I wouldn't write down deus ex (unreal) engine just yet, game runs natively on a widescreen displays and can support any resolution you throw at it. Impressive for a 13 year old game.
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Wow this thread brings back some old memories... I can only imagine how people older than me must feel like
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It's definitely still worth playing, even 10+ years later.
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Fat Dragon Just this guy, you know?
I suppose Deus Ex with modern graphics isn't really what I want, but maybe somewhere in between - get it up to Half Life 2 Ep. 2 graphics or something. You could still have good contrast between all of the elements on the screen ala older, less-cluttered graphics, but the models and textures would be a couple steps up. I've played through the game over a dozen times, but the last time I fired it up I couldn't bring myself to play for very long because of the dated graphics, and I'm not much of a graphics hound. A graphical update would bring in a younger generation of gamers for whom dated 3D graphics are a deal-breaker.
I suspect I'm going to experience some difficulty getting into System Shock 2 for the same reason.
Another game that's ripe for a remake is Grim Fandango. I'm wary of the idea of a graphical overhaul for a game with such stellar art direction, though current tech could do everything even better, but I'm mostly thinking about availability and control interface. The keyboard control scheme occasionally helps boost immersion as you have to control every motion rather than just clicking to accomplish a task, but it's also wonky and distracting at least as often as it adds to the experience - I guess tweaking camera angles, physics objects, and/or object locations would help with a lot of that, though the camera angles need to keep the noir feel that they have in the original or you lose a lot of the flavor of the game. -
I never said the original wasn't a great game, I just happen to think adapting it to the new art style would make it even more impressive. You don't need to lecture me about Deus Ex. I've played it more times than I care to count. And the thread is "what game would you like to see remade", not "what game do you think is completely fine as is?"
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Master of Magic
Red Storm Rising
Kotor
Baldurs gate
Menzoberandan
Sent from a Galaxy far, far away -
You mean those of us in a nursing home...
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Karamazovmm Overthinking? Always!
going to say that this would be perfect, I miss those impossible to do missions and xwing vs tie fighter with balance of the force added so much spice
they could also do a revamp on empire at war, that game could have a better engine with a larger scope and units -
Commandos 1 and 2. But it should still be 2d with higher resolution. Maybe someone has already done that. I should check it out.
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Fat Dragon Just this guy, you know?
While I loved the concept of the game, in practice it was too much to try to keep my commandos on task. I seriously needed an active pause mode. I feel like the graphics hold up pretty well, though, so I'm not convinced a remake is really necessary. -
Clive Barker's Undying
Gameplay, story, atmosphere amazing! It would be nice to see EA made a sequel or just a remake. -
For console: Donkey kong country, best side scroller i have ever played, as the new one on wii was a let down. They didn't have the kremlins in it...
PC: Stronghold Crusader. i just wish they up the resolution, and threw in some detail. That's all it needs, as the gameplay is grand. -
King of Interns Simply a laptop enthusiast
I would love to see Homeworld again and of course Dungeon Keeper (preferably the third installment
) HW was just the best 3D real time RTS ever for me while DK was just plain good dark humor and of course great fun!
I know dream on right....! -
HopelesslyFaithful Notebook Virtuoso
- A good Empire Earth
- Age of mythology
- Star Wars jedi academy
- Star Wars Empire at war (needs to be larger scale with modern graphics)
- Star Wars x wing alliance
- Theme Hospital
- RCT3!!!!!!!!!!! and stable on large maps :/ terrain is a pain on large maps
- A good IL2 Sturmovik!!! Wings of prey sucked. There was a 1946 one or something that was supposedly really good but steam took it down :/
- The movies!
- Mount and Blade with modern graphics!!!!
- A good stronghold...heard the new one sucked..haven;t tried it though
- Yes Homeworld too!!! Homeworld was awesome and the second one was a piece of well you get it
- armies of exigo
- Guantlet legends!!! there i got one console game on my list. There are some good console games but it would take forever to try to think of them.
KEY
Bold are the ones i want to see the most
Italics are ones i would like to see a lot
regular are ones i would still want to see but are the lowest on my list of fav remakes*
*Only reason why Theme Hospital is not bold or italics is because it is still awesome in low graphics...it is one of those classic style games that is still fun either way much like ninja turtles on NES/SNES
that is all i can think of off the top of my head but i am sure there are more.
