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Ionising_Radiation ?v = ve*ln(m0/m1)
Indeed. But it shouldn't affect cases where either frame rates don't exceed 60 FPS, or don't change by a huge value every time, does it? -
King of Interns Simply a laptop enthusiast
D2 just one of your 780M should suffice with GTA 5. My 680M with an OC to 940/4440mhz runs the game at near full settings at 1080p. A 780M OCed should have no problem at all maxing the game especially with all that extra vram bandwidth and also you have 4gb vs my 2gb vram. Perhaps disable one card and OC away.
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I can't handle the heat unfortunately. My place is very hot, very humid, and my primary GPU fan is a bit warped. My slave is always radically cooler.
Also, I notice benefits from SLI more than downsides, also as Totalbiscuit noted, but even when I OC'd on SLI, I noticed my performance didn't go up when I was CPU limited, which is in the city for the most part. Which is most of the game.
I'm not gonna try disabling SLI system-wide just for GTA (as single-GPU users seem to not have this massive CPU load issue?) though. But thanks for the suggestion. -
As a suggestion you don't have to disable SLI system-wide. Just go into NVidia Control Center and find the 3D profile for GTA V. Change SLI rendering mode to single GPU and SLI will not activate for that game only.MichaelKnight4Christ likes this.
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I tried, the CPU usage is still insanely high. I think simply having SLI turned on is a problem for the game. But I hate restarting my PC, so I'm not gonna disable SLI, restart, check GTA, enable SLI, restart again.
Until the day restarting my PC only takes 3 seconds (and I mean a literal 3 seconds) I'm not gonna like restarting XD. -
MichaelKnight4Christ Notebook Evangelist
I was just on the nvidia forums for a different reason and R* verified that this game does not support sli atm and apologized to some members. Also many having issues getting 3d vision to work even though it was advertized as 3d compatible. I guess we can expect more patches in the future, well I hope so.
Last edited: Apr 27, 2015 -
Ionising_Radiation ?v = ve*ln(m0/m1)
I love listening to the talk radio. So much sarcasm and troll, I love it. As someone rightly said a while ago, the game points out all the largest flaws in our consumer and pop culture - the talk radio is a perfect example. As is LifeInvader - even bigger troll.
I like Franklin's accent as well. In fact, he's my favourite character. Trevor is plain retarded and borderline insane, and I have no idea what Michael is up to. -
Hi people i have one simple question
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Did GTA 5 work on my laptop its asus rog series G551 jm with i7 12gb ram memory and GTX 860 with 4 gb DDR5 vram . Did enyone try on laptop same spec or this asus series to run and play GTA5 ?
Thankes in advice to all
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killkenny1 Too weird to live, too rare to die.
Yeah, it runs well on GTX 860m. Somewhere in this thread there is a gameplay video on 960m (basically same as 860m), and over at Lenovo Y50 thread there's also a gameplay video. I also saw myself how it run on 860m, and it did well.KingSRB likes this. -
Good
hope it will be at least on high settings so you say 860 and 960 is close by preformance? One more qestion how high/low is fps with 860m?
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it depends on settings, max everything but MSAA/Reflection MSAA, Shadow quality (High) grass (Vhigh) and PostFX (V'high) put avanced settings off else high details streaming.. you should 40/50fps with OC gpu (+135/400)..
960M= 860M+10%KingSRB likes this. -
King of Interns Simply a laptop enthusiast
Lol restarting is definitely a good idea now and again! Why do you hate it so much. Press restart go take a pee and voila when you return our pc will also feel refreshed
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I know I know XD. I just have this stigma against it. I think it's because my old D900F had problems starting up sometimes near the end of its life, so I never restarted unless I ABSOLUTELY needed to. It didn't help that the PC had a tendency to instantly shut off under load sometimes.
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GTA V summed up:
TomJGX, Ionising_Radiation, King of Interns and 4 others like this. -
King of Interns Simply a laptop enthusiast
Right! Those level crossings always get me like that lol
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A video showing the framerate on my Sager NP8268-S (Core i7-4810MQ, R9 m290x)
MichaelKnight4Christ likes this. -
I can't believe I'm about to start the final heist mission. This has been awesome will probably start new game and do stuff I did not do first time through-which was a lot.
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Hey it to this day unknown to me how to launch this game on an Amd discrete card. Perhaps you could elaborate, I'd be grateful.
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Actually I didn't have any issues with mine, all I did was the usual configure the switchable graphics settings of gta v exe to high performance.
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I'm afraid it doesn't do the trick for me, but thanks.
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There has been another Steam GTA V update of 169MB dated 30th April 2015.
Last edited: May 1, 2015 -
HaloGod2012 Notebook Virtuoso
only thing that bothers me in this game is the driving. With a good cpu, and sli 970m's, i noticed the SLI bar shrinks while driving and the frames drop, meaning the cpu is holding the cards back. Dont know if this is just an sli issue. Standing still and looking around i get very high frames. Hopefully the patch addresses some performance issues
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Which laptop will HaloGod2012 end up with next? Stay tuned on NBR-TV Channel 4.
TomJGX likes this. -
killkenny1 Too weird to live, too rare to die.
Isn't it on pay-per-view?
