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    Starcraft II Tips

    Discussion in 'Gaming (Software and Graphics Cards)' started by Duster73, Jul 29, 2010.

  1. edgaralanpwn

    edgaralanpwn Notebook Consultant

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    Alright, thank you very much! =D
     
  2. Breaking Brian

    Breaking Brian Notebook Evangelist

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    I have a Razer Naga mouse for MMO's.... And boy after learning how to hotkey this mouse is simply insanely benificial to my gameplay.... I'm a noob so I need all thehelp I can get :D.

    I still get my butt kicked in 2v2 rushes, my teammates usually sit back and do nothing :(
     
  3. Tristan

    Tristan Garrosh Did Nothing Wrong

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    That mouse works for SC2!? Ohhh I might need to get that now...


    Achievement Hunting takes forever on some levels!!!
     
  4. Breaking Brian

    Breaking Brian Notebook Evangelist

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    Yep! And it always will :p I just set the buttons to act as 0-12 so I can focus on tabbing/ hitting shortcuts whilst moving my mouse and using the hotkeys... Much easier.
     
  5. Random1337

    Random1337 Notebook Consultant

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    Tank mode has higher DPS than Siege Mode.
     
  6. Nsxrrmaniac

    Nsxrrmaniac Notebook Evangelist

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    I'm so bad at this game it makes me cry.
     
  7. HTWingNut

    HTWingNut Potato

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    You're in good company, don't worry. These guys in this thread are all good, but what you don't see are the the aberrations like me that really suck.
     
  8. Random1337

    Random1337 Notebook Consultant

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    Here's another replay of 1v1 Diamond Ladder, between Me(P) vs LarkYan(Z).

    I use a really standard opening against Zerg for the map Steppes of War. If you play Protoss and want to learn an extremely strong PvZ build. This one is really good.

    MEGAUPLOAD - The leading online storage and file delivery service

    I'll post some Zerg replays later. Most of them are of me losing though. :(
     
  9. HTWingNut

    HTWingNut Potato

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    Why don't people post their worse losses instead of all their wins. Isn't that how we're supposed to learn, from our mistakes? It would make us losers all feel better.
     
  10. Random1337

    Random1337 Notebook Consultant

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    I honestly hardly ever lose in a long game as Terran or Protoss. So any losses I do have usually are from an all in during the first 6 minutes and those replays don't help anyone become better at all, since all they show is me failing to defend cheese it and a build that loses if its all in gets blocked.

    As Zerg though I have some epic games where I lose, but since I use several computers to play SC2 on, its hard to find all of my replays. Right now I'm digging through them to find some good games.
     
  11. Histidine

    Histidine Notebook Deity

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    Most of my losses fall into one of the following categories:

    1) I got rushed or simply outplayed in the first 5 minutes
    2) I made a dumb and extremely embarrassing mistake that I'm not keen on posting a video of
    3) The other guy(s) wiped the floor with me because they're diamond/upper platinum league and I'm nowhere near that good and shouldn't even be playing on the same server as them

    I'll keep an eye out, though, for games that go longer than 5 minutes where I lose due to tactical or strategic errors, rather than fat-fingering my army to death at the wrong moment.
     
  12. Tristan

    Tristan Garrosh Did Nothing Wrong

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    I'll post some :p

    Also, your one son holds it gangsta style, yo. :rolleyes:

    Wow I just looked at you bnet profile...teach me your skillz!
     
  13. Snowm0bile

    Snowm0bile Starcraftologist

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    One of the best things to do is critic yourself in ur replays. Look at things you should have done and do them next time.

    You will slowly become better as time progress.

    The first ten minutes of the game are the most crucial and every mineral you could have mined is beneficial in the long run.

    Like if youre terran and leave an scv somewhere after building, you should shift click it back to the minerals next time, same with prot i guess, but in a different sense.

    Or if you que up more than one unit and could have built a supply depot/pylon but ur waiting for the minerals and dont know that u have units qued.

    or if youre zerg and dont keep injecting and placing creep.

    Ive raised my apm dramatically over the past few weeks by just watching my replays and seeing what I keep forgetting to do. After awhile it gets stuck in ur brain.

    I guess Im one of those replay warriors everyone talks about. Its mostly just because I cant really play against rl players right now. I have pretty much every pro replay and watch it, then do their opening. Watching koreans play is a whole other story too, they do some of the craziest things.

    like ogsStc, I just watched one of his replays and noticed he cancelled a nuke by picking his ghost up in medivac. Anyone else know this?? haha

    Ok thats enough outta my mouth for now.
     