BTW dungeon lord is pretty good and close to it but it is annoying. The first several levels are hard and after that it is a cake walk. I wish games had 2 things:
1 Good AI
2 adjustable difficulty
I think crusaders and king Arthur are the only games with that i have seen.
EDIT: to add to those RTS...if they get remade...they need unit control...EE is really dumb to play alone without a friend because AI sucks and unit control is non existent...it is mob battles. -
Kotor 1-2 would be kinda nice to see in updated graphics/combat system
and for heavens sake come out with a real Kotor 3! -
King of Interns Simply a laptop enthusiast
lol theme hospital> lets just bring back bullfrog!!
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HopelesslyFaithful Notebook Virtuoso
sorry forgot to add armies of exigo
updated my list and added a key for priority -
Karamazovmm Overthinking? Always!
for people wanting empire at war to come back, there is a very good clone wars mod, called republic at war, they have voice synth to make they sound what they are supposed to sound, so troopers sound like troopers and so forth, larger and new maps.
The problem here is the engine, its very bad to say it simply, there is a bug that when you have very large number of units on the galatic map, the game stops working, it cant handle it, happened to me when I was in the end of my republic campaign (very hard, and I was playing on medium), had around 1k of units (cruisers, frigates, ground troops and so forth) -
I don't if any of you played it, but I loved carriers at war.
Sent from a Galaxy far, far away -
HopelesslyFaithful Notebook Virtuoso
yea i only play skirmish mode and that is what i am talking about with small unit count and small maps
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Starwars Empire at war was already a remake of a much better game, Starwars Rebellion, if they did a remake it should be of Starwars Rebellion, it would be epic!
A new Starwars battlefront would be cool aswell . -
HopelesslyFaithful Notebook Virtuoso
there was another star wars RTS that was decent but was lack luster. My favorite part was the ability to build shields...forget what it was called.
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Karamazovmm Overthinking? Always!
rebellion was too tourblesome to play the way that it handled things was baffling terrible and so forth
The idea is to have a grand scale empire at war, not a skirmish involving 8-10 units, though we have to run away from the galatic civil war period for that, we should focus on clone wars or the old republic -
HopelesslyFaithful Notebook Virtuoso
Star Wars: Rebellion [SWR] • View topic - Re: More screens
found this and it looks kinda cool...not sure about balance but looks cool -
Karamazovmm Overthinking? Always!
I still prefer this mod
Republic at War mod for Star Wars: Empire at War: Forces of Corruption - Mod DB
but the game s/he is referring to is this one
Star Wars: Rebellion - Wikipedia, the free encyclopedia
as I said it was troublesome -
HopelesslyFaithful Notebook Virtuoso
yea no i googled it...a bit too old and dull to me. Though i do play lord of the realm so that is about as old as it gets ^^
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Karamazovmm Overthinking? Always!
I really like 4x strategy games, but there are some complications that doesnt need to be there really.
Master of orion is great example.
That said there is a great mod for star wars in the Sins of a Solar Empire
Sins of a Galactic Empire mod - Mod DB
Sins of Galatic Empire
as usual loved to play as the empire, there is something about triangles that drives me nuts -
killkenny1 Too weird to live, too rare to die.
Not remakes (games are not very old), but I wouldn't mind seeing a new SWAT or Blitzkrieg game.
I put a lot of hours into SWAT4 co-op. One of the best co-ops there were. I really don't understand why no game developer wants to make a new SWAT/similar to SWAT game. 2 teams of 5 people clearing the area of criminals (NPCs) and freeing hostages on the way. People have to follow RoE, less shootings, more arrests, using some tactics while clearing the map, double entry, some gadgets, etc. Sounds like a winning formula to me. Instead of CoD/BF crap every year, I wish someone would really consider making a new SWAT game... -
HopelesslyFaithful Notebook Virtuoso
i only played original COD and united offense and they were awesome...refuse to play new ones until they make a pack...probably 5 more years to go :/ Also i just got rainbow six from GOG...my brother and i are still waiting to play it together...that was an awesome game!
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Getawayfrommelucas Notebook Evangelist
Legend of Gaia
Chrono Trigger
Those games ruled. -
I totally agree for Starwars Rebellion was troublesome to play, though certain elements where waaaaayyy better than Empire at war, the combat was terrible at best. the rest was awesome, their were way more heroes, they didn't leave anyone out, they all had distinct special abilities (not used the same as in EAW mind you since they were more passive abilities, combat was so bad auto resolution was the way to go...), the level up aspect was miles ahead of EAW, the only thing EAW improved upon was combat, which was much needed, that is why a remake taking the good from both, and on a larger scale would be really cool .
