Apology from Tech of Tomorrow:
Pinned by Tech of Tomorrow:
Tech of Tomorrow 20 minutes ago
"Very disappointed with the numbers, I was really being optimistic about this, but now I see it is not at all what I thought it would be."
RTX Kills Game Performance In Battlefield V
Tech of Tomorrow
Published on Nov 17, 2018
So NVIDIA finally released support for their RTX cards on BATTLEFIELD V, but the results were rather disappointing as the frame rates really dipped when enabled in game. Losing framerates at such a high number was very surprising considering all the hype around RTX cards and their technology.
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Detailed how to tune and why for regular, non-RTX settings, setting by setting.
Although RTX settings are mentioned briefly - basically turn RTX off if you want competitive multiplayer game play FPS / input lag.
Battlefield V Optimization, Best Settings for Epic Multiplayer Performance
Hardware Unboxed
Published on Nov 17, 2018
Wilterotot John 15 hours ago
"the effort you do to make these vids are way too much. yet you keep on making them for us. really appreciate it guys and thanks a lot!"
Pascal Le Breton 15 hours ago
"This stuff is gold. Thank you guys!"
Matt Crow 15 hours ago
"Amazing video, please do this with more modern titles!!!"Last edited: Nov 17, 2018Robbo99999 likes this. -
OT / Interesting, a more useful use for the name RTX?
A Super-Spicy Plant Could Help End the Opioid Crisis
It's 10,000 times hotter than the world's hottest pepper.
Kristin Houser, November 16th 2018
http://forum.notebookreview.com/thr...hnologies-thread.813357/page-21#post-10821661
"...The plant’s active ingredient, resiniferatoxin ( RTX), is incredibly spicy — a full 10,000 times hotter than the world’s hottest pepper on the scale used to measure hotness. But in an ironic twist, RTX could actually be the future of pain relief."
Perhaps Nvidia failed to do proper trademark / copyright research for use of the name "RTX"?Last edited: Nov 17, 2018 -
Robbo99999 Notebook Prophet
And one major take home message re settings in this game, put TAA High, because TAA Low causes a blurry image. I always thought TAA High would be more blurry than TAA Low, but it's the other way around!Last edited: Nov 18, 2018hmscott likes this. -
My AIB RTX 2070 is DEAD.. ITS NOT JUST 2080 Ti FE
Joker Productions
Published on Nov 17, 2018
NVIDIA has finally acknowledged the problem with RTX cards dying, however they say its ONLY RTX 2080 Ti Founders Edition.. then why did my Gigabyte RTX 2070 just stop working?
Can the RTX 2070 Even RTX in BFV?!
Joker Productions
Published on Nov 16, 2018
The RTX 2070 is the cheapest RTX card currently available at $500.. but can this RTX card even handle NVIDIA RTX graphics features in Battlefield V?
Wow, what a difference one day makes, it was working, now it's not. I wonder if people using RTX now for the first time, running so far without problems, will using RTX features trigger more failures?
Makes me also wonder what the long term life span of these cards will be. Some die right away, some a week or two in, and some 4-6 weeks later. If this keeps up over time, dying gradually over time, the resale value for these 1st generation RTX cards is gonna be tough to get top dollar - I know I'd stay away, and even if I were tempted by a really good deal - it would be a really bad deal $-wise for the seller at anything near what I would pay.
The 10 series are still the best idea right now for price, performance, longevity and there are still lots of them for sale - just ask Nvidia - and even the used 10 series cards would be a more reliable choice than an RTX 1st generation GPU.
Black Friday 2018 and Cyber Monday 2018 graphics card deals: early GPU deals and what to expect this year
By Corbin Davenport 2018-11-15T21:38:29Z
https://www.pcgamer.com/black-friday-2018-and-cyber-monday-2018-gpu-deals/
Black Friday 2018: The best PC gaming deals on graphics cards, monitors, SSDs and more
Katharine Castle, Hardware Editor, 15th November 2018 / 5:36PM
https://www.rockpapershotgun.com/20...s-on-graphics-cards-monitors-ssds-and-more-3/
https://www.rockpapershotgun.com/2018/11/15/black-friday-2018-best-graphics-card-deals-4/
Black Friday 2018: The best deals on gaming hardware and video games
https://www.polygon.com/2018/11/15/...st-deals-video-games-consoles-gaming-hardware
Newegg Black Friday 2018 Ad, Deals & Sales - This site tracks other "stores" too...
https://blackfriday.com/newegg-black-friday
Newegg.com Black Friday 2018 Ads, Sales and Deals - multi-store genre too
https://www.theblackfriday.com/newegg-black-friday-ad.shtmlLast edited: Nov 18, 2018rinneh and Eclipse251 like this. -
NVIDIA RTX 2080 Ti DELISTED - Is a RECALL Coming?
