didnt hear about that as me only got 1 gpu but normally beta's wont have sli option activated.
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CrossFire and SLI neither one work correctly in the beta. You can set "Force alternate frame rendering 2" in the NVIDIA Control Panel and SLI starts working, but all it does is share the load between GPUs. Instead of one running +90% utilization and getting warmer the two GPUs run ~50-60% utilization and run cooler. The end result is basically an identical gameplay experience with SLI/AFR2 enabled or SLI disabled. It's unfortunate that the frame rate is capped and I dislike the fact that there is no single-player offline campaign option. I feel cheated by that and the first time I were to run into a situation with servers being down for maintenance or overloaded, or something else, I would be angry about it. Absolutely no doubt, the game is a real blast to play. All things considered, I am really impressed with Titanfall. As much fun as it is, I am not willing to pay more than $20-25 for it, especially without a campaign mode. So, I will be waiting for that opportunity to surface through a Origin sale or buying it from someone that got multiple copies for free with GPU purchases... always does, so I'll wait instead of rushing out and dropping $60 on it.
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I agree, GPU usage on both cards will probably go up to 99% if you can uncap the frame rate. Multi-GPU works just fine but you need to change the respective setting in your graphics card's control panel or Nvidia Inspector/RadeonPro. This is Source Engine after all and SLI/CrossFire support has existed since the beginning of time LOL.
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killkenny1 Too weird to live, too rare to die.
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What could it include to make it 48GB installed? Seriously? Detailed map and 3D models of all buildings on planet earth to roam?
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maybe hours of prerendered CGI cutscenes in 4K.
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maybe an actually nice to play through campaign? 48Gb has to have way too many maps and graphical details, game modes don't take up much space IMO, so there must be some campaign, coop and multiplayer thing like BO2/MW3 with zombies/spec ops
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I was just thinking that. For that much space for a multi-player only game? Seriously? BF4 is 34GB on my HDD and that's with all the expansions with 18 massive maps, a dozen different game play modes, and a decent single player campaign with a ton of different weapons, vehicles, and explosion effects.
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killkenny1 Too weird to live, too rare to die.
Seems like these multiplayer games have recently become quite hungry. RS/RO2 is around 30GB too, just for multiplayer.
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I don't even have 48gb on one of my SSD drives. Both sitting with around 45gb each... Will have to do some shuffling of programs around if I decide to go with this game. Apparently I was offered the beta but they didn't send me an email. I noticed yesterday I had Titanfall Beta in my Origin game list with expired notation tagged to it. Would have been nice to actually have had the opportunity to try it out.
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Have you disabled hibernate, reduced page file and system restore size? That can clear up 15GB+ depending on how much RAM your system has.
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Nope it's just over 20GB installed:
48GB for Titanfall is just absurd. The biggest games I currently have installed are BF3 (~34GB) and Witcher 2 (~23GB) and these games both have more assets and of much higher quality. -
lets hope for the best, its most likely not going to be like the 50Gb COD ghosts a.k.a. junk
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I wonder how big the Xbox360 version will be then lol.... 5 disks?
Anyways, with 48GB..... that might just be all the uncomprssed monster textures that we've only seen in the official artbook, never know until we see the full release
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i dont think the file size will be 48gb but it needs that much space on the hard drive for the game to run.
oh well will find out in 10 days time for pre download. -
pre load available now in the UK
at the moment its showing as 49.99gb
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Those high-res textures better be worth it, eh?
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you can say that again but i dont care what size it is as the gameplay for the beta was ace so when released it will be optimized even better and will give B4 a run for its money on quality.
bye bye CODMr Najsman likes this. -
Anything gives BF4 a run for its money in quality. They're still fixing the bugs in that broken mess of a game.