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HopelesslyFaithful Notebook Virtuoso
well i personally prefer a balance from a loaded RTS to a blan (SP?) RTS. I played Hearts of Iron with a friend from Spain and we spent 1-2 months every Saturday and got maybe 10% done with one game. You had liek 13 resources, logistics, research, buildings, units, battle doctrine, generals, sea, and everything else possible. It is the most realistic RTS i have ever seen but not very fun....because it is all consuming... I enjoyed it but took a whole month to just figure out how to play -_- I don't have that kind of patience for a game...i have another 150 i need to play ^^ I thought EAW was very good on keeping it detailed but basic. AOE, EE, EAW, BFME (battle for middle earth), lords of the realm, and several others has that nice balance. You only needed a day or two to be able to play the game decently....not a month to just understand the damn thing!!! I also love Battle for Middle Earth. The heroes really made the game. I don't like the base set up but heroes and game play made it up.
Some RPGs are like that. Diablo and several others are pretty good and simple. Titan quest has this huge crazy spell set up that is confusing as hell. MMOs i refuse to play because it is crazy complex and i rather not bother. WOW and several others are just stupid complex. DC universe is blane as can be and has almost nothing in it -_- EVE seems complex. DS3 i can't remember. DS1/2 weren't too bad. NWN is complex as hell but easy. There are a lot of classes and combo classes but you don't have to worry about them to play the game, which is the way to do it! I love detailed games that have untold depth but when it hurts the learning curve that is bad. NWN was good about that. MMOs...Heart of Iron? Disasters! -
Karamazovmm Overthinking? Always!
if you play SOaSE, you would notice how SWR was a fluke, you can have great everything and still build upon it.
EAW was a so so game because it has a terrible engine, the engine killed the video game star.
At least now with so many mod tools its completely modable, however there is little point in adding a ton, when you have so much problems with it.
On the other hand the land combat which was basically for me auto resolve, I actually played on republic at war, forcefully mostly I didnt have the credits nor the sufficient troop production for that scale of war, unlike in EAW where I could produce everything everywhere and gain tons of money (which I barely had enough to keep the GAR functional)
Well one of the games that I wanted to play again on revamped graphics and lots and lots of other things is coming out this year, rome 2 tw -
Descent and the X-Wing series. Both had hours upon hours of great gameplay, but could do for some graphics refreshes. Sadly the combat flight-sim genre seems to be dead.
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HopelesslyFaithful Notebook Virtuoso
What is the Bolded thing? -Ah googled it...sins of the solar empire....looks cool. Does it have a mean learning curve?
how did the engine kill the game? I never noticed anything wrong with it that affected gameplay as far as i can remember.
Also I never bothered with ground battles because they were bland compared to the awesome space battles. They were fun but nothing like the space ones. The mod that added fighters to ground combat makes the ground wars much more interesting.
that is very true...the flight sims are really dead. A good IL2 would be awesome but i am still stuck playing the one in early 2000 :/ There is the a10 and another one that came out that looks cool but i am waiting for significant price drops since i dob't have time or a stick right now. Also there was a mod that was trying to add better textures to x-wing alliance. I just tried to reinstall x-wing alliance but I can't get it to work for some reason :/ I would be down for playing that multi-player with anyone if they could help me get it to work on my computer. The game actually game with multi-player embedded but it came out before anyone really had internet
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I actually did play quite a bit of the Starwars mod for Sins of a solar empire, though I did prefer the SOA mod for Star trek, the SOaSE game in itself was not my favorite though, I hate how slow it gets around stars, it's awfull ...
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Karamazovmm Overthinking? Always!
SOaSE is a great 4x, there is a bit of learning curve, but you get in after the frist game or so, my favorite faction is the vasari, though I dont recommend starting with them.
