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    The Official Age of Conan Discussion Thread

    Discussion in 'Gaming (Software and Graphics Cards)' started by MICHAELSD01, May 11, 2008.

  1. thelaptopguy

    thelaptopguy Notebook Geek

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    Whoever wants to give me a buddy key will get $5 paypal :)
     
  2. Mippoose

    Mippoose Notebook Deity

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    I agree.

    It's why I don't buy that game.

    All of these games lately with no risk or heart thumpin PvP like Guild Wars and WoW and Conan and Warhammer Online and etc etc.. Have at MOST a limited debuff and walk back to corpse.

    The latest game I know of with any side effects was Vanguard. Vanguard had XP loss when you die in PvE... ALOT of you don't retrieve your tombstone after a 20 minute run naked. And in PvP you lsot somehting like 15% of your money to whoever dealt the killing blow to you. FFA style. Was alright.

    Old UO still had it right. When yo udie.. Someone can do whatever they please with what you had on. I loved the fear of losing everything only to win.. And then cut up all of the enemies armor and their body to pieces and scatter everything they had all over the ground. :D
     
  3. JCMS

    JCMS Notebook Prophet

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    I think it's because everyone got mad at XP loss in free MMOs. Dying in Maple Story might mean 3-4 hours of grinding lost lol.
     
  4. ARGH

    ARGH Notebook Deity

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    i recommend mmo's with risk vs. reward systems and with preferably pvp-oriented direction as well

    -eve online where it is a 100% open world sandbox and you can lose everything in one shot if you are not a smart player.

    -final fantasy online where you lose xp when you die and can actually down-level upon death. every battle you need to be prepared for. the game forces you to party up too much, though.


    i am eagerly awaiting for Darkfalls online. that is dungeon and dragon's and a 100% open world mmo with risk vs. reward system. basically, i hate mmo's that hold your hand where you have nothing to worry about.

    mmo's that i have played with no risk vs reward are;

    Aoc
    WoW
    EQ2

    i quit playing those relatively fast.

    i played eve online the longest going 2 years now but they currently have major lag issues (again) so i am waiting till they upgrade their servers before i give my money.
     
  5. luffytubby

    luffytubby Notebook Deity

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    Yes, mate! THANK YOU! I tweaked every setting but didnt thought about doing that. I just assumed that DX10 games would require more power. I dont get better frames, but it runs much smoother and more consistent cuz it dont drop down to 5 fps suddenly all the time. THANK YOU THANK YOU! It made me depressed to think about that my lappy wouldnt be able to handle it. Thank you, seriously.
    Now I can enjoy the game :)





    Im gonna sound like a hypocrite here, but I will say it anyway.

    Most games I play, I dont even play half-way through. Particularly with MMOs. I liked LOTRO and thought it was a genuinely good game.. I still stopped playing after two days. I just loose interest.

    Conan has made compromises to be the way it is. To make the fidelity and the real time combat to work, instanced worlds had to be done(I think?). Otherwise it would be a lag mess.


    I disagree about the lack of exploration. I am lvl 15 now, and some of the quest in Tortage have sent me crazy places.

    I also think the animations are wonderful. Not jumping, but the combat. The dual wielding and two-handed weapon moves look amazing and smooth, and they chain together amazingly. I also love the fatality move. There is this fatality move for one of my skills, where he will stab the sword into the enemy, then walk away and flash his hands and put out his tounge and taunt him, before pulling it out and having the enemy fall to the ground. very brutal, awesome and cool. it was like the kind of detail and finesse you would only see in a console game like gears of war.


    Not everything is instanced, you mean zoned. Yeah, there are alot of zones and smaller areas. Honestly I dont mind so far. I think tortage is different from the rest of the game. its like a massive torturial and backdrop to teach you. your class does not even really begin until lvl 20. before that your just the overall choosen archertype of your profession - soldier, rogue etc...



    As for the death penalty - Yeah, the UO crowd seems to miss does days.