  14. Tristan

    Tristan Garrosh Did Nothing Wrong

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    Fingers technically... :rolleyes:
    But if you're zerg, why would you want to not keep producing larva or creeps...? :confused:
     
  15. Baka

    Baka (・ω・)

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    Zerg requires larva to produce units and creeps give all the units bonus on speed movement which allows them to surround faster :p
     
  16. ViciousXUSMC

    ViciousXUSMC Master Viking NBR Reviewer

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    Speed bonus is nice, but if your an expert of getting your overlords out there or a spare queen or two and get most of the map in creep maybe just as much of an advantage is also vision.

    I saw a pro game replay and he created a line all across the map with his overlords so that the opponent has no way to cross to his side of the map without him seeing it.

    For me though I often miss things like that on my minimap and I hate to put my overlords in harms way. So I maybe will connect my main and expansion with creep but after that usually go hide my overlords.

    I guess having them all bunched up in a corner can backfire too. I recall a game I was in where it was extended and he went mutalisks so I pumped out vikings from two stargates with reactors. Had a dozen or so vikings and went mutalisk hunting. I found instead his overlord hangout and took them all out very quickly, he must have been -100+ supply blocked from that :D
     
  17. Snowm0bile

    Snowm0bile Starcraftologist

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    haha^^

    yeah guys heres a good place for replays

    GosuGamers | Replays

    Oh and about the overlord creep thing, its ok to send 2 overlords out to help spawn ur creep faster.

    If you know what i mean, slowly bring ur overlord in front of the creep tumor, so instead of the tumor having to sit and make creep, u already have it there.
     
  18. ViciousXUSMC

    ViciousXUSMC Master Viking NBR Reviewer

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    I will, I had two losses out of my last set of 10 games and both of them could have been prevented so I think they are good games to learn from.

    Lost to the bunker bust and lost to the quick void rays, both of them on the same map (i hate that map)

    On one of them I had a drone in my base for half the game and I just couldnt kill him it was so annoying, that scouting information is what let him win the game.
     
  19. Baka

    Baka (・ω・)

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    Lol yeah concentrating overlords in one corner is really bad actually except if it's in the middle of your main protected by tons of hydras :p

    Also, lol vikings from stargates with reactors :p Terran finally steals protoss technology :D

    and yes I entirely forgot about the creep vision bonus too :eek: Thanks for pointing that out. I still tend to forget to extend my creep through creep tumors though >w> And I quite dislike using overlords to extend creep early game since they tend to get sniped and get me supply blocked. I do it late game though since at that point sometimes bringing lots of extra overlords can act as a nice meatshield if the opponent has tons of units that can attack both ground and air :)

    That aside, since everyone is sharing their replays, I should play more games and share mine too... Then again most of my games are with AIs and friends ._.
     
  20. ViciousXUSMC

    ViciousXUSMC Master Viking NBR Reviewer

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    Of Course! Haven't you played campaign mode yet? :D

    (but yeah meant Starport)
     
  21. Histidine

    Histidine Notebook Deity

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    So here's a very... special replay. As in short bus special. Very weird 2xTerran vs 2xTerran. Very weird opening by my opponents and by my ally, and I ended up winning by simply hanging on to dear life.

    Should be very entertaining to watch.

    MEGAUPLOAD - The leading online storage and file delivery service

    Note that the teal opponent could have easily wiped me off the map if he was paying more attention. Whether that would have led to a win for him, or whether my ally would have trashed him anyway, well, I will never know.

    ------

    Update: I just got promoted to 1st in my 2v2 gold division!

    Not due to beating out the guy who was 1st, but rather due to him presumably being promoted to platinum (and jeez, did he need it - his win/loss was something like 70% wins). I'm not sure I trust the game's rankings - I keep climbing higher in 1v1 platinum, but I hardly have that much skill at the game, and I still feel like I'm carried more than half the time by a good ally in 2v2. I still have less than a 50% win rate in 2v2. Still, I've got a 50 point lead in my division, and I feel like platinum's calling to me. So we'll see what happens in the next several games.
     
  22. ViciousXUSMC

    ViciousXUSMC Master Viking NBR Reviewer

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    I was up to 2nd in my 1v1 gold today, but then lost those two games I was talking about. Im in 3rd right now but not too bad I was in silver like 3 days ago.
     
  23. Baka

    Baka (・ω・)

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    Wow that teal guy literally built so that you can see the barracks xD
     
  24. Snowm0bile

    Snowm0bile Starcraftologist

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    i watched a replay of masterasia and incontrol that lasted like 1hr.