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you remember the amazingly large volume COD occupied, then look at how broken the game is, lets just hope 49.99Gb of files isn't broken, and that its broken down to pieces so its easily moddable
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that was only 32.8gb and that included a campaign as well.
lots of questions already being asked if intel HD4000 can run it.
as its minimum spec 8800gtx which is a 6 year old dedicated card does anyone know how close (or should i say far) the intel hd4000 will compare to it. -
8800 GTX destroys Intel HD 4000
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No plans to support mods at launch and some other technical details from Richard Baker:
Google Translate
Also, translating Titan Fall from Swedish to English results in Titanium Case
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i thought it would but had to ask,lol.
bit of info for anyone that ordered the standard edition
my download is now upto 42gb and ive just noticed on origin a small tab stating
"did you pre order standard edition? we have news for you"
if you ordered the standalone game on origin we encourage you to take advantage of the digital deluxe edition. please contact EA help to cancel your pre order of titanfall so that you can secure your season pass content for less.
the standard edition here in the UK which was the only one available until today was £44.99 which i ordered weeks ago while the digital deluxe with 3 dlc map packs is £59.99
so for an extra £15 i can get 3 extra dlc's which im going for as i was so impressed with the beta.
5 minutes left for an advisor but looks like i have to cancel the download and delete the game. then ask for a refund and then buy the deluxe and start the download again arghhh!
if id of known about the deluxe i would of bought that straight away. -
i'd be safe, remember how some of us bought COD Ghost with season pass before launch and well, we all know how it turned out
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too late. EA tech done it all by live chat. canceled and refunded and then i ordered again and i didnt even have to pause the download.
drop pod 1,2 and 3 now included.
after blops 1 i swore i would never buy another dlc from them again and im glad i didnt.
last time i had a major problem with 2 dlc's was crysis 2 when all the politics took over and it was wiped from steam. then the keys didnt work anymore and crytek said tough. the dlc's were obsolete and if i wanted them again i would have to buy the whole game again as a package. i politely told them to knob off
only 5gb to go and then have to wait until the 14th to play. -
I'm about halfway done and have about 3hrs to go. Hoping this hotel internet doesn't somehow me off or something haha. Might be able to play for an hour or so tonight before bed. Releases in a little less than 4 hours for me.
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virgin media has been acting up on me, i'm getting increasingly mad, perhaps i should have a discussion with my housemate who started the contract to get an engineer fixing the problem unless i'm prepared to game in the library without the big screen, mechanical keyboard and most importantly my gaming chair
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Another fail EA launch. Guess I'll play tomorrow or something, not gonna stare at an "Initializing" screen for hours. Maybe someday they'll figure out that lots of people play games right at launch and they need to prepare for that. I won't hold my breath.
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First game AAAAAND I got wrecked lol.. Good stuff!
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after the 49.99gb download which took just over 4 hours the initializing began with sound files downloading which as far as i could see was just over 2gb
anyway the whole initializing took about 20 minutes and it was done and then the game greyed out again awaiting the 14th
so if yours took longer than that hockeymass then i guess something went wrong. -
I'm talking about when the game is actually installed and launched and you're trying to actually connect to a server and play.
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ahh i see. ive still got 3 days to see if that happens to me.
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That 50GB install? What mayhaps it be?
Respawn Explains Titanfall's 48GB PC Install - IGN
Audio. It's all audio files. No high-res textures. Just... sound files. -
So I have to run Titanfall off my platter drive instead of my SSD because some people have dual core machines? Why doesn't anyone else have a problem with audio decompression?
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I'm glad they're optimising for low-end hardware but it'd sure be nice to get the option to choose whether you want the uncompressed audio or not. 50GB is huge in the SSD world!unixfool likes this.
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The Titanfall install contains 35GB of sound files alone.
"Because a few people play this game with dual-core CPU's that can't handle real-time audio decode we're gonna force huge uncompressed audio files on everybody." <--- Respawn logic
Retarded devs.
Then again, most game companies nowadays are run by the bean counters and if catering to dual-core users increases their install base, you bet your life they're gonna do it. And if it inconveniences everyone else, so be it. -
thing is can us high end users manually delete these files or are they actually needed.
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I just don't understand why Titanfall has this problem but other games don't. It's not like Titanfall is the only game that has dual core as min spec.
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You go right on ahead and do that. At least you'll have no sounds bothering you in-game, assuming Origin will allow you to launch the broken installation in the first place.