    My take is different though - If I use a lot of time on a game, I dont want to be punished just for dying. I dont want to hold back on the game, because I dont wanna die or loose my stuff or xp I earned hard to get.

    I play conan because I wanna complete the narrative and stories and explore the world, and then in the end join a guild, and try to conquer lands from others in massive sieges. Thats what I want with conan.
    my online persona. the place where i log-in to relax and kick it.

    I dont want to loose it all. sense of reward? what about the reward of the feeling of just winning!

    If you play soccer in the schoolyard and loose a game, you dont get everything taken away from you, but it can still hurt your pride, and sometimes when you win, it can be a great feeling.
    Its not about risking stuff and living on the edge risking the things you have... its about the game just being fun in its own right. If thats the case, then its enough punishment to walk back to your corpse or enough reward to just kill another player...

    thats my take.
     
  6. JCMS

    JCMS Notebook Prophet

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    I also don't fully play games that I buy. The funny thing is

    Games bought: don't play that much for most of them
    Games downloaded: It's those that I play. lol
     
  7. Signal2Noise

    Signal2Noise Über-geek.

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    Huh? I thought the DX10 client was pulled by Funcom and wouldn't be released until some time in August. Apparently it needs more work.

    I noticed in the Video Options DX10 can be selected but I didn't think it did anything.
     
  8. bmwm3oz

    bmwm3oz Notebook Consultant

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    Argh I know exactly what you are saying because I played Asheron's Call for 4 and half years and it was the best MMORPG ever with the best PvP ever for tons of reasons but just to give you an example...When you died in PvP or in PvE you would get "Vitae" and it would start at 5% and build up to 45% and what "vitae" does is it makes your character really weak and you have to kill mobs in order to "burn" it off.

    In PvP , the killer had access to your corpse which had random items from your character in them...Usually your leggings, gaunts, helm, weapon, all the things you worked really hard to get...Were now in another players arms...And for that reason, pVp was so heart pumpin and so risky it....it was just plain fun.

    In PvE you would have to go back to your corpse pretty much naked to get your armor and **** that dropped in your corpse or else you lose it all...

    But anyways...I'm going to play Age of Conan up until level 50 or so and then judge it...I think you did wrong by not even getting out of the noobie town and seeing the rest of the game...You can't judge it by playing the first 10 levels I mean that doesn't tell you anything about the game...
     
  9. Snowsurfer

    Snowsurfer Rocky Mtn High

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    Does anyone know if you can build more than one character at a time, seeing all the empty slots, if so can it use a different server also, I think you can, just trying to get a conformation.
     
  10. JCMS

    JCMS Notebook Prophet

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    You can switch to DX10 randering but there are no DX10 features on it. I hope Funcom will succeed optimising all those shader units. Although I think they won't for the 8400/8600/HD 2400/2600/3400/3400. They have like, 1/8th of what the high end cards have
     
  11. garetjax

    garetjax NBR Freelance Reviewer NBR Reviewer

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    Dungeons & Dragons Online was the same way. I couldn't stand it, and stopped playing after less than a month.

    WoW pretty much set the standard when it came to punishing people for dying. EverQuest, I feel, had the best implementation for death punishments. If you played a PvE server, you lost XP and ran the risk of de-leveling. If you played a PvP server, not only did you lose XP when you died, but if you were PK'd, the other player could loot an item off your body.

    The fact of the matter is that the risk vs. reward in MMO's these days are watered down punishments that serve no real purpose to teach the player that dying is bad. I think that the "easiness" in which players come back from dying has killed the idea that you are really "inside" the game, inside your character, that anything you do has REAL consequences.

    Games like SWG, WoW, and now Age of Conan have embraced a non-intrusive method of punishment when you die that makes the game seem more kiddie-like when compared to the real heavyweights such as UO and EQ.

    In the end, having a "real" punishment when dying helps players become smarter, more intelligent, more skillful, and more mindful players. Too many times, it's easy to zerg a MOB and kill it because the death tradeoff is so pathetic that having real skill to defeat it isn't needed. This is reminiscent of WoW. However, with stiff death penalties, players are forced to think creatively, and they have a real concept that when you die, it really, truly means dire circumstances.

