Going to pick up my MGS4 tonight at Midnight. Between that, Battlefield: Bad Company, and Fallout 3... I'm gonna be busy on the PS3 for a while...
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Geez, this thread is a mess. Where to start, hmm, indie games:
Everyday Shooter, available on the PS3 (and now Steam), created by one immensely talented man, and the best twin stick shooter there ever was.
The Dishwasher, created by a single guy using Microsoft's XNA Game Studio, as part of an "XNA Community Games" incentive that Microsoft is rolling out this fall.
World of Goo, IGF finalist, coming to PC...and WiiWare.
There are several solutions coming down the pike for RTS on consoles, including EndWar and Halo Wars. Universe at War, while not the best RTS ever made, pioneered an excellent control scheme that can help serve as a template for how to make things like this work. The movement has begun, there was a time when FPS was mostly exclusive to PC too, all it took was a quality implementation to open those floodgates. Traditional wargames?
Dai Senryaku VII is actually one of the more badass wargames I've played on ANY system, PC or console. As for MMOs, this angle has really not been explored outside of FFXI, but there's no doubt that it's just a matter of time before someone capitalizes.
There's plenty of upside to PC gaming still, but besides the mouse/keyboard trope (which is really getting played out, especially when you can use an M/K for UT3 on PS3, one would think the trend is in that direction) the PC is a contiguous part of the gaming community now. There was an article with someone from NVIDIA talking about how the common framework and multiplatform trend is actually what's going to keep PC gaming alive, because the costs are low enough to port back to the PC that there's no reason not to. In a way, it RAISES the lowest common denominator, because instead of bothering with developing for integrated gfx, you can start with the 360 as your lowest common denominator. The PC will never be irrelevant and remains the open playground where people can make games completely under their own rules (but you already see initiatives bringing plenty of independent influence into consoles, I did spend about an hour playing Defend Your Castle on Wii the other day), but make no mistake, spending a huge amount of money making your PC "gaming ready" because there's nothing like it is truly foolish. "High end gaming" has gone and is going multiplatform, and that comes with a much more welcoming cost structure. The gaming PC is becoming, by and large, a "premium console." The cost situation is good for thrifty shoppers because right now because you can get an 8800GT for $150, but the cycle isn't perpetually in this state, which is exactly the problem. Oh, and that only applies to the tiny niche of people who actually know what they're doing like us. For most people, you've got no chance. -
RTS games won´t work on a console until they release and use mouse and keyboard for it. It is as simple as that. And that hexbased wargame there is amongst the most ridiculous I have seen. Come back when they release a real hexbased wargame based on the Seven Years War, or Great Northern War in the 18th century. Punic Wars in the ancient era.
No cute japanese wargame that looks so simple even my 4 year old kid can understand and play it. -
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And on controller-based RTS schemes, it's not "as simple as that." As I ALREADY said, Universe at War for 360 already offers a comfortable and playable control scheme, as noted in the majority of its reviews, and multiple RTS games are being developed exclusively with a console in mind with control schemes that work (Halo Wars is a 360 exclusive, and EndWar is built around voice recognition). We have come a long way since Starcraft 64. Hell, the Wii Remote made for the most comfortable FPS controls ever IMO, there's no reason why that couldn't work for a solid RTS either, as it's the closest to a mouse pointing device as a console has ever had.
Bring the meat next time instead of just being a dick. Refuting points with "no it isn't" is worthless unless you have actual data to back up your arguments. The fact remains that the complex wargame has largely been the province of the PC, however, you see that shifting already, and while the PC will still be invaluable for its legacy and for its open platform, it doesn't have a stranglehold on interface, support, or any of that. The reason few people are making hexbased war sims on consoles right now is because few people are making hexbased war sims AT ALL right now. -
The Wii is the most promising console for strategy, and really all game types. Too bad most hardcore games will probably avoid it since it has such poor graphics.
