released.karasahin likes this. -
With that said, good car physics in an open city environment simply doesn't exist, so we do have to lower our standards. -
killkenny1 Too weird to live, too rare to die.
Incontro likes this. -
Finally finished Tevor's first story leg. Truthfully, got kinda bored, run here kill everyone, run there kill everyone. Back in SA, can switch characters now. CPU Temps were getting high 79c80c. Removed IC Diamond and repasted with Liquid Ultra temps now steady at 49c-55c, after 4hrs playing.
-
King of Interns likes this. -
HaloGod2012 Notebook Virtuoso
this game has soooo much profanity in it. I swear a lot ( when appropriate ), but this game overdoes it, lol. Wish they had an option to turn this off, with kids around you def need headphones
-
killkenny1 Too weird to live, too rare to die.
-
-
Starlight5 Yes, I'm a cat. What else is there to say, really?
-
GTA V discussion
Discussion in 'Gaming (Software and Graphics Cards)' started by pinoy_92, Jun 9, 2014.