    To me, having a stiff death penalty serves to make the game more REAL, more viseral in nature. When I play an MMO, I want to be immersed, I want it to be real with consequences we can all relate to as we do to death in real life. I don't want to be coddled like a baby when I die in the game. If I wanted that, I'd be playing WoW.
     
  12. midnitdragoon

    midnitdragoon Notebook Consultant

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    Final Fantasy 11 is also pretty brutal yet awesome!! I wish more mechanics from that game was in AoC
     
  13. Signal2Noise

    Signal2Noise Über-geek.

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    Cheers. Out of curiosity, I switched to DX10 thru the Patch Client and Video Options on my desktop computer and performance actually took a nosedive. Framerates became choppier. I went back to DX9 and all is well.
     
  14. Kim Andre

    Kim Andre Notebook Enthusiast

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    It runned failry well on my XPS M1330:-D Suprisingly enough.

    Game is addictive... So I assume the dark fall is saved :)
     
  15. MissingSix

    MissingSix Notebook Consultant

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    I was wondering if anybody could explain the experience for when you're ina group. For example if me and a friend are grinding/questing along, he is a Conq I am a ToS. I'm doing damage to all the enemys but my primary goal is to make sure we're alive while he grabs aggro and damages away. Do we both get the same exp for each mob or is it based on the damage we do? Do I still get the same experience as if I was solo, or is there going to be a loss like in WoW? Basically any tips on how the exp works is great.
     
  16. pjizel00

    pjizel00 Notebook Guru

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    Hey guys, I'm gettin my T61p soon, but really want to play this game tomorrow. I was wondering if my old desktop can run it.

    Specs:
    Custom built desktop, built around 3 years ago

    AMD Athlon 64 3500+
    1GB RAM
    Geforce 6800GT overclocked to 430/1100
    320GB 7200RPM HD
    Windows XP Home

    I would only like to run it on all low settings with playable FPS, and only the newbie island part, which is pretty much all zones.

    Thanks!
     
  17. MissingSix

    MissingSix Notebook Consultant

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    It meets the minimums so it should run fine on a low res/low settings.
     
  18. Peter Bazooka

    Peter Bazooka Notebook Evangelist

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    It will probably play alright on low 1024x768 with your gpu but I would be a little more worried about the 1gb of ram. Today I opened task manager while the game was running and unless I misread the game was using 1.8gb of ram.
     
  19. Megatron

    Megatron Notebook Consultant

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    Does anyone of you have any graphic drivers (8600m GT) to recommend for this game?
     
  20. Raziel66

    Raziel66 The Reaver

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    Maybe it changed after I left, but SWG was harsh at the start. Not only did your stats suffer (a portion of the bars would be blacked out and you used an expensive med pack. More deaths=more blacked out health and mind bars), but your body held all of your items. You had to respawn and go back to your body in order to pick all of your equipment up again. This was at launch though, so maybe they nerfed it when they changed the game.

    I remember a lot of Imperial vs. Rebel battles that would turn into grudge matches to keep players from getting to their corpses. Was tense.
     
  21. luffytubby

    luffytubby Notebook Deity

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    Wanna ask this too...


    just got out tortage... the framerate is bad :( i cant take the settings any lower.. :( lowest resolution aswell :(



    im using 7575 drivers!
     
  22. garetjax

    garetjax NBR Freelance Reviewer NBR Reviewer

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    I didn't find SWG's death penalty harsh at all when the game first came out. Upon death, a portion of your health, action, and mind bars would be "blacked" out, thereby reducing the total amount of points that were in each pool.

    However, this was easily circumvented by going to the nearest cantina and watching Entertainers dance or play music, and going to a medical station and receiving injections. After that, you were as good as new. Hardly harsh in my opinion.

