skyrim sky flickers randomly for me..
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ever since i installed the 12.11 , afterburner stopped showing the core clock and the memory clock , in another word i cant overclock anymore , is there any fix to this?
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failwheeldrive Notebook Deity
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the driver fix under-utliliation for my games except battlefield 3. Although its a lot better compared to older drivers, on multiplayer maps , where it a lot of fight occurs (heli , air planes, tanks) it dips from 40 to 15 fps or sometimes less. When I installed this driver , I made sure that no files leftover from previous catalyst. My temp reach 95 C when I play bf3 or some other games. I also repasted with IC7 , however, I have yet not done any "improving coooling " as users suggested on this forum. So my question, is everybody having the same issue on bf3 when there is a lot of fight ?. my setting on bf3 is ultra , maxed out.
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yeah, on some maps BF3 still under-utilizes heavily here as well.
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columbosoftserve Notebook Evangelist
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http://www.thg.ru/forum/showthread.php?p=1704170#post1704170
message 248 , 249
UPLS Off -
So for all of you that were getting BSODs a few seconds after logging into Windows 7 (the problem that I have almost every time I start up my laptop), did any of you manage to fix the problem?
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4 days without a single BSOD, really like this new driver. -
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cheers for the heads up -
can I fix CCC host error with same method? ))
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hello
Test drivers 12.11 P170 EM
AMD Radeon HD 7970M video card benchmark result - Genuine Intel(R) CPU @ 2.60GHz,CLEVO P170EM score: P6797 3DMarks -
AMD drivers work a lot better on Win 8 than Win 7, Win 8 has switchable graphics support built in it seems, at least I think MS designed it for that.
Zero core etc, it's really shut down with Win 8 and I didn't have to mess with any swtichable settings when I start up games. -
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Sec need to redownload Origin even though I have Origin opened and updated BF3 with it. Battlelog FTL, hate BF3 and Battlelog.
Update: On Caspian with 55/64 players I was getting between 45-77 FPS. Normally it hovers around 48-62. Also played on a server that had the blue crap removed and have to say, it's much improved. DICE can go dig a hole and die in it. FYI ran it at 1000/1350.
Windows 8 I don't think from what I've read gives much performance boost, if any over Windows 7... But the AMD 12.11 performs the way it's supposed to I think on Win 8 so I do see improvements. I attribute it mostly that Win 8 from what I understand was made with switchable support in mind. -
decided to run a bit of Team Fortress 2 with the beta drivers, but after a short test, i seemed to find performance a bit lacking to say the lest.
running at native screen, max quality was only 30 frames, nothing more. lowing the settings to low, but keeping the same resolution resulted in an extra 5 frames.
i've checked the gpu usage, and it's a consistent 95%, so no problems there.
if anyone has the game, could you do me a favor and test it out? would be appreciated -
Been a long time since I played TF2, but it runs in DX9, right? If so, that's why. It's been stated numerous times that this driver only helps DX11 utilization.
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Try playing with the dedicated card
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No, if you are only getting 30FPS in TF2 there is a major problem. Team Fortress 2 is running great for me, 80+ FPS solid at max settings. I'm on 12.11 beta3. Make sure you are plugged in and have high performance set for power in Windows and the Sager hotkey utility.
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Does anyone here have Guild Wars 2? If so can you please check to see the GPU usage you get? I only get 20~60% with the new drivers
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sheldorconqueror Notebook Consultant
Perf for the new need for speed most wanted aren't good
Not possible to play maxed out and with a few setting on medium I have fps drop to 30 fps, for a racing game it's a game over. -
I found out some thing about Skyrim and how the CPU has been handling it. I wanted to retest Skyrim for utilization and logs, and capped at 60FPS (vsync off, using dxtory for FPS cap) I was getting supirsingly good 80% usage. That is strong usage and should be about right if there is an FPS cap.
Now for the strange part. A while ago I logged a session and was seeing good CPU clock speed values, hitting the 3.1GHz turbo speed the majority of the time. During my first log session today, I was getting flat 2.3GHz clocks. I tried again with HWiNO64 with Throttlestop turned on (fixed Turbo), and it recorded the same thing, flat 2.3GHz throughout Skyrim testing. Yeah, Throttlestop does literally NOTHING for me, no matter what settings I use. Then I turned Throttlestop back off, and somehow, I was able to get back to 3.1GHz on a third test. For some specific detail, the average clock value was 2.8GHz over the couple minutes I recorded. So yes, the values won't lock at 3.1GHz as I wish they would for gaming.
Apparently something is bugged with how the CPU enables Turbo, and sometimes it will work while other times it won't. I can't honestly say I see a big difference in performance between 2.3GHz and 3.1GHz, however. That is particularly strange as that is almost a 1GHz difference. Then again, Skyrim can't even max out one of the 3610QM's cores, so it is obvious the code is already bottlenecked in some other way. This does give me concern for some other games which I now will test more thoroughly for CPU values. Who knows, maybe I really have been gaming with 2.3GHz more often than I thought I was.
Additionally, I found CPU (yes, CPU, not GPU) utilization went up 5%-7% with 12.11 beta3. So did CPU temperatures, and by about 10C. That is about a 30% relative increase in CPU utilization (20% to 26%) with a 17% increase in CPU temperature (56C to 66C). I am not sure if that sounds right, but 66C is supposed to be safe. -
the frostbite 2 engine will be the death of my 7970m, i swear.
Could you upload some fps of ultra with gpu usage? Cheers -
. Thanks
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Can anyone confirm if this new Windows 8 driver for HD7970M in the Clevo website is actually the fix version?
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so far the fix dont seem to be doing that good :S , or am i wrong??