    30mins into the match they destroyed one anothers hive/nexus and asia was left with one zergling and dron with 28 minerals. iNcontrol was left with one zealot.

    its kinda hard to explain how it ended up, but iNcontrol thought he was going to win and then asia built an extractor and won the match because iNcontrol sacrificed his zealot to take the last two buildings asia had.

    quite funny i thought. because haha iNcontrol was typing, "are you thinking what im thinking??" thinking he was about to win. pwned!
     
  25. ViciousXUSMC

    ViciousXUSMC Master Viking NBR Reviewer

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    I had a close game like that yesterday. I took out enemy base, he was terran and floated away his factory to the corner of the map.

    He had an army that took out all my SCV and my Command Center and I just barely finished off his army but was left with 38 minerals and and some scvs.

    I noticed I still had units qued up and was supply blocked so I canceled the 5 units and got up to like 3xx minerals and then desperately looked around and found seige tank mode just about to finish researching. i cancled it too and got like 402 minerals. Yay just enough!

    Build a command center, got the SCVs going, got a viking and won the game. he did get a new base going but I had an army and took it out easy. I just had no air units.

    I hate when people resort to hiding terrran buildings to not lose a game.
     
  26. Histidine

    Histidine Notebook Deity

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    Yeah, I had a similar game.

    TvT, and we both sent our marines/marauders/tanks the opposite route to the other's base. We both destroyed the other base completely, we both lifted our CCs and went into the opposite corner island to rebuild. The difference is I got 2 dropships built before he destroyed my base, while he tried to lift off his starport and save it (I killed it before he could do that). So I could get to his base, and he couldn't get to mine. He quit right then and there.
     
  27. Baka

    Baka (・ω・)

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    TTOne is iNcontrol? o_o
     
  28. raz1337

    raz1337 Notebook Evangelist

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    Can someone re-explain the workers on minerals thing? Do mineral batches have a maximum amount of workers that can be on them? Like, if you have 10 workers on one batch, are you essentially wasting time since the batch can only be mined by a certain amount? Does this affect your micro-management of workers when the minerals run out?
     
  29. Baka

    Baka (・ω・)

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    Only one worker can mine a mineral patch at one time. However, due to the time it takes for it to move back to the command centre, another worker can work on a mineral patch while the other sends back the minerals. The time is such that one worker mines while one sends the mined mineral back. However, some mineral patches are slightly further than usual and require 3 workers to efficiently mine it.

    For example, you have 2 SCVs let's call them A and B. When A mines, B can't mine. But when A finishes mining and sends the mineral it mined to the CC, B will mine. When A returns to the mineral patch, B will have finished mining and is sending the minerals back to the CC and so forth.

    2 Workers per mineral patch is good enough but try having 3 on each. Even if not all of them can mine at once, if you make an expansion, just transfer some of them to the new location so you won't have to waste time making more workers just to fill up your expansion.

    For Terrans, they have MULES which can share mining a mineral patch with a worker. MULEs also bring in 30minerals per trip. However, like workers unable to share a mineral patch with each other, a MULE can't share a mineral patch with another MULE.
     
  30. Pitabred

    Pitabred Linux geek con rat flail!

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    Only one worker can actively be mining materials from a patch at a time. But it takes travel time for the worker to get from the batch back to the command center/nexus/hive, so during that time another worker could be working on mining. They don't have a maximum number of workers that CAN be working, but yes, you are wasting resources if you have 10 workers on a single patch because 9 of the 10 will be waiting at any given time. The general consensus is if you have your main building close to the minerals, you can get the minerals fastest with 3 workers per patch. Any more, and you're just wasting workers. Fewer, and you aren't getting minerals as fast as possible. Similar concept applies to the vespene gas refineries.
     
  31. raz1337

    raz1337 Notebook Evangelist

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    Oh wow, I'm going to have to redo how I mine batches. That means in a way, depending on how many batches there are, there's a maximum amount of SCV's you should make before you've maxed out the entire area.
     
  32. Baka

    Baka (・ω・)

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    Indeed. For starting locations, there's always 8 mineral patches and 2 vespene geysers. So you're looking at about 30 workers to max that area out. 3 for each gas and mineral patch.
     
  33. farful

    farful Notebook Evangelist

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    There are usually 8 batches. Thus, 16-24 workers in a mineral field will suffice.