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1080i = 1920*540 = 1036k pixels
Not a huge jump in pixels, Its the jump to 1080p that kills performance because thats over 2073k pixels...
Anyway why would anyone run 1080i?! It looks considerably worse than 720p in most cases, Interlacing should have died since the invention of LCD -
masterchef341 The guy from The Notebook
1080i is actually 960x1080. its the same number of pixels, but it alternates the other way. each frame is full vertical res and it alternates horizontally, so each frame is only half res horizontally...
some things look better in 1080i compared to 720p, but not really...
720p / 1080p is really a much better choice. -
And please, don't question my intelligence because I didn't know all 16 correct and formal definitions for a single, slightly unused word. I admit I was wrong. -
Dick? I just say http://www.matrixgames.com/ or www.hpssims.com. Compare those games to that ridiculous looking hexbased japanese manga style so called wargame. You must be kidding me, how old are you? I have played real PC wargames for many many years. They don´t need 100´s of hotkeys nor do they have. Looks apparently you haven´t played any of the HPS games, nor Horse & Musket 2 games, have you?
An interface tells much about a game and especially a wargame. That game you show looks like a replica of HistoryLine or Battle Isle games. -
Magnus, you're sitting here accusing him of not playing your so called "Hexbased War Games", and yet you are judging the game by a screenshot. I'm pretty sure if anyone is in the wrong on this conversation, it's you.
I hate to get in this immature flame wars, but when someone's wrong, they're wrong. Now, the story would be different if you had actually played the game. Then maybe the justification of your "ridiculous looking hexbased japanese manga style so called wargame" comment would be solid. -
Maybe I should add my 2 cents. First of all it seems to me like never before that were in the "prime age" of multiplatform games this generation of gaming consoles not only are many games multiplatform but many of the top most anticipated games are (Oblivion,Bioshock,Assassins Creed,The Sims series,Mass Effect,Soon Fallout 3 & Far Cry 2,Lost Planet,UT3,Age of Conan!,and many more...) This is a good thing and also a bad thing. The good thing is that rather you have an ps3,360,or PC,you really don't miss out on many of the great epic games. The bad thing is that many game series that use to be pc exclusive are now multiplatform. But before I talk about the pc,lets talk about the console war. Plain and simple right now th 360 is doing great as far as sales goes pounding the PS3.And one of the main reasons is th abundance of multiplatform games,why spend more money on a console (ps3) when you could get another console thats cheaper and can play just about the same exact games? The same goes for the pc, why would you spend thousands of dollars on a gaming rig when you could play many of those same games on a console that costs less than $400. It seems today that MAINLY the only benefit to having a gaming rig is being able to play many of the multiplatform games with higher visuals than the consoles can produce and what seems to be the now dwindling pc exclusive titles. But the matter of the fact is that with the power of current consoles you have to have a pretty good pc (which= more money than consoles) to play a game with higher visuals and then the difference is usually only noticeable but not by much. And then the use of broadband on consoles has allowed now even MMORPG's on consoles (Age of Conan ,Final Fantasy XI). Im not bashing any pc gamers I'm just saying that I think we should take notice that things maybe are changing for PC gaming...
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masterchef341 The guy from The Notebook
yeah im not sure, this laptop may be my last foray into pc gaming. i hate getting the 6 month wait shaft for GTAIV. i mean, i'll deal with it, but i obviously don't like it. im not going to buy an xbox just because of it, but seriously its annoying.
and honestly, its just GTAIV that upsets me. -
I agree with both masterchef341 and RPGman. It's hard to justify the cost of a gaming pc when you think about the cost vs the benefit. I love my sager, but if I wasn't making decent money right now I'd probably be kicking myself in the ass for buying it. Since I'm a traveler for work and my contract end is coming up soon I may still end up kicking myself in the ass if I have to go without work for weeks before finding my next job. At least I have the comfort in knowing that I use my pc for a lot more than gaming.