Joker Productions
Published on Nov 18, 2018
NVIDIA has seemingly pulled the RTX 2080 Ti from its online shop because of cards dying. Is a possible recall imminent as a result?
The " Shop Geforce Graphics Cards" page doesn't have the 2080ti listed any longer:
https://www.nvidia.com/en-us/shop/geforce/?page=1&limit=9&locale=en-us&sorting=hp
You can still go directly to the 2080ti page, although it says "Out of Stock"
https://www.nvidia.com/en-us/geforce/graphics-cards/rtx-2080-ti/
And, the 2080ti is still listed in the Desktop GPU hardware section, from which you can click through directly to the 2080ti page.:
https://www.geforce.com/hardware/desktop-gpus
GeForce RTX 2080 Ti Now De-Listed on NVIDIA’s Online Store
Ron Perillo / 13 hours ago
https://www.eteknix.com/geforce-rtx-2080-ti-de-listed-on-nvidias-online-store/
Update: 1 2080ti sku is back in the "Shop Geforce Graphics Cards page...idk how many there were before, were there multiple from other vendors or just the single Nvidia FE 2080ti?
Last edited: Nov 19, 2018Falkentyne likes this. -
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Pinned by Tech of Tomorrow
Tech of Tomorrow 1 hour ago
"Another bad day for the folks over at NVIDIA, RTX is getting spanked on a few fronts this last week...Whats Next?"
RTX No Longer Coming To Final Fantasy XV!
Tech of Tomorrow
Published on Nov 18, 2018
If NVIDIA’s RTX was not already under a lot of scrutiny, now we see more drama in the realm of RTX. Big changes at the Final Fantasy group who not only lost a major player, but now it seems RTX is iff the table as well. NVIDIA is getting kicked pretty hard in the last few days and RTX is not holding up to its promises.
Final Fantasy XV for PC cancelled (and yes that includes RTX features)
https://www.guru3d.com/news-story/f...elled-and-yes-that-includes-rtx-features.html
"Square Enix has confirmed that further PC production has been canceled, meaning that we won’t be getting anything new on the PC (apart from the Ardyn DLC). This means that the possible raytracing features are not going to happen either.
Multiple DLC for ‘Final Fantasy XV’ Canceled After Director Departure.
Three out of four upcoming installments to “Final Fantasy XV” DLC were canceled, Square Enix announced Wednesday during a special livestream broadcast. Basically, this also means since the PC production has been officially canceled, that the promised modding tools, Vulkan API and DLSS support will not be coming to the PC version. The Ardyn DLC was planned for a March 2019 release.
Even though Square Enix did not reveal whether the promised modding tools or the Vulkan support (alongside DLSS) have been canceled, there's reason to worry here. The promised modding tools require a lot of R&D before releasing them and with Luminous focusing on a new triple-A title, we can assume that it will not dedicate enough personal to complete them and release them. After all, Tabata was the big force behind them and with him gone, there is no guarantee we’ll ever see them.
Moreover, NVIDIA may not even pressure Square Enix in order to implement Vulkan and DLSS support to the final game. After all, the official benchmark tool already supports DLSS so technically there is a version of FFXV out there that already supports it (it’s not representative of the game’s performance but that’s irrelevant to both NVIDIA and Square Enix at this point).
All in all, things are not looking great for Final Fantasy XV PC. "
Final Fantasy XV PC Nvidia RTX Features Cancelled
Rishi Alwani, 12 November 2018
https://gadgets.ndtv.com/games/news/final-fantasy-xv-pc-nvidia-rtx-features-cancelled-1946166
What went down between DIRECTOR Hajime Tabata & SQUARE ENIX? | Final Fantasy XV, Type-0, Crisis Core
WTF is Happening with Square-Enix?! | RGT 85Last edited: Nov 18, 2018 -
Falkentyne Notebook Prophet
AMD for all their mismanagement, still deserves my money. I've seen Radeon cards die but when was the last time you saw one CATCH FIRE? -
Ultra DXR preset. -
Water Reflections that even when pointed out, I still barely notice.