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and seeing some dual core PCs play titanfall smoothly instead of other games that claims to support dual core PCs with stuttering frames at lower resolution, i'd say its a good step to take
i should argue that a large pool of PC gamers (who runs steam) still has a dual core PC
Steam Hardware & Software Survey
factor in the less effective AMD quad cores, we see less above i5 quad core computers than dual core computers, probably in the C2D era, still rocking in some games, so yes, half the steam population has a very strong statistical stand point, and respawn took good care of them, really, good move respawn, not retarded devs -
maybe not then lol
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Right and how many people play the newest AAA titles on an Athlon X2 or C2D E6600? Or on Intel integrated graphics which occupy 3 of the top 5 spots in the Steam survey?
Most people I know, even the non-gamers, have at least an i3 or similar.
And yes I understand part of the reason Respawn made the minspec so low was so that even people with low-end systems could get 60 FPS, which they said from the very outset was the target frame rate they designed the game around. -
i'm not sure how many, but i'm sure there are more poor people who can't afford to upgrade a computer than the rich
i've actually looked up on wikipedia, and the definition of an AAA title simply means the blockbusters but it doesn't mean the game must be:
1) graphically intensive
2) only playable on semi modern hardware
hence titanfall qualifies an AAA title, and running on old hardware does not automatically mean that the hardware is unsuitable for AAA titles, so yes, perhaps some people wants to play the latest AAA titles but just don't have the hardware to support it, now titanfall has low spec requirement they can get a good go at it
integrated graphics do occupy 3 of the top 5 spots, but from a statistical standpoint, the combined percentage is insignificant to demonstrate people playing AAA titles with integrated graphics but rather, the 10% combined integrated graphics usage, if distributed uniformly amongst the sample, means that out of the 47.5% 2 CPU core users, 90% of them have a dedicated graphics to run games (otherwise, why would they log in to steam and become part of the sample population?) in a broader sense, only 10% of the sample population uses integrated graphics for gaming, hence, well, if the 2 CPU population consists of a reasonable amount of samples that runs on C2D era hardware, respawn did the right choice letting them into the modern gaming world -
But the majority of AAA games released nowadays are like this. Expectations of production values on both audience and developer sides have definitely increased compared to years ago, no question. The end goal is for video games to be indistinguishable from reality and technical excellence plays the biggest part in immersion. Which is why things like VR and 4K are gaining so much momentum right now. I mean, look at how many people complained about Titanfall using Source Engine and having comparatively simple graphics. People will always complain about a game's technical merits even if it's top-notch everywhere else. I'm very guilty of that too on occasion. I think it's very narrow-minded but that's just the normal expectation among gamers nowadays. It's no different from cinephiles complaining if a major blockbuster had B-movie special effects or poor sound design.
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i think you took the way point as the end goal of AAA games, the end goal of AAA games are sales figures, as long as it hits deep into the target audience its going to work just fine
if you look from my point of view, sales figures being the end goal, then titanfall has definitely taken the right route because the target audiences are broader(most likely) than most AAA games -
I'm talking about video games as an interactive medium in general, not just AAA titles, and how 3D computer graphics have always been and will always be moving toward photorealism. But AAA titles are the most prolific and they are also the most common showcases for bleeding-edge visual game technologies. You don't see many indie games with cutting-edge graphics for instance. And yes moniez is one of the main goals of the people who make AAA games, just like everybody else. Part of that is corporate greed (duh) but another part of it is to offset the developmental costs which are often astronomical on the most ambitious projects. Just look at GTA V's record-setting budget for a recent example. Gamers nowadays expect extremely high production values from AAA and VFX is incredibly expensive. Games are no different from movies in that regard. You look at the list of most expensive films made and you'll notice the common denominator is they are nearly all CGI-heavy.
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Would be nice to have the option of only downloading one select language.
Edit: I´ve always had fast downloads from Origin, often 10 MB/s on my 100-MBit connection, but now it´s getting weird. Titanfall installation maxed at 65 MB/s (not MBit) and took 30 minutes.
If I´m not misstaken that´s an average of 28 MB/s. That´s crazy, how is it even possible? -
Bit of an unusual request perhaps but if anyone here has a AMD A4 5000 (kabini) based notebook around, can you see if Titanfall would be playable on Low settings ?
Titanfall Discussion Thread
Discussion in 'Gaming (Software and Graphics Cards)' started by Akimitsui, Jan 20, 2014.