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masterchef341 The guy from The Notebook
i mean, for now, it was a fine investment. i wanted to try out osx, i had to have a high-spec laptop for school anyway, and i could have bought a ps3 or just invested a little bit more into the laptop. i chose the latter, and now my gaming machine is portable and has about as much graphics power as a console.
plus- console games cost $60 each. if i bought like 5 games and an extra controller that would easily be an added $400 after tax...
its just not that cheap either way lol.
happy that CoD4 and GRID are available on the PC right away. I love those types of games (high production value). Devil May Cry 4 is great news too! I'm just stuck with a bitter taste in my mouth because of GTAIV.
If they were legitimately worried about piracy or just the fact that pc games are sold cheaper sucking their budget, I just wish that Take Two had decided to release GTAIV on steam on the PC for $60. They could even release a retail copy that is still a steam copy (like valve games). -
i will say it again. i can't play any decent rts games on a console. pc wins hands down.
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yes notebook retard, if you just want to play rts all day then pc wins hands down.
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TheGreatGrapeApe Notebook Evangelist
Seriously, why would anyone want 720P anymore?
And to be clear BOTH the PS3 and X360 CAN render at 1080P, they simply chose not to most of the time due to performance and resource limitations for the effects used. Both will upscale lower resolution images to varying degrees of success, and there is no set resolution on the X360 which has flexible hardware upscaler, there's just more common resolutions, Halo3 was a rather popular case exposing this.
The cost argument was fine when we were talking about $400-600 graphics cards and weak P4s and early X2s for over $200, but nowadays the value argument is losing it's weight when you're paying more for console hardware that's already over a generation behind.
Buy whichever suits your needs.
Just like this whole thread, anyone who isn't open to the benefits of either the console or the PC is ignorant. If you can't get a console to do what you want get a PC, if you can't get a PC to do what you want get a console; if you can't get either to do the job, then I suggest board games. -
A game tells a lot and especially wargames with simplistic interface by just the look of it, I don´t know what you consider deep. But that game surely plays like the simplistic Battle Isle games, the old but good games on the PC. If you have ever played it, if you haven´t download it, it is abandonware.
I am myself involved in wargame projects and has done several wargames graphically. -
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TheGreatGrapeApe Notebook Evangelist
For this generation it would likely remain the same for the combo I list above. Over time both will fall behind the high end gaming PC, but both will remain playable.
And BTW, the consumer dual core CPUs were out the year before that, by the time Oblivion came out many people already had an X2 or sadly a PentiumD, I had been riding a dual MP for 3 years before that even. The thing about CPUs, people who potentially game, usually get capable ones for their other jobs. Also DX10 is far from necessary even now, it's just an added bonus of that HD3K or GF8 card.
Like I said both have their roles and benefits, but the value argument is pretty dead nowadays, and compare the launch situation with the current one is not what we're talking about. It's pretty much a given that a few months after launch when the titles are available, a console is a hard thing to match value wise, but 2 years later, it's not that tough anymore, and a year or two from now it'll be easier, and that's when they'll refresh the consoles again and the cycle will start all over again. -
I think both the PC and the Console have their ups and downs, but simply for GT5, I like the PS3 more.. hahah!!
and an OT question, is the GT5 prologue also displayed at 720p and then only converted to 1080p.?? -
masterchef341 The guy from The Notebook
the consoles don't get better, but they DO get cheaper.
you can get an xbox 360 or ps3 for the price of just a GPU.
there is no doubt in my mind that PCs are more expensive, but also can be either more portable or more powerful. you also get the added benefit of being able to perform non-gaming computing tasks. -
Or the other way around. Get a PC for work/email/school and shell out an extra $200 to make it a video game console as well! Its easier to justify it to yourself that way
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masterchef341 The guy from The Notebook
well spoken. a nice pc for school can be converted into a gaming machine for the cost of a gpu, usually the same or less than the cost of a console.