    To me, a harsh death penalty is losing XP and having to regain it by doing quests or killing MOBs... something that a majority of the MMOs today avoid doing, and for which I wish they would start implementing.
     
  23. luffytubby

    luffytubby Notebook Deity

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    I tried for fun to maximise my settings. In 1600x1000, Bloom enabled, AA16, DX10 client, Max draw distance, shadow, water, grass... EVERYTHING. I maxed every setting.
    My average FPS was 5,5.



    Then I put it down to all the way down to the default "low" and now my average fps was 15. I only gained 10 extra FPS from disabling all does things!

    Okay... then i chucked the resolution down to 1024x784(lowest) and everything on the lowest setting.. i totally tweaked it to be the ugliest possible. FPS was now 20.



    My machine:

    -Zepto 6625WD
    -Core 2 Duo 2,6 Ghz(T9500 Penryn)
    -Geforce 8600m GT 512 DDR2
    -200 Gig Hard drive
    -4 Gigabyte DDR2 Ram
    -Windows Vista 32



    Somethings gotta be wrong right? My score in windows index is 4,7 and my 3Dmark 06 score is 3275.

    It cant be virus, trojans or something. I just formatted the thing and have nothing besides conan installed!


    It has to be something with my computer right?

    I can run Crysis and World in Conflict at low/medium mix at 1200x1024
     
  24. morphy

    morphy Notebook Deity

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    Give 74.60 a try. it worked wonders for me. I've tried so many 75.xx drivers incl. 75.12 and 74.74. Then I switched to 74.60 and it was night and day. fps literally doubled and tripled in some cases and most importantly it ran smoothly.
     
  25. Peter Bazooka

    Peter Bazooka Notebook Evangelist

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    As much as I wanted to get into this game I just can't. There is nothing really wrong with it but I feel I'm entitled to rant since I pre-oredered it and spent $50.

    My biggest gripe is as far as I can tell there only about 8 zones in the entire game to quest in and every single one of them is split into 6 or 8 instances=copies (far from massive open-world imo especially considering it ate 25gb on my hdd). I mean I have spent 20hrs in the "Wild Lands" and the way its set-up I'm supposed to spend another 20hrs there before moving on at lvl 38. When I first started playing WOW I took my time leveling and loved exploring all the different areas, off the top of my head I can think of 25+ full open zones. I enjoyed those couple of months more than any other time in a video game and I can already tell its not gonna happen here.

    Like in WOW I'm playing on a pvp server and I don't mind the constant killing I just wish it had some weight to it. With no reward or punishment it seems absolutely pointless and its not fun (and I play an assassin where I can kill people with 2 combos) I mean having to run back to your body like in WOW was more of a punishment than just respawning with low health that regens in 8 secs. Also the stat debuff you guys talked about only applies to pve deaths not pvp and its so minimal I doubt with 5 of them you would notice. Now the idea of building a city sounds pretty cool but I doubt I'm gonna grind to 80 to check it out and in the end to become successful I bet I would have to let it take over my life like end-game raiding to gather the materials.

    Also this game runs like crap no matter how I change the settings even with 175.63, fps that drops to 9-10 for no reason and I'm not trying to max it at all. I still have 20 days to play and nothing else to do but study 3-4hrs a day but I'm disappointed with too many aspects of this game and now I'm beginning to consider Warhammer while I dream about Mortal Online.
     
  26. Satyrion

    Satyrion Notebook Deity

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    WOW death penatly was nothing, even AoC has more harsh death pentalty than WOW.On wow u could just auto run back to ur body without being on ur computer at all.

    I however think AoC should have a harsher death penalty in PVP since the PVP is totally open and free. I guess i would also choose Darkfall over Conan but i hate the fact that its more of a FPS because that would probably cause major lag.

    And we all know Funcome are fan of zones just look at Anarchy Online ^_^
     
  27. MICHAELSD01

    MICHAELSD01 Apple/Alienware Master

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    I'll admit I'm enjoying my "starting area" time more than I did in the "starting area" in WoW, but I'm not sure I'll enjoy the rest of the game as much. 10 days might not be enough time to really get into the game, give it some more time, especially since you've already spend $50 on the game. BTW, technically in AoC, level 38 would only be considered level 18 in WoW.
     