    Edit: Clearly Reizo is much faster than me :(
     
  34. Baka

    Baka (・ω・)

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    By a whole 3 minutes! :D

    Us lurkers always gets the first strike >:]
     
  35. farful

    farful Notebook Evangelist

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    Just curious, how many workers do y'all really find yourself building? :D
     
  36. Baka

    Baka (・ω・)

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    Depending on my mood. Most of the time I make about 50 at the end of the game. Other times, I overshot to the 80-90s :x

    I usually stop whenever I see workers start to move around from patch to patch while waiting for others to mine though
     
  37. farful

    farful Notebook Evangelist

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    I always try to aim for 26 workers per base. I find myself usually only building 22-25 :(
     
  38. Pitabred

    Pitabred Linux geek con rat flail!

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    Worst part about that is that they're taking half of your control, or more if you don't have maxed supply depots/pylons/overlords
     
  39. Snowm0bile

    Snowm0bile Starcraftologist

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    ahhh you saw it? haha i couldnt stop laughing at the end.

    guess it was a typo, but yeah it was ttone, not incontrol. :eek:
     
  40. Baka

    Baka (・ω・)

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    Doesn't concern me as much anyway :p I tend to attack in small groups and force the opponent to split their armies usually so I don't have much of the "outnumbered" problem against me.

    Guerilla tactics ftw

    And yes, I saw the TTOne vs MasterAsia video xD It was funny. TTOne even afk'd and came back to see the zergling still trying to lure it to his base lol
     
  41. Snowm0bile

    Snowm0bile Starcraftologist

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    haha naw he was trying to kill it bc every time it would go back to its location it doesnt attack lol
     
  42. Baka

    Baka (・ω・)

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    He mentioned trying to get it to follow it to his base :p

    But yeah, he did try to kill it but he got hit twice and one more would've killed him
     
  43. raz1337

    raz1337 Notebook Evangelist

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    can someone tell me how they killed 50 units with the penentrator round in belly of the beast?
     
  44. Breaking Brian

    Breaking Brian Notebook Evangelist

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    QUESTION :D

    Is there a way to set a looped path for say.... An observer? Like I know how you can simply make him patrol back and fourth, but can you make him automatically patrol in a circle?
     
  45. woofer00

    woofer00 Wanderer

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    At best you could queue up a circular path (shiftclicks), but that will eventually come to an end.
     
  46. Snowm0bile

    Snowm0bile Starcraftologist

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    heres a nice opening for ZvT for all the peeps that play zerg.

    9/overlord
    14/gas
    14/pool
    16/overlord
    16/queen
    18/ boost
    18/4 lings
    20/2 drones
    22/lair as soon as queen pops
    22/gas
    21/drone
    22/overlord
    22/4 drones
    26/6 lings
    29/spire
    28/4 drones
    32/overlord
    32/expansion
    31/queen
    33/2 drones/overlord
    35/save
    @spire 5 mutas

    make sure to have an overlord placed somewhere away from ur main, so as soon as lair pops u generate creep and then put down spire fast. this is so if the terran scans ur base, he wont see it.

    Also, ur opponent should be pushing out his first timing attack by the time ur mutas spawn. this means it might be wise to put up a few spine crawlers by ur expansion.

    after the spire and mutas you should prolly put up a roach warren and evo, but u gotta mix it up to whatever ur opponent is pulling.

    Ive seen a few people pull it off well like MaDFroG. where he actually does it and then pops roaches with speed boost and burrow movement. forcing the terran to use scans which cost 300 minerals each one ( considering using a scan over mule)

    this was popularized by Sen, but if u sit and practice against the ai and then bring it to the field it could do u wonders against terran.

    The only thing I dont think it would work against is if terran masses reapers before u can get the mutas. but if u do it faster than his reapers, then bam, reapers cant atk air so yeah.
     
  47. Snowm0bile

    Snowm0bile Starcraftologist

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    You can shift click patrol and make a circle so he can always go in a circle.

    edit: the most you can do tho, is 7 patrol shift ques, but as long as the last one is closest to the first one, he will maintain that circle/box
     
  48. MikeeDinh

    MikeeDinh Notebook Evangelist

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    any one have good 2v2 strats? like do you both go for one person at a time or get one each or something o_O
     
  49. Baka

    Baka (・ω・)

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    It's always best to take out one opponent and then overwhelm the other with sheer numbers. However, from doing this, you best not try to focus too much that even your ally or yourself is hurt too much by the time one opponent is out or else you'd be focused by the other guy and your ally will be forced to defend you giving the opponent map control
     
  50. Tristan

    Tristan Garrosh Did Nothing Wrong

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    I went over to my friends house today and we were playing against computers on medium in co-op, and either we both are terrible, or both computers do the exact same thing and pick randomly who to gang up on. Medium was hard!

    I did random however and protoss are loads of fun!
     
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