I had a very great map that I used, that made the battles amazing, concentrated the engagements in 2 points, allowing for the AI to catch up with and have major space battles, after those points, you are very lucky if you can keep up with the several and several frontlines that I made to happen via hyperspace routs, so in the end if you could get to defend the 2 choke points good for you, but if not the space behind you made good use of hit and run tactics, it was wonderful, if you like to test it I can send it to you via mail
EAW was killed by the engine when you get mods that actually give you more scale, so there is the bug that the game stops responding when you have large number of units (usually can happen at 900, and seriously for the RAW mod this is a sizeable army, still you have to chose were to engage, or get mauled by the seps), the galaxy map also gets extremely slow with that amount of units and activity going on and some other stuff, and yes teh game can address more than 4gb of ram, so have enough for it
I also like the steiner mods, they are great, past RAW I never liked zerox mods so much, they basically added more units, nothing is changed, and those were so unbalanced... I could kill a Imp Star with just a venator and the spawned fighters were actually better than the squints and eyeballs, so yeah... very unbalanced, now RAW on the other hand is more balanced, still lacks polish here and there, but its great, if you are in for challenge play with the reps, normal is pretty hard, try easy first, hard is just... improbable
build your own maps, it takes like 10 min to get a good map, me owns I like it very much, no more pirate crap and everything is much more tactical despite the advantage of 2 choke points, and the battles at those choke points specially in the map that I can play against 4 hard enemies is just sheer awesomeness, they usually attack with all their strength at those 2 chokes, I need to use my 4 fleets to try to hold, coupled with space station and other defenses, and Im still outnumbered by 2:1, so yeah fun -
HopelesslyFaithful Notebook Virtuoso
i love Alamo type game play ^^ -
Shenmue 1 and 2, old Dreamcast game that blew my mind away. Never made it in Europe which was a shame since it still looks awesome for those days.
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HopelesslyFaithful Notebook Virtuoso
@Karamazovmm i am downloading RAW want to play it some time? Also what about SOaSE and sending me something? Also would performance not really matter if i have an R4 with IB, 16GB ram, and 7970?
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Karamazovmm Overthinking? Always!
no it wouldnt
and surely I want to play with you just need to install it, there is patch comming up btw
SOaSE I can send you one of my maps, the one that i talked to you about, beware the AI is really good on that game -
HopelesslyFaithful Notebook Virtuoso
i played a round of RAW and it was fun. I like the more capital ships but they appear to not carry any fighters...or did i just miss something in my 20min round? Play myself and one easy on a team vs one medium and vent fast. I will say with how slow building units goes it rally is all about stocking up on units and keeping that cue going 24/7 and trying to conserve ships.
ah man SOaSE is 40 bucks...i'll have to wait for a sale....that would be the most expensive game i ever bought -_-
Alright so when you say no it wouldn't you mean i shouldn't experience a slow down since my system can handle it? or no it doesn't matter how good your system is...it will still bog down.
EDIT: BTW the reason it might get slow is because of CPU. Rome total war and Medival total war 2 both tank like crazy when you have 25k units because they run on a single thread. Is this game single thread? If so that would explain it! Also man even on a 1920x1200 screen it looks like crap. This game totally needs a 2560x1200 or a 4k screen to play. what is the max res for the game? -
Karamazovmm Overthinking? Always!
I got Soase for 10, with all expansions except the new one, still havent bought it, btw if its soase with all of its expansion that price is not that bad, the new one is around 30, and its really new, with some nasty super capitals
Depending on how many things on RAW it can still slow down, but you have a much more powerful system than I and one very close to the recommended specs or higher cant recall, they have a forum, its called everythingeaw
I dont know the max res for the game, but you could try looking for it, more res more units on it
RAW is about conserving the units that you have, and using heroes a lot. I played mostly with the republic, conserving your venators is a life and death situation, have done the campaign or the skirmish? I would say go for skirmish first, I love the alderaan map, it enables you to build things, custom maps allows you units that arent available for the regular maps that came with the game. And you are right dishing out units and conserving the planets that you can is vital, also be extremely agressive, on my first day I conquer the planets that will kill me in the inner core, 2 at least, go with 2 jedis and do the deed, space forces without land dont build up, land forces without space do build up and massively, really massively, aside that there are some planets that produce droids naturally so reinforcements for the enemy are abound, and they arent low quality lvl either. Also make more land units instead of space units in the first few turns, that way you make it tougher for the enemy, it works both ways, consolidate your navy in 2 groups, leading those with your venators and you should be good
the game as far as I know has some multithreading but its very poor
There are some capital ships that dont come with fighters, though the best for the reps are the venator, the ISD and the victory, Usually my final fleets consists of 30 missile gunships, 8 venators, 8 victorys and whatever cruisers I still have left, that usually can take out most sep fleet, unless you are dealing with their superweapons, then its best to combine all, and be aggressive with fighters and bombers, escorted closely by the gunships, with that you still have some fighters left in the end and might go without losses on the expensive stuff, i.e your capital ships
for the seps the strategy is much easier, just go and fighter and bomber spam, do it a lot and you win -
HopelesslyFaithful Notebook Virtuoso
yea i played the alderaan map 3 times now. Played Confederacy once. The hulk ships are only good for warping and leaving to battle out....so damn slow lol. The protheus or whatever it is. The one where you have to click every 3 seconds to send out a fighter squad are nuts if you let them sit back and save 8 of them to hot keys and just mass a huge fighter squadron. it really seems only 2 ships to build in confederacy. Republic is fun...i think i like republic more but it is hard to say. BTW I was getting 15 FPS lol but that is because of 300 fighers on screen. The game is definitely single threaded like total war games. That is why the performance tanks. My CPU is like 25% used and GPU idles -_- 1 threaded :/
EDIT: how do you get victory? it doesn't show up in alderaan. Best chips are venators and hulk thing for both sides -
Myth: The Fallen Lords
Best game Bungie ever made. Period. -
Indeed. I spent many evenings playing LAN matches against my brother.