  28. ARGH

    ARGH Notebook Deity

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    after i played the game some more and hit level 14 or so i managed to get to a zone where you can pvp. i died and was resurected to the common spot only to die again before my character would load up due to spawn campers. i mean, i could not even continure the game because of the mechanics being so poorly implemented. resurect and get ganked before i load up.

    i do not understand how this game could have been launched. it is o bad, so poory implemented, that i can easily say it is by far the worst mmo i have ever played. it has so many faults that i cannot see how they coud correct themselves since they failed to realize the common faults of such rule sets, especially pvp.

    i want to go as far as say that the devs knew their game sucked so bad, that they wanted it to come out before the competition so they could capitalize on the "new mmo drought" and from WoW defectors. i really think now that they have put more effort into the marketing and glamour shots that the actual game mechanics and rule sets themselves.

    i am so ticked that i spent $54 on this garbage. i un-installed it already. can i still sell the box? it is in mint condition. if i can't i thought about burning the game box and it's contents to post it on youtube and see how manby hits i get. i figure it's the best way to get my monies worth.
     
  29. MICHAELSD01

    MICHAELSD01 Apple/Alienware Master

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  30. Satyrion

    Satyrion Notebook Deity

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    I bet Conan will get bigger than WOW. All newsppapers etc in Norway gives it top grades. THey also say its is the biggest cultural stuff Norway has ever done in except from the pop band A-ha from the 80's and the Olympics in 1994 in Norway.
     
  31. luffytubby

    luffytubby Notebook Deity

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    My thoughts on the subject...



    Well, grades or not, I don't think they can measure it like that. SWG had 400,000 at launch aswell, and you know how that turned out ;)


    True. It won't really do anything to threaten to quit the game or what not.



    Easy there. You play on a PvP server! The point of does servers are Free for all. It's you vs everybody, and everybody is higher level and more than you. It's just the harsh life. You won't have that problem on the PvE servers.
    Somehow your loading screen must have taken so long that the buff you gain after you respawn(for a few seconds) was done.
    I have played MANY MMORPGs and I would not call Conan one of the worst! Actually I would say it's one of the best, due to the fun and interactive combat system.

    MMORPGs always have problems at launch. It's a hugh task at launching this virtuel worlds. So many people are testing the game.
    They spent countless millions of dollars, boring investor money from all kinds of companys you havent heard off. They set a deadline, and the game has already pushed back so much.
    There is only so much you can do before you have to release your game or accept it getting cancelled.
    Conan has some technical bugs - stuck bugs, clunky UI, and so on, but the gameplay is very well done and polished. The foundation for something great is intact IMO!

    Also you can't sell the game, because youu have absorbed the activation key to your account. Then you would have to sell your account aswell, but I dont think that is legal.



    People seem to be on the fence about what they enjoy more - Before or after Tortage.
    I think the game opens up, after Tortage with giant cities and epic quest areas, to the point, its hard to call them zones due to to the massive canvas or scope of it all!

    Darkfall? I don't think thats still coming. If it is, I forsee a psuedo Dark-and-Lightish future for it! It's a dream, but nothing more.



    In the beginning, how long did it take Blizzard to set up a decent PvP system? Over a year? Two? Three? It's not even been three months. You have to be careful to compare it to a game that has constantly been updated for the last 4 years or so(it came out in 04).

    If WoW was your first MMOG I can see why it would have sentimental value to you. The first MMO you really get into is the one you have a strange connection with. I have seen this happen many times, even though it sounds strange.
    I guess its just because your in awe over the technolgy in a way - You are in this world with all these people, and its totally not like single player games.
    If ths is the case, then you need to(for your own sake) get over the fact that other games ain't WoW, and particularly Conan is not trying to immitate it. I think if you keep expecting these things because WoW had it, then Warhammer and what other MMO you might be interested in, also dissapoint you, simply because they won't give you the same feeling you had when you where a beginning with all the awe and wonder and excitement of not having played anything like that.