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anyone else not getting 46 frames average on ultra settings for medal of honor? or is it just me? :/
Good old notebookcheck benchmarks... -
notebookcheck benchmarks tend to be pretty inaccurate.. or they might have used 7970m without enduro.
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sorry, forgot to edit my last post.
for some reason, its now started to run at 45 frames on ultra with 90% utilization. great effort on the cards behalf, im not gonna lie.
& notebook check is using a clevo based laptop, with the beta drivers. -
What notebookcheck benchmarks are you talking about? please post a link
If you refer to the very first and old ones, no, they are NOT using beta drviers.
I revised those benchmarks several times and they are accurate, the thing is how and in what missions or scenes they performed them, if you go to the details of each game benchmarked you will figure it out. For ex crysis 2 was benchmarked on the first mission and in DX9 wich gives way better FPS than the rest of the game, similar applies to other games
They used enduro (clevo shenker) and non enduro (AW) machines, and in several benchmarks you can clearly see the difference in performance, so one can say the facts were always there.... we just didnt notice that bit.
I am talking about these reviews btw:
680 vs 7970
7970M
Is there a complete benchmark review of the new 12.11 dirvers for 7970M? -
And as stated in my previous post, i reinstalled my beta drivers and medal of honor started to work a lot better, so now i i do get an average of about 45 throughout the whole game. But, yes i do know what you mean about how they take an average in a certain part of the game where the fps do seem to be higher. Its just more for comparison with the other gfx cards, not a solid bench for how well a card runs and should be taken with a grain of salt. -
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its in the 7970m info AMD Radeon HD 7970M - Notebookcheck.net Tech
click on the fames from medal of honor.
This is what should come up.
[X] Schenker XMG P502 PRO
Intel Core i7 3610QM 2.3GHz
Radeon HD 7970M (850MHz), 2048MB (1200MHz) GDDR5, Catalyst 12.11
8192MB RAM
Catalyst 12.11. which is the driver, if im not mistaken. -
all other benchmarks dont state the driver or state: Enduro, 8.951.6.0 wich i believe is the old drivers.
i still havent found a comprehensive 12.11 benchmark review. -
i would like to weigh in. the "enduro free" 7970m in the 370em still suffers from under utilization. last night while playing bl2 maxed out and now with medium physics i rarely hit 60fps, as the frames drop to 12fps in a large scale firefight the gpu load drops to 22%.
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Probably CPU bottlenecked due to doing physx work
Sent from my GT-I9300 using Tapatalk 2 -
I have noticed that with the new drivers i can play with physix med or high with very good fps, but in some scenes (for example when a dwarf jumps out of a chest) it trashes the fps and gpu usage and stays that way until i restart the game... this has nothing to do with enduro anyway, its physix and BL2 failure.
set it low and enjoy the game. -
Borderlands 2 - PhysX on AMD - YouTube
Borderlands 2 PhysX on AMD 5850 - YouTube
But yes, PhysX is a gimmick, a halfhearted attempt to provide additional customer value. -
ya i have been with physics on low, still, I wish there was a way to use physix with an AMD. Thank you all for clearing this up for me.
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You're the only person I've seen with the problem in that the physx drops your FPS and keeps it low. Mine only drops heavily around liquid but goes back up when away from it. -
sheldorconqueror Notebook Consultant
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About the fps its weird but it happens that way to me, whenever i have physix in med or high and somehow run into a physix high scene my GPU usage and fps drop very harsh and dont go back to normal if i dont restart the game. Water and such lower my fps a bit, and then goes back up, but thats not what i am talking about, these are or real "triggers" like the dwarf jumping out of a chest, a boss appearing or even opening a toilet and all that goo coming out of it. Sometimes it goes back to normal by itself but it usually takes a while.
Of course i dont know whos to blame, but surely physix is involved, if anything it should always run at the same speed so you can decide to use it or not.
Still, i think physix should be frown upon by every serious player, just because its monopolic nature. -
PhysX basically works like this: Game developer wants to include more realistic particle/cloth flow effects in a game. Nvidia offers game developer money to make these new effects only work on Nvidia cards if ran on the GPU rather than CPU. Games labeled with PhysX get slightly more press and Nvidia makes a bit more money.
The game developer could have easily designed these effects to be rendered on all GPUs like Vozier said. Yes, the effects are cool and worth having implemented, but the way they are marketed is kind of twisted. -
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I don't own any games with the special cloth/particle effects, thus I don't know any specific ones. All I was saying was game developers have the choice to either add physics modifications to their games that allow these new effects, or use PhysX and help Nvida. Of course it isn't easy to develop the technology, it is just easy to make the choice and not use PhysX and still be able to integrate the same effects.
All PhysX is is a system that uses the GPU to drive physics for more complicated interactions. A similar system could be developed "only" for AMD cards too, as for any GPU as well. PhysX is to the core just code, just as the rest of the physics engine and game are based on code. If you can code the effects just for Nvidia you can code the effects for other GPUs as well. There is nothing extra special about Nvidia GPUs.
I think one of the reasons PhysX still stands out is because many developers wouldn't implement their own system otherwise. Game engines these days are not growing fast due to the bottleneck of consoles, and game developers may not want to put in the extra time and money to make the PC version special in terms of physics. Then you have Nvidia who says that they will pay the game developer money to use this Nvidia only physics system in the next game, and bam, it happens for the PC version. Once the next console generation comes around, PhysX will have to step up or risk fading away. The newer all-platform engines will naturally start to include these effects in the base code.
7970m Logging Thread, Games with Utilization Issues (Only post logs, NO questions please)
Discussion in 'Sager and Clevo' started by Exposed88, Aug 7, 2012.