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HopelesslyFaithful Notebook Virtuoso
just googled it...has really good graphics for 97
I just installed first decade a couple days agao...makes me want to play after math...mmm mammoth tanks and chrono tanks
@Kara i just tried a land game and it crashed....land games are better and worse...so many things to try to find on a map but at the same time more things to do...i will say the 1 unit only cue is really annoying to me. It kinda makes sense in space but in land it is kinda stupid.
I just feel land has a much larger learning curve and i am just to lazy to multitask like that lol. I remember in Age of Empire i was really lazy so when my friend and i played together we split unit production. also helped on actually controlling a mod of an army in that game. I also feel the maps are so damn tiny that trying to control units in a formation is nearly impossible due to lack of space. -
Karamazovmm Overthinking? Always!
1) lucrehulks are good for fighter spamm, they can take a lot of damage but dont enough, despite that you need at least 2 venators to kill one
2) providence is the best ship in the sep navy, its better than the venator (most capitals from the seps are), and you need at least 2.5 venators to kill one
3) The reps are definitely more fun, they are kind of the underdog, they are going to get hammered at first in the campaign, specially when the seps can build providence, and the AI is not as limited as we are, they have much more capitals at start, their ships are also of lower grade, specially the cruisers and the capitals, the frigates are tons better thankfully, so yeah reps are more fun to me
4) the game is a lag fest when you use the total pop cap with capitals that can dish out a lot of fighters, thought it was only me
1) have you installed the patch that allows the game to address more than 4gb?
2) Land battles are hard as they come, the artillery is the king of battle, always bring 3-4 units of those, mechs are needed and when deploying troops expect massive losses, thats why they put together companies instead of just a few squads
3) the learning curve of land battles is something you are going to need to get, otherwise auto resolve is going to destroy your armies, and yes I tried that, had a very balanced stack, lost it all, total of 120 units in an invasion of one of those sep worlds that can produce units in the middle of the battle, dont remember the name, maybe utapau or hyporia, had to reload and replay, it was disheartening to say the least -
MOO2
Dune 2 on a larger scale,
Wizardry series with modern graphics
Civ Alpha Centauri
Home World
Wing Commander
Robot odyssey (for my son
)
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Sim Tower. Primarily to make it 32-bit, and make the speed less tied to your processor speed (i.e. usually way too fast on modern machines). Gameplay-wise, I'm fairly happy with it. Maybe make it a bit more complex so just office + elevators isn't ideal (or the potentially quicker, but riskier, floor-after-floor of condos).
You've got a point there with bringing the younger generation into the fold. I guess a lot of the games I played for a long time are from the 1999-2001 era, so Deus Ex's graphical caliber fits in - but even then, I was mostly playing those in 2003-2005. So today's young grasshoppers are probably used to 2005-2008 level graphics as a baseline.
And thinking back, many of the old DOS games from the late '80s and early '90s have what seems like really primitive graphics to me, and I'm less likely to give them a try because of that. So yeah, I guess that probably will become increasingly the case with late '90s games, as well, with time.
I've been told that I should try System Shock, but have had difficulty finding a legitimate copy at a reasonable price. Guess I might have to try System Shock 2 instead, it's readily available at GOG.
What game would you like to see remade and why?
Discussion in 'Gaming (Software and Graphics Cards)' started by HTWingNut, Mar 1, 2013.