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And to add to masterchef and Dire comments:
We get full compatibility with 10+ years old games.
I'm not anti-consoles, but definitely this is another advantage of PC's. -
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TheGreatGrapeApe Notebook Evangelist
Seriously that was fine for the old GPUs at the X360's launch, but now they're pretty even value. -
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masterchef341 The guy from The Notebook
A GPU obviously doesn't cost the exact dollar amount as a console. You can get a good GPU for less than the cost of a console, but they aren't exactly an order of magnitude off. plus, a GPU != a gaming pc. you need a whole computer around it. and that PC with its GPU costs more than a console. Even an average PC with no gpu costs more than a console.
Without the money argument, I guess I don't have much, but the money argument is strong imo. Money talks, as they say. But I'm not really arguing for or against consoles or PC's. I was just calling price tag as I saw it. Consoles are definitely less dollars than a modern gaming PC. Not talking about value at all. Just dollars out of pocket. -
I'm surprised this thread is still on...
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I got a PS3. And a Dell laptop. Best of both worlds.
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the ps3 plays 1080p doesnt it?
the 360 only does 720 like, or 1080i, but but 1080i isnt true 1080. -
Last edited by a moderator: Jan 29, 2015
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Right now the best looking game is Uncharted : Drake's Fortune. Whatever you PC-fans say .. currently no game is match for this by graphics. Gameplay is also quite good.
Within racing games, evern GRID doesn't look as good as Burnout Paradise.
PC gpu's are better, but game developement not. -
GTA for instance was like 600p, so to speak, on PS3 and 720p on xbox. COD4 on 360 was even less than 600, but I'm not sure what it was on PS3. The same I assume but I don't know.
The bottom line is they both upscale to 1080p, but there are basically no games that display in native 1080p. -
A (1)
All Pro Football 2K7
B (1)
[ps] Blast Factor
C (2)
[ps] Calling All Cars
College Hoops 2K7
D (1)
The Darkness
F (3)
Fantastic Four Rise of the Silver Surfer
[ps] flOw
Full Auto 2 Battlines
G (0)
H (2)
Harry Potter
[ps] High Stakes on the Vegas Strip: Poker Edition
I (0)
J (0)
K (0)
L (1)
[ps] LocoRoco Cocoreccho!
M (2)
Marvel Ultimate Alliance
[ps] Mesmerize: Distort (Playstation Eye)
MLB The Show
N (3)
NBA 07
NBA 2K7
Ninja Gaiden
O (0)
P (4)
Pirates of the Carribean
[ps] PixelJunk Monsters
[ps] PixelJunk Racers
[ps] Piyotama
R (0)
S (2)
Street Home Court
[ps] Super Stardust HD
T (2)
Transformers The Movie
[ps] Tekken 5: Dark Resurrection
U (0)
V (1)
Virtua Tennis 3 -
Yeah, Grog got it. The requirements from MS for the 360 state that games must render to at least a 1280X720 buffer, so 98% of games do the minimum. There are very few that are higher and some that get a waiver and are lower, but the overwhelming majority are 1280X720.
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The poster seemed to think that all PS3 games did native 1080p and no 360 games did. Just setting him straight, not trying to start something like you seem to be. -
Most of those games aren't big titles, except for the movie tie-ins.
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Yeah and not very demanding too graphically. Only reason why such weak games graphically can be played at native 1080p.
Best looking game is not on the console. Crysis is the best looking game out there, how hard can it be to understand that a console can´t compete with a high end PC graphically? -
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No I meant specifically to a person stating that Uncharted is the best looking game, I assumed he meant better looking that Crysis too, ah well can someone kill this thread now. Else we can start a "gamespot system wars" thread here too.
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You ignorant fanboy, do your homework before you shout.
PS3 graphics VS newest PC graphics.
Discussion in 'Gaming (Software and Graphics Cards)' started by Danja, Jun 10, 2008.