The windows do have a difference, but I do think the RT off windows are deliberately downplayed, almost like there's nothing there. And the un-realism is easy to spot, here with standing water everywhere it's recently rained - but all the windows are spotlessly clean and perfectly reflective.
Gah this is why I don't get too far into analysing visuals. The signs of the fakery are all too easy to spot when you actively go looking for them. Just get rid of the jaggies and the blurry bits and I'll be easily pleased -
The only DXR feature Dice implemented here is shiny real-time reflections. Just scratching the surface of what games will be able to add in the future as this technology develops and is added into games. Metro Exodus will have reflections and global illumination.
“I'm sorry gamers, but as a game developer, this looks pretty incredible to me. I probably won't be getting a 20XX series because I'm broke, but I'm really excited to work with the technology. RT is more of a game changer than people give it credit for, I wish Nvidia hadn't made that launch such a PR nightmare.” -
yrekabakery Notebook Virtuoso
That quote hits the nail on the head. RTX is more of a developer/content creator facing feature than consumer facing feature.
It's also hard to convince most people that such a relatively minor difference in visual fidelity is worth such a steep performance dropoff.bennyg likes this. -
The difference may look minor to you but to me it looks great. Finally battlefield water that doesnt look like dull mud with weird artifacts in the distance. Today it’s water, tomorrow it’s shadows and lighting. Eventually we get to a place where games look far more realistic than they do today. You have to start somewhere and developers need the consumers with GPUs that can take advantage of their work. -
yrekabakery Notebook Virtuoso
BTW BF4 had some pretty good looking water in 2013.
Dr. AMK, Vasudev, Papusan and 1 other person like this. -
https://www.nvidia.com/en-us/shop/geforce/?page=1&limit=9&locale=en-us
Looks like 2080 Ti is listed on the shop.
https://www.eteknix.com/geforce-rtx-2080-ti-de-listed-on-nvidias-online-store/
Update 18/11/2018 20:29 GMT – A spokesperson from Nvidia has reached out to us to dismiss this story. Stating that the item is simply out of stock. Instead of showing as “out of stock”, the NVIDIA website simply removes the item from the store, which led us to believe that the item had been de-listed. This is false and we apologise for supplying false information. We’ll update again as any information arrises to that fact, or otherwise.
https://www.dsogaming.com/news/nvid...ncreased-performance-debuts-in-wolfenstein-2/
Patch releasing today. Even better performance on RTX cards/RTX exclusive. Will be interesting to see how it works out in terms of performance boost.Last edited: Nov 19, 2018 -
I have no problem with added realism, I just don't think the hardware is powerful enough to handle it yet, so RT drops framerate, now I think the plan is that DLSS will mitigate that drop somewhat by free-ish hardware upscaling of a reduced resolution for rendering and raytracing. In a way it is premature to analyse one without the other... but that's what you're getting right now if you jumped early and paid for a RTX.
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'Crypto hangover' likely reason for NVIDIA RTX 2060 delay
NVIDIA's existing Pascal stockpile could delay RTX 2060 shipments even further. (Source: Technology News World)
During its earnings report call this Thursday, NVIDIA CEO Jensen Huang predicted a decline in revenue in Q4 owing to an inventory backlog of Pascal cards and the fact that cryptocurrency miners would be offloading their cards at much lower prices given that the boom has now ended. Huang expressed confidence that this 'crypto hangover' would pass but this could delay shipments of midrange Turing GPUs such as the RTX 2060.
AMD's Lisa Su also echoed similar sentiments in a recent earnings report. Speaking of AMD, the just launched Radeon RX 590 competes directly with the GTX 1060 complicating matters even further. NVIDIA's goal of clearing excess inventory might turn out to be potentially lucrative for buyers as they can expect some nice deals on Pascal cards this holiday season, especially for the GTX 1060.Dr. AMK, Talon, Arrrrbol and 1 other person like this. -
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Gamers Nexus deep-dive BF5 RTX...