Wait, how the heck 970m SLI have 12GBs of VRAM?!?TomJGX likes this. -
Because maths
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killkenny1 Too weird to live, too rare to die.
Nope, still doesn't add up.
Wait, 970m can have up to 6GBs of VRAM, thereas OG 970 only 3,5 + useless 0,5. Man, that's messed up!
But still, wouldn't it still be 6GBs in SLI. Or does it work differently on mobile devices? -
lol Halogod you really do change it a lot..
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Each card takes a portion of the screen and utilizes their own 6GB's (or however much each card has) for that specific portion. They don't necessarily add up. It's nonsense...
All you need to know is that 6GB's is more than enough, lol.
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Wut. No, in AFR you get vRAM for each card, and it doesn't add. In DX12 you can get SFR which lumps the GPUs together and you can get the vRAM added for 12GB, but that's about it. It ain't really here yet.
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killkenny1 Too weird to live, too rare to die.
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dumitrumitu24 Notebook Evangelist
Here is a article in which you can gain a small boost 3-6% in any game using nvidia card by simple disabling nvidia shield streamer
Hope it helps
http://www.dsogaming.com/news/nvidi...-by-3-6-disable-for-extra-fps-boost-in-games/ -
Confirmed! My FurMark increased from 82 to 83fps. Thanks!
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This is good but, how to totaly disebl nvidia shild and boring nvidia capture servise i m using fraps so i dont need one more recording software. Please help
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I´ve got banned today in GTA Online because I was using mods in the SINGLEPLAYER of the game. Just wanted to let you guys know that Rockstars does apparently not support or allow people to use any mods even in singleplayer only.
Starlight5 likes this. -
the game never officially supported mods in the first place so it's really your fault for taking that risk as mods can give a severely unfair advantage over other players in GTAO.
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Yeah well if you don't install GFE it won't be there in the first place, and if you disable it ShadowPlay stops working, so pick your poison
Shame on you for thinking that. Not all mods are cheats and what competitive advantage can be gained in singleplayer?TomJGX and Starlight5 like this. -
Starlight5 Yes, I'm a cat. What else is there to say, really?
Getting banned for using a mod in single-player... R* are sick. =( chrusti, hope you'll be able to sort this out.
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It might be harsh but because modding the game even in SP ruins the integrity of the game's infrastructure and as a result the server you connect to, even if you're not in GTAO, can't control its effects and therefore the only way to keep it "vanilla" and fair is to block the user. Remember when you play in SP you're actually online by default unless you specifically tell the game to stay offline.
So there's a risk for taking mods while playing online even if you're not in GTAO.
So if you want to mod then play offline then the possibility of being banned might be less. -
Going after a small percentage of cheaters with the proverbial sledgehammer instead of scalpel. Just brilliant, Rockstar.
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I don't think they care about the cheaters. They just don't want anyone profiting from their products for free and perhaps even taking a bit of their market share on DLCs -- business as usual.
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Starlight5 Yes, I'm a cat. What else is there to say, really?
thegh0sts, uh-oh, let me think... maybe they should have made a game with proper physics right from the start, then? =\ It was a problem in GTA IV, solved by mods (as well as many other problems, solved by mods as well), it is in GTA V. Their ridiculous policies encourage piracy - one may simply download the game and mod it according to his desires, without paying anything to R* and risking getting screwed by them.
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i don't think the physics in the game is meant to be realistic at all (but hyper realistic) just because of the game's nature of being a satire/parody.
explain how blocking mods = piracy? it sounds like a cheap excuse. -
Starlight5 Yes, I'm a cat. What else is there to say, really?
thegh0sts, first of all, keeping two copies of GTA V - one normal for GTA Online, and second one - cracked - for offline with mods - isn't appealing at all, when all the difference is couple of files. And for those not willing to play online, but mostly offline with mods - banning-for-mods policy destroys any reason to buy the game since they'll end up banned anyway. Such measures are... idiotic to say the least, I don't know how else to call it! Software developers ALWAYS benefit from user-created content in the end.
Last edited: May 2, 2015 -
if you need mods to make the game better then you didn't really enjoy the vanilla experience to begin with IMO.
modding is not an excuse to pirate a game in any scenario. it's not like GTAIV or dark souls where the ports were crap enough to need mods to make them playable - that's just poor development....GTAV is far from being a poor port.
that being said, the proverbial ball is in R*'s court to see if they will support mods like dying light but with rules of course.Getawayfrommelucas likes this. -
Getawayfrommelucas Notebook Evangelist
While its lame that people are getting banned for using mods, I don't believe in the whole philosophy that one crappy action from a company justifies pirating a game. Good games deserve to be bought.
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What pipe are you smoking? This is one of many reasons games are laden with DRM, full of bugs and crap. Because fanboy idiots support everything a dev does and supports it without thinking even if the idea is dumb. And requiring online connection for single player is dumb. It was a bad idea from day one that any single player game needed to be connected to the internet, period. Only exception is if the single player environment was driven by an online server farm like in Elite Dangerous. But single player game should be a single player game that a user should be free to mod however they like.LanceAvion, TomJGX, Cormogram and 5 others like this.
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i don't support their rules to degree, i just work within them.
GTA V discussion
Discussion in 'Gaming (Software and Graphics Cards)' started by pinoy_92, Jun 9, 2014.