    You also have to be careful not to let your nostalgia let you be biased. WoW had many problems at launch. Poor customer support, tons and tons of server crashes when all the alliance players would gank the lowbies in Tarren Mill, PvP was pointless, impossible to play on many of the servers due to waiting in lines...


    Just my take. :)
     
  32. Mippoose

    Mippoose Notebook Deity

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    Although darkfall is up there with Duke Nukem Forever the Darkfall community, including myself, still have faith after such a long time.

    The game started development in 2001, but was bought out and completely restarted in 2003, then had a huge revamp after beta was announced in 2005 and put off as the game was reworked from ground up.

    The current developer of Aventurine has announced launch for 2008. And since they haven't had a set beta date for years since the last fiasco, everyone is extremely anxious for it's release.

    A comprehensive video is apparently soon to be seen!

    They just had a test area video. High hopes.

    :]
     
  33. Peter Bazooka

    Peter Bazooka Notebook Evangelist

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    You may have a point about the nostaglia but I like to think that if a game is really good I will enjoy it anyway. I mean I still love a good single player game and I can't wait for the updated Witcher so I can start it again.

    The pvp in WOW has never appealed to me and the combat system is set-up so that gear and not skill plays the major factor, that was why I picked up AOC. My main complaint with AOC isn't with the combat, which I enjoy, but that it doesn't feel like a real mmorpg because of the fact that it is instanced and the lack of zones takes away from the epic feel. It sucks trying to get back at someone who killed you and have them switch to another instance of the same zone or move to the next zone which has a 10 sec load and turns out not to be pvp enabled.

    I'm definitely gonna give it some more time and I'm trying to remain open-minded but after months of waiting I'm just not impressed. One thing that does impress me especially considering it just launched is how stable the servers are, with mobile broadband I run at 200ms latency where in most other games 400ms is good.
     
  34. KernalPanic

    KernalPanic White Knight

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    Some would argue this should be intentional... lock you OUT of the instance that person is in... after all, you are dead. (and this way he cannot "camp" you either)

    Honestly, the "run to a safe place after guaranteed-win ganking" is used by every "pvp" player in every online game I have ever seen.

    Repeated gankfests are a miserable excuse for PvP. WoW doesn't have PvP in it at all save the arena matches which barely qualify as they balance around exploits like "humping" an obstacle...

    Honestly, Conan is just a little different... the various instances haven't bothered me one whit and I was no fan of guild wars.

    This is WHY you can find mobs to fulfill your quests and why everything is stable. You meet people along the way, you interact, you fight (o PvP servers or PvP zones) and you SHOULD only get one shot at it.

    I do agree they have some PvP balancing to do, however.
    (and the grouping and chat interface needs some serious work)

    Conan is most definitely not for everyone... and I gotta say... some of you need to switch to PvE servers... if you are whining about dying on a open PvP server, you are not cut out for a PvP server. (its like whining when you get killed in Unreal Tounament or any other deathmatch... of COURSE you are going to get killed.... thats the POINT!)
     
  35. garetjax

    garetjax NBR Freelance Reviewer NBR Reviewer

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    I doubt it. World of Warcraft boasts a subscriber base of millions of people. Simply put, AoC has a long and hard fight to claim those kinds of massive numbers.

    And quite frankly, when it comes to reviews, grades, ratings, etc. etc. that the media give games, especially MMOs, you must take it with a grain of salt. The only review, grade, or rating that matters most to you is the one that you give when you actually play the game.
     