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Ray Tracing @13:20 report on current state or DXR features in BFV. Patches incoming to improve performance. As I said earlier, numerous "reviewers" used the bugged level to review performance. Dice themselves said these maps are bugged yet many reviewers used this exact map/scene for their review.Papusan likes this. -
https://www.eurogamer.net/articles/digitalfoundry-2018-battlefield-5-rtx-ray-tracing-analysis
"As things stand right now, the DICE developers responsible for the DXR implementation see it as a work-in-progress. Further optimisations are due, both in an imminent patch and also down the road as the title receives further support in the coming months. Even Nvidia driver updates are expected to deliver further boosts to frame-rates, such as the ability to run ray tracing compute shaders in parallel. Expect to see more granularity added to the DXR settings, perhaps with a focus on culling distance and LODs. Other quality and performance improvements in development include a hybrid rendering system that uses traditional screen-space reflections where the effect is accurate, only using ray tracing where the technique fails (remember, SSR can only produce reflections of elements rendered on-screen, while full ray tracing reflects anything and everything accurately, within the bounds set by the developer). This should boost performance hopefully improve some of the pop-in issues RT reflections occasionally exhibit right now.
But it's the arrival of full real-time ray tracing here that is a big deal, comparable in many ways to prior revolutions in PC graphics rendering, such as the arrival of Crysis back in 2008, or the debut of id software's Quake back in 1996. And it's in those comparisons where the performance implications of ray tracing finds some parallels - the bottom line is that genuine, generational leaps in visual fidelity always had some kind of cost to frame-rate. Quake's immense system requirements for the time practically demanded a Pentium CPU upgrade for a playable experience, while the fully tricked out Crysis struggled to sustain 30fps at 1024x768 or 1280x1024 on even the most powerful GPU of the time. The extent to which DICE can improve performance remains to be seen, of course, but 1296p minimum on RTX 2080 Ti for 60fps action is a clear improvement over what we saw at Gamescom - and the developer is optimistic of further boosts, several of which are already complete and ready to rolled out in the next update. Performance right now is a moving target then, but the impact is clear - this is the beginning of something very special."
"We have specialists from Nvidia and DICE working on our issues as we speak. From now on, it's only going to get better, and we have more data now too since the game released. By the time people read this, many of the improvements mentioned will already have been completed. As you mention Quake and Crysis - Working on ray tracing and being the first out with it in this way is a privilege. We feel super-lucky to be part of this transition in the industry and we will do everything we can do deliver the best experience possible. Rest assured, our passion for ray tracing is burning hot!"
Very in depth read on DXR improvements, optimizations to come in the near future.Last edited: Nov 20, 2018Robbo99999 and Papusan like this. -
Robbo99999 Notebook Prophet
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yrekabakery Notebook Virtuoso
Crysis came out in 2007 so...ouch.
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Robbo99999 Notebook Prophet
Ha, I'm "old", were you not gaming in 2007??!
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yrekabakery Notebook Virtuoso
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Robbo99999 Notebook Prophet
yrekabakery likes this. -
yrekabakery Notebook Virtuoso
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Robbo99999 Notebook Prophet
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Nvidia bundles Battlefield V with GeForce RTX GPUs to show off ray tracing
By Brad Chacos, Senior Editor, PCWorld | NOV 20, 2018 12:24 PM PT
https://www.pcworld.com/article/332.../nvidia-battlefield-v-geforce-rtx-bundle.html
"Now that RTX is finally on in software, Nvidia wants to get it running on your RTX hardware. Today, the company announced that if you buy a GeForce RTX 2070, 2080, or 2080 Ti graphics card (or a system with one of those graphics cards inside) between now (November 20) and January 7, you’ll get a free copy of Battlefield V with it.
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If you decide to take the plunge, make sure you do so at a participating retailer if you want the free Battlefield V copy. Nvidia warns that it “cannot provide download codes and coupons for purchases made at non-participating retailers and e-tailers.” -
"Justice will use both real-time ray tracing and DLSS simultaneously.
DLSS accelerates performance by up to 40%, giving GeForce RTX GPUs up to 90% faster performance compared to previous-generation GeForce GPUs.
(DLSS) is employed at 4K and 25x14. It boosts performance by a significant degree, can improve image quality, and its anti-aliasing has better temporal stability and image clarity compared to commonly-used Temporal Anti-Aliasing (TAA) techniques.
Justice is the first game in the world to feature real-time ray-traced caustic effects. As demonstrated by the interactive comparison below, caustics are light rays re-focused or scattered after hitting reflective or refractive surfaces, which in turn create a new light source that can illuminate the surroundings and cast shadows. This ensures that caustic effects react appropriately to objects, changing scenery and lighting conditions, and even wakes of boats" -
Robbo99999 Notebook Prophet
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I’ll see if I can screen grab it when I’m home.
I don’t care about this game but it’s nice to see both RTX and DLSS continuing to gain support this quickly. It seems the Microsoft patch/update really held things up but things seems to be progressing quickly now. -
It's the same idea as "Checkerboard Rendering" upscaling on Xbox to provide output at 4k, while rendering at a much lower resolution. DLSS AI provides the ruleset to map the "checkboard" up from the rendered resolution.
DLSS is turning high performance PC's into Gaming Consoles. At 10x the price.
' Final Fantasy 15' On The Xbox One X Is A Strange Beast
Kevin Murnane, 10,621 views|Nov 21, 2017,12:10 pm
https://www.forbes.com/sites/kevinm...ntasy-15-on-the-xbox-one-x-is-a-strange-beast
"... Even though both consoles are producing very similar pixel counts, FF 15 looks markedly better on the One X. The reason is checkerboard rendering. In general, checkerboarding involves rendering half a frame in a checkerboard pattern and inferring the missing pixels from the pixels that were rendered, information from the previous frame, or both."Last edited: Nov 21, 2018 -
DLSS is the only way that RTX will take a foothold with the current performance loss. That's why NVIDIA concentrated on these two features in parallel during the Turing reveal. NVIDIA has know all along that turning on RTX features would require upscaling to offset frame drop. However, unlike checkerboard rendering DLSS is suppose to fill in the missing data. This is actually a feature that I'm interested in seeing come to full fruition.hmscott likes this. -
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yrekabakery Notebook Virtuoso
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https://www.hardocp.com/article/2018/11/21/rtx_2080_ti_fe_escapes_testing_by_dying_after_8_hours/
Another one bites the dust. My 3rd RTX 2080 Ti is going strong. If it fails it will be replaced.Papusan likes this. -
yrekabakery Notebook Virtuoso
Talon likes this. -
Papusan likes this.
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DLSS and Checkerboard rendering are the same ideas, render at a lower resolution - "apply ******** processing" - display at higher resolution - apply ******** marketing handwaving, charge big bucks, see how many suckers buy it. -
Right out of the video DLSS in many cases offers better image quality than native 4K with TAA because it doesn’t add the blur of that TAA uses to soften edge jaggies. -
yrekabakery Notebook Virtuoso
Robbo99999 likes this. -
It's better looking than a 4K image with TAA applied; which blurs the image.
A 4K native image will always look better than any post-processed 4K image, I won't argue that. However, even CBR doesn't look horrible on the PS4 Pro. So if DLSS can be applied as presented, most end users will never be able to tell the difference between native and post processed...especially while in motion.
So if DLSS can pickup the slack for RTX features being abled, the RTX line can slowly dig its way back out of the hole which Nvidia has dug for it as prices go down for end users. And prices will come down, the recent market losses will force Nvidia hand sooner or later to deliver these new features at a reasonable (typical high-end pricing) price.hmscott likes this. -
If Nvidia had just played it straight like AMD, putting out professional ray-tracing capable development GPU's for the game designers to build with enough time to do ray-tracing right, rather than put out a tacked on gimmick, this Xmas season would have gone a lot better for them.
Nvidia could have used the silicon "real estate" for faster cards now, instead of gimmicks like DLSS and had real 4k on all 3 top cards, the GTX 1170, GTX 1180, and GTX 1180ti.
And, then Nvidia could have priced the overstocked 10 series for serious fun holiday discounts, and made everyone a nice Xmas, including Nvidia shareholders - spreading the wealth instead of being greedy bastards.
Nvidia just can't seem to play it straight. Nvidia has always gotta play it in some sneaky underhanded yet slimily defensible explainable way, fooling no one except themselves every time.
Nvidia has really outdone themselves this time. It's painful to watch.
I'd imagine the added stress of RTX + DLSS is a good part of why Final Fantasy XV + Hajime Tabata parted ways too, resulting in no RTX / DLSS PC version at all.
Damn Nvidia, stop screwing things up.Last edited: Nov 22, 2018 -
Falkentyne Notebook Prophet
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Robbo99999 Notebook Prophet
Nvidia Thread
Discussion in 'Hardware Components and Aftermarket Upgrades' started by Dr. AMK, Jul 4, 2017.