  36. Snowsurfer

    Snowsurfer Rocky Mtn High

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    I'am at level 20, and I must say this is the best game I ever played, once you get past 14-16 level it really picks up, and at first I hated the combat system, but once I figured it out I really like it. Share a quest with other players and you'll steam roll through the levels, and playing with others is extremely fun! I played till 3:30 a.m. last night and finally had to talk myself into quiting for the night, now thats a sign of a great game. I also love how you really have to us strategy (Actually think!) to overcome a group of enemies. I also like how you can build 8 different characters at the same time, you have 8 character slots to use and try different types to see which you like better, I started a second character yesterday and rolled to level 10 in about 4hrs, I think I like this second one better, it suits the way I like to play better than the first and level much faster. Its so much fun to team with another player and take down a guy who is almost twice your level! As for bugs I am very pleased at how great the game runs, I was expecting a ton of bugs but have seen next to none, and the support is excellent, very responsive to input and patch release. I will be playing this game for a very long time 9/10.
     
  37. KernalPanic

    KernalPanic White Knight

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    Going to have to agree... as much as I like Conan, some people just don't belong playing AoC. That and there is plenty of room for both MMORPGs.

    If you need to see every stat, and calculate down to the closest 1000th of a percentile how much more damage X class does over Y class in Z situation, then Conan is not for you.

    Conan is also not for the faint of heart... a Dark templar summons blood to trickle down his arms and into the ground as one of his baseline spells and quite literally bathes in it on the battlefield...
    I lift one enemy off the ground with his blade and kick him off, turn around with a sweeping cut and lop another's head off... then finish with a cut to the next opponent's neck... did I mention all this spilled blood heals me and makes me stronger?

    Something about swinging a sword and having it DO something is so much more fun than pressing auto-attack and letting the RNG win battles for you.
     
  38. Southpaw

    Southpaw Only a Little Crazy...

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    My thoughts on AoC so far:

    I just got out of Tortage and into the MMO world. So far, it is just as immersive but in a different way.

    Both Tortage and the other feel like a real immersive world. However, with the night quests in Tortage, it definitely had the feeling of importance as found in single player RPGs. Post Tortage is more open ended in that I feel like a cog in a machine. Still important but not as integral.

    Graphics are amazing, even when drastically lowered to meet FPS needs.

    Combat is emotional in that you really get ticked when ganked. FYI, if you don't like someone killing you just as you are about to defeat that hard mob, DON'T ROLL PVP. YOU WILL GET TICKED OFF ALL THE TIME.

    Understand me, while not generally hateful campers, players in AoC do seem to have a love of hoping in to kill you just as you were about to accomplish anything. Just surviving to make it to a mob is a job enough.

    Sound is phenomenal and quests are understandable and interactive.

    I'd give it a 9/10 myself and will be playing a long time.

    Pst me if you want: Caedon on Deathwisper.
     
  39. KernalPanic

    KernalPanic White Knight

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    I really wish PvP would last a bit longer... it really is over way too fast to be quite as satisfying as it should be and tends to come down to who swung first or who got the first control move in.

    I like the "immune" mechanics (once CC'd one way, you are immune to that type of CC for awhile) but to be quite honest, no one truly survivies that long. (sure he isn't quite dead yet, but he has most certainly lost and there is no realistic escape) Classes like the Barbarian quite literally already have "I hit you first and you lose" combos for ANY class.

    Even defensive classes die in a hurry to focus tactics and realistic formations and collision-blocking mechanics tend to fail due to the sheer speed of combat. I like fast-paced and all... but I'd like to see at least the soldier classes (and frankly all classes to some degree) take a little bit more punishment before dying...

    Having a soldier class or "tank" type last all of a half second longer than their robed brethren in PvP kinda takes the wind out of any strategy like "protect the back rank".
     
  40. MICHAELSD01

    MICHAELSD01 Apple/Alienware Master

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    I've finally got my first taste of PVP on White Sands Isle. It's a hell of a lot of fun to talk to any player, then just kill them. Some player that's four levels higher than me started slashing at me, then he just walked away. I called him a noob and he came running back, randomly mashing away at his attack buttons. I was actually using combos, and I actually beat him. There was some level 21 noob that says on the island to kill anybody trying to quest, so I grouped up with some other guy and kicked the kid's ass. I'm having a really good time with AoC so far, PVP is a lot more fun than I expected. Can't wait for the "anti-grief prison" to stop spawn campers and high-level noobs that kill other players.
     
  41. KockM

    KockM Notebook Evangelist

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    Its official. Gamespot just said AoC reached 400,000 subscribers within the first week. Thats not bad. This game will not beat WoW, but that doesn't mean its not a better game. It just has high requirements and is mature.
     
  42. Signal2Noise

    Signal2Noise Über-geek.

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    Yep, 400k is a decent debut turn out, imo. So far I'm enjoying AoC. I switched over from one of the RP-PVP servers to an unofficial player-proclaimed RP-PVE server out of fear of griefing and such. I want to enjoy the experiences of Hyboria before joining in on the bloodfest. I've got a 10th level Necromancer (RP-PVP) and a 7th level HoX on the "RP-PVE".

    I'm saying 'adios' to WoW until perhaps when Lich King is released.
     
  43. skeezix

    skeezix Notebook Consultant

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    I wonder what the break-forward count is -- given 10,000 subscribers, camn you maintain the system, and 20,000 turn a profit? I heard somewhere in that ballpark for Vanguard or something.

    400k is the initial rush .. how many will stay after 3mo? Even a fraction of that should keep Funcom going, so thats good ;)

    Game is really not that much different mechanically than WoW so far but it has enough flair to make it interesting again, and it seems well crafted .. more interesting quests and so on. But we'll see how the PVP goes later..

    I cancelled a year and a half back (WoW) once I capped out at 70; came back for a month to get some arena gear and got bored again. Figured I might check in for TLK just to carry on, since so much time already into the franchise, but .. meh.

    jeff
     
  44. Mippoose

    Mippoose Notebook Deity

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    The game will do fine if it can keep players interested. But if it's like vanguard where end game will not be developed for another year, it's going to flop like most new MMO's do.

    I was in Vanguard from launch day one.

    That's a MMO experience nobody wants to relive... :[
     
  45. farmboy_tom

    farmboy_tom Newbie

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    Hey guys. i saw a post in this thread about play AoC on mobile broadband and have a question for anyone in the know.

    im in the uk using 3 mobile broadband. recent patch on wow has scuppered my connection making it a no go for wow. used to connection with 200 ms ish.
    Anyone know if 3 mobile blocks AoC too? + if its playable using mobile broadband (downloads at about 550kbs).
     
  46. Peter Bazooka

    Peter Bazooka Notebook Evangelist

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    I ran WOW with mobile broadband and on a full server I would usually get 300-600ms latency. On "Deathwhisper" a sometimes full server in AOC I usually get 200-400ms with the occasional lag spike, seems server side and will probably become less frequent. So if you were getting 200ms in WOW I would expect similar if not better performance in AOC, also I'm not sure how much bandwidth it uses but I know it is way less than 550kbps.

    Having said all that keep in mind that at least in the US mobile broadband companies frown on customers streaming anything with their service and it could have repercussions, so your lag could intentional and be provider related and not WOW patch related. Also I have no idea how service in the UK compares to the US so this is all guesswork.
     
  47. airholland

    airholland Notebook Geek

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    Hi all,

    Since this morning I play Age of Conan too.

    I have one question: Is there any possibility to move the camera?

    I have this "Top down view" and I do not know how to move the camera so you get the third person view (view from the back). if anybody could help me it would be great!

    Tnx in Advance
     
  48. Tripfist

    Tripfist Notebook Guru

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    Hold down your right mouse button and then you can move the camera. You can also scroll with the middle mouse button to zoom in/out.
     
  49. skeezix

    skeezix Notebook Consultant

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    Hold mouse buttons down to move the camera.. left click and drag moves the cam, while right click and drag moves the cam and your avatar faces it.

    jeff
     
  50. MICHAELSD01

    MICHAELSD01 Apple/Alienware Master

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    Guys, post your player names and I'll add your guy to the main post. Mine's Golme on Deathwhisper.
     
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